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HTML

              
                <!-- - Create your own art! :) -->
<!-- - Move your cursor to create art. Click anywhere in the screen to reset canvas and start again.   -->

<!-- - For mobile: touch + drag screen to create art. Touch to reset and start again. -->
              
            
!

CSS

              
                body {
	background-color: rgb(129, 136, 146);
	margin: 0;
	padding: 0;
	overflow: hidden;
}
              
            
!

JS

              
                /* 
 * GENERATIVE MOUSE ART
 * Made with p5 - Enjoy!
 * https://p5js.org/
 *
 * #004 - #100DaysOfCode
 * By ilithya | 2019
 */

/* Create array of colors */
/* Resource: 
* - https://javascript.info/array
*/
const paint = [
	'#3800a0', // dark purple - 0
	'#670456', // dark violet- 1
	'#fb8d61', // coral - 2
	'#784ffd', // light purple - 3
	'#418dff', // dark blue - 4
	'#99e4fd', // light blue - 5
];
const bgColor = 'rgb(129, 136, 146)';

function setup() {
	createCanvas(windowWidth, windowHeight);
	background(bgColor);

	strokeWeight(5);
	noSmooth();
	fill(paint[0]);
}

/* Create a function to draw the art to call it in more than one function */
/* Resource: 
* - https://javascript.info/function-basics
*/
const createGenerativeArt = () => {
	const shapeX = (windowWidth / 6);
	const shapeY = (windowHeight / 4);
	
	ellipse(
		mouseX, // x 
		mouseY, // y
		random(10, shapeX), // width
		random(10, shapeY) // height
	);
};

function mouseMoved() {	
	createGenerativeArt();
}
function touchMoved() {
	createGenerativeArt();
}

function checkIfMouseMoved() {
  if (mouseMoved) {
	const randomColor = random(paint);
	fill(randomColor);
  }
}
/* Set an interval of time to change the random color filling the ellipses */
/* Resource: 
* - https://javascript.info/settimeout-setinterval
*/
setInterval(checkIfMouseMoved, 500);

/* Create a function to clear the canvas to call it in more than one function */
const clearCanvas = () => {	
	clear();
	background(bgColor);
};
function mousePressed() {
	clearCanvas();
}
function touchStarted() {
	clearCanvas();
}

function windowResized() {
	resizeCanvas(windowWidth, windowHeight);
	background(bgColor);
}
              
            
!
999px

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