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<div id="grid"></div>
<div id="numbers">
<div id="row1" class="row">
<div id="one" class="number"><b>1</b></div>
<div id="two" class="number"><b>2</b></div>
<div id="three" class="number"><b>3</b></div>
<div id="four" class="number"><b>4</b></div>
<div id="five" class="number"><b>5</b></div>
</div>
<div id="row2" class="row">
<div id="six" class="number"><b>6</b></div>
<div id="seven" class="number"><b>7</b></div>
<div id="eight" class="number"><b>8</b></div>
<div id="nine" class="number"><b>9</b></div>
</div>
</div>
<h2>Sudoku</h2>
<div id="footer">
<p>coded by
<a href="https://codepen.io/haben/#" target="_blank">haben</a>
</p>
</div>
body {
background-color: #405952;
color: #9c9b7a;
text-align: center;
font-family: "Arvo", serif;
}
h4 {
padding: 5px;
}
a {
color: #f54f29;
}
a:hover {
text-decoration: none;
color: #ff974f;
}
.row {
margin: auto;
}
.square {
height: 30px;
width: 30px;
text-align: center;
border: 1px solid #9c9b7a;
color: #405952;
font-size: 20px;
padding: auto;
display: inline-block;
}
.hint {
height: 8px;
width: 8px;
text-align: center;
color: #9c9b7a;
font-size: 8px;
}
.number {
height: 40px;
width: 40px;
text-align: center;
border: 1px solid #9c9b7a;
color: #405952;
font-size: 25px;
margin: 5px;
border: 2px solid #405952;
border-radius: 10px;
background-color: #ffd393;
display: inline-block;
}
#grid {
height: 320px;
width: 320px;
background-color: #ffd393;
margin: 10px auto;
padding: 25px;
}
#numbers {
height: 150px;
width: 320px;
margin: 10px auto;
}
#row1 {
margin: 0px 35px;
}
#row2 {
margin: 0px 60px;
}
var grid;
var digits;
var hints;
var order = [];
var puzzle = [];
var active = "one";
var mode = "pick";
function emptyGrid() {
grid = [];
for (var i = 0; i < 81; i++) {
grid[i] = 0;
}
}
function getHints() {
hints = [];
for (var i = 0; i < 81; i++) {
hints[i] = new Array();
for (var j = 0; j < 9; j++) {
hints[i][j] = 0;
}
}
}
function getDigits() {
var ordered = [];
digits = [];
for (var i = 1; i <= 9; i++) {
ordered.push(i);
}
while (ordered.length > 0) {
var i = Math.floor(Math.random() * ordered.length);
digits.push(ordered[i]);
ordered.splice(i, 1);
}
}
function isFull() {
for (var i = 0; i < 81; i++) {
if (grid[i] === 0) {
return false;
}
}
return true;
}
function generateGrid() {
fillFirstBox();
fillSecondBox();
finishBox(2);
fillFirstColumn();
fillLeast();
}
function fill(spot, n) {
grid[spot] = n;
//updateHints(spot);
order.push(spot);
}
function fillFirstBox() {
getDigits();
for (var row = 0; row < 3; row++) {
for (var col = 0; col < 3; col++) {
var n = digits[digits.length-1];
fill(row * 9 + col, n);
digits.pop();
}
}
}
function fillSecondBox() {
getDigits();
digits = digits.filter(function(el){return isSafe(3, el);});
for (var i = 0; i < 3; i++) {
fill(i + 3, digits.pop());
}
fillThreeRow(12, 21);
fillThreeRow(21, 12);
finishBox(1);
}
function fillThreeRow(allow, block) {
getDigits();
var j = digits.length - 1;
while (j >= 0) {
if (!isSafe(allow, digits[j]) || isSafe(block, digits[j])) {
digits.splice(j, 1);
}
j--;
}
for (var i = 0; i < digits.length; i++) {
fill(allow + i, digits[i]);
}
}
function fillFirstColumn() {
