cssAudio - Activefile-genericCSS - ActiveGeneric - ActiveHTML - ActiveImage - ActiveJS - ActiveSVG - ActiveText - Activefile-genericVideo - ActiveLovehtmlicon-new-collectionicon-personicon-teamlog-outoctocatpop-outspinnerstartv

Pen Settings

CSS Base

Vendor Prefixing

Add External Stylesheets/Pens

Any URL's added here will be added as <link>s in order, and before the CSS in the editor. If you link to another Pen, it will include the CSS from that Pen. If the preprocessor matches, it will attempt to combine them before processing.

Quick-add: + add another resource

Add External Scripts/Pens

Any URL's added here will be added as <script>s in order, and run before the JavaScript in the editor. You can use the URL of any other Pen and it will include the JavaScript from that Pen.

Quick-add: + add another resource

Code Indentation

     

Save Automatically?

If active, Pens will autosave every 30 seconds after being saved once.

Auto-Updating Preview

If enabled, the preview panel updates automatically as you code. If disabled, use the "Run" button to update.

            
              <canvas class='hacker-3d-shiz'></canvas>
<canvas class='bars-and-stuff'></canvas>
<div class="output-console"></div>
            
          
!
            
              @font-face {
  font-family: 'Source Code Pro';
  font-style: normal;
  font-weight: 400;
  src: local('Source Code Pro'), local('SourceCodePro-Regular'), url(http://themes.googleusercontent.com/static/fonts/sourcecodepro/v4/mrl8jkM18OlOQN8JLgasDxM0YzuT7MdOe03otPbuUS0.woff) format('woff');
}

body {
    font-family: Source Code Pro;
    background:#000;
    color: #00FF00;
    margin:0;
    font-size: 13px;
}
canvas {
    position:absolute;
    top:0;
    left:0;
}
.bars-and-stuff{
    left:66.6%;
}

.output-console {
    position:fixed;
    overflow:hidden;
}
p{margin:0}
            
          
!
            
              var canvas = document.querySelector(".hacker-3d-shiz"),
    ctx = canvas.getContext("2d"),
    canvasBars = document.querySelector(".bars-and-stuff"),
    ctxBars = canvasBars.getContext("2d"),
    outputConsole = document.querySelector(".output-console");

canvas.width = (window.innerWidth/3)*2;
canvas.height = window.innerHeight / 3;

canvasBars.width = window.innerWidth/3;
canvasBars.height = canvas.height;

outputConsole.style.height = (window.innerHeight / 3) * 2 + 'px';
outputConsole.style.top = window.innerHeight / 3 + 'px'


/* Graphics stuff */
function Square(z) {
    this.width = canvas.width/2;
    
    if(canvas.height < 200){
      this.width = 200;
    };
  
    this.height = canvas.height;
    z = z || 0;

    this.points = [
    new Point({
        x: (canvas.width / 2) - this.width,
        y: (canvas.height / 2) - this.height,
        z: z
    }),
    new Point({
        x: (canvas.width / 2) + this.width,
        y: (canvas.height / 2) - this.height,
        z: z
    }),
    new Point({
        x: (canvas.width / 2) + this.width,
        y: (canvas.height / 2) + this.height,
        z: z
    }),
    new Point({
        x: (canvas.width / 2) - this.width,
        y: (canvas.height / 2) + this.height,
        z: z
    })];
    this.dist = 0;
}

Square.prototype.update = function () {
    for (var p = 0; p < this.points.length; p++) {
        this.points[p].rotateZ(0.001);
        this.points[p].z -= 3;
        if (this.points[p].z < -300) {
            this.points[p].z = 2700;
        }
        this.points[p].map2D();
    }
}

Square.prototype.render = function () {
    ctx.beginPath();
    ctx.moveTo(this.points[0].xPos, this.points[0].yPos);
    for (var p = 1; p < this.points.length; p++) {
        if (this.points[p].z > -(focal - 50)) {
            ctx.lineTo(this.points[p].xPos, this.points[p].yPos);
        }
    }

    ctx.closePath();
    ctx.stroke();

    this.dist = this.points[this.points.length - 1].z;

};

function Point(pos) {
    this.x = pos.x - canvas.width / 2 || 0;
    this.y = pos.y - canvas.height / 2 || 0;
    this.z = pos.z || 0;

    this.cX = 0;
    this.cY = 0;
    this.cZ = 0;

    this.xPos = 0;
    this.yPos = 0;
    this.map2D();
}

Point.prototype.rotateZ = function (angleZ) {
    var cosZ = Math.cos(angleZ),
        sinZ = Math.sin(angleZ),
        x1 = this.x * cosZ - this.y * sinZ,
        y1 = this.y * cosZ + this.x * sinZ;

    this.x = x1;
    this.y = y1;
}

Point.prototype.map2D = function () {
    var scaleX = focal / (focal + this.z + this.cZ),
        scaleY = focal / (focal + this.z + this.cZ);

    this.xPos = vpx + (this.cX + this.x) * scaleX;
    this.yPos = vpy + (this.cY + this.y) * scaleY;
};

// Init graphics stuff
var squares = [],
    focal = canvas.width / 2,
    vpx = canvas.width / 2,
    vpy = canvas.height / 2,
    barVals = [],
    sineVal = 0;

