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<!-- PANEL -->
<div class="Panel">
<section class="Panel-section Panel-section--title">
<h1 class="Panel-title">Hero<wbr/>Quest <small class="Panel-tagline">Map creator</small></h1>
<ul class="Panel-basicInstructions">
<li>
<div class="MouseIcon MouseIcon--leftBtn"></div>
Left-click & drag to draw.
</li>
<li>
<div class="MouseIcon MouseIcon--rightBtn"></div>
Right-click & drag to delete.
</li>
<li>
<div class="KeyIcon KeyIcon--spacebar"></div>
Hold 'Space' & drag to pan.
</li>
<li>
Ctrl ± to zoom ;)
</li>
</ul>
</section>
<section class="Panel-section Panel-section--controls">
<div class="Panel-controls">
<div class="Panel-control-col">
<div class="Panel-btnGrp Panel-btnGrp--rotation">
<h2 class="Panel-btnGrpTitle">Rotation</h2>
<label class="btn btn-default btn-top" data-toggle="tooltip">
<input type="radio" name="rotation" id="radio-rotation270"/>270°
</label>
<label class="btn btn-default btn-left" data-toggle="tooltip">
<input type="radio" name="rotation" id="radio-rotation180"/>180°
</label>
<label class="btn btn-default btn-mid" data-toggle="tooltip">
<input type="radio" name="rotation" id="radio-rotationRand"/>Rand
</label>
<label class="btn btn-default btn-right" data-toggle="tooltip">
<input type="radio" name="rotation" id="radio-rotation0"/>0°
</label>
<label class="btn btn-default btn-bottom" data-toggle="tooltip">
<input type="radio" name="rotation" id="radio-rotation90"/>90°
</label>
</div>
</div>
<div class="Panel-control-col">
<div class="Panel-btnGrp Panel-btnGrp--mode">
<h2 class="Panel-btnGrpTitle">Paint mode</h2>
<label class="btn btn-default btn-top" data-toggle="tooltip">
<input type="radio" name="mode" id="radio-modeRand"/>Rand
</label>
<label class="btn btn-default btn-mid" data-toggle="tooltip">
<input type="radio" name="mode" id="radio-modeSingle"/>Single tile
</label>
<label class="btn btn-default btn-bottom" data-toggle="tooltip">
<input type="radio" name="mode" id="radio-modeWhole"/>Whole object
</label>
</div>
</div>
</div>
</section>
<section class="Panel-section Panel-section--palette">
<ul class="Panel-paletteTabs nav nav-tabs" role="tablist">
<li><a id="tab-floors" role="tab" data-toggle="tooltip" title="Floor tiles"></a></li>
<li><a id="tab-walls" role="tab" data-toggle="tooltip" title="Walls"></a></li>
<li><a id="tab-triggers" role="tab" data-toggle="tooltip" title="Triggers"></a></li>
<li><a id="tab-furniture" role="tab" data-toggle="tooltip" title="Furniture"></a></li>
<li><a id="tab-creatures" role="tab" data-toggle="tooltip" title="Creatures"></a></li>
</ul>
<div class="Panel-paletteWrapper">
<div class="Panel-palette" id="palette-floors"></div>
<div class="Panel-palette" id="palette-walls"></div>
<div class="Panel-palette" id="palette-triggers"></div>
<div class="Panel-palette" id="palette-furniture"></div>
<div class="Panel-palette" id="palette-creatures"></div>
</div>
</section>
<section class="Panel-section Panel-section--actions">
<div class="Panel-actions">
<a id="btn-clear" class="btn btn-primary" data-toggle="modal" data-target="#modal-clearAll">Clear</a>
<a id="btn-save" class="btn btn-primary" data-toggle="modal" data-target="#modal-save">Save</a>
<a id="btn-load" class="btn btn-primary" data-toggle="modal" data-target="#modal-load">Load</a>
</div>
</section>
</div> <!-- /.Panel -->
<!-- GRID -->
<div class="Grid">
<div class="Grid-selector addMode"></div>
<div class="Tiles Tiles-creatures"></div>
<div class="Tiles Tiles-furniture"></div>
<div class="Tiles Tiles-triggers"></div>
<div class="Tiles Tiles-walls"></div>
<div class="Tiles Tiles-floors"></div>
</div>
<!-- MODALS -->
<div class="modal fade" id="modal-clearAll">
<div class="modal-dialog">
<div class="modal-content">
<div class="modal-body">
<button type="button" class="close" data-dismiss="modal" aria-hidden="true">×</button>
<h4 class="modal-title">Clear all tiles?</h4>
<p>This will erase all tiles on the current map.<br>All unsaved changes will be lost.</p>
</div>
<div class="modal-footer">
<button type="button" class="btn btn-default" data-dismiss="modal">Cancel</button>
<button id="modalBtn-clearAll" type="button" class="btn btn-primary" data-dismiss="modal">Clear All</button>
</div>
</div>
</div>
</div><!-- /.modal -->
<div class="modal fade" id="modal-save">
<div class="modal-dialog">
<div class="modal-content">
<div class="modal-body">
<button type="button" class="close" data-dismiss="modal" aria-hidden="true">×</button>
<h4 class="modal-title">Save Map</h4>
<p>Saves to a <code>.json</code> map file for later use.</p>
<div class="form-group">
<label for="modalInput-fileName">File name</label>
<input type="text" class="form-control" id="modalInput-fileName" value="trial" placeholder="Enter file name">
