Pen Settings

HTML

CSS

CSS Base

Vendor Prefixing

Add External Stylesheets/Pens

Any URLs added here will be added as <link>s in order, and before the CSS in the editor. You can use the CSS from another Pen by using its URL and the proper URL extension.

+ add another resource

JavaScript

Babel includes JSX processing.

Add External Scripts/Pens

Any URL's added here will be added as <script>s in order, and run before the JavaScript in the editor. You can use the URL of any other Pen and it will include the JavaScript from that Pen.

+ add another resource

Packages

Add Packages

Search for and use JavaScript packages from npm here. By selecting a package, an import statement will be added to the top of the JavaScript editor for this package.

Behavior

Auto Save

If active, Pens will autosave every 30 seconds after being saved once.

Auto-Updating Preview

If enabled, the preview panel updates automatically as you code. If disabled, use the "Run" button to update.

Format on Save

If enabled, your code will be formatted when you actively save your Pen. Note: your code becomes un-folded during formatting.

Editor Settings

Code Indentation

Want to change your Syntax Highlighting theme, Fonts and more?

Visit your global Editor Settings.

HTML

              
                <html lang="en">
  <head>
    <meta name="viewport" content="width=device-width, initial-scale=1.0" />
    <title>Drawing App</title>
    <!-- Google Font -->
    <link
      href="https://fonts.googleapis.com/css2?family=Poppins&display=swap"
      rel="stylesheet"
    />
    <!-- Stylesheet -->
    <link rel="stylesheet" href="style.css" />
  </head>
  <body>
    <div id="paintArea">
      <canvas id="canvas"></canvas>
    </div>
    <div class="options">
      <div class="tools" id="tools-section">
        <div class="tools-row">
          <div class="tools-wrapper">
            <h5><span id="tool-type"></span> Size:</h5>
            <input type="range" id="pen-slider" value="4" />
          </div>
          <div class="tools-wrapper">
            <h5>Color:</h5>
            <input type="color" id="color-input" />
          </div>
          <div class="tools-wrapper">
            <h5>Background Color:</h5>
            <input type="color" id="color-background" />
          </div>
        </div>
        <div class="tools-row">
          <button id="button-clear">Clear</button>
          <button id="button-pen">Pen</button>
          <button id="button-erase">Erase</button>
        </div>
      </div>
    </div>
    <!-- Script-->
    <script src="script.js"></script>
  </body>
</html>
              
            
!

CSS

              
                * {
  padding: 0;
  margin: 0;
  box-sizing: border-box;
  font-family: "Poppins", sans-serif;
}
#paintArea {
  position: relative;
  border: 8px solid #788eff;
  height: 70vh;
  width: 100%;
}
.options {
  height: 30vh;
  background-color: #788eff;
  padding: 30px;
}
.tools-row {
  display: grid;
  grid-template-columns: 1fr 1fr 1fr;
  gap: 20px;
  margin-bottom: 40px;
}
.tools-row h5 {
  margin-bottom: 10px;
  color: #ffffff;
  font-weight: 400;
  font-size: 18px;
  letter-spacing: 0.5px;
}
.tools-row button {
  padding: 12px 0;
  border-radius: 25px;
  border: none;
  background-color: #ffffff;
  font-size: 18px;
  color: #788eff;
}
input[type="range"] {
  height: 40px;
}
input[type="color"] {
  -webkit-appearance: none;
  -moz-appearance: none;
  appearance: none;
  background-color: transparent;
  width: 70px;
  height: 40px;
  border: none;
  cursor: pointer;
}
input[type="color"]::-webkit-color-swatch {
  border-radius: 8px;
  border: 3px solid #000000;
}
input[type="color"]::moz-color-swatch {
  border-radius: 8px;
  border: 3px solid #000000;
}
              
            
!