/* fake console stuff */
var commandStart = ['Performing DNS Lookups for', 
                'Searching ', 
                'Analyzing ', 
                'Estimating Approximate Location of ', 
                'Compressing ', 
                'Requesting Authorization From : ', 
                'wget -a -t ', 
                'tar -xzf ', 
                'Entering Location ', 
                'Compilation Started of ',
                 'Downloading '],
    commandParts = ['Data Structure', 
                    'http://wwjd.com?au&2', 
                    'Texture', 
                    'TPS Reports', 
                    ' .... Searching ... ', 
                    'http://zanb.se/?23&88&far=2', 
                    'http://ab.ret45-33/?timing=1ww'],
    commandResponses = ['Authorizing ', 
                 'Authorized...', 
                 'Access Granted..', 
                 'Going Deeper....', 
                 'Compression Complete.', 
                 'Compilation of Data Structures Complete..', 
                 'Entering Security Console...', 
                 'Encryption Unsuccesful Attempting Retry...', 
                 'Waiting for response...', 
                 '....Searching...', 
                 'Calculating Space Requirements '
                ],
    isProcessing = false,
    processTime = 0,
    lastProcess = 0;


function render() {
    ctx.clearRect(0, 0, canvas.width, canvas.height);

    squares.sort(function (a, b) {
        return b.dist - a.dist;
    });
    for (var i = 0, len = squares.length; i < len; i++) {
        squares[i].update();
        squares[i].render();
    }
    
    ctxBars.clearRect(0, 0, canvasBars.width, canvasBars.height);
    
    ctxBars.beginPath();
    var y = canvasBars.height/6;
    ctxBars.moveTo(0,y);
    
    for(i = 0; i < canvasBars.width; i++){
        var ran = (Math.random()*20)-10;
        if(Math.random() > 0.98){
             ran = (Math.random()*50)-25   
        }
        ctxBars.lineTo(i, y + ran);
    }
    
    ctxBars.stroke();
    
    for(i = 0; i < canvasBars.width; i+=20){
        if(!barVals[i]){
            barVals[i] = {
                val : Math.random()*(canvasBars.height/2),
                freq : 0.1,
                sineVal : Math.random()*100
            };
        }
        
        barVals[i].sineVal+=barVals[i].freq;
        barVals[i].val+=Math.sin(barVals[i].sineVal*Math.PI/2)*5;
        ctxBars.fillRect(i+5,canvasBars.height,15,-barVals[i].val);
    }
    
    requestAnimationFrame(render);
}

function consoleOutput(){
    var textEl = document.createElement('p');
    
    if(isProcessing){
        textEl = document.createElement('span');
        textEl.textContent += Math.random() + " ";
        if(Date.now() > lastProcess + processTime){
            isProcessing = false;   
        }
    }else{
        var commandType = ~~(Math.random()*4);
        switch(commandType){
            case 0:
                textEl.textContent = commandStart[~~(Math.random()*commandStart.length)] + commandParts[~~(Math.random()*commandParts.length)];
                break;
            case 3: 
                isProcessing = true;
                processTime = ~~(Math.random()*5000);
                lastProcess = Date.now();
            default:
                 textEl.textContent = commandResponses[~~(Math.random()*commandResponses.length)];
            break;
        }
    }

    outputConsole.scrollTop = outputConsole.scrollHeight;
    outputConsole.appendChild(textEl);
    
    if (outputConsole.scrollHeight > window.innerHeight) {
       var removeNodes = outputConsole.querySelectorAll('*');
       for(var n = 0; n < ~~(removeNodes.length/3); n++){
            outputConsole.removeChild(removeNodes[n]);
        }
    }
    
    setTimeout(consoleOutput, ~~(Math.random()*200));
}


setTimeout(function(){   
      canvas.width = (window.innerWidth/3)*2;
      canvas.height = window.innerHeight / 3;

      canvasBars.width = window.innerWidth/3;
      canvasBars.height = canvas.height;

      outputConsole.style.height = (window.innerHeight / 3) * 2 + 'px';
      outputConsole.style.top = window.innerHeight / 3 + 'px';
  
      focal = canvas.width / 2;
      vpx = canvas.width / 2;
      vpy = canvas.height / 2;

      for (var i = 0; i < 15; i++) {
          squares.push(new Square(-300 + (i * 200)));
      }
  
      ctx.strokeStyle = ctxBars.strokeStyle = ctxBars.fillStyle = '#00FF00';
  
      render();
      consoleOutput();
}, 200);

window.addEventListener('resize', function(){
      canvas.width = (window.innerWidth/3)*2;
      canvas.height = window.innerHeight / 3;

      canvasBars.width = window.innerWidth/3;
      canvasBars.height = canvas.height;

      outputConsole.style.height = (window.innerHeight / 3) * 2 + 'px';
      outputConsole.style.top = window.innerHeight / 3 + 'px';
  
      focal = canvas.width / 2;
      vpx = canvas.width / 2;
      vpy = canvas.height / 2;
      ctx.strokeStyle = ctxBars.strokeStyle = ctxBars.fillStyle = '#00FF00';
});

            
          
!
999px
Loading ..................

Console