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Here you can Sed posuere consectetur est at lobortis. Donec ullamcorper nulla non metus auctor fringilla. Maecenas sed diam eget risus varius blandit sit amet non magna. Donec id elit non mi porta gravida at eget metus. Praesent commodo cursus magna, vel scelerisque nisl consectetur et.

            
              <div class="container">
  <canvas class="illo"></canvas>
  <p>Click &amp; drag to rotate</p>
</div>
            
          
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              html { height: 100%; }

body {
  min-height: 100%;
  margin: 0;
  background: #FD0;
  font-family: sans-serif;
  text-align: center;
  display: flex;
  align-items: center;
  justify-content: center;
}

canvas {
  display: block;
  margin: 0px auto 20px;
  cursor: move;
}

            
          
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              // Made with Zdog

var illoElem = document.querySelector('.illo');
var illoSize = 72;
var minWindowSize = Math.min( window.innerWidth - 20, window.innerHeight - 60 );
var zoom = Math.floor( minWindowSize / illoSize );
illoElem.setAttribute( 'width', illoSize * zoom );
illoElem.setAttribute( 'height', illoSize * zoom );

var isSpinning = true;
var TAU = Zdog.TAU;

var illo = new Zdog.Illustration({
  element: illoElem,
  zoom: zoom,
  dragRotate: true,
  onDragStart: function() {
    isSpinning = false;
  },
});

// colors
var colors = {
  eye: '#333',
  white: '#FFF',
  hair: '#631',
  overalls: '#24D',
  cloth: '#E11',
  skin: '#FC9',
  leather: '#A63',
};

// -- illustration shapes --- //

// head
var head = new Zdog.Shape({
  addTo: illo,
  translate: { y: -12, z: 1 },
  color: colors.skin,
  stroke: 23,
});

// nose
new Zdog.Shape({
  addTo: head,
  translate: { y: 5, z: 13 },
  color: colors.skin,
  stroke: 7,
});



// chin
var chin = new Zdog.Shape({
  addTo: head,
  path: [
    { x: -5, y: 6, z: 4 },
    { x: 0, y: 8.5, z: 6 }
  ],
  color: colors.skin,
  stroke: 10,
});
chin.copy({
  scale: { x: -1 },
});

// mouth
new Zdog.Shape({
  path: [
    { x: -3, y: -3 },
    { x: -1, y: -1 },
    { x:  1, y: -1 },
    { x:  3, y: -3 },
  ],
  translate: { y: 12, z: 9 },
  color: colors.cloth,
  fill: true,
  stroke: 2,
  addTo: head,
});


var hat = new Zdog.Anchor({
  addTo: head,
  translate: { y: -8 },
});

// hat front
var hatFrontA = new Zdog.Vector({ x: -8, y: 0, z: 5 });
var hatFrontB = new Zdog.Vector({ x: -4, y: -3, z: 7 });
var hatFrontC = hatFrontB.copy().multiply({ x: -1 });
var hatFrontD = hatFrontA.copy().multiply({ x: -1 });

// hat front
new Zdog.Shape({
  path: [
    hatFrontA,
    hatFrontB,
    hatFrontC,
    hatFrontD,
  ],
  color: colors.cloth,
  closed: false,
  fill: false,
  stroke: 11,
  addTo: hat,
});

var hatTopFront = new Zdog.Vector({ x: 10, y: 1, z: 5 });
var hatTopBackA = new Zdog.Vector({ x: 7, y: 3, z: -10 });
var hatTopBackB = hatTopBackA.copy().multiply({ x: -1 });

// hat top
new Zdog.Shape({
  path: [
    hatTopFront.copy().multiply({ x: -1 }),
    hatTopFront,
    hatTopBackA,
    hatTopBackB,
  ],
  color: colors.cloth,
  fill: true,
  stroke: 9,
  addTo: hat,
});
// hat top back
new Zdog.Shape({
  path: [
    hatTopBackA,
    hatTopBackB,
  ],
  color: colors.cloth,
  stroke: 9,
  addTo: hat,
});

