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HTML

              
                <div class="svg1">
    <svg id="pine-examples"></svg>
  </div>
  <div class="svg2">
    <svg id="jump-animation"></svg>
  </div>
  <div class="svg3">
    <svg id="circles"></svg>
  </div>
<svg id="jump-animation-start"></svg>
              
            
!

CSS

              
                #circles,
    #pine-examples,
    #jump-animation-start,
    #jump-animation {
      display: block;
      margin: 0 auto;
      max-width: 400px;
      width: 100%;
    }
    
    #circles {
      max-width: 300px;
    }
    
    #pine-examples {
      margin: 20px auto;
    }
              
            
!

JS

              
                const ancho = 37;
const space = 2;
const alto = ancho;
const duration = 1000;

const colors = ["#dbe11e", "#cedb2a", "#c2d92d", "#b9d534", "#abcf37", "#9ecb3b", "#93c73e", "#85c441", "#79c144", "#68bd46"];
const colorFromCoords = (x, y) => {
  const yOffset = [0, 1, 4, 9];
  return colors[x+ yOffset[y]];
};

const drawTriangle = (s, x, y, inverted, offsetX, offsetY = 0) => {
  let x0,x1,x2,y0,y1,y2;
  if(x % 2 === 0 && !inverted ) {
    x0 = (ancho+2*space)*x/2 + offsetX;
    x1 = (ancho+2*space)*x/2 + ancho + offsetX;
    x2 = (ancho+2*space)*x/2 + ancho / 2 + offsetX;

    y0 = (alto + space)*y + alto + offsetY;
    y1 = (alto + space)*y + alto + offsetY;
    y2 = (alto + space)*y + (space - 1) + offsetY;
  } else {
    x0 = (ancho + space*2)*((x-1)/2)+ ancho/2 + space + offsetX;
    x1 = (ancho + space*2)*((x-1)/2)+ ancho + space + offsetX;
    x2 = (ancho + space*2)*((x-1)/2)+ ancho/2 + space + ancho + offsetX;

    y0 = (alto + space)*y + offsetY;
    y1 = (alto + space)*y + alto - (space - 1) + offsetY;
    y2 = (alto + space)*y + offsetY;
  }
  return s.polygon(x0, y0, x1, y1, x2, y2);
};

const maxDelay = duration*0.7;
const maxDuration = duration + maxDelay;
const triangleGradient = (s, x, y, inverted, offsetX, delay) => {
  const color = colorFromCoords(x, y);
  const t = drawTriangle(s, x, y, inverted, offsetX)
  .attr({ fill: color, opacity: 0});

  const animation = () => {
    setTimeout(() => {
      t.stop().attr({opacity: 0}).animate({opacity: 1}, duration);
    }, delay);

    setTimeout(() => {
      t.stop().attr({opacity: 1}).animate({opacity: 0}, duration);
    }, maxDuration + (maxDelay - delay)*2);
    
    setTimeout(() => animation(), maxDuration*2 + maxDelay);
  }
  animation();
};

const gradientAnimation = (s) => {
  triangleGradient(s, 0, 3, true, ancho + space *2, 0)

  triangleGradient(s, 0, 2, false, 0, duration*0.4)
  triangleGradient(s, 1, 2, false, 0, duration*0.3)
  triangleGradient(s, 2, 2, false, 0, duration*0.2)
  triangleGradient(s, 3, 2, false, 0, duration*0.3)
  triangleGradient(s, 4, 2, false, 0, duration*0.4)

  triangleGradient(s, 0, 1, false, ancho/2 + space, duration*0.5)
  triangleGradient(s, 1, 1, false, ancho/2 + space, duration*0.6)
  triangleGradient(s, 2, 1, false, ancho/2 + space, duration*0.5)

  triangleGradient(s, 0, 0, false, ancho + space *2, duration*0.7)
};

const length = ancho + 2*Math.sqrt((ancho/2)**2 + (alto - (space - 1))**2);

const strokeTriangle = (s, x, y, inverted, offsetX) => {
  const color = colorFromCoords(x, y);
  const offsetXStart = Math.floor((Math.random() * length));
  const dashLength = length / 2;

  const triangle = drawTriangle(s, x, y, inverted, 150 + offsetX)
  .attr({fill: "none", stroke: color, strokeWidth: 1, strokeDasharray: [dashLength, length - dashLength]});

  const animation = () => {
    triangle
    .stop()
    .attr({strokeDashoffset: offsetXStart} )
    .animate({strokeDashoffset: offsetXStart + length}, 1500, null, animation);
  };
  animation();
};

const strokeAnimation = (s) => {
  strokeTriangle(s, 0, 3, true, ancho + space *2);

