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<div id='root' />
class ReactCluster extends React.Component {
componentDidMount() {
// all the d3 magic will happen
// *AFTER* render - it will be added to the existing
// svg node
cluster(this.props);
}
render() {
const {height, width} = this.props;
const id = this.props.container.replace('#', '');
return <svg id={id} height={height} width={width} />;
}
}
function cluster({padding, clusterPadding, height, width, maxRadius, n, m, container}) {
// taken straight from https://bl.ocks.org/mbostock/7881887
var color = d3.scale.category10()
.domain(d3.range(m));
// The largest node for each cluster.
var clusters = new Array(m);
var nodes = d3.range(n).map(function() {
var i = Math.floor(Math.random() * m),
r = Math.sqrt((i + 1) / m * -Math.log(Math.random())) * maxRadius,
d = {
cluster: i,
radius: r,
x: Math.cos(i / m * 2 * Math.PI) * 200 + width / 2 + Math.random(),
y: Math.sin(i / m * 2 * Math.PI) * 200 + height / 2 + Math.random()
};
if (!clusters[i] || (r > clusters[i].radius)) clusters[i] = d;
return d;
});
var force = d3.layout.force()
.nodes(nodes)
.size([width, height])
.gravity(.02)
.charge(0)
.on("tick", tick)
.start();
// following 2 statements changed from original block
var containerNode = d3.select("body").select(container);
var node = containerNode.selectAll("circle")
.data(nodes)
.enter().append("circle")
.style("fill", function(d) { return color(d.cluster); })
.call(force.drag);
node.transition()
.duration(750)
.delay(function(d, i) { return i * 5; })
.attrTween("r", function(d) {
var i = d3.interpolate(0, d.radius);
return function(t) { return d.radius = i(t); };
});
function tick(e) {
node
.each(cluster(10 * e.alpha * e.alpha))
.each(collide(.5))
.attr("cx", function(d) { return d.x; })
.attr("cy", function(d) { return d.y; });
}
// Move d to be adjacent to the cluster node.
function cluster(alpha) {
return function(d) {
var cluster = clusters[d.cluster];
if (cluster === d) return;
var x = d.x - cluster.x,
y = d.y - cluster.y,
l = Math.sqrt(x * x + y * y),
r = d.radius + cluster.radius;
if (l != r) {
l = (l - r) / l * alpha;
d.x -= x *= l;
d.y -= y *= l;
cluster.x += x;
cluster.y += y;
}
};
}
// Resolves collisions between d and all other circles.
function collide(alpha) {
var quadtree = d3.geom.quadtree(nodes);
return function(d) {
var r = d.radius + maxRadius + Math.max(padding, clusterPadding),
nx1 = d.x - r,
nx2 = d.x + r,
ny1 = d.y - r,
ny2 = d.y + r;
quadtree.visit(function(quad, x1, y1, x2, y2) {
if (quad.point && (quad.point !== d)) {
var x = d.x - quad.point.x,
y = d.y - quad.point.y,
l = Math.sqrt(x * x + y * y),
r = d.radius + quad.point.radius + (d.cluster === quad.point.cluster ? padding : clusterPadding);
if (l < r) {
l = (l - r) / l * alpha;
d.x -= x *= l;
d.y -= y *= l;
quad.point.x += x;
quad.point.y += y;
}
}
return x1 > nx2 || x2 < nx1 || y1 > ny2 || y2 < ny1;
});
};
}
}
function rand(max) {
return Math.floor(Math.random() * max);
}
const clusters = <div>
{[
{id: 0, clusterPadding: 0, height: 150, m: 1, maxRadius: 10, n: 10, padding: 1.5, width: 200},
{id: 1, height: 150},
{id: 2, m: 3, maxRadius: 4, padding: 5, n: 50, height: 150, width: 144},
{id: 3, width: 669, height: 275}
].map(d =>
<div style={{border: '1px solid #ccc', display: 'inline-block', verticalAlign: 'top', margin: 5}}><ReactCluster
clusterPadding={d.clusterPadding || 6}
container={"#svg" + d.id}
height={d.height || 300}
m={d.m || 5}
maxRadius={d.maxRadius || 10}
n={d.n || 100}
padding={d.padding || 1.5}
width={d.width || 300}
/></div>)}
</div>;
ReactDOM.render(clusters, document.querySelector('#root'));
Also see: Tab Triggers