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Legendary 8-bit games music recreated using the Web Audio API

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  1. Very cool stuff ! I am curious: how much time did you put into this whole thing?

  2. @oemueller took about a month, since I was writing an article about this thing. It has been custom designed, music has been converted to js, games playback videos have been recorded/cut etc. I didn't dedicate all of my time to this project and looking back it seems that it's possible to do it much faster, however creating it from rough idea in mind requires a lot of research, thinking and throwing away some work sometimes :)

  3. Pretty awesome. Seeing this and listening to the midi brings back some very good memories of my childhood.

  4. @achum86 thanks Alec, this is not midi actually, those note are produced using code

  5. awesome!!!

  6. I was literally looking at this pen yesterday because I am trying to teach myself audio API, and today it is a Picked Pen. Congrats, and phenomenal work!

  7. @PrestonHaworth thanks a lot Preston and let me know if I can help exploring Web Audio API :)

  8. I would love help, but I am still just scratching the surface. You can go check out the Pen I am working on now. Maybe you will know what direction I need to go next, or have some tutorials in mind.

    https://codepen.io/PrestonHaworth/pen/QQxegP

    As for now, I have so many questions I might as well have no questions because I feel like after every time I write a line of code, I get a headache! But things are starting to click. I actually have a song now, so that's something.

  9. THANK YOU!

  10. Great stuff! I'm guessing the NES had four channels for music? How did it handle sound effects like picking up coins and squashing enemies, do you know?

  11. Awesome stuff! Unfortutunately due to the new autoplay policy in Chrome, this does no longer work since December 2018. Could you add resuming of the AudioContext on Start button press to fix it?

  12. I just wanted you to know I randomly open this and listen to it in the background while I work. LOL

  13. @UliTroyo I'm not sure, but I think those sounds were audio samples, NES also had samples channel

  14. @fabb64 Hi, do you still experience the issue?

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