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HTML

              
                <div class="border-2 border-black m-5 rounded-xl">
  <div class="p-5 border-b-2 border-black"></div>
  <div id="editor"></div>
</div>

<div class="p-5">
  <p>You can drag and drop the image below into the editor!</p>
  <img src="https://source.unsplash.com/kSfv9njQVc8/800x400" />
</div>
              
            
!

CSS

              
                
              
            
!

JS

              
                const Editor = Tiptap.Core.Editor;
const StarterKit = Tiptap.StarterKit;
import TiptapImage from "https://cdn.skypack.dev/@tiptap/extension-image@2.0.0-beta.209";

// dummy upload image function
function uploadImage(file) {
  return new Promise((resolve, reject) => {
    resolve("https://source.unsplash.com/kSfv9njQVc8/800x400");
  })
};


new Editor({
    extensions: [
      StarterKit,
      TiptapImage
    ],
  element: document.getElementById('editor'),
  editorProps: {
    attributes: {
      class: 'prose prose-sm sm:prose lg:prose-lg xl:prose-2xl mx-auto p-10 rounded-b-xl focus:outline-none',
    },
    handleDrop: function(view, event, slice, moved) {
      if (!moved && event.dataTransfer && event.dataTransfer.files && event.dataTransfer.files[0]) { // if dropping external files
        let file = event.dataTransfer.files[0]; // the dropped file
        let filesize = ((file.size/1024)/1024).toFixed(4); // get the filesize in MB
        if ((file.type === "image/jpeg" || file.type === "image/png") && filesize < 10) { // check valid image type under 10MB
          // check the dimensions
          let _URL = window.URL || window.webkitURL;
          let img = new Image(); /* global Image */
          img.src = _URL.createObjectURL(file);
          img.onload = function () {
            if (this.width > 5000 || this.height > 5000) {
              window.alert("Your images need to be less than 5000 pixels in height and width."); // display alert
            } else {
              // valid image so upload to server
              // uploadImage will be your function to upload the image to the server or s3 bucket somewhere
              uploadImage(file).then(function(response) { // response is the image url for where it has been saved
                // pre-load the image before responding so loading indicators can stay
                // and swaps out smoothly when image is ready
                let image = new Image();
                image.src = response;
                image.onload = function() {
                  // place the now uploaded image in the editor where it was dropped
                  const { schema } = view.state;
                  const coordinates = view.posAtCoords({ left: event.clientX, top: event.clientY });
                  const node = schema.nodes.image.create({ src: response }); // creates the image element
                  const transaction = view.state.tr.insert(coordinates.pos, node); // places it in the correct position
                  return view.dispatch(transaction);
                }
              }).catch(function(error) {
                if (error) {
                  window.alert("There was a problem uploading your image, please try again.");
                }
              });
            }
          };
        } else {
          window.alert("Images need to be in jpg or png format and less than 10mb in size.");
        }
        return true; // handled
      }
      return false; // not handled use default behaviour
    }
  },
  content: `
    <p>Hello World!</p>
    <p></p>
    <p>This is some text. This is some text. This is some text. This is some text. This is some text. This is some text. This is some text. This is some text. This is some text. This is some text. This is some text.</p>
    <p></p>
    <p>This is some text. This is some text. This is some text. This is some text. This is some text. This is some text. This is some text. This is some text. This is some text. This is some text. This is some text.</p>
   `,
});
              
            
!
999px

Console