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<div id="svg-container"></div>
let t = {x:0,y:0,k:1};
const svg = d3.select('#svg-container')
.append('svg')
.attr('width', 500)
.attr('height', 500)
.style('border', '3px dashed lightgrey')
.style('background-color', '#4caf5026');
const x_scale = d3.scaleLinear().domain([0, 3500]).range([0, 400]);
const y_scale = d3.scaleLinear().domain([0, 3500]).range([400, 0]);
const x_axis = d3.axisBottom(x_scale);
const y_axis = d3.axisLeft(y_scale);
const svg_WS = svg.append('g')
.attr('class', 'svg-work-space')
.attr("transform", `translate(50, 50)`)
.style('fill', 'transparent');
const svg_DS = svg_WS.append('g')
.attr('class', 'svg-draw-space')
.style('fill', 'transparent');
const g_x_axis = svg.append("g")
.attr("class", "axis axis-x")
.attr("transform", `translate(50, 450)`)
.call(x_axis);
const g_y_axis = svg.append("g")
.attr("class", "axis axis-y")
.attr("transform", `translate(50, 50)`)
.call(y_axis);
let opt_points = [[1000,1000],[1000,2000],[2000,2000], [2000,1000]].map(d => ({x: d[0], y: d[1]}));
const zoom = d3.zoom().on("zoom", zoomed);
const line = d3.line()
.curve(d3.curveLinearClosed)
.x(d => x_scale(d.x))
.y(d => y_scale(d.y));
const self = this;
const path = svg_DS.append('path')
.datum(opt_points)
.attr('fill', 'deepskyblue')
.attr('stroke', 'red')
.attr('stroke-width', 2)
.attr('d', line );
var el = d3.select('#svg-container svg .glass').node().getBoundingClientRect();
////////////////////////////////////////
///////////////////////////////////////
var el = d3.select('#svg-container svg .glass').node().getBoundingClientRect();
var z = d3.zoomTransform(svg.node());
var w = el.width;
var h = el.height;
var center = {
x: (z.x / z.k * -1) + (w / z.k * 0.5),
y: (z.y / z.k * -1) + (h / z.k * 0.5)
};
t.x = center.x;
t.x = center.x;
t.k = z.k;
///////////////////////////////////////
let circle = svg_DS.selectAll('.hover-circle').data([null]);
let circle1 = svg_DS.selectAll('.shpros-circle').data([null]);
let lines = svg_DS.selectAll('.shpros').data([null]);
circle = circle
.enter()
.append('circle')
.attr('fill', 'yellow')
.attr('class', 'hover-circle')
.attr('stroke', 'red')
.attr('stroke-width', 1)
.attr('r', 10)
.attr('opacity', 0)
.attr('cx', 100)
.attr('cy', 100);
svg.call(zoom);
function zoomed(){
path.attr("transform", d3.event.transform);
path.attr('stroke-width', 2/d3.event.transform.k);
d3.selectAll('.shpros-circle')
.attr("transform", d3.event.transform)
.attr("stroke-width", 2/d3.event.transform.k)
.attr("r", 10/d3.event.transform.k);
d3.selectAll('.shpros')
.attr("transform", d3.event.transform)
.attr("stroke-width", 10/d3.event.transform.k)
g_x_axis.call(x_axis.scale(d3.event.transform.rescaleX(x_scale)));
g_y_axis.call(y_axis.scale(d3.event.transform.rescaleY(y_scale)));
circle.attr('opacity', 0);
t = d3.event.transform;
}
// Максимальная дистанция от мыши до линии на которой будет появляться точка (круг)
let distance_to_line = 20;
// Положение svg на экране
let position_svg = svg.node().getBoundingClientRect();
// Невидимая svg точка, при помощи нее будут происходить трансформации координат.