getDigits();
digits = digits.filter(function(el){return isSafe(27, el);});
for (var i = 0; i < digits.length; i++) {
fill(27 + i * 9, digits[i]);
}
}
function fillLeftColumns() {
fillThreeColumn(28, 55);
fillThreeColumn(55, 28);
fillThreeColumn(29, 56);
fillThreeColumn(56, 29);
finishBox(3);
finishBox(6);
}
function fillThreeColumn(allow, block) {
getDigits();
var j = digits.length - 1;
while (j >= 0) {
if (!isSafe(allow, digits[j]) || isSafe(block, digits[j])) {
digits.splice(j, 1);
}
j--;
}
for (var i = 0; i < digits.length; i++) {
fill(allow + i * 9, digits[i]);
}
}
function finishBox(box) {
var begin = Math.floor(box / 3) * 27 + Math.floor(box % 3) * 3;
for (var row = 0; row < 3; row++) {
for (var col = 0; col < 3; col++) {
var spot = begin + row * 9 + col;
if (grid[spot] === 0) {
getDigits();
var i = digits.length - 1;
while (i >= 0) {
if (!isSafe(spot, digits[i])) {
digits.splice(i, 1);
}
i--;
}
fill(spot, digits.pop());
}
}
}
}
function fillLeast() {
for (var h = 0; h < 48; h++) {
var least = 10;
var spot = 0;
for (var i = 0; i < 81; i++) {
if (grid[i] === 0) {
var candidates = countCandidates(i);
if (candidates < least) {
least = candidates;
spot = i;
}
}
}
getDigits();
digits = digits.filter(function(el){return isSafe(spot, el);});
if (digits.length > 0) {
fill(spot, digits.pop());
} else { // here is where I would backtrack
}
}
}
function countCandidates(spot) {
var candidates = 0;
for (var i = 0; i < 9; i++) {
if (hints[spot][i] !== 0) {
candidates++;
}
}
return candidates;
}
function isSafe(i, digit) {
return checkRow(i, digit) && checkColumn(i, digit) && checkBox(i, digit);
}
function checkRow(i, digit) {
var row = Math.floor(i / 9);
for (var col = 0; col < 9; col++) {
if (grid[row * 9 + col] === digit) {
return false;
}
}
return true;
}
function checkColumn(i, digit) {
var col = i % 9;
for (var row = 0; row < 9; row++) {
if (grid[row * 9 + col] === digit) {
return false;
}
}
return true;
}
function checkBox(i, digit) {
var begin = Math.floor(i / 27) * 27 + Math.floor((i % 9) / 3) * 3;
for (var row = 0; row < 3; row++) {
for (var col = 0; col < 3; col++) {
if (grid[begin + (row * 9) + col] === digit) {
return false;
}
}
}
return true;
}
function getBox(n) {
return Math.floor(n / 27) * 3 + Math.floor(n % 9 / 3);
}
function printGrid() {
var str = "";
for (var row = 0; row < 9; row++) {
str += '<div class="row">';
for (var col = 0; col < 9; col++) {
str += printSquare(row * 9 + col);
}
str += "</div>";
}
$("#grid").html(str);
colorBorders();
}
function printSquare(spot) {
var str = "<div class=\"square\" ";
str += "id=\"" + spot.toString() + "\"";
if (puzzle[spot] === 0) {
str += "style=\"color:#f54f29\"";
}
str += ">";
if (grid[spot] === 0) {
str += printHints(spot);
} else {
str += "<b>" + grid[spot].toString() + "</b>";
}
str += "</div>";
return str;
}
function printHints(spot) {
var str = "";
for (var row = 0; row < 3; row++) {
str += "<div class=\"row\">";
for (var col = 0; col < 3; col++) {
var n = hints[spot][row * 3 + col];
str += "<div class=\"hint\">";
if (n !== 0) {
str += hints[spot][row * 3 + col].toString();
}
str += "</div>";
}
str += "</div>"
}
return str;
}
function updateHints(spot) {