</div>
<div class="form-group">
<label for="modalTextarea-save">Map data</label>
<textarea id="modalTextarea-save" class="form-control" rows="6" readonly>No map yet!</textarea>
</div>
</div>
<div class="modal-footer">
<button type="button" class="btn btn-default" data-dismiss="modal">Close</button>
<button id="modalBtn-save" type="button" class="btn btn-primary" data-dismiss="modal">Save to file</button>
</div>
</div>
</div>
</div><!-- /.modal -->
<div class="modal fade" id="modal-load">
<div class="modal-dialog">
<div class="modal-content">
<div class="modal-body">
<button type="button" class="close" data-dismiss="modal" aria-hidden="true">×</button>
<h4 class="modal-title">Load map</h4>
<p>Select a <code>.json</code> map file to load map data from.<br><strong>Warning:</strong> this will clear the current map.</p>
<input type="file" id="modalInput-loadFile">
</div>
<div class="modal-footer">
<button type="button" class="btn btn-default" data-dismiss="modal">Cancel</button>
<button id="modalBtn-load" type="button" class="btn btn-primary" data-dismiss="modal">Load</button>
</div>
</div>
</div>
</div><!-- /.modal -->
// DEPENDENCIES:
// Bootstrap CSS
// Font: heroQuestRegular (base64 encoded CSS file)
// Panel UI (Pen)
/* Variables
*********************************/
@cellSize: 70px;
@gridColour: black;
@lineColour: white;
@tileColour: darken(@gridColour,20%);
// Depth
@creatureDepth: 5;
@furnitureDepth: 4;
@triggerDepth: 3;
@wallDepth: 2;
@floorDepth: 1;
/* Mixins
*********************************/
.grid( @lineColour; @cellSize; @cellCount ) {
background-image:
linear-gradient(fade(@lineColour,30%) 2px, transparent 0),
linear-gradient(90deg, fade(@lineColour,30%) 2px, transparent 0),
linear-gradient(fade(@lineColour,10%) 1px, transparent 0),
linear-gradient(90deg, fade(@lineColour,10%) 1px, transparent 0),
url('http://www.davidelrizzo.com/heroquestonline/leveleditor/images/woodtexture_bg_dark.jpg');
background-size:
@cellSize*@cellCount @cellSize*@cellCount,
@cellSize*@cellCount @cellSize*@cellCount,
@cellSize @cellSize,
@cellSize @cellSize,
240px 182px;
}
/* Global styles
*********************************/
*, :before, :after { box-sizing: border-box; }
body {
position: relative;
display: flex;
height: 100vh;
width: 100vw;
}
/* Control Panel
*********************************/
.Panel {
position: fixed;
width: 25%;
max-width: 346px;
margin-left: 0.5rem;
opacity: 0.95;
}
.Panel-btnGrp input[type='radio'] {
display: none;
}
.Panel-paletteSwatch {
@swatch-margin: 5px;
position: relative;
flex: 0 1 auto;
width: @cellSize;
height: @cellSize;
margin: @swatch-margin;
transition: all 0.4s;
cursor: pointer;
border-radius: 3px;
box-shadow: inset 0 0 0 (@cellSize/2) transparent;
&.is-loading:before {
@size: 25px;
position: absolute;
content: "";
top: 50%;
left: 50%;
width: @size;
height: @size;
margin: -(@size/2) 0 0 -(@size/2);
border: 3px solid rgba(255,255,255,0.3);
border-right-color: transparent;
border-radius: 50%;
animation: rotating 0.75s linear infinite;
}
@-webkit-keyframes rotating {
from { transform: rotate(0deg); }
to { transform: rotate(360deg); }
}
&:hover, &:focus {
box-shadow: inset 0 0 0 (@cellSize/2) fade(black,40%);
}
&:active {
box-shadow: inset 0 0 0 (@cellSize/2) fade(limegreen,10%);
}
#palette-creatures & {
border-radius: 50%;
}
#palette-furniture & {
background-size: contain;
background-repeat: no-repeat;
background-position: center;
}
#palette-walls & {
background-position: -20px 0;
}
&.is-active {
box-shadow: inset 0 0 0 2px fade(limegreen,80%);
}
}
/* Grid
*********************************/
.Grid {
flex: 1;
position: relative;
overflow: hidden;
user-select: none;
background-color: @gridColour;
.grid( @lineColour; @cellSize; 5 );
z-index: 0;
}
.Grid-selector {
position: absolute;
width: @cellSize;
height: @cellSize;
border-radius: 2px;
animation: pulse 2s infinite ease-in-out;
z-index: 100;
box-shadow: 0 0 30px currentColor;
transform-origin: @cellSize/2 @cellSize/2;
&.addMode { color: limegreen; }
&.deleteMode { color: crimson; }
&:after {
content: "\25B6";
position: absolute;
top: 0;
right: 0;
width: @cellSize;
margin-right: -4px;
text-align: right;
font-size: 10px;
line-height: @cellSize;
transform-origin: center;
}
&[data-rotationMode='random']:after {
content: "";
text-align: center;
}
}
@keyframes pulse {
0% { box-shadow: 0 0 30px currentColor }
50% { box-shadow: 0 0 10px currentColor }
100% { box-shadow: 0 0 30px currentColor }
}
/* Grid tiles
*********************************/
.Tiles {
position: absolute;
top: 0;
left: 0;
z-index: 0;
transform: translate3d(0,0,0); // force GPU rendering
}
.Tiles-creatures {
z-index: @creatureDepth;
-webkit-filter: drop-shadow(-@cellSize/10 @cellSize/10 10px black);
}
.Tiles-furniture {
