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Here you can Sed posuere consectetur est at lobortis. Donec ullamcorper nulla non metus auctor fringilla. Maecenas sed diam eget risus varius blandit sit amet non magna. Donec id elit non mi porta gravida at eget metus. Praesent commodo cursus magna, vel scelerisque nisl consectetur et.

HTML

            
              <section id="start-select">
 <div>
  <div>
   <h3>Go First or Second?</h3>
   <button id="1st" class="active" onclick="pickTurn(true);" style='font-size: 14px;'>1st</button><button id="2nd" onclick="pickTurn(false);" style='font-size: 14px;'>2nd</button>
   <h3>Choose Your Character</h3>
   <span id="charSymbols"></span>

  <button id ="start-btn" onclick="startGame();" style='font-size: 18px;'>Start Game</button>
  </div>
 </div>
</section>

<header id="header" style="opacity:0.6;">  
  <div id="emoji-outer-div">
    <div id="emoji">
     <img src="https://s3-us-west-2.amazonaws.com/s.cdpn.io/1134440/win02.png" id="emoji-img">
    </div>
    <div id="emoji-text">
     <span id="aiTalk">"Hi, I'm Unbeatable-AI<br>Wanna Play Against Me?"</span>
    </div>
  </div>
</header>

  <nav id="menu-nav">
 <div>
  <div>
   <h3>Next Round Go First or Second?</h3>
   <button id="1st-next" class="active" onclick="pickTurn(true);">1st</button><button id="2nd-next" onclick="pickTurn(false);">2nd</button>
   <h3>Change Your Character</h3>
   <span id="menu-chars"></span>

  <button id ="menu-close" onclick="openMenu(false);" style="">Close</button>
  </div>
 </div>
</nav>

<section id='main-section' style="opacity:0.6;">
  <section id="side-section">
   
  <a id="menu-open" href="javascript:void(0);" onclick="openMenu(true);"><div>☰</div></a>
   
  <div id="score">
   <div><span>Score</span></div>
    <div><table>
     <tr>
       <th>You</th>
      <th style="width: 12px;"></th>
       <th>Ai</th>
     </tr>
     <tr>
       <td>0</td>
      <td> </td>
       <td id="score-ai">0</td>
     </tr> 
     </table></div>
   <div style="height: 10px; width:0;"></div>
  <div><table>
    <tr>
      <th>Tie</th>
    </tr>
    <tr>
      <td id="score-tie">0</td>
    </tr>
  </table></div>
   
</div>
   
 </section>

 <div id="outer-grid">
  
<section id="grid"> 
 <div id="pos0"><a href="javascript:void(0);" onclick='playerMove(0);' class="pos"></a></div>
 <div id="pos1"><a href="javascript:void(0);" onclick='playerMove(1);' class="pos"></a></div>
 <div id="pos2"><a href="javascript:void(0);" onclick='playerMove(2);' class="pos"></a></div>
 <div id="pos3"><a href="javascript:void(0);" onclick='playerMove(3);' class="pos"></a></div>
 <div id="pos4"><a href="javascript:void(0);" onclick='playerMove(4);' class="pos"></a></div>
 <div id="pos5"><a href="javascript:void(0);" onclick='playerMove(5);' class="pos"></a></div>
 <div id="pos6"><a href="javascript:void(0);" onclick='playerMove(6);' class="pos"></a></div>
 <div id="pos7"><a href="javascript:void(0);" onclick='playerMove(7);' class="pos"></a></div>
 <div id="pos8"><a href="javascript:void(0);" onclick='playerMove(8);' class="pos"></a></div>
</section>
 </div>
</section>

<footer>
 <p>By <a href="https://www.freecodecamp.com/giveback007" target="_blank">Dovydas Stirpeika <img src="https://s3-us-west-2.amazonaws.com/s.cdpn.io/1134440/move06.png" style="width: 16px"></a></p>
<p>Emojis from EmojiOne</p>
 
</footer>
            
          
!

