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<input type="text" class="gradient-input" />
<div class="test-element"></div>
<svg class="gradient-overlay" width="100%" height="100%">
<defs>
<marker id="extending-line-end" markerWidth="50" markerHeight="1"
orient="auto" markerUnits="userSpaceOnUse" refX="0" refY="0">
<line class="support-line" x1="0" y1="0" x2="50" y2="0" />
</marker>
<marker id="extending-line-start" markerWidth="50" markerHeight="1"
orient="auto" markerUnits="userSpaceOnUse" refX="50" refY="0">
<line class="support-line" x1="0" y1="0" x2="50" y2="0" />
</marker>
</defs>
<rect class="gradient-box" />
<line class="gradient-line extend-line" />
<line class="angle-0-line support-line" />
<line class="start-edge support-line extend-line" />
<line class="end-edge support-line extend-line" />
<circle class="start-point gradient-line-point" r="2" />
<circle class="center-point gradient-line-point" r="2" />
<circle class="end-point gradient-line-point" r="2" />
<path class="angle-arc" />
</svg>
html, body {
height: 100%;
margin: 0;
overflow: hidden;
}
body {
display: flex;
justify-content: center;
align-items: center;
}
.gradient-input {
position: absolute;
top: 0;
left: 5vw;
width: 90vw;
font-size: 1em;
padding: .8em 0;
color: #777;
background: transparent;
border-color: #eee;
border-style: solid;
border-width: 0 0 1px 0;
text-align: center;
transition: .2s all;
}
.gradient-input:hover,
.gradient-input:focus {
background: #eee;
color: rgb(222, 7, 159);
}
.test-element {
width: 50vw;
height: 50vh;
background-image: linear-gradient(75deg, #3800fd -5%, #ff0092 40%, #ff6fb1 65%, #ff4740 90%);
}
.gradient-overlay {
position: absolute;
top: 0;
left: 0;
pointer-events: none;
color: #555;
}
.gradient-box {
stroke: currentColor;
fill: none;
shape-rendering: crispEdges;
}
.gradient-line {
stroke-width: 2;
stroke: currentColor;
}
.angle-arc {
stroke-width: 1;
stroke: currentColor;
fill: transparent;
}
.support-line {
stroke-width: 1;
stroke: currentColor;
stroke-dasharray: 3 2;
}
.extend-line {
marker-start: url(#extending-line-start);
marker-end: url(#extending-line-end);
}
.gradient-line-point,
.color-stop {
fill: currentColor;
}
.color-stop-label {
position: absolute;
width: 20px;
height: 20px;
border-radius: 5px;
border: 2px solid white;
box-sizing: border-box;
box-shadow: 0 1px 5px rgba(0,0,0,.3);
pointer-events: auto;
transform-origin: 10px -10px;
}
.color-stop-label::before {
content: "";
position: absolute;
width: 0;
height: 0;
border-style: solid;
border-color: transparent transparent white transparent;
border-width: 0px 6px 6px;
top: -6px;
left: 2px;
}
// TODO
// - the gradient-box depends on background-size and background position
// - support multiple gradients!
// - other angle units don't work (rad, grad, turn)
// - bug with (red 30%, orange, yellow, black 10%) -> all stops should be at 30%
// - the computed-style isn't formatted the same on all browsers, so changing the value in the input only works in firefox for now.
/*
B
+-----+
| /
| /
A | / C
| /
|/
C2 = A2 + B2
A = cos(AC) * C
AC = acos(A/C)
*/
const SVG_NS = "http://www.w3.org/2000/svg";
const ANGLE_KEYWORDS = {
"to top": () => 0,
"to top right": ({width, height}) => {
return Math.acos((width/2) / (Math.sqrt(Math.pow(width, 2) + Math.pow(height, 2)) / 2));
},
"to right": () => Math.PI/2,
"to bottom right": bounds => Math.PI - ANGLE_KEYWORDS["to top right"](bounds),
"to bottom": () => Math.PI,
"to bottom left": bounds => Math.PI + ANGLE_KEYWORDS["to top right"](bounds),
"to left": () => 3*Math.PI/2,
"to top left": bounds => (2*Math.PI) - ANGLE_KEYWORDS["to top right"](bounds)
};
const ANGLE_REGEX = /^-?[0-9.]+deg$/;
const COLOR_REGEX = /^\([0-9., ]+\)/;
const ARC_RADIUS = 50;
let testElement = document.querySelector(".test-element");
let svg = document.querySelector(".gradient-overlay");
let box = document.querySelector(".gradient-box");
let line = document.querySelector(".gradient-line");
let angleArc = document.querySelector(".angle-arc");
let centerLine = document.querySelector(".angle-0-line");
let startEdge = document.querySelector(".start-edge");
let endEdge = document.querySelector(".end-edge");
let startPoint = document.querySelector(".start-point");
let centerPoint = document.querySelector(".center-point");
let endPoint = document.querySelector(".end-point");
let input = document.querySelector(".gradient-input");