  strokeTriangle(s, 0, 2, false, 0);
  strokeTriangle(s, 1, 2, false, 0);
  strokeTriangle(s, 2, 2, false, 0);
  strokeTriangle(s, 3, 2, false, 0);
  strokeTriangle(s, 4, 2, false, 0);

  strokeTriangle(s, 0, 1, false, ancho/2 + space);
  strokeTriangle(s, 1, 1, false, ancho/2 + space);
  strokeTriangle(s, 2, 1, false, ancho/2 + space);

  strokeTriangle(s, 0, 0, false, ancho + space *2);
};

const triangleWind = (s, x, y, inverted, offsetX) => {
  const color = colorFromCoords(x, y);
  const factor = (3 - y);
  const duration = 250;

  const angle = 2 * factor;
  const tx = 4 * factor;
  const ty = 12 * factor;

  const t = drawTriangle(s, x, y, inverted, 300 + offsetX)
  .attr({ fill: color});

  const tBox = t.getBBox();
  
  const matrixLeft = new Snap.Matrix();
  matrixLeft.translate(-tx, 0);
  matrixLeft.rotate(-angle, tBox.cx, tBox.cy);

  const matrixRight = new Snap.Matrix();
  matrixRight.translate(tx, 0);
  matrixRight.rotate(angle, tBox.cx, tBox.cy);


  const animation = () => {
    t.stop().animate({transform: matrixLeft}, duration, mina.easout, () => {
      t.stop().animate({transform: matrixRight}, duration*2, mina.easout, () => {
        t.stop().animate({transform: null}, duration, mina.easout, animation);
      });
    });
  }
  animation();
};

const pinoWind = (s) => {
  triangleWind(s, 0, 3, true, ancho + space *2);

  triangleWind(s, 0, 2, false, 0);
  triangleWind(s, 1, 2, false, 0);
  triangleWind(s, 2, 2, false, 0);
  triangleWind(s, 3, 2, false, 0);
  triangleWind(s, 4, 2, false, 0);

  triangleWind(s, 0, 1, false, ancho/2 + space);
  triangleWind(s, 1, 1, false, ancho/2 + space);
  triangleWind(s, 2, 1, false, ancho/2 + space);

  triangleWind(s, 0, 0, false, ancho + space *2);
};


const triangleJump = (s, x, y, inverted, offsetX) => {
  const color = colorFromCoords(x, y);
  const t = drawTriangle(s, x, y, inverted, offsetX, 20)
  .attr({ fill: color});
  return t;
};

const jumpAnimationStart = () => {
  const s = new Snap("#jump-animation-start");
  s.attr({viewBox: "0 0 330 200"});
  jumpAnimationCore(s, false);
}

const jumpAnimation = () => {
  const s = new Snap("#jump-animation");
  s.attr({viewBox: "0 0 330 200"});
  jumpAnimationCore(s, true);
}

const jumpAnimationCore = async (s, run) => {
  const plankOffsetX = 123;
  const plankOffsetY = 177;

  const tailLength = 50;
  const plankAngle = -4;
  const numberOfSpins = 1;

  const duration = 500;
  const plankLength = 170;
  const supportSize = 10;

  // Pine
  const topTriangle = triangleJump(s, 0, 0, false, ancho + space *2);
  triangleJump(s, 0, 3, true, ancho + space *2);

  triangleJump(s, 0, 2, false, 0);
  triangleJump(s, 1, 2, false, 0);
  triangleJump(s, 2, 2, false, 0);
  triangleJump(s, 3, 2, false, 0);
  triangleJump(s, 4, 2, false, 0);

  triangleJump(s, 0, 1, false, ancho/2 + space);
  triangleJump(s, 1, 1, false, ancho/2 + space);
  triangleJump(s, 2, 1, false, ancho/2 + space);

  // Plank
  const plank = s.line(0,0, plankLength, 0);
  const plankBox = plank.getBBox();
  const plankUpMtx = new Snap.Matrix();
  plankUpMtx.translate(plankOffsetX, plankOffsetY);
  plankUpMtx.rotate(plankAngle, plankBox.cx, plankBox.cy);
  plank.attr({strokeWidth: 5, stroke: "brown", transform: plankUpMtx});

  const supportRect = s.rect((plankLength - supportSize) / 2, 2, supportSize, supportSize);
  const supportRectMatrix = new Snap.Matrix();
  supportRectMatrix.translate(plankOffsetX, plankOffsetY);
  supportRect.attr({transform: supportRectMatrix});

