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HTML

              
                <html>
<head>
<script type="text/javascript">
//create the canvas element
var myCanvas = document.createElement("canvas");

//set the canvas width and height
myCanvas.width=100;
myCanvas.height=100;

//get the 2-dimensional drawing context
var ctx = myCanvas.getContext("2d");
//first we clear the canvas
ctx.clearRect(0,0,100,100);
//setup the palette array
var grayPalette = ["#aaaaaa","#bbbbbb","#cccccc","#dddddd","#eeeeee"];

//create 10x10 squares
for (i=0;i<10;i++){
 for(j=0;j<10;j++){
  //indicate when starting drawing a rectangle
  ctx.beginPath();
  ctx.rect(0+10*j,0+10*i,10,10);

  //choose a random color from the palette
  var randomColorIndex = 
    Math.round(Math.random() * (grayPalette.length-1));
  ctx.fillStyle = grayPalette[randomColorIndex];

  //fill the rectangle with the selected color
  ctx.fill();

  //draw a white border for the rectangle
  ctx.strokeStyle = "#ffffff";
  ctx.stroke();

  //indicating when finished drawing the rectangle
  ctx.closePath();
 }
}

//this will run when the document has finished loading
function setDynamicBackground(){
  //generate the image from the canvas
  var imageDataURL = myCanvas.toDataURL();

  //set the dynamic image as the background
  document.body.style.background = 
   "transparent url('"+imageDataURL+"') repeat";
}
</script>
</head>
<body onload="setDynamicBackground()">
<a href="http://www.coding-dude.com/wp/web-design/create-dynamic-backgrounds-website-using-html5-canvas/">Canvas Dynamic Background</a>
</body>
</html>
              
            
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