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		<link href=',300,700,500' rel='stylesheet' type='text/css'>
    <link rel="stylesheet" href="//" />
    <h1>Android L ripple effect <br /><span class="secondary-text">( without Polymer and jQuery )</span></h1>
    <p>Just add 'material' attribute to any DOM element. <br />
      Supports both mouse and touch events. See more at <a href="" target="_blank"></a>
    <h2>Flat buttons</h2>
    <div class="buttons-wrapper">
    	<button material>Button</button>
    	<button material class="colored-btn">Colored</button>
       <button material disabled>Test</button>
    <h2>Raised buttons</h2>
    <div class="buttons-wrapper">
    	<button material raised>Button</button>
    	<button material raised colored class="colored-btn">Colored</button>
       <button material raised disabled>Test</button>
    <h2>Floated buttons</h2>
    <div class="buttons-wrapper">
    	<button material primary class="floated">
    		<i class="fa fa-lock"></i>
      <button material secondary class="floated">
    		<i class="fa fa-lock"></i>



* Demo settings
body { margin: 0; background: #fff; font-family: 'Roboto'; font-weight: 300; }
h1 { font-weight: 300; text-align: center; }
h2 { font-size: 1.16em; text-align: center; font-family: 'Roboto' font-weight: 500; margin-top: 25px; margin-bottom: 5px; }
h1 .secondary-text { font-size: .6em; }
p { text-align: center; }
button { display: block; padding: 8px 6px; margin: 1em; width: 10em; font-size: 1em; text-transform: uppercase; }
.buttons-wrapper { display: flex; justify-content: center; }
.colored-btn { color: rgb(66, 133, 244); }
button.floated {  }

/* End demo */

[material] { position: relative; overflow: hidden;  text-align: center; border: none; background: none; }
[material][disabled] { background: rgb(234, 234, 234); }
[material][primary] { background: #cecece; width: 56px; height: 56px; -webkit-clip-path: circle(32px at 32px 32px); clip-path: circle(32px at 32px 32px); line-height: 32px; border-radius: 50%; font-size: 24px; }
[material][raised] { border-radius: 3px; }
[material][raised]:not([disabled]) { box-shadow: 0 3px 3px rgba(0, 0, 0, 0.16), 0 3px 3px rgba(0, 0, 0, 0.23); 
transition: .3s all ease-in-out; background: #dfdfdf;
{ box-shadow: 0 14px 14px rgba(0, 0, 0, 0.25), 0 10px 5px rgba(0, 0, 0, 0.22); }

[material][raised][colored] { color: #fff; background: #4285f4; }

[material][secondary] { background: #cecece; width: 40px; height: 40px; -webkit-clip-path: circle(40px at 20px 20px); clip-path: circle(40px at 20px 20px); line-height: 16px; border-radius: 50%; font-size: 18px; }
[material]:focus { outline: none; }

.ripple { display: block; position: absolute; background: rgba(0,0,0,.1); border-radius: 100%; -webkit-transform: scale(0); transform: scale(0); }
/*animation effect*/
.ripple.animate { -webkit-animation: ripple 0.65s linear; animation: ripple 0.65s linear; }

@-webkit-keyframes ripple {
	100% {opacity: 0; -webkit-transform: scale(2.5); transform: scale(2.5);}
@keyframes ripple { 100% {opacity: 0; -webkit-transform: scale(2.5); transform: scale(2.5);}



 * Helper function, that allows to attach multiple events to selected objects
 * @param {[object]}   el       [selected element or elements]
 * @param {[type]}   events   [DOM object events like click or touch]
 * @param {Function} callback [Callback method]
var addMulitListener = function(el, events, callback) {
  // Split all events to array
  var e = events.split(' ');
    // Loop trough all elements, function(element, i) {
      // Loop trought all events and add event listeners to each, function(event, i) {
        element.addEventListener(event, callback, false);
}  ;

 * This function is adding ripple effect to elements
 * @param  {[object]} e [DOM objects, that should apply ripple effect]
 * @return {[null]}   [description]
addMulitListener(document.querySelectorAll('[material]'), 'click touchstart', function(e) { 
    var ripple = this.querySelector('.ripple');
    var eventType = e.type;
     * Ripple
    if(ripple == null) {
      // Create ripple
      ripple = document.createElement('span'); 
      // Prepend ripple to element
      this.insertBefore(ripple, this.firstChild);

      // Set ripple size
      if(!ripple.offsetHeight && !ripple.offsetWidth) {
        var size = Math.max(,; = size + 'px'; = size + 'px';


    // Remove animation effect

    // get click coordinates by event type
    if(eventType == 'click') {
      var x = e.pageX;
      var y = e.pageY;
    } else if(eventType == 'touchstart') {
      var x = e.changedTouches[0].pageX;
      var y = e.changedTouches[0].pageY;
    x = x - this.offsetLeft - ripple.offsetWidth / 2;
    y = y - this.offsetTop - ripple.offsetHeight / 2;

    // set new ripple position by click or touch position = y + 'px'; = x + 'px';