z-index: @furnitureDepth;
-webkit-filter: drop-shadow(-@cellSize/20 @cellSize/20 3px black);
}
.Tiles-triggers {
z-index: @triggerDepth;
}
.Tiles-walls {
z-index: @wallDepth;
-webkit-filter:
drop-shadow( -@cellSize/20 @cellSize/20 @cellSize/8 black )
drop-shadow( -@cellSize/20 @cellSize/20 @cellSize/8 black )
drop-shadow( -@cellSize/20 @cellSize/20 @cellSize/8 rgba(0,0,0,0.5) );
}
.Tiles-floors {
-webkit-filter: drop-shadow(-@cellSize/10 @cellSize/10 10px black);
z-index: @floorDepth;
}
.Tile {
position: absolute;
width: @cellSize;
height: @cellSize;
animation: block-in 0.15s 0 ease-out;
//box-shadow: 0 0 5px fade(pink,50%);
}
@keyframes block-in {
0% {
width: 0;
height: 0;
margin: @cellSize/2 @cellSize/2;
border-radius: 50%;
}
100% {
width: @cellSize;
height: @cellSize;
margin: 0 0;
border-radius: 0;
}
}
.Tile-creature {}
.Tile-trigger {}
.Tile-furniture {}
.Tile-wall {
margin: -3px 0 0 -3px;
width: @cellSize*2 + 6px;
height: @cellSize + 6px;
background-repeat: no-repeat;
transform-origin: @cellSize/2+3px @cellSize/2+3px;
//box-shadow: 0 0 5px pink;
}
.Tile-floor {}
/*
Allows you to create custom maps for the classic board game HeroQuest. Part of a full HTML5 game that has been 'coming soon' for several years. It is mostly an exercise in UI design and teaching myself JS web apps.
(See: http://www.rockpapershotgun.com/2011/08/27/cardboard-children-heroquest)
"My whole gaming life has been one long attempt to recapture the magic of Hero Quest." - Daiv (sums it up)
*/
/*****************************
POSSIBLE ENHANCEMENTS
- auto save current map to cookie/local storage?
- drag to re-size control panel
- select specific single (floor) tile offset
- review creature images
- convert campaignData to JSON (probably not, data might change completely anyway in actual game)
- zoom in and out with mouse wheel (just use Browser zoom, better, easier!)
- BUG: control btns/swatches should not be selectable before tile swatches load
******************************/
// DEPENDENCIES:
// jQuery (latest)
// Bootstrap (3.1.0, all components)
// Pt.js (Pen)
// campaignData.js (Pen)
// FileSaver.js (to save map files, https://github.com/eligrey/FileSaver.js)
// Panel UI (Pen)
// Much of the JS below is written in a way that would make baby jesus cry, I acknowledge that and endeavour to improve on my next project :)
(function () {
"use strict";
var UNIT = campaignData.campaignSettings.gridSize;
var Main = {
curCell: new Pt(0,0),
offset: new Pt(0,0),
curTileClass: null,
curTileData: null,
tileType: null, // [ "floors", "walls", "triggers", "furniture", "creatures" ]
paintMode: null, // [ "random", x:y", "whole" ]
rotationMode: null, // [ "random", 0, 90, 180, 270 ]
groupCounter: 0,
cursor: {
enable: function() {
$("body").on( "mousemove", ".Grid", Main.cursor.run );
$('.Grid').css( 'cursor', 'cell' );
$(".Grid-selector").css({
"left": (Main.curCell.x * UNIT) + Main.offset.x,
"top": (Main.curCell.y * UNIT) + Main.offset.y
}).show();
},
disable: function() {
$("body").off( "mousemove", ".Grid", Main.cursor.run );
$(".Grid-selector").hide();
},
run: function(e) {
var hoverCell = new Pt(
Math.floor( (e.pageX - Main.offset.x) / UNIT ),
Math.floor( (e.pageY - Main.offset.y) / UNIT )
);
var pos = new Pt(
(e.pageX-Main.offset.x) - hoverCell.x*UNIT,
(e.pageY-Main.offset.y) - hoverCell.y*UNIT
);
$(".Grid-selector").css({
"left": (hoverCell.x * UNIT) + Main.offset.x,
"top": (hoverCell.y * UNIT) + Main.offset.y
});
},
redraw: function() {
//console.log( "cursor.redraw()" );
if( Main.paintMode == "whole" ) {
$(".Grid-selector").css({ "width":Main.curTileData.width, "height":Main.curTileData.height });
} else {
$(".Grid-selector").css({ "width":UNIT, "height":UNIT });
}
if( Main.rotationMode == "random" ) {
$(".Grid-selector").css({ "transform":"rotate(0deg)" });
} else {
$(".Grid-selector").css({ "transform":"rotate("+parseInt(Main.rotationMode)+"deg)" });
}
}
},
modify: {
enable: function() {
$(".Grid").on( "mousedown", Main.modify.start );
$(".Grid").on( "mouseup", Main.modify.end );
$(".Grid").on("contextmenu", function () { return false; });
},
disable: function() {
$(".Grid").off( "mousedown", Main.modify.start );
$(".Grid").off( "mousemove", Main.modify.run );
},
start: function(e) {
var hoverCell = new Pt(
Math.floor( (e.pageX - Main.offset.x) / UNIT ),
Math.floor( (e.pageY - Main.offset.y) / UNIT )
);
Main.curCell = hoverCell;
if( e.which == 1 ) {
Main.addTiles(Main.curTileClass, Main.getSet(), Main.paintMode, Main.rotationMode);
} else if ( e.which == 3 ) {
$(".Grid-selector").removeClass("addMode").addClass("deleteMode").hide().show(1);
Main.deleteTiles(Main.curTileClass, Main.getSet());
}
$(".Grid").on( "mousemove", Main.modify.run );
},
run: function(e) {
var hoverCell = new Pt(
