cssAudio - Activefile-genericCSS - ActiveGeneric - ActiveHTML - ActiveImage - ActiveJS - ActiveSVG - ActiveText - Activefile-genericVideo - ActiveLovehtmlicon-new-collectionicon-personicon-teamlog-outoctocatpop-outspinnerstartv

Pen Settings

CSS Base

Vendor Prefixing

Add External CSS

These stylesheets will be added in this order and before the code you write in the CSS editor. You can also add another Pen here, and it will pull the CSS from it. Try typing "font" or "ribbon" below.

Quick-add: + add another resource

Add External JavaScript

These scripts will run in this order and before the code in the JavaScript editor. You can also link to another Pen here, and it will run the JavaScript from it. Also try typing the name of any popular library.

Quick-add: + add another resource

Code Indentation

     

Save Automatically?

If active, Pens will autosave every 30 seconds after being saved once.

Auto-Updating Preview

If enabled, the preview panel updates automatically as you code. If disabled, use the "Run" button to update.

            
              <a href='https://codepen.io/dehash/pen/CErgf'>Click here for cross browser version</a>

<ul id="level0" class='cube'>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
</ul>
<ul id="level1" class='cube'>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
</ul>
<ul id="level2" class='cube'>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
</ul>
<ul id="level3" class='cube'>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
</ul>
<ul id="level4" class='cube'>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
</ul>
<ul id="level5" class='cube'>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
</ul>
<ul id="level6" class='cube'>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
</ul>
<ul id="level7" class='cube'>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
</ul>
<ul id="level8" class='cube'>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
</ul>
<ul id="level9" class='cube'>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
</ul>
<ul id="level10" class='cube'>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
</ul>
<ul id="level11" class='cube'>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
</ul>
<ul id="level12" class='cube'>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
<li class='face'></li>
</ul>




            
          
!
            
              /**************************************************/ 
/* INSTRUCTIONS: DRAG OVER THE IMAGE TO TWIST IT */
/**************************************************/

/*based original css on simple cube @  http://dabblet.com/gist/4576285 then just experiemented */
body { perspective: 50em;background-color:#333333;}
.cube {
position: relative;
margin: 0em auto 0;
padding: 0px;
width: 20em; height: 3.0em;
list-style: none;
transform-style: preserve-3d;
/*animation: ani 8s infinite linear;*/
}
.face {
	box-sizing: border-box;
position: absolute;
top: 180px; left: 50%;
/*border: 1px solid #f0f0f0;*/
margin: -8em;
padding: 1.6em;
width: 20em; height:2em;
opacity: .85;
background: lightblue;
 /*Creative Commons image from http://www.flickr.com/photos/37825670@N07/3562600154/sizes/z/in/photostream/ */
//background:url(https://i.imgur.com/k6dbiLv.jpg) -115px -900px;
   background:url(https://res.cloudinary.com/dbie43oob/image/upload/v1473333926/k6dbiLv_kyr4vs.jpg) -115px -900px; 
  
background-repeat: no-repeat;
backface-visibility: hidden;
}
.face:nth-child(1) { transform: translateZ(10em); }
.face:nth-child(2) { transform: rotateY(180deg) translateZ(10em); }
.face:nth-child(3) { transform: rotateY(90deg) translateZ(10em); }
.face:nth-child(4) { transform: rotateY(-90deg) translateZ(10em); }

a{
 color:#ccc; 
}
            
          
!
            
              // work in progress - just playing around to try to get some interesting effects - drag over the image it should twist around in some sort of css3d space - should work in chrome and FF not sure about ie - seen similar ideas for displaying graphics many times but i think one of the best was an old flash one by yugop.com but I cannot find it online anymore and it has been done many times since.  
/*
 * Copyright MIT © <2013> < dehash.com >
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated 
 * documentation files (the "Software"), to deal in the Software without restriction, including without limitation 
 * the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and 
 * to permit persons to whom the Software is furnished to do so, subject to the following conditions:
 
 * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, 
 * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR 
 * PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE 
 * FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */
 


