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      <h1>Erick Wujcik</h1>
      <h2 class="text-muted"><em>American game designer, co-founder of Palladium Books</em></h2>
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        <img src="http://www.erickwujcik.com/wp-content/uploads/2007/12/kevin__erick.jpg" class="img-responsive" alt="Kevin Siembieda and Erick Wujcik at GenCon">
        <h6>Kevin Siembieda (left) and Erick Wujcik (right) at GenCon.</h6>
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        <h3>Here's a short list of Erick Wujcik's life accomplishments:</h3>
        <ul>
          <li>Erick Wujcik started off as head of the gaming society at Wayne State University.</li>
          <li>By 1980 the Wayne Weregamers became known as the Detroit Gaming Center, moving to an off-campus building run by a non-profit, Erick Wujcik serving as Director. Erick published the science-fiction adventure Sector 57 (1980) under the Detroit Gaming Center banner.</li>
          <li>Erick worked as a computer columnist for The Detroit News where he wrote their weekly "Computer Column" from 1979 to 1981. That served to be a springboard for him to co-found Palladium Books with Kevin Siembieda</li>
          <li>Siembieda obtained the rights to produce a licensed roleplaying game based on the Teenage Mutant Ninja Turtles comic book, but he did not approve of the freelancer's final product so he had Wujcik redesign the game, which was done in five weeks, and it was published as Teenage Mutant Ninja Turtles & Other Strangeness in 1985.</li>
          <li>In 1987 Erick designed Revised Recon, a role-playing game revision of the miniatures warfare game Recon first published in 1982.</li>
          <li>Erick designed the Ninjas & Superspies role-playing game in, which built on his long-term interest in Japan and involved extensive research on his part.</li>
          <li>Erick wrote the RPG After the Bomb for Palladium.</li>
          <li>Erick freelanced for West End Games, and wrote one of the early adventures for the Paranoia roleplaying game, Clones in Space and contributed to the Acute Paranoia supplement.</li>
          <li>While working at West End Games, Wujcik discovered that the company held a license for Roger Zelazny's Amber novels, which were among Wujcik's favorites, and offered to design an Amber RPG  While playtesting the game, Wujcik found that it worked better without dice, but West End did not agree, so he acquired the RPG rights to Amber.</li>
          <li>Kevin Siembieda encouraged Erick to set up his own company to publish the game. Erick Wujcik founded Phage Press, hiring his cousins Lisa and Ron Seymour to deal with the business side of the company.</li>
          <li>Amber Diceless Roleplaying was finally published in November 1991 by Phage Press.</li>
          <li>Erick did not like the manuscripts submitted for the game's supplement Shadow Knight (1993), so he rewrote the book himself.</li>
          <li>Erick Wujcik founded the gaming convention known as Ambercon.</li>
          <li>Erick served as chief editor of Amberzine, a fan magazine for the Amber Diceless Roleplaying Game, which published the work of such notables as Ray Bradbury, Henry Kuttner, and Roger Zelazny. </li>
          <li>Erick was an editorial contractor for the Detroit Historical Museum, giving seminars on a wide range of topics related to the writing, design and development of role-playing games.</li>
          <li>Beginning in the mid-1990s, Erick Wujcik worked in the electronic game business, on titles from Sierra, THQ, and Ubisoft. From 2004 to 2006, Wujcik was Game Design Studio Manager for UbiSoft China, in Shanghai.</li>
          <li>Erick was also Adjunct Assistant Professor of Game Design at Hong Kong Polytechnic University between 2003 and 2008.</li>
          <li>On December 22, 2007, it was announced that Erick Wujcik had been diagnosed with pancreatic cancer. Erick Wujcik died June 7, 2008.</li>
          <li>In August 2008, the first – and, to date, only – Liftetime Achievement ENnies were given out during the awards ceremony at Gen Con. Along with Dungeons & Dragons creators Dave Arneson and Gary Gygax, Erick Wujcik was recognized for his contributions to the gaming industry. However, being aware of his diagnosis and uncertain of his prognosis, EN World decided to present Wujcik with his award on January 26, 2008, at a gathering of family and friends to celebrate his 57th birthday.</li>
        </ul>
        <blockquote>
          <p>"I first was introduced to Erick as a Gatekeeper. His goal was to weigh my heart and mind, and see if I was worthy. I can’t say how rather intimidating it was to be sized up by Erick. With such an amazing carreer, and a living ledgend to all that know him, I was asked to stand before him and answer all his questions. Somehow I feel he let me off on a pass. Maybe its because we both are collectors of the rare and usual, but probably because I just wore him down. As it turned out, what should have been a quick evaluation turned into a long, and winding conversation that opened my eyes to many thing[s]."</p>
          <footer><em>John Cooney</em></footer>
        </blockquote>
        <h3>If you have time, you should read more about this incredible human being on his <a target="_blank" href="https://en.wikipedia.org/wiki/Erick_Wujcik">Wikipedia entry</a>.</h3>
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      <p class="text-center">Written and coded by <a target="_blank" href="https://github.com/eeach">Harrison Pickett</a>.</p>
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