Math.floor( (e.pageX - Main.offset.x) / UNIT ),
Math.floor( (e.pageY - Main.offset.y) / UNIT )
);
if( !Main.curCell.equalTo(hoverCell) ) {
Main.curCell = hoverCell;
if( e.which == 1 ) {
Main.addTiles(Main.curTileClass, Main.getSet(), Main.paintMode, Main.rotationMode);
} else if ( e.which == 3 ) {
Main.deleteTiles(Main.curTileClass, Main.getSet());
}
}
},
end: function(e) {
$(".Grid-selector").removeClass("deleteMode").addClass("addMode").hide().show(1);
}
},
pan: {
lastPt: new Pt(0,0),
enable: function() {
$(document).on( "keydown", Main.pan.start );
$(document).on( "keyup", Main.pan.disable );
},
disable: function(e) {
if( e.which == 32 ) {
e.preventDefault();
$(".Grid").off( "mousedown", Main.pan.begin );
$(".Grid").off( "mouseup", Main.pan.stop );
Main.cursor.enable();
Main.modify.enable();
}
},
start: function(e) {
if( e.which == 32 ) {
e.preventDefault();
Main.cursor.disable();
Main.modify.disable();
$('.Grid').css( 'cursor','all-scroll' );
$(".Grid").on( "mousedown", Main.pan.begin );
$(".Grid").on( "mouseup", Main.pan.stop );
}
},
begin: function(e) {
Main.pan.lastPt = new Pt(e.pageX,e.pageY);
$(".Grid").on( "mousemove", Main.pan.run );
},
run: function(e) {
Main.offset.x += ( e.pageX - Main.pan.lastPt.x );
Main.offset.y += ( e.pageY - Main.pan.lastPt.y );
$(".Tiles").css({
"left": Main.offset.x,
"top": Main.offset.y,
});
$(".Grid").css( "background-position", Main.offset.x+"px "+Main.offset.y+"px" );
Main.pan.lastPt = new Pt(e.pageX,e.pageY);
},
stop: function(e) {
$(".Grid").off( "mousemove", Main.pan.run );
},
setOffset: function(x,y) {
Main.offset.x = x;
Main.offset.y = y;
$(".Tiles").css({
"left": Main.offset.x,
"top": Main.offset.y,
});
$(".Grid").css( "background-position", Main.offset.x+"px "+Main.offset.y+"px" );
console.log("pan.setOffset("+x+","+y+")");
}
},
keylisten: {
enable: function() {
$(document).on( "keyup", Main.keylisten.run );
},
disable: function() {
$(document).off( "keyup", Main.keylisten.run );
},
run: function(e) {
switch(e.which) {
case 68: case 39: Main.setRotationMode("0"); break;
case 83: case 40: Main.setRotationMode("90"); break;
case 65: case 37: Main.setRotationMode("180"); break;
case 87: case 38: Main.setRotationMode("270"); break;
case 82: Main.setRotationMode("random"); break;
case 90: Main.setPaintMode("random"); break;
case 88: Main.setPaintMode("0:0"); break;
case 67: Main.setPaintMode("whole"); break;
case 49: Main.selectTab("tab-floors"); break;
case 50: Main.selectTab("tab-walls"); break;
case 51: Main.selectTab("tab-triggers"); break;
case 52: Main.selectTab("tab-furniture"); break;
case 53: Main.selectTab("tab-creatures"); break;
}
}
},
zoom: {
enable: function() {
// set intitial grid size
/*var count = 5;
var val =
UNIT*count +"px "+ UNIT*count +"px, "+
UNIT*count +"px "+ UNIT*count +"px, "+
UNIT +"px "+ UNIT +"px, "+
UNIT +"px "+ UNIT +"px";*/
//console.log( $(".Grid").css("backgroundSize") );
//$(".Grid").css({"backgroundSize": val});
//console.log( val );
}
},
getTilesAt: function(pt) {
var list = [];
$(".Tile[data-x='"+pt.x+"'][data-y='"+pt.y+"']").each( function() {
var classNames = this.className.split(" ");
for( var i=0 ; i<classNames.length ; i++ ) {
if( classNames[i].match(/Tile-\w+/) ) {
list.push( { "type":classNames[i], "rot":$(this).attr("data-rotation") } );
}
}
});
console.log( "tilesAt("+pt.x+","+pt.y+") = "+JSON.stringify(list) );
return list;
},
getSet: function() {
if( Main.paintMode != "whole" ) {
return [new Pt(Main.curCell.x,Main.curCell.y)];
} else {
var pts = [];
if( Main.rotationMode == "90" ) {
for( var x=0 ; x < Main.curTileData.unitHeight ; x++ ) {
for( var y=0 ; y < Main.curTileData.unitWidth ; y++ ) {
pts.push( new Pt( Main.curCell.x+(-x), Main.curCell.y+y ) );
}
}
} else if( Main.rotationMode == "180" ) {
for( var x=0 ; x < Main.curTileData.unitWidth ; x++ ) {
for( var y=0 ; y < Main.curTileData.unitHeight ; y++ ) {
pts.push( new Pt( Main.curCell.x+(-x), Main.curCell.y+(-y) ) );
}
}
} else if( Main.rotationMode == "270" ) {
for( var x=0 ; x < Main.curTileData.unitHeight ; x++ ) {
for( var y=0 ; y < Main.curTileData.unitWidth ; y++ ) {
pts.push( new Pt( Main.curCell.x+x, Main.curCell.y+(-y) ) );
}
}
} else {
for( var x=0 ; x < Main.curTileData.unitWidth ; x++ ) {
for( var y=0 ; y < Main.curTileData.unitHeight ; y++ ) {
pts.push( new Pt( Main.curCell.x+x, Main.curCell.y+y ) );
}
}
}
return pts;
}
},
//lastTile: null,
addTiles: function(tileType,pts,paintMode,rotMode) {
Main.groupCounter++;
console.log( "addTiles("+tileType+","+JSON.stringify(pts)+",paintMode:"+paintMode+",rotMode:"+rotMode+") group:"+Main.groupCounter );
var lastTile;
if( rotMode == '0' || rotMode == '180' ) {
lastTile = new Pt(0,1);
} else if ( rotMode == '90' || rotMode == '270' ) {