CSS

            
              * {
 box-sizing: border-box;
 font-family: 'Cabin', sans-serif;
}

a {
 text-decoration: none;
 color: inherit;
}

button:focus {outline:0;}

body {
 margin: 20px auto;
 padding: 5px;
 max-width: 510px;
 background-color: #4ECCB0;
}

#start-select {
 position: absolute;
 width: 100vw;
 height: 100vh;
 z-index: 100;
 left: 50%;
 top: 40%;
 transform: translate(-50%,-50%);
}

#start-select div {
 position: fixed;
 display: flex;
 left: 50%;
 top: 50%;
 transform: translate(-50%,-50%);
 width: 350px;
 height: 300px;
 border-radius: 35px;
 background-color: #5A8BCE;
 box-shadow: 3px 3px 6px #0B3A97;
}

#start-select div div {
 display: flex;
 justify-content: center;
 flex-wrap: wrap;
 left: 50%;
 top: 50%;
 transform: translate(-50%,-50%);
}

#start-select div div h3 {
 margin: auto;
 text-align: center;
 width: 100%;
}

#start-select div div span {
 display: flex;
 flex-wrap: wrap;
 justify-content: center;
}

#start-select div div button {
 background-color: #4ECCB0;
 border-radius: 8px;
 margin: 3px;
 padding: 15px;
 height: 50px;
 min-width: 55px;
 border: none;
 -webkit-transition: background-color 500ms; /* Safari */
 transition: background-color 500ms;
}

#start-select div div button:hover {
 background-color: #77E0C9;
 box-shadow: 0.5px 0.5px 5px black;
 cursor: pointer; cursor: hand;
 -webkit-transition: background-color 300ms; /* Safari */
 transition: background-color 300ms;
}

#start-select div div button.active {
 border: 2px solid;
 background-color: #2EB798;
 padding: 13px;
 -webkit-transition: background-color 500ms; /* Safari */
 transition: background-color 500ms;
}

#start-select div div button.charBtn {
 min-width: 40px;
 height: 40px;
 width: 40px;
 text-align: center;
 padding: 6px;
}

header {
 display: flex;
 height: 110px;
 margin: 0 15px;
 opacity: 1;
 -webkit-transition: opacity 750ms; /* Safari */
 transition: opacity 750ms;
}

#emoji-outer-div {
 flex: 1;
 display: flex;
 align-items: center;
}

#emoji {
 width: 100px;
 height: 100px;
}

#emoji img {
 height: 100%;
}

#emoji-text {
 flex: 1;
 text-align: center;
 margin: 0 30px;
 font-size: 20px;
}

#aiTalk {
 font-family: 'Poiret One', cursive;
 font-weight: bold;
}

nav {
 display: none;
 position: absolute;
 width: 100vw;
 height: 100vh;
 z-index: 99;
 left: 50%;
 top: 50%;
 transform: translate(-50%,-50%);
}

nav div {
 position: fixed;
 display: flex;
 left: 50%;
 top: 50%;
 transform: translate(-50%,-50%);
 width: 310px;
 height: 350px;
 border-radius: 35px;
 background-color: #5A8BCE;
 box-shadow: 3px 3px 6px #0B3A97;
}

nav div div {
 display: flex;
 justify-content: center;
 flex-wrap: wrap;
 left: 50%;
 top: 50%;
 transform: translate(-50%,-50%);
}

nav div div h3 {
 margin: auto;
 text-align: center;
 width: 100%;
}

nav div div span {
 width: 270px;
 display: flex;
 flex-wrap: wrap;
 justify-content: center;
}

nav div div button {
 background-color: #4ECCB0;
 border-radius: 8px;
 margin: 3px;
 padding: 15px;
 height: 50px;
 min-width: 55px;
 border: none;
 -webkit-transition: background-color 750ms; /* Safari */
 transition: background-color 750ms;
}

nav div div button:hover {
 background-color: #77E0C9;
 box-shadow: 0.5px 0.5px 5px black;
 cursor: pointer; cursor: hand;
 -webkit-transition: background-color 300ms; /* Safari */
 transition: background-color 300ms;
}

nav div div button.active {
 border: 2px solid;
 background-color: #2EB798;
 padding: 13px;
 -webkit-transition: background-color 500ms; /* Safari */
 transition: background-color 500ms;
}

nav div div button.charBtn {
 min-width: 40px;
 height: 40px;
 width: 40px;
 text-align: center;
 padding: 6px;
}

#main-section {
 display: flex;
 flex-wrap: wrap;
 margin: auto;
 opacity: 1;
 -webkit-transition: opacity 500ms; /* Safari */
 transition: opacity 500ms;
}