input.value = document.styleSheets[0].cssRules[4]
.style.getPropertyValue("background-image");
function deleteStops() {
let stops = document.querySelectorAll(".color-stop, .color-stop-label");
[].slice.apply(stops).forEach(stop => {
stop.remove();
});
}
function renderStop(color, position, angle, index) {
let stop = document.createElementNS(SVG_NS, "circle");
stop.classList.add("color-stop");
stop.setAttribute("r", 4);
stop.setAttribute("cx", position.x);
stop.setAttribute("cy", position.y);
svg.appendChild(stop);
let label = document.createElement("div");
label.classList.add("color-stop-label");
label.style.background = color;
label.style.top = position.y + "px";
label.style.left = position.x + "px";
document.body.appendChild(label);
angle = angle * 180 / Math.PI;
if (index % 2 === 0) {
angle -= 90;
} else {
angle += 90;
}
label.style.webkitTransform = "translateX(-10px) translateY(10px) rotate(" + angle + "deg)";
label.style.transform = "translateX(-10px) translateY(10px) rotate(" + angle + "deg)";
}
function getColorStopPosition(angle, gradientLine, percentagePosition) {
let yDiff = Math.sin(angle-Math.PI/2) *
(gradientLine.length * percentagePosition/100);
let xDiff = Math.cos(angle-Math.PI/2) *
(gradientLine.length * percentagePosition/100);
return {
x: gradientLine.start.x + xDiff,
y: gradientLine.start.y + yDiff
};
}
function renderGradientLine(quad, {angle, stops, gradientLine}) {
deleteStops();
// Display the gradient box
box.setAttribute("x", quad.p1.x);
box.setAttribute("y", quad.p1.y);
box.setAttribute("width", quad.bounds.width);
box.setAttribute("height", quad.bounds.height);
// Display the gradient line
line.setAttribute("x1", gradientLine.start.x);
line.setAttribute("y1", gradientLine.start.y);
line.setAttribute("x2", gradientLine.end.x);
line.setAttribute("y2", gradientLine.end.y);
// Display the start point
startPoint.setAttribute("cx", gradientLine.start.x);
startPoint.setAttribute("cy", gradientLine.start.y);
// Display the center point
centerPoint.setAttribute("cx", gradientLine.center.x);
centerPoint.setAttribute("cy", gradientLine.center.y);
// Display the end point
endPoint.setAttribute("cx", gradientLine.end.x);
endPoint.setAttribute("cy", gradientLine.end.y);
// Display the center line
centerLine.setAttribute("x1", gradientLine.center.x);
centerLine.setAttribute("y1", gradientLine.center.y);
centerLine.setAttribute("x2", gradientLine.center.x);
centerLine.setAttribute("y2", gradientLine.center.y - ARC_RADIUS - 10);
// Display the angle arc
angle = angle % (Math.PI*2);
if (angle < 0) {
angle = (Math.PI*2) + angle;
}
let arcX = gradientLine.center.x + Math.cos(angle-Math.PI/2) * ARC_RADIUS;
let arcY = gradientLine.center.y + Math.sin(angle-Math.PI/2) * ARC_RADIUS;
let largeArc = angle > Math.PI ? 1 : 0;
let path = ["M", gradientLine.center.x, ",", gradientLine.center.y, " ",
"m", "0,-", ARC_RADIUS, " ",
"A", ARC_RADIUS, ",", ARC_RADIUS, " 0 ", largeArc, " 1 ", arcX, ",", arcY];
angleArc.setAttribute("d", path.join(""));
// Display the two perpendicular lines
let point1, point2;
if (angle <= Math.PI/2) {
point1 = quad.p4;
point2 = quad.p2;
} else if (angle <= Math.PI) {
point1 = quad.p1;
point2 = quad.p3;
} else if (angle <= 3*Math.PI/2) {
point1 = quad.p2;
point2 = quad.p4;
} else {
point1 = quad.p3;
point2 = quad.p1;
}
startEdge.setAttribute("x1", gradientLine.start.x);
startEdge.setAttribute("y1", gradientLine.start.y);
startEdge.setAttribute("x2", point1.x);
startEdge.setAttribute("y2", point1.y);
endEdge.setAttribute("x1", gradientLine.end.x);
endEdge.setAttribute("y1", gradientLine.end.y);
endEdge.setAttribute("x2", point2.x);
endEdge.setAttribute("y2", point2.y);
for (let i = 0; i < stops.length; i ++) {
let {color, position} = stops[i];
renderStop(color, getColorStopPosition(angle, gradientLine, position), angle, i);
}
}
function parseGradientPart(part, gradientBoxBounds) {
// All parts have a useless trailing character, either ) or ,
part = part.trim();
part = part.substring(0, part.length - 1);
// Check if the part is an angle, a signed float with 'deg' suffix or any of
// the accepted keywords.
if (Object.keys(ANGLE_KEYWORDS).indexOf(part) !== -1){
return {
type: "angle",
angle: ANGLE_KEYWORDS[part](gradientBoxBounds)
};
} else if (part.match(ANGLE_REGEX)) {
return {
type: "angle",
angle: parseFloat(part) * Math.PI / 180
};
} else {
// Otherwise, it's a color stop. Color stops may or may not have a position.
