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                var fix = false;
if (fix) {
  //wake up the tick engine so that our next call does not fire immediately
  var removeMeFunc = function() {
    console.trace("wakey wakey");
  TweenMax.ticker.addEventListener('tick', removeMeFunc, this, false, 1);
  TweenMax.ticker.removeEventListener('tick', removeMeFunc);

var changeInModel = true;
var components = [];
var updateComponentsFunc = function() {
  if (changeInModel) {
    if (components.length > 0) {
      for (var i = 0; i < components.length; ++i) {
        console.log('udpated component #', i);
    } else {
      console.log("no components to update?");
    changeInModel = false;
  else {
    //console.log( "no change in model" );

TweenMax.ticker.addEventListener('tick', updateComponentsFunc, this, false, 1);

//we make our model first, then make our views...

components.push('Steering Wheel');