JS

              
                //Initial references
let colorsRef = document.getElementsByClassName("colors");
let canvas = document.getElementById("canvas");
let backgroundButton = document.getElementById("color-background");
let colorButton = document.getElementById("color-input");
let clearButton = document.getElementById("button-clear");
let eraseButton = document.getElementById("button-erase");
let penButton = document.getElementById("button-pen");
let penSize = document.getElementById("pen-slider");
let toolType = document.getElementById("tool-type");
//eraser = false and drawing=false initially as user hasn't started using both
let erase_bool = false;
let draw_bool = false;
//context for canvas
let context = canvas.getContext("2d");
//Initially mouse X and Y positions are 0
let mouseX = 0;
let mouseY = 0;
//get left and top of canvas
let rectLeft = canvas.getBoundingClientRect().left;
let rectTop = canvas.getBoundingClientRect().top;

//Inital Features

const init = () => {
  context.strokeStyle = "black";
  context.lineWidth = 1;
  //Set canvas height to parent div height
  canvas.style.width = "100%";
  canvas.style.height = "100%";
  canvas.width = canvas.offsetWidth;
  canvas.height = canvas.offsetHeight;
  //Set range title to pen size
  toolType.innerHTML = "Pen";
  //Set background and color inputs initially
  canvas.style.backgroundColor = "#ffffff";
  backgroundButton.value = "#ffffff";
  penButton.value = context.strokeStyle;
};

//Detect touch device
const is_touch_device = () => {
  try {
    //We try to create TouchEvent (it would fail for desktops and throw error)
    document.createEvent("TouchEvent");
    return true;
  } catch (e) {
    return false;
  }
};

//Exact x and y position of mouse/touch
const getXY = (e) => {
  mouseX = (!is_touch_device() ? e.pageX : e.touches?.[0].pageX) - rectLeft;
  mouseY = (!is_touch_device() ? e.pageY : e.touches?.[0].pageY) - rectTop;
};

const stopDrawing = () => {
  context.beginPath();
  draw_bool = false;
};

//User has started drawing
const startDrawing = (e) => {
  //drawing = true
  draw_bool = true;
  getXY(e);
  //Start Drawing
  context.beginPath();
  context.moveTo(mouseX, mouseY);
};

//draw function
const drawOnCanvas = (e) => {
  if (!is_touch_device()) {
    e.preventDefault();
  }
  getXY(e);
  //if user is drawing
  if (draw_bool) {
    //create a line to x and y position of cursor
    context.lineTo(mouseX, mouseY);
    context.stroke();
    if (erase_bool) {
      //destination-out draws new shapes behind the existing canvas content
      context.globalCompositeOperation = "destination-out";
    } else {
      context.globalCompositeOperation = "source-over";
    }
  }
};

//Mouse down/touch start inside canvas
canvas.addEventListener("mousedown", startDrawing);
canvas.addEventListener("touchstart", startDrawing);

//Start drawing when mouse.touch moves
canvas.addEventListener("mousemove", drawOnCanvas);
canvas.addEventListener("touchmove", drawOnCanvas);

//when mouse click stops/touch stops stop drawing and begin a new path

canvas.addEventListener("mouseup", stopDrawing);
canvas.addEventListener("touchend", stopDrawing);

//When mouse leaves the canvas
canvas.addEventListener("mouseleave", stopDrawing);

//Button for pen mode

penButton.addEventListener("click", () => {
  //set range title to pen size
  toolType.innerHTML = "Pen";
  erase_bool = false;
});

//Button for eraser mode
eraseButton.addEventListener("click", () => {
  erase_bool = true;
  //set range title to erase size
  toolType.innerHTML = "Eraser";
});

//Adjust Pen size
penSize.addEventListener("input", () => {
  //set width to range value
  context.lineWidth = penSize.value;
});

//Change color
colorButton.addEventListener("change", () => {
  //set stroke color
  context.strokeStyle = colorButton.value;
});

//Change Background
backgroundButton.addEventListener("change", () => {
  canvas.style.backgroundColor = backgroundButton.value;
});

//Clear
clearButton.addEventListener("click", () => {
  context.clearRect(0, 0, canvas.width, canvas.height);
  canvas.style.backgroundColor = "#fff";
  backgroundButton.value = "#fff";
});

window.onload = init();
              
            
!
999px

Console