// hat top side
var hatTopSide = new Zdog.Shape({
  path: [
    hatTopFront,
    hatTopBackA,
  ],
  color: colors.cloth,
  stroke: 9,
  addTo: hat,
});
hatTopSide.copy({
  scale: { x: -1 },
});


// hat top cover
new Zdog.Shape({
  path: [
    { x: -3, y:  0, z: -8 },
    { x:  3, y:  0, z: -8 },
    { x:  3, y: -3, z: 4 },
    { x: -3, y: -3, z: 4 },
  ],
  color: colors.cloth,
  stroke: 6,
  addTo: hat,
});

// hat brim
// brim has left & right side
var hatBrim = new Zdog.Shape({
  path: [
    { x: 10, y: 4, z: -0 },
    { x: 8, y: 4, z: 5 },
    { x: 0, y: 2, z: 9 },
    { x: 0, y: 1, z: 2 },
  ],
  translate: { z: 7 },
  color: colors.cloth,
  fill: true,
  stroke: 4,
  addTo: hat,
});
hatBrim.copy({
  scale: { x: -1 },
});

// eyes pupil
var eye = new Zdog.Shape({
  path: [
    { y: 2 },
    { y: 4 },
  ],
  translate: { x: 5, z: 9 },
  color: colors.eye,
  stroke: 3,
  addTo: head,
});
eye.copy({
  translate: { x: -5, z: 9 },
});

var brow = new Zdog.Shape({
  path: [
    { x: 3, y: 0, z: -0 },
    { x: 1.5, y: -0.5, z: 1 },
    { x: 0, y: 0, z: 1 },
  ],
  translate: { x: 4, y: -1.5, z: 9 },
  color: colors.hair,
  closed: false,
  stroke: 2.5,
  addTo: head,
});
brow.copy({
  scale: { x: -1 },
  translate: { x: -4, y: -1.5, z: 9 },
});

var mustache = new Zdog.Group({
  addTo: head,
  translate: { y: 6.5, z: 10 },
});
// mustache line
new Zdog.Shape({
  path: [
    { x: 2, y: 1, z: 1.5 },
    { x: 6.5, y: 0, z: -0 },
  ],
  color: colors.hair,
  stroke: 3,
  addTo: mustache,
});
// mustache sections
var mustacheSection = new Zdog.Shape({
  translate: { x: 1.75, y: 1.5, z: 1 },
  color: colors.hair,
  stroke: 4,
  addTo: mustache,
});
mustacheSection.copy({
  translate: { x: 4.5, y: 1, z: 0.75 }
});

mustache.copyGraph({
  scale: { x: -1 },
});

var sideburns = new Zdog.Shape({
  path: [
    { y:  0, z:  0 },
    { y: -4, z:  1.5 },
    { y: -4, z: 1 },
    { y: -1, z: 2 },
  ],
  translate: { x: 10, y: 3, z: 2 },
  color: colors.hair,
  closed: false,
  fill: true,
  stroke: 3,
  addTo: head,
});
sideburns.copy({
  translate: sideburns.translate.copy().multiply({ x: -1 }),
});

var ear = new Zdog.Shape({
  path: [
    { x: 0, y:  0, z: -0 },
    { x: 0, y: -4, z: -0 },
    { x: 1, y: -4, z: -2 },
    { x: 0, y:  0, z: -1 },
  ],
  translate: { x: 10, y: 4, z: -2 },
  color: colors.skin,
  fill: true,
  stroke: 4,
  addTo: head,
});
ear.copy({
  scale: { x: -1 },
  translate: ear.translate.copy().multiply({ x: -1 }),
});

var sideHair = new Zdog.Anchor({
  addTo: head,
});

