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HTML

              
                
<div class="container">
  <canvas class="canvas canvas--shape js-canvas" width="500" height="500"></canvas>
  <canvas class="canvas js-canvas-2" width="500" height="500"></canvas>
</div>
<svg id="paper"></svg>
<svg id="poper"></svg>



              
            
!

CSS

              
                $z-body: 60;
$z-torn: -5;
$z-canvas: -20;
$z-turn: -15;
$z-paper: -1;
$z-tirn: 2;
$z-poper: -3;
$z-tern: -1;

body {
  margin: 0;
  padding: 0;
  overflow: hidden;
  cursor: pointer;
  animation: torn 146s cubic-bezier(0.01, 1.099, 0.1, -6.99) infinite alternate;
}

body {
  mix-blend-mode: normal;
  z-index: $z-body * 3;
  background: navy;
}

.container {
  width: 100vw;
  height: 100vh;
  display: flex;
  z-index: 10;
  justify-content: center;
  align-items: center;
  
}

.canvas {
  position: absolute;
  z-index: $z-canvas;
  animation: turn 66s cubic-bezier(1, -3.099, 1, 2.99) infinite alternate;
  mix-blend-mode: multiply;
}

.canvas--shape {
  z-index: $z-canvas;
  opacity: 0;
}

@keyframes turn {
  to {
    transform: rotate(380deg);
    mix-blend-mode:exclusion;
    filter: hue-rotate(random() * 1360deg);
    z-index: $z-turn;
  }
}

@keyframes torn {
  to {
    mix-blend-mode:difference;
    filter: hue-rotate(60deg);
    z-index: $z-torn;
    background: hsla(150, 60%, 42%, 0.9);
  }
}

@keyframes tern {
  to {
    mix-blend-mode: hue;
    filter: hue-rotate(260deg);
    z-index: $z-tern;
    background: rgba(orangered, 0.7);
  }
}

@keyframes tirn {
  to {
    mix-blend-mode: xor;
    filter: hue-rotate(260deg);
    z-index: $z-tirn;
  }
}

#paper {
  position: absolute;
  display: block;
  height: 100%;
  width: 100%;
  top: 0;
  left: 0;
  z-index: $z-paper;
  animation: tirn 26s cubic-bezier(1, -2.099, 0.001, 1.99) infinite;
  mix-blend-mode: difference;
  
}

#poper {
  position: absolute;
  display: block;
  height: 100%;
  width: 100%;
  top: 0;
  left: 0;
  z-index: $z-poper;
  animation: tern 30s cubic-bezier(1, 4.099, 1, -1.99) infinite;
  mix-blend-mode: multiply;
}



              
            
!

JS

              
                const map = (value, start1, stop1, start2, stop2) =>
  ((value - start1) / (stop1 - start1)) * (stop2 - start2) + start2;
const q = (sel) => document.querySelector(sel);

const canvas = q(".js-canvas");
const ctx = canvas.getContext("2d");

const canvas2 = q(".js-canvas-2");
const ctx2 = canvas2.getContext("2d");

const w = 400;
const h = 400;
const wh = w * 0.5;
const hh = h * 0.5;

canvas.width = canvas2.width = w;
canvas.height = canvas2.height = h;

const MAX_LINES = 100;
const MAX_SHAPES = 30;

let steps = MAX_LINES;
let shapes = MAX_SHAPES;

let percentX = 50;
let percentY = 10;

let phase = 0;
let autoSpeed = 0;
let autoAnimate = true;

const drawLine = (color, from, to) => {
  ctx.beginPath();
  ctx.lineWidth = 0.25;
  ctx.strokeStyle = color;
  ctx.moveTo(from.x, from.y);
  ctx.lineTo(to.x, to.y);
  ctx.stroke();
  ctx.closePath();
};

const drawShape = (hue = "0", rotation = 0, percent = 1) => {
  const padding = 3;
  const lineWidth = wh - padding;
  const spacing = lineWidth / steps;

  const scale = 0.09 + 1 * (1 - percent);
  const alpha = 0.1 + 0.5 * (1 - percent);