  // Jump path
  const path = s.path("M10,44Q38,-40,89,167")
  path.attr({fill: "none"})
  const curveLength = path.getTotalLength();

  const topTriBox = topTriangle.getBBox();
  const moveToPoint = path.getPointAtLength(curveLength);
  const topTriDownMtx = new Snap.Matrix();
  topTriDownMtx.translate(moveToPoint.x - 10, moveToPoint.y - 44);
  topTriDownMtx.rotate(plankAngle, topTriBox.cx, topTriBox.cy);
  topTriangle.attr({transform: topTriDownMtx});

  const weightScaleFactor = 0.15;
  const weightUpMtx = new Snap.Matrix();
  weightUpMtx.translate(640, 264);
  weightUpMtx.scale(weightScaleFactor);
  const jsLogo = await new Promise((resolve) => Snap.load("https://anilogo-gcucwsckgj.now.sh/img/js.svg", ( fragment ) => {
    const logo = fragment.select("g");
    logo.attr({transform: weightUpMtx});
    s.append(fragment);
    resolve(logo);
  }));

  const animate = () => {
    topTriangle.attr({transform: topTriDownMtx});

    const plankDownMtx = plankUpMtx.clone();
    plankDownMtx.rotate(-2*plankAngle, plankBox.cx, plankBox.cy);

    const weightDownMtx = weightUpMtx.clone();
    weightDownMtx.translate(0, 205/weightScaleFactor);

    jsLogo
    .stop()
    .attr({transform: weightUpMtx})

    plank
    .stop()
    .attr({transform: plankUpMtx});

    setTimeout(() => {
      jsLogo.animate({transform: weightDownMtx}, duration*0.5, mina.bounce);

      setTimeout(() => {
        plank.animate({transform: plankDownMtx}, duration*0.01);

        Snap.animate(curveLength, 0, (step) => {
          const moveToPoint = path.getPointAtLength(step);

          const topTrgMtx = new Snap.Matrix();
          topTrgMtx.translate(moveToPoint.x - 10, moveToPoint.y - 44);

          const angle = (360 + plankAngle)*numberOfSpins*step/curveLength;
          topTrgMtx.rotate(angle, topTriBox.cx, topTriBox.cy);

          topTriangle.attr({transform: topTrgMtx});
        }, duration, mina.easein, () => setTimeout(() => animate(), 400));
      }, duration*0.20);
    }, 500);
  }

  if(run) {
    animate();
  }
};

const circlesAnimation = () => {
  const size=300;

  const s = new Snap("#circles");
  s.attr({viewBox: "0 0 " + size + " " + size});

  const userPath = s.path("M500,10C229.4,10,10,229.4,10,500c0,270.6,219.4,490,490,490c270.6,0,490-219.4,490-490S770.6,10,500,10z M496.2,255c70,0,126.7,56.7,126.7,126.7s-56.7,126.7-126.7,126.7s-126.7-56.7-126.7-126.7C369.5,311.7,426.3,255,496.2,255z M629.1,745h-266c-25.8,0-78.2-21.1-78.2-46.8v0c0-85.8,70.4-156,156.4-156h109.5c86,0,156.4,70.2,156.4,156C707.4,723.9,654.9,745,629.1,745z")
  .attr({fill: "white"});
  const userBox = userPath.getBBox();
  const circleBg = s.circle(userBox.cx, userBox.cy, userBox.width / 2)
    .attr({fill: "black", stroke: "black", strokeWidth: 20});

  const user = s.group(circleBg, userPath);

  const userScaleFactor = 0.09;
  const userMtx = new Snap.Matrix();
  
  userMtx.translate(size/2 - userBox.width*userScaleFactor / 2, size/2 - userBox.height*userScaleFactor/2);
  userMtx.scale(userScaleFactor);
  user.attr({transform: userMtx, cursor: "pointer"});
  const smallUserMtx = userMtx.clone().scale(0.9, 0.9, userBox.cx, userBox.cy);

  user.click(() => {
    user.animate({transform: smallUserMtx}, 200, mina.easein, () => user.animate({transform: userMtx}, 200));
    const newCircle = s.circle(size/2, size/2, 40);
    user.before(newCircle);
    newCircle.attr({fill: "rgb(244, 203, 217)", strokeWidth: "2", stroke: "red"});

    newCircle.animate({r: size/2, opacity: 0}, 2000, mina.easeout, () => newCircle.remove());
  });
};

window.onload = function() {
  const s = Snap("#pine-examples");
  s.attr({viewBox: "0 0 350 160"});
  gradientAnimation(s);
  strokeAnimation(s);

  // jumpAnimationStart();
  jumpAnimation();

  circlesAnimation();
};

              
            
!
999px

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