var n = grid[spot] - 1;
for (var i = 0; i < 9; i++) {
var row = Math.floor(spot / 9);
var col = spot % 9;
var begin = Math.floor(spot / 27) * 27 + Math.floor(spot % 9 / 3) * 3;
for (var j = 0; j < 9; j++) {
hints[row * 9 + j][n] = 0;
}
for (var j = 0; j < 9; j++) {
hints[i * 9 + col][n] = 0;
}
for (var j = 0; j < 3; j++) {
for (var k = 0; k < 3; k++) {
hints[begin + j * 9 + k][n] = 0;
}
}
}
}
function printOrder() {
for (var i = 0; i < order.length; i++) {
console.log(i + ": grid[" + order[i] + "] = " + grid[order[i]]);
}
}
function colorBorders() {
var css = "#405952 2px solid";
for (var row = 0; row < 9; row++) {
for (var col = 0; col < 9; col++) {
var id = "#" + (row * 9 + col).toString();
if (row % 3 === 0) {
$(id).css("border-top", css);
}
if (row % 3 === 2) {
$(id).css("border-bottom", css);
}
if (col % 3 === 0) {
$(id).css("border-left", css);
}
if (col % 3 === 2) {
$(id).css("border-right", css);
}
}
}
}
function generateSolution() {
emptyGrid();
getHints();
generateGrid();
while (!isFull()) {
emptyGrid();
getHints();
generateGrid();
}
printGrid();
}
function backTrack() {
var next;
if (isFull()) {
return true;
}
next = getNext();
for (var i = 1; i <= 9; i++) {
if (isSafe(grid[next], i)) {
grid[next] = i;
}
if (backTrack()) {
return true;
} else {
grid[next] = 0;
}
}
return false;
}
function getNext() {
for (var i = 0; i < grid.length(); i++) {
if (grid[i] === 0) {
return i;
}
}
return -1;
}
function createPuzzle(clues) {
var remove = 81 - clues;
var indices = [];
getHints();
for (var i = 0; i < 81; i++) {
indices.push(i);
}
for (var i = 0; i < remove; i++) {
var index = Math.floor(Math.random() * indices.length);
grid[indices[index]] = 0;
indices.splice(index, 1);
}
for (var i = 0; i < 81; i++) {
puzzle[i] = grid[i] !== 0 ? grid[i] : 0;
}
}
function activateButton() {
$("#one").css("background-color", "#f54f29");
$("#one").css("color", "#ffd393");
$("#one").css("border-color", "#ffd393");
}
$(document).ready(function() {
generateSolution();
createPuzzle(32);
printGrid();
activateButton();
});
$(document).on("click", ".number", function() {
var old = active;
active = $(this).attr("id");
if (active === old) {
mode = mode === "pick" ? "hint" : "pick";
} else {
var str = "#" + old;
var bg = mode === "pick" ? "#f54f29" : "#405952";
$(str).css("background-color", "#ffd393");
$(str).css("color", "#405952");
}
var bg = mode === "pick" ? "#f54f29" : "#405952";
$(this).css("background-color", bg);
$(this).css("color", "#ffd393");
$(this).css("border-color", "#ffd393");
});
$(document).on("click", ".square", function() {
var value;
var n = Number($(this).attr("id"));
if (puzzle[n] === 0) {
switch (active) {
case "one" : value = 1;
break;
case "two" : value = 2;
break;
case "three": value = 3;
break;
case "four" : value = 4;
break;
case "five" : value = 5;
break;
case "six" : value = 6;
break;
case "seven": value = 7;
break;
case "eight": value = 8;
break;
case "nine" : value = 9;
break;
} // end of switch
if (mode === "pick") {
grid[n] = grid[n] === value ? 0 : value;
} else { // "hint" mode
hints[n][value-1] = hints[n][value-1] === value ? 0 : value;
}
printGrid();
}
});
Also see: Tab Triggers