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Here you can Sed posuere consectetur est at lobortis. Donec ullamcorper nulla non metus auctor fringilla. Maecenas sed diam eget risus varius blandit sit amet non magna. Donec id elit non mi porta gravida at eget metus. Praesent commodo cursus magna, vel scelerisque nisl consectetur et.

              <div id="container" style="opacity:0;">

  <div id="game" class="fs">

    <div id="hintBtn">Hint</div>
    <div class="foundTxt"></div>
    <div class="timeTxt">30:00</div>
    <div class="timePlus">+3 sec</div>

    <div id="btnArea">
      <div id="b1" class="btn"></div>

    <div class="end">
      <div class="endTxt"></div>
      <div id="replayBtn">
        <svg xmlns="" width="240" height="240" viewBox="0 0 240 240">
                        <rect width="240" height="240" fill="none"/>
                        <path fill="#fff" d="M120,50V10L70,60l50,50V70c33.11,0,60,26.9,60,60c0,33.11-26.89,60-60,60c-33.1,0-60-26.89-60-60H40 c0,44.2,35.8,80,80,80s80-35.8,80-80S164.2,50,120,50z"/>


              html {
	-moz-osx-font-smoothing: grayscale;
  -webkit-font-smoothing: antialiased;
  font-smoothing: antialiased;
  overflow-x: hidden;
  overflow-y: scroll;

div, img, svg, canvas, video, text {
	position: absolute;

body, #container {
	background: #000;
	font-family: 'Oswald', sans-serif;
	font-weight: 500;
	letter-spacing: -0.75px;


#container {
	max-width: 1024px;
	max-height: 960px;

.fs {
              var cw, ch, ratio = 0.546875,
    game = document.getElementById('game'),
		btnArea = document.getElementById('btnArea'),
		hintBtn = document.getElementById('hintBtn'),
		replayBtn = document.getElementById('replayBtn'),
		timeLimit = 30 *1000, // in millisec
    matched = false,
		art = ['😄','🤣','🙂','🙃','😉','😇','😍','🤥','😘','😚','😛','😜','😋','🤗','🤔','🤐','😶','🤑','😏','🙄','😳','😬','😴','🤕','🤠','🤧','😢','😵','😎','🤓','😡','🤢','😭','😫','😠'],
		found = 0;

// Make 16 btn <divs>
for (var i=1; i<=16; i++){ 
		var b;
		if (i==1) b = document.getElementById('b1');
		else {
			b = document.getElementById('b1').cloneNode(true); = 'b'+(i);
		b.onclick = b.ontouchend = btnClick;

// Initial states...
new TimelineMax({onStart:populate})
		.set(game, 			  {userSelect:'none', background:'radial-gradient(#333, #000 120%)'})
		.set('.btn',		  {width:90, height:90, borderRadius:'50%', border:'3px solid transparent', textAlign:'center', fontSize:72, lineHeight:'86px', cursor:'pointer'})
		.set(hintBtn,		  {right:30, bottom:30, width:75, fontSize:25, textAlign:'center', cursor:'pointer', autoAlpha:0})
		.set('.foundTxt',	{left:0, top:30, width:1024, fontSize:35, textAlign:'center', textContent:'Find the matching pair...', fontWeight:300, letterSpacing:0.25})
		.set('.timeTxt',	{left:30, top:20, fontSize:50})
		.set('.timePlus',	{left:58, top:75, fontSize:25, alpha:0})
		.set('.end',		  {width:'100%', height:'100%', background:'rgba(255,255,255,0.1)', autoAlpha:0})
		.set('.endTxt',		{textAlign:'center', top:257, width:1024, fontSize:25, fontWeight:300})
		.set(replayBtn,		{left:400, top:275, scale:0.6, transformOrigin:'120px 130px', cursor:'pointer'})
		.to('#container', 0.2, {alpha:1, ease:Power2.easeIn}, 0)

hintBtn.onclick = hintBtn.ontouchend = function(e){
		if (e.type=='touchend') hintBtn.onclick = undefined;
		TweenMax.set(hintBtn, {textContent:hint, fontSize:35})

function populate() {
		lastBtn = undefined;
    matched = false;
		msTilHint = 5000;
		TweenMax.set(hintBtn, {autoAlpha:0, textContent:"Hint?", fontSize:25});
		TweenMax.staggerFromTo('.btn', 0.3, {scale:0.2, alpha:0, rotation:1}, {rotation:0, alpha:1, scale:1, ease:Back.easeOut.config(4), stagger:{ grid:[4,4], from:"center", amount:0.2} });

		var btns = [];		

    for (var i=0; i<15; i++) makeNewNum();
		function makeNewNum(){
			var n = art[Math.ceil(rand(0, art.length-1))], valExists = false;
			for (var i=0; i<btns.length; i++) if (n==btns[i]) valExists = true;
			(valExists) ? makeNewNum() : btns.push(n);

		hint = btns[14]; //console.log(hint);
		for (var b=1; b<=16; b++) window['b'+b].textContent = btns[b-1];

function btnClick(e){
    if (e.type=='touchend') e.currentTarget.onclick = undefined; //remove click for touch devices
    if (matched) return; //prevent user from repeatedly clicking the matching pair
		if (timeInt==undefined) { //start timer upon first click
			timeLeft = timeLimit;
			timeInt = setInterval(updateTime, 10);