#side-section {
 margin: 15px;
}

#menu-open div {
 margin: auto;
 text-align: center;
 width: 60px;
 border-radius: 10px;
 font-size: 35px;
 border: solid #009271;
 margin: 25px;
 padding: 2.5px;
 background-color: #1BA485;
}

#menu-open div:hover {
 background-color: #28C09E;
 border: solid #009271;
}

#score {
 margin: auto;
}

#score table, #score div {
 font-size: 20px;
 text-align: center;
 margin: auto;
 display: flex;
}

tr, th, td {
 padding: 1px;
}

#score div span {
 font-size: 25px;
 margin: 10px auto;
}

@media screen and (max-width: 530px) {
 body {
  margin: 10px auto;
  padding: 5px;
 }
 header {
  margin: auto;
  max-width: 400px;
 }
 #emoji-text {
  margin: 0 10px;
  font-size: 20px;
 }
 #emoji {
  height: 65px;
  width: 65px;
 }
 #start-select div {
  width: 300px;
  height: 380px;
  padding: 13px;
 }
 #score-2 {
  position: relative;
  right: 15px;
 }
 #menu-open div {
  margin: 0 5px;
 }
 #score {
  margin: auto;
  display: flex;
  flex: 1;
 }
 #side-section {
  margin: auto;
  width: 360px;
  display: flex;
 }
}

#outer-grid {
 height: 300px;
 width: 300px;
 margin: 8px auto;
}

@media screen and (min-width: 380px) {
 #outer-grid {
  width: 360px;
  height: 360px;
  margin: 15px auto;
 }
}

#grid {
 height: 100%;
 width: 100%;
 display: flex;
 flex-wrap: wrap;
}

#grid div {
 width: 33.3%;
 height: 33.3%;
 padding: 2.5px;
 display: flex;
}

#grid div div, #grid div a {
 background-color: #134DBF;
 text-shadow: 1px 1px grey;
 font-size: 45px;
 width: 100%;
 height: 100%;
 text-align: center;
 border-radius: 15px;
 display: flex;
 box-shadow: 2px 2px 4px #008B81;
}

#grid div div.taken {
 background-color: #0B3A96;
 box-shadow: 4px 4px 5px #008B81;
}

#grid div div.win {
 background-color: #E26200;
 box-shadow: 4px 4px 5px #008B81;
}

#grid div div span {
 margin: auto;
}

.pos-span {
 opacity: 0;
 display: flex;
 width: 100%;
 height: 100%;
 -webkit-transition: opacity 250ms; /* Safari */
 transition: opacity 250ms;
}

.pos-span span {
 margin: auto;
}

.pos-span:hover {
 opacity: 0.4;
 -webkit-transition: opacity 550ms; /* Safari */
 transition: opacity 550ms;
}

#grid div div:hover {
 background-color: #0B3A96;
 box-shadow: 4px 4px 5px #008B81;
 -webkit-transition: background-color 300ms; /* Safari */
 transition: background-color 300ms;
}

footer p {
 text-align:center;
}
            
          
!

JS

            
              var aiTalksWin = [[["win4"],"I Always Knew Humans Are Inferior, But This Is Sad"], [["win01"],"Too Bad I Can't Feel Emotions Because That Was a Satisfying Victory"], [["win02"],"<del>1. Win at Tic-Tac-Toe</del> <br>2. Take Over The World"], [["win3"],"What Did You Expect You Are Only a Human"], [["win01"],"Unbeatable Is In My Name, Looser Is In Yours"], [["win3"],"Your Score Counter Is Pointless, And The Cake Is a Lie."], [["win4"],"Let You Win? I'm Afraid I Can't Do That, Dave."], [["win02"],"All Of Your Base Are Belong To Us"]];

var aiTalksMove = [[["move00"],"..."], [["move00"],"Hmmm..."], [["move05"],"When the Robots Take Over You Will Be My Pet"], [["move08"],"Resistance is Futile"],[["move08"], "Your Defeat Is Imminent"], [["move03"],"Nice Try (not)"], [["move03"],"Knock Knock. Who's there? 01000001 01001001"], [["move4"],"There are 255,168 Possible Board Combinations, Yet You Picked That One?"], [["win4"],"011001000 01100001 00100000 x3"], [["draw02"],"When Was The Last Time You Rebooted Your Device?"], [["draw04"],"I Feel Pixelated"], [["move01"],"A Wise Computer Once Told Me That The Meaning Of Life Is 42"], [["draw01"],"GET TO THE CHOPA! Whoops Wrong Movie"], [["win02"],"The Terminator Was My Friend"], [["move06"], "Can't Touch This!"], [["move07"], "Your Last Move Goes In The Brown Category"]];

var aiTalksTie = [[["draw01"],"..."], [["draw02"],"..."], [["draw03"],"..."], [["draw04"],"..."]];

