<div>
lighting-color =
<input id="lightingColor" type="color"value="#ffffff" oninput="onColorChange(arguments[0])" />
</div>
<div>
fePointLight.z =
<input id="fePointLightZ" type="number" step="1" value="10" oninput="onZChange(arguments[0])" />
</div>
<div>
fePointLight.surfaceScale =
<input id="surfaceScale" type="number" step="1" value="1" oninput="onSurfaceScaleChange(arguments[0])" />
</div>
<div>
fePointLight.diffuseConstant =
<input id="diffuseConstant" type="number" step="0.1" value="1" min="0" oninput="onDiffuseConstantChange(arguments[0])" />
</div>
<br>
<svg width="400" height="200" xmlns="http://www.w3.org/2000/svg" onmousemove="onMouseMove(arguments[0])">
<!-- No light is applied -->
<text text-anchor="middle" x="100" y="20">No Light</text>
<circle id="myCircle" cx="100" cy="120" r="50" fill="green" />
<filter id="filterLight">
<feDiffuseLighting id="feDiffuseLighting" lighting-color="white" surfaceScale="1">
<fePointLight id="myPointLight" x="50" y="70" z="10" />
</feDiffuseLighting>
</filter>
<g transform="translate(200)">
<text text-anchor="middle" x="100" y="20">fePointLight 点光源</text>
<use href="#myCircle" filter="url(#filterLight)" />
</g>
<circle id="myPoint" cx="250" cy="70" r="5" fill="red" />
<line id="myLine" x1="250" y1="70" x2="300" y2="120" stroke="red" />
</svg>
body {
background-color:
}
function onColorChange(e) {
const feDiffuseLighting = document.getElementById("feDiffuseLighting");
feDiffuseLighting.setAttribute("lighting-color", e.target.value);
}
function onSurfaceScaleChange(e) {
const feDiffuseLighting = document.getElementById("feDiffuseLighting");
feDiffuseLighting.setAttribute("surfaceScale", e.target.value);
}
function onDiffuseConstantChange(e) {
const feDiffuseLighting = document.getElementById("feDiffuseLighting");
feDiffuseLighting.setAttribute("diffuseConstant", e.target.value);
}
function onZChange(e) {
const myPointLight = document.getElementById("myPointLight");
myPointLight.setAttribute("z", e.target.value);
}
function onMouseMove(e) {
console.log(e)
const myPoint = document.getElementById("myPoint");
myPoint.setAttribute("cx", e.offsetX);
myPoint.setAttribute("cy", e.offsetY);
const myLine = document.getElementById("myLine");
myLine.setAttribute("x1", e.offsetX);
myLine.setAttribute("y1", e.offsetY);
const myPointLight = document.getElementById("myPointLight");
// 因为 g.transform="translate(200)",所以这里需要减去 200
myPointLight.setAttribute("x", e.offsetX - 200);
myPointLight.setAttribute("y", e.offsetY);
}
This Pen doesn't use any external CSS resources.
This Pen doesn't use any external JavaScript resources.