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              <html>
<head>
	<title>Score Keeper</title>
	<link rel="stylesheet" type="text/css" href="style.css">
</head>
<body>
	<h1><span id="p1Display">0</span> - to - <span id="p2Display">0</span></h1>
	<p>Playing to: <span>5</span></p>
	<input type="number" name="">
	<button id="p1">Player 1</button>
	<button id="p2">Player 2</button>
	<button id="reset">Reset</button> 


<script type="text/javascript" src="script.js"></script>
</body>
</html>
            
          
!
            
              var p1Button = document.querySelector("#p1");
var p2Button = document.getElementById("p2");
var resetButton = document.querySelector("#reset");
var p1Display = document.querySelector("#p1Display");
var p2Display = document.querySelector("#p2Display");
var numInput = document.querySelector("input");
var winningScoreDisplay = document.querySelector("p span");
var p1Score = 0;
var p2Score = 0;
var gameOver = false;
var winningScore = 5;


function buttonp1Click(){
	if(!gameOver){
	p1Score++;
	if(p1Score === winningScore){
		p1Display.classList.add("winner"); 
		gameOver = true;
	}
	p1Display.textContent = p1Score;
	}
}
p1Button.addEventListener("click", buttonp1Click);  

p2Button.addEventListener("click", function(){
	if(!gameOver){
	p2Score++;
	if(p2Score === winningScore){
		p2Display.classList.add("winner");
		gameOver = true;
	}
	p2Display.textContent = p2Score;
}
});

resetButton.addEventListener("click", function(){
	 reset();
});

function reset(){
	p1Score = 0;
	p2Score = 0;
	p1Display.textContent = 0;
	p2Display.textContent = 0;
	p1Display.classList.remove("winner"); 
	p2Display.classList.remove("winner"); 
	gameOver = false;
}


//numInput can be changed to this. inside the function for example this.value
numInput.addEventListener("change", function(){
	winningScoreDisplay.textContent = numInput.value
	winningScore = Number(numInput.value);
	reset()
});




            
          
!
999px
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