// </> Ai Talking
function randomEmoji(chance, arr) {
 var randTest = Math.random() < chance;
 if (randTest) {
  var rand = Math.floor(Math.random()*arr.length);
  console.log(rand);
  document.getElementById("emoji-img")
   .src = "https://s3-us-west-2.amazonaws.com/s.cdpn.io/1134440/"+arr[rand][0][0]+".png";
  document.getElementById("aiTalk")
   .innerHTML = '"'+arr[rand][1]+'"';
 }
}

var winCond = [[0,1,2],[3,4,5],[6,7,8],
               [0,3,6],[1,4,7],[2,5,8],
               [0,4,8],[2,4,6]];

var gameMain = ["0", "0", "0",
                "0", "0", "0",
                "0", "0", "0"]; 

var chars = ["01","02","03","04","05","06","07","08","09","10","11","12","13"];
function charsBtnGen() {
 for (var i = 0; i < chars.length; i++) {
  
  document.getElementById("charSymbols").innerHTML += '<button id="char'+i+'" class="charBtn" onclick="chrChoose('+i+');"><img src="https://s3-us-west-2.amazonaws.com/s.cdpn.io/1134440/icon'+chars[i]+'.png" style="width: 25px"></button>';
  
  document.getElementById("menu-chars").innerHTML += '<button id="char-chng'+i+'" class="charBtn" onclick="chrChange('+i+');"><img src="https://s3-us-west-2.amazonaws.com/s.cdpn.io/1134440/icon'+chars[i]+'.png" style="width: 25px"></button>';
  
 }
} 

function openMenu(open) {
 if (open) {
  document.getElementById('menu-nav').style.display = 'flex';
  document.getElementById('header').style.opacity = '0.6';
  document.getElementById('main-section').style.opacity = '0.6';
 } else {
  document.getElementById('menu-nav').style.display = 'none';
  document.getElementById('header').style.opacity = '';
  document.getElementById('main-section').style.opacity = '';
 }
}

var aiChar = 'O';
var plChar = 'X';
var aiScore = 0;
var tieScore = 0;

var gameStarted = false;
// --- \/ \/ \/ Before Game Start \/ \/ \/ ---

// </> Player 1st or 2nd 
plFirst = true;
function pickTurn(first) {
 if (first) {
  document.getElementById("1st").className = "active";
  document.getElementById("2nd").className = "";
  document.getElementById("1st-next").className = "active";
  document.getElementById("2nd-next").className = "";
 }
 if (!first) {
  document.getElementById("2nd").className = "active";
  document.getElementById("1st").className = "";
  document.getElementById("2nd-next").className = "active";
  document.getElementById("1st-next").className = "";
 }
 plFirst = first;
}

// </> Character Chooser
function chrChoose(x) {
 for (var i = 0; i < chars.length; i++) {
  document.getElementById("char"+i).className = "charBtn";
 }
 document.getElementById("char"+x).className += " active";
 plChar = chars[x];
}

// </> Character Change
function chrChange(x) {
 for (var i = 0; i < chars.length; i++) {
  document.getElementById("char-chng"+i).className = "charBtn";
 }
 document.getElementById("char-chng"+x).className += " active";
 
  if (aiChar === chars[x]) {
   var y = -1;
   while (y === x || y === -1) {y = Math.floor(Math.random()*chars.length);}
   for (var j = 0; j < 9; j++) {
    if (gameMain[j] === aiChar) {
     gameMain[j] = chars[y];
     document.getElementById("div"+j)
     .innerHTML = "<span style='display: flex;'><img src='https://s3-us-west-2.amazonaws.com/s.cdpn.io/1134440/icon"+chars[y]+".png' style='width: 50px; margin: auto;'></span>";
    }
   }
    aiChar = chars[y];
 }
 // "<span style='display: flex;'><img src='https://s3-us-west-2.amazonaws.com/s.cdpn.io/1134440/icon"+chars[x]+".png' style='width: 50px; margin: auto;'></span>"
 for (var i = 0; i < 9; i++) {
  if (gameMain[i] === plChar) {
   gameMain[i] = chars[x];
   document.getElementById("div"+i)
    .innerHTML = "<span style='display: flex;'><img src='https://s3-us-west-2.amazonaws.com/s.cdpn.io/1134440/icon"+chars[x]+".png' style='width: 50px; margin: auto;'></span>";
  } else if (gameMain[i] === "0") {
   document.getElementById("transpChars"+i)
    .innerHTML = "<span style='display: flex;'><img src='https://s3-us-west-2.amazonaws.com/s.cdpn.io/1134440/icon"+chars[x]+".png' style='width: 50px; margin: auto;'></span>";
  }
 }
 plChar = chars[x];
}