// Чтобы перевести координаты мыши из системы координат окна в систему координат
// svg пути(учесть всю иерархию transform-ов), к которому магнитим линию
let default_point = svg.node().createSVGPoint();
let coordinate;
svg.on('mousemove', () => {
coordinate = getCorrectCoordinate();
circle
.attr("r", 5/t.k) /// <<added
.attr('cx', coordinate.x)
.attr('cy', coordinate.y)
.attr('stroke-width', 2/t.k) /// <<added
.attr('transform',`translate(${t.x},${t.y}) scale(${t.k})`) /// <<added
.attr('opacity', coordinate.distance < distance_to_line/t.k ? 1 : 0);
svg.style('cursor', coordinate.distance < distance_to_line/t.k ? 'pointer':'default');
});
let click=0, bufer_points = [];
svg.on('click', () => {
coordinate = getCorrectCoordinate();
if (!+circle.attr('opacity')){
return;
}
click ++;
bufer_points.push({
x:coordinate.x,
y:coordinate.y
});
if (click === 2) {
addShprose();
}
circle1
.enter()
.append('circle')
.attr('fill', 'yellow')
.attr('class', 'shpros-circle')
.attr('stroke', 'red')
.attr('stroke-width', 1/t.k) /// <<added
.attr("r", 5/t.k) /// <<added
.attr('opacity', 1)
.attr('cx',coordinate.x)
.attr('cy',coordinate.y)
.attr('transform',`translate(${t.x},${t.y}) scale(${t.k})`) /// <<added
.enter();
});
function getCorrectCoordinate(){
// Translate 50px + 3px border
const TRANSLATE = 53;
default_point.x = d3.event.clientX,
default_point.y = d3.event.clientY;
// Переводим эту точку в систему координат path
let path_point = default_point.matrixTransform(path.node().getScreenCTM().inverse());
// Применяем алгоритм(бинарный поиск) поиска ближайшей точки
path_point = closestPoint(path, [path_point.x, path_point.y]);
// Задаем координаты найденной точки невидимой точке
default_point.x = path_point[0];
default_point.y = path_point[1];
// Переводим обратно в экранные координаты
let correct_coordinate = default_point.matrixTransform(svg_DS.node().getScreenCTM());
// Слой в координаты которого нужно сделать пересчет
correct_coordinate.x = correct_coordinate.x - position_svg.x - TRANSLATE;
correct_coordinate.y = correct_coordinate.y - position_svg.y - TRANSLATE;
correct_coordinate.distance = path_point.distance;
return correct_coordinate;
}
function closestPoint(pathNode, point) {
let pathLen=pathNode.node().getTotalLength(), precis=8, best, bestLen, bestDist=Infinity;
for (let scan, scanLen = 0, scanDist; scanLen <= pathLen; scanLen += precis)
if ((scanDist = dist(scan = pathNode.node().getPointAtLength(scanLen))) < bestDist)
best = scan, bestLen = scanLen, bestDist = scanDist;
precis /= 2;
while (precis > 0.5/t.k) {
let bef, aft, befLen, aftLen, befDist, aftDist;
if ((befLen = bestLen - precis) >= 0 &&
(befDist = dist(bef = pathNode.node().getPointAtLength(befLen))) < bestDist)
best = bef, bestLen = befLen, bestDist = befDist;
else if ((aftLen = bestLen + precis) <= pathLen &&
(aftDist = dist(aft = pathNode.node().getPointAtLength(aftLen))) < bestDist)
best = aft, bestLen = aftLen, bestDist = aftDist;
else
precis /= 2;
}
best = [best.x, best.y];
best.distance = Math.sqrt(bestDist);
return best;
function dist(p) {
let dx = p.x - point[0], dy = p.y - point[1];
return dx * dx + dy * dy;
}
}
function addShprose() {
function btwn(a, b1, b2) {
if ((a >= b1) && (a <= b2)) { return true; }
if ((a >= b2) && (a <= b1)) { return true; }
return false;
}
function line_line_intersect(line1, line2) {
var x1 = line1[0].x, x2 = line1[1].x, x3 = line2[0].x, x4 = line2[1].x;
var y1 = line1[0].y, y2 = line1[1].y, y3 = line2[0].y, y4 = line2[1].y;
var pt_denom = (x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4);
var pt_x_num = (x1*y2 - y1*x2) * (x3 - x4) - (x1 - x2) * (x3*y4 - y3*x4);
var pt_y_num = (x1*y2 - y1*x2) * (y3 - y4) - (y1 - y2) * (x3*y4 - y3*x4);
if (pt_denom == 0) { return /* "parallel"*/ false; }
else {
var pt = {'x': pt_x_num / pt_denom, 'y': pt_y_num / pt_denom};
if (btwn(pt.x, x1, x2) && btwn(pt.y, y1, y2) && btwn(pt.x, x3, x4) && btwn(pt.y, y3, y4)) { return pt; }
else { return /*"not in range"*/ false; }
}
}
function path_line_intersections(pathEl, line) {
var pts = [];
for (var i=0; i<n_segments; i++) {
var pos1 = pathEl.getPointAtLength(pathLength * i / n_segments);
var pos2 = pathEl.getPointAtLength(pathLength * (i+1) / n_segments);
var line1 = {x1: pos1.x, x2: pos2.x, y1: pos1.y, y2: pos2.y};
var line2 = {x1: line.attr('x1'), x2: line.attr('x2'),
y1: line.attr('y1'), y2: line.attr('y2')};
var pt = line_line_intersect(line1, line2);
if (typeof(pt) != "string") {
pts.push(pt);
}
}
return pts;
}
opt_points.push(bufer_points[0]);
opt_points.push(bufer_points[1]);
lines
.enter()
.append('line')
.attr('class', 'shpros')
.attr('fill', 'deepskyblue')
.attr('stroke', 'red')
.attr('stroke-width', 10/t.k)
.attr('x1', bufer_points[0].x )
.attr('y1', bufer_points[0].y )
.attr('x2', bufer_points[1].x )
.attr('y2', bufer_points[1].y )
.attr('transform',`translate(${t.x},${t.y}) scale(${t.k})`)
/// <<added
bufer_points = [];
click = 0;
}
Also see: Tab Triggers