// hair side panel
new Zdog.Shape({
  path: [
    { x: 4, y: -7,   z: -1 },
    { x: 3, y:  0,   z: -0 },
    { x: 0, y:  0,   z: -5 },
    { x: 2, y: -6.5, z: -6 },
  ],
  translate: { x: 5, y: 7, z: -5 },
  color: colors.hair,
  fill: true,
  stroke: 3,
  addTo: sideHair,
});
// hair balls
var hairBall = new Zdog.Shape({
  translate: { x: 6, y: 8, z: -8 },
  color: colors.hair,
  stroke: 6,
  addTo: sideHair,
});
hairBall.copy({
  translate: { x: 2, y: 8, z: -10 },
});

sideHair.copyGraph({
  scale: { x: -1 },
});

// hair back panel
new Zdog.Shape({
  path: [
    { x:  5, y:  0,   z: -0 },
    { x:  6, y: -6.5, z: -1 },
    { x: -6, y: -6.5, z: -1 },
    { x: -5, y:  0,   z: -0 },
  ],
  translate: { y: 7, z: -10 },
  color: colors.hair,
  fill: true,
  stroke: 3,
  addTo: head,
});


var body = new Zdog.Shape({
  translate: { x: 0, y: 10, z: 1 },
  color: colors.overalls,
  stroke: 20,
  addTo: illo,
});

// right arm
var rightShoulder = { x: -8, y: -8, z: -3 };
var rightWrist = new Zdog.Vector({ x: -14, y: -17, z: -0 });
new Zdog.Shape({
  path: [
    rightShoulder,
    rightWrist,
  ],
  color: colors.cloth,
  stroke: 8,
  addTo: body,
});

// right hand
new Zdog.Shape({
  path: [
    { x: -17, y: -23, z: 1 },
  ],
  color: colors.white,
  stroke: 12,
  addTo: body,
});

// left arm
var leftShoulder = { x: 6, y: -7, z: -4 };
var leftElbow = { x: 8, y: -4, z: -8 };
new Zdog.Shape({
  path: [
    leftShoulder,
    leftElbow,
  ],
  color: colors.cloth,
  stroke: 8,
  addTo: body,
});
new Zdog.Shape({
  path: [
    leftElbow,
    { x: 12, y: -2, z: -9 },
  ],
  color: colors.cloth,
  stroke: 8,
  addTo: body,
});
// left hand
new Zdog.Shape({
  path: [
    { x: 17, y: 1, z: -8 },
  ],
  color: colors.white,
  stroke: 12,
  addTo: body,
});

new Zdog.Shape({
  path: [
    leftShoulder,
    rightShoulder,
  ],
  color: colors.cloth,
  stroke: 8,
  addTo: body,
});

// right leg
var rightLeg = new Zdog.Shape({
  path: [
    { y:  4, z: 2 },
    { y: 10, z: 1 },
    { y: 12, z: -0 }
  ],
  translate: { x: -5 },
  closed: false,
  color: colors.overalls,
  stroke: 10,
  addTo: body,
});

var shoe = new Zdog.Rect({
  addTo: rightLeg,
  width: 4,
  height: 7,
  translate: { y: 15.5, z: -4 },
  fill: true,
  color: colors.leather,
  stroke: 6,
});

// toe ball
new Zdog.Shape({
  addTo: shoe,
  translate: { y: 3, z: 2.5 },
  color: colors.leather,
  stroke: 11,
});

// left leg
var leftLeg = new Zdog.Shape({
  path: [
    { y: 4, z: 2 },
    { y: 2, z: 7 },
    { y: 3, z: 11 },
  ],
  translate: { x: 5 },
  closed: false,
  color: colors.overalls,
  stroke: 10,
  addTo: body,
});

shoe.copyGraph({
  addTo: leftLeg,
  translate: { y: 2, z: 18 },
  rotate: { x: TAU * (160/360) },
});

// -- animate --- //

function animate() {
  illo.rotate.y += isSpinning ? -0.05 : 0;
  illo.updateRenderGraph();
  requestAnimationFrame( animate );
}

animate();


            
          
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