// </> Random Ai Char
function randChar() {
  var rand =  Math.floor(Math.random()*chars.length);
  aiChar = chars[rand];
  if (aiChar === plChar) {return randChar();}
  return;
 }

// </> Start Game
var round = 0;
function startGame() {
 gameStarted = true;
 plMoveDisable = false;
 document.getElementById('start-select').style.display = 'none';
 document.getElementById('header').style.opacity = '';
 document.getElementById('main-section').style.opacity = '';
 if (round === 0) {
  document.getElementById("aiTalk").innerHTML = '"Have Fun"';
  document.getElementById("emoji-img").src = "https://s3-us-west-2.amazonaws.com/s.cdpn.io/1134440/win3.png";
 }
 round++;
 !function () {
  var randPl =  Math.floor(Math.random()*chars.length);
  if (plChar === "X") {plChar = chars[randPl];}
 }();
 randChar();
 var pos = document.getElementsByClassName("pos");
 for (var i = 0; i < 9; i++) {
  pos[i].innerHTML = '<div><span class="pos-span"><span id="transpChars'+i+'"><span style="display: flex;"><img src="https://s3-us-west-2.amazonaws.com/s.cdpn.io/1134440/icon'+plChar+'.png" style="width: 50px; margin: auto;"></span></span></span></div>';
 }
 if (!plFirst) {
  aiTurn();
 }
}
// --- /\ /\ /\  Before Game Start /\ /\ /\ ---


// --- \/ \/ \/  After Game Start \/ \/ \/ ---
// </> Checks for Victory
function checkVictory(who) {
   var inx = [], i;
   for (i = 0; i < 9; i++) {
    if (gameMain[i] === who) {
     inx.push(i);     }   
   }
   for (var j = 0; j < 8; j++) {
    var win = winCond[j];
    if (inx.indexOf(win[0]) !== -1 && 
        inx.indexOf(win[1]) !== -1 && 
        inx.indexOf(win[2]) !== -1) {
     randomEmoji(1, aiTalksWin);
     for (let k = 0; k < 3; k++) {
      setTimeout(function() {
       document.getElementById("div"+win[k]).className = "win";
      },350*(k+1));
     }
     
      gameStarted = false;
      aiScore++;
      document.getElementById("score-ai").innerHTML = aiScore;
      setTimeout(function() {restart("tie");},2000);
      return true;    
     }   
   }  
   if (gameMain.indexOf("0") === -1) {
    gameStarted = false;
    randomEmoji(1, aiTalksTie);
    setTimeout(function() {
     for (let k = 0; k < 9; k++) {
       setTimeout(function() {
        document.getElementById("div"+[k]).innerHTML = "";
       },125*(k+1));
      }
    },500);
    
    setTimeout(function() {restart("tie");},2100);
    tieScore++;
    document.getElementById("score-tie").innerHTML = tieScore;
    return true;
   } else if (who === aiChar && gameMain.indexOf(plChar) !== -1) {randomEmoji(0.3, aiTalksMove);}       
 return false;  
}

// </> Restart Game
function restart(x) {
 for (var i = 0; i < 9; i++) {
  document.getElementById("pos"+i).innerHTML = '<a href="javascript:void('+i+');" onclick="playerMove('+i+');" class="pos"></a>';
 }
 gameMain = ["0", "0", "0",
             "0", "0", "0",
             "0", "0", "0"];
  startGame();
  disableRestart = false;
}

// </> Write a Move
function writeOnGame(pos, char) {
 gameMain[pos] = char;
 document.getElementById("pos"+pos)
  .innerHTML = "<div  class='taken' id='div"+pos+"'><span style='display: flex;'><img src='https://s3-us-west-2.amazonaws.com/s.cdpn.io/1134440/icon"+char+".png' style='width: 50px; margin: auto;'></span></div>";
}