		var b = e.currentTarget;, 0.05, {scale:0.95, yoyo:true, repeat:1});
		if (lastBtn!=undefined && lastBtn!=b) {
			if (b.textContent==lastBtn.textContent) { //matched
        matched = true;
				new TimelineMax({onComplete:populate})
					.set('.foundTxt', {textContent:'Found: '+found, fontWeight:500}, 0)
					.to('.timePlus', 		  0.1, {alpha:1, yoyo:true, repeat:1, repeatDelay:0.4}, 0)
					.fromTo('.timePlus', 	0.3, {scale:0, rotation:0.1}, {scale:1, rotation:0}, 0)
					.to([b,lastBtn], 		  0.1, {border:'3px solid #08c04d'}, 0)
					.to(b, 		 			      0.3, {rotation:1, scale:0.8, ease:Back.easeIn.config(7), yoyo:true, repeat:1}, 0)
					.to(lastBtn, 			    0.3, {rotation:1, scale:0.8, ease:Back.easeIn.config(7), yoyo:true, repeat:1}, 0)
					.to('.btn',	 			    0.1, {border:'3px solid transparent'}, 0.5)					
      //not matched
			else, 0.1, {border:'3px solid transparent'});
		}, 0.1, {border:'3px solid #006da6'});

function updateTime(){
		if (timeLeft>0){
			var mil = Math.floor(timeLeft%1000/10);
			var sec = Math.floor(timeLeft/1000);
			if (mil<10) mil = "0"+mil;
			if (sec<10) sec = "0"+sec;
			var t = sec + ":" + mil;
			TweenMax.set('.timeTxt', {textContent:t});			
			(msTilHint<1) ?, 0.5, {autoAlpha:1}) : msTilHint-=10;
    else { // Game over			
			timeInt = undefined;
			if (found==0) TweenMax.set('.foundTxt', {textContent:'Found: 0', fontWeight:500});
			TweenMax.set('.endTxt', {textContent:hint+" Try again? "+hint, fontSize:35});
			new TimelineMax()
				.to('.timeTxt',			0.3, {autoAlpha:0}, 0)
				.to(hintBtn,			0.3, {autoAlpha:0}, 0)
				.to(btnArea,	 		0.3, {autoAlpha:0}, 0)
				.to('.btn',				0.1, {border:'3px solid transparent'}, 0.3)
				.fromTo('.foundTxt', 	0.4, {rotation:0.1}, {rotation:0, scale:2.5, y:130, ease:Power2.easeInOut}, 0.2)
				.to('.end', 	 		0.6, {autoAlpha:1, ease:Power2.easeInOut}, 0)
				.fromTo(replayBtn, 		1.0, {rotation:360, scale:0}, {scale:0.6, rotation:0, ease:Power1.easeInOut}, 0.5)

replayBtn.onclick = replayBtn.ontouchend = function(){
  new TimelineMax()			
			.to(replayBtn, 				0.5, {rotation:-180, scale:0, ease:Back.easeIn.config(3)}, 0)
			.fromTo('.foundTxt',		0.4, {rotation:0.1}, {rotation:0, scale:1, y:0, ease:Power1.easeInOut}, 0.4)
			.to('.end',					0.3, {autoAlpha:0}, 0.5)
			.to(['.timeTxt',btnArea], 	0.3, {autoAlpha:1}, 0.8)			
			.call(function(){ // Reset game...
				TweenMax.set('.foundTxt', {textContent:'Found: 0'});
				TweenMax.set('.timeTxt', {textContent:'30:00'});
				found = 0;
				lastBtn = hint = undefined;				
			}, null, null, 0.8)

// Browser resize
function doResize() {
  cw = container.clientWidth;
  ch = container.clientHeight;

  if (cw>1024){ cw=1024; ch=560; } //max stage dimensions
  TweenMax.set('.fs', {transformOrigin:'0 0', scale:(cw*ratio)/560});

  new TimelineMax()
			.set('#b1',  {left:320, top:100})
			.set('#b2',  {left:420, top:100})
			.set('#b3',  {left:520, top:100})
			.set('#b4',  {left:620, top:100})
			.set('#b5',  {left:320, top:200})
			.set('#b6',  {left:420, top:200})
			.set('#b7',  {left:520, top:200})
			.set('#b8',  {left:620, top:200})
			.set('#b9',  {left:320, top:300})
			.set('#b10', {left:420, top:300})
			.set('#b11', {left:520, top:300})
			.set('#b12', {left:620, top:300})
			.set('#b13', {left:320, top:400})
			.set('#b14', {left:420, top:400})
			.set('#b15', {left:520, top:400})
			.set('#b16', {left:620, top:400})
window.addEventListener("resize", doResize);

// Helper Functions
function shuffleArray(array) {
  for (var i = array.length - 1; i > 0; i--) {
    var j = Math.floor(Math.random() * (i + 1));
    var temp = array[i];
    array[i] = array[j];
    array[j] = temp;

function rand(min, max) {
  min = min || 0;
  max = max || 1;
  return min + (max-min)*Math.random();