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HTML

              
                <h1>One-click play+fullscreen via YouTube API</h1>
Suggested code from this <a href="http://stackoverflow.com/a/20289540/288906">StackOverflow answer</a>

<h2>Instructions</h2>
<ol>
  <li>Click on [play fullscreen]</li>
  <li>Click on the fullscreen button in youtube's player to exit fullscreen</li>
</ol>

<script src="https://www.youtube.com/iframe_api"></script>
<button>play fullscreen</button><br>
<div id="player"></div>

## Safari 8

It works perfectly:

0. Enters fullscreen
0. Exits fullscreen

## Firefox 35

Buggy, annoying but working:

0. Enters fullscreen (on Codepen.io)
0. Enters fullscreen (YouTube.com)
0. Third click: Exits fullscreen

## Chrome 40

Buggy, broken:

0. Enters fullscreen (on Codepen.io)
0. Does nothing
0. Third click: Exits fullscreen but the video fills the iframe, effectively breaking the site. <a href="https://i.imgur.com/CHibfEN.png" target="_blank">Screenshot</a>


## Mobile browsers

This is the default behavior on iPhone, but it cannot work anywhere else (Android, iPad) since 

* to `play()` a video or to `requestFullScreen()` you need a user tap **in the same document** (read: not across the iframe)

This means that

* you can't call `requestFullScreen()` when the video emits the event `onplay`
* you can't trigger `play()` via YouTube API (it would cross the frame) **and** call `requestFullScreen()` in the same tap

So with one tap **either** you play the video **or** get it fullscreen; you'll always need two separate taps if you use YouTube.

              
            
!

CSS

              
                html {
  padding: 1em;
}
button {
  width: 200px;
  height: 100px;
  margin-bottom: 1em;
}
              
            
!

JS

              
                var player, iframe;
var $ = document.querySelector.bind(document);

// init player
function onYouTubeIframeAPIReady() {
  player = new YT.Player('player', {
    height: '200',
    width: '300',
    videoId: 'dQw4w9WgXcQ',
    events: {
      'onReady': onPlayerReady
    }
  });
}

// when ready, wait for clicks
function onPlayerReady(event) {
  var player = event.target;
  iframe = $('#player');
  setupListener(); 
}

function setupListener (){
$('button').addEventListener('click', playFullscreen);
}

function playFullscreen (){
  player.playVideo();//won't work on mobile
  
  var requestFullScreen = iframe.requestFullScreen || iframe.mozRequestFullScreen || iframe.webkitRequestFullScreen;
  if (requestFullScreen) {
    requestFullScreen.bind(iframe)();
  }
}

              
            
!
999px

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