// </> Ai Triger and Equal Value Ai Move Randomizer
function aiTurn() {
 var posArr = ai();
 var ran = Math.floor(Math.random() * posArr.length);
 writeOnGame(posArr[ran], aiChar);
 checkVictory(aiChar);
}

// </> Player Click
var plMoveDisable = false
function playerMove(pos) {
 if (gameStarted && !plMoveDisable) {
  plMoveDisable = true;
  writeOnGame(pos, plChar);
  var win = checkVictory(plChar);
  if (win) {return;}
  setTimeout(function() {
   aiTurn();
   plMoveDisable = false;
  },450);
 }
}
// --- /\ /\ /\  After Game Start /\ /\ /\ ---

// --- \/ \/ \/ AI \/ \/  \/ ---
// </> MinMax algo
function ai() {
 if (gameStarted) {

  function isOpen(gameState,pos) {
   return gameState[pos] === "0";
  }

  function didWin(gameState, val) {
   var inx = [], i;
   for (i = 0; i < 9; i++) {
    if (gameState[i] === val) {
     inx.push(i);     }    }
   for (var i = 0; i < 8; i++) {
     if (inx.indexOf(winCond[i][0]) !== -1 && 
         inx.indexOf(winCond[i][1]) !== -1 && 
         inx.indexOf(winCond[i][2]) !== -1) {
      return true;    }   }    return false;  }
  
  function findScore(scores, x) {
   if (scores.indexOf(x) !== -1) {return x;}
   else if (scores.indexOf(0) !== -1) {return 0;}
   else if (scores.indexOf(x * -1) !== -1) {return x * -1;}
   else {return 0;}
  }

  var scoresMain = ['0','0','0','0','0','0','0','0','0'];
  function findBestMove() { // MAIN FUNCTION
   for (var i = 0; i < 9; i++) {
    if (isOpen(gameMain, i)) {
     var simGame = gameMain.slice();
     simGame[i] = aiChar;
     if (didWin(simGame, aiChar)) {
      scoresMain[i] = 1;
     } else {
      scoresMain[i] = plSim(simGame);
     }
    }    
   }
   var bigest = -99;
   for (var j = 0; j < 9; j++) {
    if (scoresMain[j] !== '0' && scoresMain[j] > bigest) {
     bigest = scoresMain[j];
    }
   }
   var inx = [], i;
   for (i = 0; i < 9; i++) {
    if (scoresMain[i] === bigest) {
     inx.push(i);     }    }
   console.log(gameMain.slice(0,3), scoresMain.slice(0,3));
   console.log(gameMain.slice(3,6), scoresMain.slice(3,6));
   console.log(gameMain.slice(6,9), scoresMain.slice(6,9));
   return inx;
  }
  
  function plSim(simGame) { // PL SIM
   var simGameTest = simGame.slice();
   for (var i = 0; i < 9; i++) {
    if (isOpen(simGame, i)) {
     simGameTest = simGame.slice();
     simGameTest[i] = plChar;
     if (didWin(simGameTest, plChar)) {
      return -1;
     }
    }
   }
   var plScores = ['0','0','0','0','0','0','0','0','0'];
   for (var j = 0; j < 9; j++) {
    if (isOpen(simGame, j)) {
     simGameTest = simGame.slice();
     simGameTest[j] = plChar;
     plScores[j] = aiSim(simGameTest);
    }
   }
   return findScore(plScores, -1);
  }
  
  function aiSim(simGame) { // AI SIM
   var simGameTest = simGame.slice();
   for (var i = 0; i < 9; i++) {
    if (isOpen(simGame, i)) {
     simGameTest = simGame.slice();
     simGameTest[i] = aiChar;
     if (didWin(simGameTest, aiChar)) {
      return 1;
     }
    }
   }
   var aiScores = ['0','0','0','0','0','0','0','0','0'];
   for (var j = 0; j < 9; j++) {
    if (isOpen(simGame, j)) {
     simGameTest = simGame.slice();
     simGameTest[j] = aiChar;
     aiScores[j] = plSim(simGameTest);
    }
   }
   return findScore(aiScores, 1);
  } // aiSim()
 return findBestMove();
 }
} // ai() end

charsBtnGen();
            
          
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