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                <div id="parallax-container">
  <div class="box box-1 parallax" data-speed-x="200" data-speed-y="200"></div>
	<div class="box box-2 parallax" data-speed-x="80" data-speed-y="80"></div>
	<div class="box box-3 parallax" data-speed-x="30" data-speed-y="40"></div>			


	position: relative;
	width: 100%;
	height: 100%;
	padding: 0px;
	margin: 0px;
	  position: absolute;
		width: 200px;
		height: 200px;
		  background-color: #df7b7b;
			top: 100px;
			left: 30%;
		  background-color: rgba(217,109,187,0.5);
			top: 120px;
			left: 40%;
		  background-color: rgba(13,98,189,0.5);
			top: 130px;
			left: 50%;


          Author: Chrysto Panayotov ( )
          For GreenSock forums user azuki
          License :
				var $parallaxContainer 	  = $("#parallax-container"); //our container
				var $parallaxItems		    = $parallaxContainer.find(".parallax");  //elements
				var fixer				          = 0.0008;		//experiment with the value
				$(document).on("mousemove", function(event){					
					var pageX =  event.pageX - ($parallaxContainer.width() * 0.5);  //get the mouseX - negative on left, positive on right
					var pageY =  event.pageY - ($parallaxContainer.height() * 0.5); //same here, get the y. use console.log(pageY) to see the values
          //here we move each item
						var item 	= $(this);
						var speedX	="speed-x");  				
						var speedY	="speed-y");
            /*, 0.5, {
							x: (item.position().left + pageX * speedX )*fixer,    //calculate the new X based on mouse position * speed 
							y: (item.position().top + pageY * speedY)*fixer
            //or use set - not so smooth, but better performance
            TweenLite.set(item, {
							x: (item.position().left + pageX * speedX )*fixer,
							y: (item.position().top + pageY * speedY)*fixer