// vars
var gap=0;
var slow=7;
var md = false;
var oldMouseX=0;
var mouseX=0;
var mouseY=0;
var numLevels=13;
var gaps=[];
var gapscnt=0;
var currentLevel=0;
var px=[0,0,0,0,0,0,0,0,0,0,0,0,0];
var vx=[0,0,0,0,0,0,0,0,0,0,0,0,0];
var	windowHalfX = window.innerWidth / 2;
var	windowHalfY = window.innerHeight / 2;
init()

function tickHandler() {
		//run your logic here...
		if(md){
			gap=averageGaps(mouseX-oldMouseX);
		}
		gap*=.9;
		vx[currentLevel]+=gap;
		oldMouseX = mouseX;
		var i;
		for ( i = currentLevel; i < numLevels; i++) {
			vx[i+1]+=((vx[i]-vx[i+1])/slow);
		}
		for ( i = currentLevel; i > 0; i--) {
			vx[i-1]+=(vx[i]-vx[i-1])/slow;
		}
		for ( i = 0; i <numLevels; i++) {
			px[i]+=(vx[i]-px[i]);
      // trying tweenmax duration 0 method of setting rotationY 
			TweenMax.to($('#level'+i), 0, {rotationY:px[i]});
		}
	}



// functions 
function init(){
	// code for cube
	var d=0.12;var p=3;
	for(var i=0;i<numLevels;i++){
		var posString="-115px "+(-48*i)+ "px";
		TweenMax.to($('#level'+i+' li'), 1, {css:{backgroundPosition: posString}, delay:(d*i)});}
	TweenLite.ticker.addEventListener("tick", tickHandler);
	$('.cube').mouseover(function(){
			TweenMax.to($('.face'),1,{opacity:1});
			});
	$('.cube').mouseout(function(){
			TweenMax.to($('.face'),1,{opacity:.85});
			});
	$(document).on('mousedown', function(event) {
			event.preventDefault();
			oldMouseX = mouseX;
			gaps.length = 0;
			md=true;
			}).on('mouseup', function(event) {
			md=false;
			}).on('mousemove', function(event) {
			mouseX = event.clientX - windowHalfX;
			mouseY = event.clientY - windowHalfY;
			});
  
 

  $('#level0').mousedown(function(){currentLevel=0; });
	$('#level1').mousedown(function(){currentLevel=1; });
	$('#level2').mousedown(function(){currentLevel=2; });
	$('#level3').mousedown(function(){currentLevel=3; });
	$('#level4').mousedown(function(){currentLevel=4; });
	$('#level5').mousedown(function(){currentLevel=5; });
	$('#level6').mousedown(function(){currentLevel=6; });
	$('#level7').mousedown(function(){currentLevel=7; });
	$('#level8').mousedown(function(){currentLevel=8; });
	$('#level9').mousedown(function(){currentLevel=9; });
	$('#level10').mousedown(function(){currentLevel=10; });
	$('#level11').mousedown(function(){currentLevel=11; });
	$('#level12').mousedown(function(){currentLevel=12; });  
  
  
  
  
  var touchEnabled = 'ontouchstart' in window || navigator.msMaxTouchPoints;
if (touchEnabled == true) {
console.log("touchEnabled");
document.addEventListener('touchmove', onTouchMove, false);
document.addEventListener('touchstart', onTouchStart, false);
document.addEventListener('touchend', onTouchEnd, false);
}
 
}


function onTouchMove(event) {
event.preventDefault();
var touch = event.touches[0];
mouseX = touch.pageX - windowHalfX;
mouseY = touch.pageY - windowHalfY;
}

function onTouchStart(event) {
event.preventDefault();
oldMouseX = mouseX;
gaps.length = 0;
md=true;
}

function onTouchEnd(event) {
event.preventDefault();
md = false;
}


	function averageGaps(n){
	if(isNaN(n)){	return 0;	}
	var gl=gaps.length;
	gaps[gapscnt]=n;
	var ave =0;
	for (var i = 0; i < gl; i++) {
		ave+=gaps[i];
	};
	gapscnt=(gapscnt+1)%10;
	var tmp=ave/gl;
	if(isNaN(tmp)){tmp=0;	}
	return tmp;
}
            
          
!
999px
Loading ..................

Console