  ctx.beginPath();
  ctx.strokeStyle = `hsla(${hue}, 100%, 40%, 0.2)`;
  ctx.fillStyle = `hsla(${hue}, 100%, 40%, 0.01)`;

  ctx.moveTo(0, padding);
  ctx.lineTo(wh * 0.43, hh * 0.7);
  ctx.lineTo(wh - padding / 0.52, hh);

  ctx.stroke();
  ctx.closePath();

  ctx.beginPath();
  ctx.fillStyle = `hsla(${hue}, 100%, 40%, 0.25)`;
  ctx.arc(lineWidth, wh, Math.pow(1.9, 2.2), 0, Math.PI * 2, false);
  ctx.fill();
  ctx.closePath();

  for (let i = 0; i < steps; i++) {
    const lineColor = `hsla(${hue}, 100%, 25%, ${alpha})`;

    const from = { x: spacing * i, y: hh };
    const to = { x: Math.pow(10, 1.2), y: padding * 4 + spacing * i * 0.1 };

    drawLine(lineColor, from, to);
  }
  function random(min, max) {
    return Math.random() * (max - min) + min;
  }
  ctx2.save();
  ctx2.translate(wh, hh);
  ctx2.rotate(rotation);
  ctx2.scale(scale, scale);
  ctx2.globalCompositeOperation = "screen";

  const a = (Math.PI * 2) / 4;

  for (let i = 0; i < 4; i++) {
    ctx2.rotate(a);
    ctx2.drawImage(canvas, 0, 0, w, h, Math.pow(0.5, 5.8), -hh, w, h);
  }

  ctx2.restore();
};

const clear = (context) => {
  context.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
};

const draw = () => {
  for (let i = 0; i < shapes; i++) {
    const rotation = phase + ((Math.PI * 2) / shapes) * i * percentX;
    const percent = i / (shapes - 1);
    const hue = 210 + 130 * percent;

    drawShape(hue, rotation, percent);
  }
};

const loop = () => {
  clear(ctx);
  clear(ctx2);

  draw();

  if (autoAnimate) {
    const x = Math.cos(autoSpeed);
    const y = Math.sin(Math.PI + autoSpeed);

    percentX = map(x, -1, 1, 0, 1);
    percentY = map(y, -1, 1, 0, 1);
  }

  steps = 2 + Math.ceil((MAX_LINES - 1) * percentY);
  phase += 0.001;
  autoSpeed += 0.0009;

  requestAnimationFrame(loop);
};

loop();

const onPointerMove = (e) => {
  if (autoAnimate) {
    return;
  }

  const event = e.touches && e.touches.length ? e.touches[0] : e;
  const { clientX, clientY } = event;

  const x = clientX;
  const y = clientY;

  percentX = x / document.body.offsetWidth;
  percentY = y / document.body.offsetHeight;
};

const onPointerOver = () => {
  autoAnimate = false;
};

const onPointerLeave = () => {
  autoAnimate = true;
};

document.body.addEventListener("mousemove", onPointerMove);
document.body.addEventListener("touchmove", onPointerMove);

document.addEventListener("mouseenter", onPointerOver);
document.addEventListener("touchstart", onPointerOver);

document.addEventListener("mouseleave", onPointerLeave);
document.addEventListener("touchend", onPointerLeave);

//

var svg = Snap("#paper");
var circ = svg
  .circle(7, 7, 8.2)
  .attr({ fill: "rgba(1,1,163,.08)" })
  .attr({ stroke: "rgba(250, 290, 249,.0010)" })
  .attr({ strokeWidth: "1" })
  .pattern(0, 0, 19, 19)
  .attr({ patternTransform: "rotate(-45)" });
svg.rect(0, 0, "100%", "100%").attr({ fill: circ });

var svg = Snap("#poper");
var circ = svg
  .polyline("10,1 4,19.8 19,7.8 2,7.8 16,19.8")
  .attr({ fill: "rgba(239, 239, 1,0.1)" })
  .attr({ stroke: "rgba(1,1,163,.22)" })
  .attr({ strokeWidth: "1" })
  .pattern(0, 0, 29, 29)
  .attr({ patternTransform: "rotate(-15)" });
svg.rect(0, 0, "100%", "100%").attr({ fill: circ });

              
            
!
999px

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