lastTile = new Pt(1,0);
}
for( var i=0 ; i < pts.length ; i++ ) {
// get rotation
var rot;
if( rotMode == 'random' ) {
rot = Math.floor(Math.random()*4)*90;
} else {
rot = rotMode;
}
// get offset
var off = new Pt(0,0);
if( paintMode == 'random' ) {
off.x = Math.floor( Math.random()*(Main.curTileData.unitWidth+1) )*UNIT;
off.y = Math.floor( Math.random()*(Main.curTileData.unitHeight+1) )*UNIT;
} else if ( paintMode == 'whole' ) {
if( rotMode == '0' || rotMode == '180' ) {
lastTile.y -= 1;
if( lastTile.y <= -Main.curTileData.unitHeight ) {
lastTile.x -= 1;
lastTile.y = 0;
}
} else if ( rotMode == '90' || rotMode == '270' ) {
lastTile.x -= 1;
if( lastTile.x <= -Main.curTileData.unitWidth ) {
lastTile.y -= 1;
lastTile.x = 0;
}
} else {
console.log( "Error: paintmode:whole, rotmode:random");
}
off.x = lastTile.x * UNIT;
off.y = lastTile.y * UNIT;
} else {
var offset = paintMode.split(":");
off.x = Math.floor(parseInt(offset[0])*Main.curTileData.width)*UNIT;
off.y = Math.floor(parseInt(offset[1])*Main.curTileData.height)*UNIT;
}
Main.addTile(tileType,pts[i],rot,off,Main.groupCounter,Main.curTileData.path);
}
},
addTile: function(tileType,pt,rot,off,grp,path,delay) {
if(!delay) delay = 0;
if( tileType=="Tile-wall" && rot=="180" ) {
pt.x--; rot="0";
} else if( tileType=="Tile-wall" && rot=="270" ) {
pt.y--; rot="90";
}
// delete existing tile
var overlayTiles = Main.getTilesAt(pt);
if( overlayTiles.length > 0 ) {
for( var i=0 ; i<overlayTiles.length ; i++ ) {
if( overlayTiles[i].type==tileType ) {
if( overlayTiles[i].type!="Tile-wall" ) {
Main.deleteTile(tileType,pt);
} else {
if( rot == overlayTiles[i].rot ) {
Main.deleteTile(tileType,pt,overlayTiles[i].rot);
}
}
} else {
if( (
tileType=="Tile-creature" ||
tileType=="Tile-furniture" ||
tileType=="Tile-trigger"
) &&
(
overlayTiles[i].type=="Tile-creature" ||
overlayTiles[i].type=="Tile-furniture" ||
overlayTiles[i].type=="Tile-trigger"
)
) {
Main.deleteTile(overlayTiles[i].type,pt);
}
}
}
}
// append tile
var a = document.createElement('a');
a.href = path;
var id = a.pathname.split('/').pop();
id = $.trim( id.substr(0, id.lastIndexOf('.')) );
var html = "<div class='Tile "+tileType+"' data-x='"+pt.x+"' data-y='"+pt.y+"' data-group='"+grp+"' data-rotation='"+rot+"' data-id='"+id+"'></div>";
var container;
switch(tileType) {
case "Tile-creature": container = "Tiles-creatures"; break;
case "Tile-furniture": container = "Tiles-furniture"; break;
case "Tile-trigger": container = "Tiles-triggers"; break;
case "Tile-wall": container = "Tiles-walls"; break;
case "Tile-floor": container = "Tiles-floors"; break;
default: console.log("Error: type("+tileType+") unknown");
}
var $newTile = $(html).appendTo("."+container);
// set tile props
$newTile.css({
"left": pt.x * UNIT,
"top": pt.y * UNIT,
"background-image": "url('"+path+"')",
"background-position": off.x +"px "+ off.y + "px",
"transform": "rotate("+rot+"deg)",
"display": "none"
});
setTimeout( function(){
$newTile.css("display","block");
}, delay, $newTile);
console.log( "addTile("+tileType+","+JSON.stringify(pt)+",rot:"+rot+",off:"+JSON.stringify(off)+") of group:"+grp );
},
deleteTiles: function(tileType,pts) {
if( Main.rotationMode != "none" ) {
console.log( "deleteTiles("+tileType+","+JSON.stringify(pts)+")" );
for( var i=0 ; i < pts.length ; i++ ) {
Main.deleteTile(tileType,pts[i],Main.rotationMode);
}
}
},
deleteTile: function(tileType,pt,rot) {
if( tileType=="Tile-wall" && rot=="180" ) {
pt.x--; rot="0";
} else if( tileType=="Tile-wall" && rot=="270" ) {
pt.y--; rot="90";
}
if( tileType == "Tile-furniture" ) {
var grp = $("."+tileType+"[data-x='"+pt.x+"'][data-y='"+pt.y+"']").attr("data-group");
$("."+tileType+"[data-group='"+grp+"']").remove();
console.log( "deleteTile("+tileType+",("+pt.x+","+pt.y+")) for ALL of group:"+grp );
} else if( tileType == "Tile-wall" && rot!=undefined ) {
$("."+tileType+"[data-x='"+pt.x+"'][data-y='"+pt.y+"'][data-rotation='"+rot+"']").remove();
console.log( "deleteTile("+tileType+",("+pt.x+","+pt.y+"),rotation:"+rot+")" );
} else {
$("."+tileType+"[data-x='"+pt.x+"'][data-y='"+pt.y+"']").remove();
console.log( "deleteTile("+tileType+",("+pt.x+","+pt.y+"))" );
}
},
setTileProperties: function(type, index) {
switch(type) {
case "creatures": Main.curTileClass = "Tile-creature"; break;
case "furniture": Main.curTileClass = "Tile-furniture"; break;
case "triggers": Main.curTileClass = "Tile-trigger"; break;
case "walls": Main.curTileClass = "Tile-wall"; break;
case "floors": Main.curTileClass = "Tile-floor"; break;
default: console.log("Error: type("+type+") unknown");
}
Main.curTileData = campaignData[type][index];
Main.curTileData.class = Main.curTileClass;
Main.cursor.redraw();
console.log( "setTileProperties("+type+","+index+")" );
