# From Smooth Cubic Bézier to Cubic Bézier in SVG

This is a small post in which I want to explain how to transform a smooth cubic Bézier curve (**S**) into a cubic Bézier (**C**). This may be useful if you want to tackle SVG morphing.

In code a smooth cubic Bézier is always preceded by another cubic Bézier or another smooth cubic Bézier curve, and looks like this:

` ````
<path d="M10,95
C25,15 75,10 125,95
S225,185 240,95" />
```

The code for the smooth cubic Bézier begins with the command **S**. The first pair of values (**225,185**) represents the second control point of the curve, and the second pair of values (**240,95**) represents the ending point. The first control point is calculated as a reflection of the second control point (**75,10**) of the previous curve (**C25,15 75,10 125,95**).

reflected_x = (2*joiningPoint.x - cp2.x);

reflected_y = (2*joiningPoint.y - cp2.y);

I've putted all this in a function.

The function takes 2 arguments:
The first argument is the previous command splitted into an array. In the example above `previous = ["C",25,15, 75,10, 125,95];`

The second argument is the smooth cubic Bézier command, also splitted into an array. In the example above `command = ["S",225,185, 240,95];`

` ````
function S2C_helper(previous,command){
// previous = ["C",25,15, 75,10, 125,95]
// command = ["S",225,185,240,95]
let x2 = Number((previous[previous.length - 4]));//cp2 x
let y2 = Number((previous[previous.length - 3]));//cp2 y
let x3 = Number((previous[previous.length - 2]));//joining point x
let y3 = Number((previous[previous.length - 1]));//joining point y
///////////////////////////////////////
// the reflected control point
let reflected_x = (2*x3 - x2);
let reflected_y = (2*y3 - y2);
///////////////////////////////////////
return ["C",reflected_x,reflected_y,command[1],command[2],command[3],command[4]]
}
```

The function returns an array containing the information required to code a cubic Bézier curve. In this example the returned value is `["C", 175, 180, 225, 185, 240, 95]`

This translated in SVG looks like this:

` ````
<path d="M10,95
C25,15 75,10 125,95
C175,180 225,185 240,95" />
```