},
setRotationMode: function(mode) {
var btnDisabled = false;
if(
mode=="random" && $("#radio-rotationRand").parent("label").hasClass("disabled") ||
mode=="0" && $("#radio-rotation0").parent("label").hasClass("disabled") ||
mode=="90" && $("#radio-rotation90").parent("label").hasClass("disabled") ||
mode=="180" && $("#radio-rotation180").parent("label").hasClass("disabled") ||
mode=="270" && $("#radio-rotation270").parent("label").hasClass("disabled")
) {
btnDisabled = true;
}
if( !btnDisabled ) {
console.log( "setRotationMode("+mode+")" );
Main.rotationMode = mode;
Main.cursor.redraw();
$(".Panel-btnGrp--rotation label").removeClass("active");
$(".Panel-btnGrp--rotation input").prop('checked', false);
switch(mode) {
case "random": $("#radio-rotationRand").prop('checked', true).parent('label').addClass("active"); break;
case "0": $("#radio-rotation0").prop('checked', true).parent('label').addClass("active"); break;
case "90": $("#radio-rotation90").prop('checked', true).parent('label').addClass("active"); break;
case "180": $("#radio-rotation180").prop('checked', true).parent('label').addClass("active"); break;
case "270": $("#radio-rotation270").prop('checked', true).parent('label').addClass("active"); break;
}
$(".Grid-selector").attr('data-rotationMode', Main.rotationMode);
}
},
setPaintMode: function(mode) {
var btnDisabled = false;
if(
mode=="random" && $("#radio-modeRand").parent("label").hasClass("disabled") ||
mode=="0:0" && $("#radio-modeSingle").parent("label").hasClass("disabled") ||
mode=="0:0" && $("#radio-modeSingle").parent("label").hasClass("active") ||
mode=="whole" && $("#radio-modeWhole").parent("label").hasClass("disabled") ) {
btnDisabled = true;
}
if( !btnDisabled ) {
console.log( "setPaintMode("+mode+")" );
Main.paintMode = mode;
Main.cursor.redraw();
$(".Panel-btnGrp--mode label").removeClass("active");
$(".Panel-btnGrp--mode input").prop('checked', false);
$("#radio-rotationRand").parent('label').removeClass("disabled");
switch(mode) {
case "random": $("#radio-modeRand").prop('checked', true).parent('label').addClass("active"); break;
case "0:0": $("#radio-modeSingle").prop('checked', true).parent('label').addClass("active"); break;
case "whole":
$("#radio-modeWhole").prop('checked', true).parent('label').addClass("active");
if($('#radio-rotationRand').is(':checked')) {
Main.setRotationMode("0");
}
$("#radio-rotationRand").parent('label').addClass("disabled");
break;
}
$(".Grid-selector").attr('data-paintMode', Main.paintMode);
}
},
selectTab: function(tabId) {
var type = tabId.replace("tab-","");
console.log( "selectTab("+type+")");
Main.tileType = type;
var $t = $("#"+tabId);
$(".Panel-paletteTabs li").removeClass("active");
$t.parent("li").addClass("active");
$(".Panel-palette").css("display","none");
$(".Panel-btnGrp .btn").removeClass("active disabled");
$(".Panel-btnGrp input").prop('checked',false).prop('disabled',false);
switch(type) {
case "floors":
$("#palette-floors").css("display","flex");
Main.setRotationMode("random");
Main.setPaintMode("random");
break;
case "walls":
$("#palette-walls").css("display","flex");
Main.setRotationMode("0");
Main.setPaintMode("0:0");
$("#radio-rotationRand, #radio-modeRand, #radio-modeWhole").parent('label').addClass("disabled");
break;
case "triggers":
$("#palette-triggers").css("display","flex");
Main.setRotationMode("0");
Main.setPaintMode("0:0");
$("#radio-rotationRand, #radio-rotation90, #radio-rotation180, #radio-rotation270, #radio-modeRand, #radio-modeWhole").parent('label').addClass("disabled");
break;
case "furniture":
$("#palette-furniture").css("display","flex");
Main.setRotationMode("0");
Main.setPaintMode("whole");
$("#radio-rotationRand, #radio-modeRand, #radio-modeSingle").parent('label').addClass("disabled");
break;
case "creatures":
$("#palette-creatures").css("display","flex");
Main.setRotationMode("0");
Main.setPaintMode("0:0");
$("#radio-rotationRand, #radio-rotation90, #radio-rotation180, #radio-rotation270, #radio-modeRand, #radio-modeWhole").parent('label').addClass("disabled");
break;
}
Main.loadPalette();
},
loadPalette: function() {
if( $("#palette-"+Main.tileType).children(".Panel-paletteSwatch").length <= 0 ) {
$.swatchPromise = function(src) {
return $.Deferred( function(task) {
var image = new Image();
image.onload = function () { task.resolve(image); }
image.onerror = function () { task.reject(); }
image.src = src;
}).promise();
};
var deferredSwatches = [];
var data = campaignData[Main.tileType];
for( var i=0 ; i<data.length ; i++ ) {
deferredSwatches.push( $.swatchPromise(data[i].path) );
$("#palette-"+Main.tileType).append( "<div class='Panel-paletteSwatch is-loading'></div>" );
}
$.when.apply($, deferredSwatches)
.done( function() {
for ( var i=0 ; i<arguments.length ; i++ ) {
var img = arguments[i];
var data = campaignData[Main.tileType][i];
data.width = img.width;
data.height = img.height;
data.unitWidth = img.width/UNIT;
data.unitHeight = img.height/UNIT;
var $swatch = $("#palette-"+Main.tileType+" .Panel-paletteSwatch:eq("+i+")");
$swatch.css( "background-image", "url('"+img.src+"')" );
$swatch.attr( "type", Main.tileType );
$swatch.click( function() {
Main.setTileProperties( $(this).attr("type"), $(this).index() );
Main.cursor.redraw();
});
$swatch.removeClass("is-loading");
}
$("#palette-"+Main.tileType+" .Panel-paletteSwatch:eq(0)").click();
Main.cursor.redraw();
});
} else {
$("#palette-"+Main.tileType+" .Panel-paletteSwatch:eq(0)").click();
}
console.log( "loadPalette("+Main.tileType+")" );
},
saveMap: function() {
console.log("saveMap()");
// count
var minX, minY;
minX = minY = Number.MAX_VALUE;
$(".Tile").each( function() {
var $t = $(this);
minX = Math.min( parseInt($t.attr("data-x")), minX );
minY = Math.min( parseInt($t.attr("data-y")), minY );
});
// get data
var mapData = [];
$(".Tile").each( function() {
var $t = $(this);
//get object at (x,y)
var x = parseInt( $t.attr("data-x") ) - minX;
var y = parseInt( $t.attr("data-y") ) - minY;
if( mapData[x] == undefined ) mapData[x] = [];
if( mapData[x][y] == undefined ) mapData[x][y] = {};
//get tile type
var type;
if( $t.hasClass("Tile-creature") ) { type = "creature"; }
else if( $t.hasClass("Tile-furniture") ) { type = "furniture"; }
else if( $t.hasClass("Tile-trigger") ) { type = "trigger"; }
else if( $t.hasClass("Tile-wall") ) {
if( $t.attr("data-rotation") == "0" ) { type = "wall-right" }
else if( $t.attr("data-rotation") == "90" ) { type = "wall-bottom" }
}
else if( $t.hasClass("Tile-floor") ) { type = "floor"; }
mapData[x][y][type] = {};
//get properties
//mapData[x][y][type].id = $t.attr("data-id"); // should use this instead of path
if( $t.hasClass("Tile-furniture") ) {
mapData[x][y][type].group = $t.attr("data-group");
}
// get graphical properties
mapData[x][y][type]["graphics"] = {};
mapData[x][y][type]["graphics"].path = $t.css("background-image").replace('url(','').replace(')','');
mapData[x][y][type]["graphics"].rotation = $t.attr("data-rotation");
mapData[x][y][type]["graphics"].xOff = parseInt( $t.css('backgroundPosition').split(" ")[0] );
mapData[x][y][type]["graphics"].yOff = parseInt( $t.css('backgroundPosition').split(" ")[1] );
});
return mapData;
},
loadMap: function(json) {
console.log("loadMap");
$('#modal-load').modal('hide');
var mapData = $.parseJSON(json);
//console.log( mapData );
var count = 0;
for( var x=0 ; x<mapData.length ; x++) {
for( var y=0 ; y<mapData[x].length ; y++) {
if( mapData[x][y] ) {
for( var i in mapData[x][y] ) {
var tileType;
switch(i) {
case "creature": tileType = "Tile-creature"; break;
case "furniture": tileType = "Tile-furniture"; break;
case "trigger": tileType = "Tile-trigger"; break;
case "wall-right": tileType = "Tile-wall"; break;
case "wall-bottom": tileType = "Tile-wall"; break;
case "floor": tileType = "Tile-floor"; break;
default: console.log("Error: type("+i+") unknown");
}
var pt = new Pt(x,y);
var rot = mapData[x][y][i].graphics.rotation;
var off = {};
off.x = mapData[x][y][i].graphics.xOff;
off.y = mapData[x][y][i].graphics.yOff;
var grp = "-1";
if( mapData[x][y][i].hasOwnProperty('group') ) grp = mapData[x][y][i].group;
var path = mapData[x][y][i].graphics.path;
count++;
var delay = count*10;
Main.addTile(tileType,pt,rot,off,grp,path,delay);
//console.log( timeout );
}
}
}
}
},
enableControls: function() {
$("#radio-rotationRand").change( function() { Main.setRotationMode("random"); });
$("#radio-rotation0").change( function() { Main.setRotationMode("0"); });
$("#radio-rotation90").change( function() { Main.setRotationMode("90"); });
$("#radio-rotation180").change( function() { Main.setRotationMode("180"); });
$("#radio-rotation270").change( function() { Main.setRotationMode("270"); });
$(".Panel-paletteTabs a").click( function() { Main.selectTab($(this).attr("id")); });
$("#radio-modeRand").change( function() { Main.setPaintMode("random"); });
$("#radio-modeSingle").change( function() { Main.setPaintMode("0:0"); });
$("#radio-modeWhole").change( function() { Main.setPaintMode("whole"); });
$("#modalBtn-clearAll").click( function() {
$(".Tiles").empty();
Main.groupCounter = 0;
console.log( "clearAllTiles()" );
});
$("#btn-save").click( function() {
$("#modalTextarea-save").val( JSON.stringify(Main.saveMap()) );
});
$("#modalBtn-save").click( function() {
var text = $("#modalTextarea-save").val();
var filename = $("#modalInput-fileName").val()
var blob = new Blob([text], {type: "text/plain;charset=utf-8"});
saveAs(blob, filename+".map.json");
});
$("#modalBtn-load").click( function() {
var file = $('#modalInput-loadFile').get(0).files[0];
if (file) {
var reader = new FileReader();
reader.onload = function(e) {
$("#modalBtn-clearAll").click();
Main.loadMap( e.target.result );
}
reader.readAsText(file);
} else {
console.log("Failed to load file");
}
});
},
init: function() {
console.log("START");
Main.pan.setOffset(280,0); //Main.pan.setOffset(350,70);
Main.selectTab("tab-floors");
Main.cursor.enable();
Main.modify.enable();
Main.keylisten.enable();
Main.pan.enable();
//Main.zoom.enable();
Main.loadMap('[[null,{"wall-right":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/walls/stone.png","rotation":"0","xOff":0,"yOff":0}}},{"wall-right":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/walls/stone.png","rotation":"0","xOff":0,"yOff":0}}},{"wall-right":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/walls/stone.png","rotation":"0","xOff":0,"yOff":0}}},{"wall-right":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/walls/stone.png","rotation":"0","xOff":0,"yOff":0}}}],[{"wall-bottom":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/walls/stone.png","rotation":"90","xOff":0,"yOff":0}}},{"floor":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/floors/spiralstair.jpg","rotation":"0","xOff":0,"yOff":0}}},{"floor":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/floors/spiralstair.jpg","rotation":"0","xOff":0,"yOff":-70}}},{"floor":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/floors/bluegrey.jpg","rotation":"180","xOff":70,"yOff":210}}},{"wall-bottom":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/walls/stone.png","rotation":"90","xOff":0,"yOff":0}},"floor":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/floors/bluegrey.jpg","rotation":"180","xOff":210,"yOff":280}}}],[{"wall-bottom":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/walls/stone.png","rotation":"90","xOff":0,"yOff":0}}},{"floor":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/floors/spiralstair.jpg","rotation":"0","xOff":-70,"yOff":0}}},{"floor":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/floors/spiralstair.jpg","rotation":"0","xOff":-70,"yOff":-70}}},{"floor":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/floors/bluegrey.jpg","rotation":"180","xOff":210,"yOff":0}}},{"wall-bottom":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/walls/stone.png","rotation":"90","xOff":0,"yOff":0}},"floor":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/floors/bluegrey.jpg","rotation":"0","xOff":210,"yOff":210}}},{"wall-right":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/walls/stone.png","rotation":"0","xOff":0,"yOff":0}}}],[{"wall-bottom":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/walls/stone.png","rotation":"90","xOff":0,"yOff":0}}},{"floor":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/floors/bluegrey.jpg","rotation":"0","xOff":70,"yOff":140}}},{"creature":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/creatures/barbarian.png","rotation":"0","xOff":0,"yOff":0}},"floor":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/floors/bluegrey.jpg","rotation":"270","xOff":70,"yOff":70}}},{"floor":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/floors/bluegrey.jpg","rotation":"90","xOff":140,"yOff":210}}},{"floor":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/floors/bluegrey.jpg","rotation":"0","xOff":210,"yOff":70}}},{"furniture":{"group":"111","graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/furniture/weaponrack.png","rotation":"270","xOff":0,"yOff":0}},"wall-bottom":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/walls/stone.png","rotation":"90","xOff":0,"yOff":0}},"floor":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/floors/bluegrey.jpg","rotation":"0","xOff":70,"yOff":280}}}],[{"wall-bottom":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/walls/stone.png","rotation":"90","xOff":0,"yOff":0}}},{"wall-right":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/walls/stone.png","rotation":"0","xOff":0,"yOff":0}},"floor":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/floors/bluegrey.jpg","rotation":"90","xOff":70,"yOff":0}}},{"floor":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/floors/bluegrey.jpg","rotation":"270","xOff":210,"yOff":210}}},{"trigger":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/triggers/trapspear.png","rotation":"0","xOff":0,"yOff":0}},"floor":{"graphics":{"path":"http://www.davidelrizzo.com/heroquestonline/leveleditor/images/floors/bluegrey.jpg","rotation":"270","xOff":70,"yOff":70}}},{"floor":{"graphics":{"path":"http://www.davidelrizz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}
}
Main.init();
Main.enableControls();
}());
Also see: Tab Triggers