// Positions may be in px or %. Colors are a list of 3 or 4 numbers between
// parens, and are either rgb or rgba.
let color = part.match(COLOR_REGEX)[0];
let rgbPrefix = color.split(",").length === 3 ? "rgb" : "rgba";
let position = part.substring(color.length).trim();
return {
type: "stop",
position,
color: rgbPrefix + color
};
}
return part;
}
function getGradientLine(angle, gradientBoxBounds) {
let gradientLineLength = Math.abs(gradientBoxBounds.width * Math.sin(angle)) +
Math.abs(gradientBoxBounds.height * Math.cos(angle));
let center = {
x: gradientBoxBounds.x + gradientBoxBounds.width/2,
y: gradientBoxBounds.y + gradientBoxBounds.height/2
};
let yDiff = Math.sin(angle-Math.PI/2) * gradientLineLength/2;
let xDiff = Math.cos(angle-Math.PI/2) * gradientLineLength/2;
return {
length: gradientLineLength,
center: center,
start: {
x: center.x - xDiff,
y: center.y - yDiff
},
end: {
x: center.x + xDiff,
y: center.y + yDiff
}
};
}
function resolvePosition(positionString, gradientLine) {
positionString = positionString + "";
let isPx = positionString.endsWith("px");
let value = parseFloat(positionString);
return isPx ? value * 100 / gradientLine.length : value;
}
function parseGradient(parsedBackgroundImage, gradientBoxBounds) {
// The computed-style gives us some facility to parse the gradient, but not
// much. Color stops that don't have a defined position still don't have a
// position in the computed-style. Angle keywords aren't replaced with degrees.
// Position units can be mixed (% and px). So we need to parse the angle and
// stops ourselves.
let gradient = parsedBackgroundImage.value;
// TODO: use the tokens in parsedBackgroundImage to only care about the actual
// value between ( and ), and then add a new tokenizer function that will
// tokenize this value correctly (right now, it's failing with transparent)
let index = gradient.indexOf("linear-gradient");
if (index === -1) {
return;
}
// Removing the linear-gradient( part. Remaining is the angle and color stops.
gradient = gradient.substring(index + 16);
// Computed colors are always rgb or rgba, and positions, if present, are
// found after colors, so splitting by this will give us a nice array with
// the angle first (if present) and stops.
let parts = [];
while (true) {
let rgbIndex = gradient.indexOf("rgb(");
let rgbaIndex = gradient.indexOf("rgba(");
let transparentIndex = gradient.indexOf("transparent");
if (rgbIndex === -1 && rgbaIndex === -1 && transparentIndex === -1) {
parts.push(parseGradientPart(gradient, gradientBoxBounds));
break;
}
let index = Math.min.apply(null,
[rgbIndex, rgbaIndex, transparentIndex].filter(i => i >= 0));
let colorLength = rgbIndex === index ? 3 : rgbaIndex === index ? 4 : 11;
let part = gradient.substring(0, index);
if (part.trim()) {
parts.push(parseGradientPart(gradient.substring(0, index), gradientBoxBounds));
}
gradient = gradient.substring(index + (rgbIndex === index ? 3 : 4));
}
// An angle is not mandatory. If missing, defaults ot "to bottom".
let angle = ANGLE_KEYWORDS["to bottom"]();
if (parts[0].type === "angle") {
angle = parts[0].angle;
parts.splice(0, 1);
}
// Get the gradient line data.
let gradientLine = getGradientLine(angle, gradientBoxBounds);
// Post-process the color stops to calculate the missing positions.
// When a position is missing, it's typically between the previous and next.
// But there are edge cases. The gradient line extends infinitely in either
// directions, and so if the first position is missing but the second is -50
// then first is also -50.
// Given a stop index, get the position of the next stop. If there is no next
// stop, return either 100 (for 100%) or the provided last position if it is
// more than 100.
let nextPos = (i, lastPos) => {
if (parts[i+1]) {
// If there's a next stop, get its position, or go to the next one if it
// doesn't have one.
let pos = resolvePosition(parts[i+1].position, gradientLine);
return pos ? {nextIndex: i+1, next: pos} : nextPos(i+1, lastPos);
} else {
// Otherwise, this is the last stop.
return {nextIndex: i, next: Math.max(lastPos||0, 100)};
}
}
// The last defined position we found.
let lastPos;
let stops = [];
for (let i = 0; i < parts.length; i++) {
let stop = parts[i];
let position;
// If a position is already defined, use this one, except if there was
// previous, greater, position.
if (stop.position !== "") {
position = resolvePosition(stop.position, gradientLine);
if (typeof lastPos !== "undefined" && lastPos >= position) {
position = lastPos;
}
}
// Otherwise, distribute the value according to the number of stops until
// the next defined value.
else {
let {nextIndex, next} = nextPos(i, lastPos);
// If this is the first stop and the next is greater than 0, then this is
// 0.
if (i === 0 && next > 0) {
position = 0;
}
// If this is the first stop and the next is lower than 0, then clamp it
// to the next value.
if (i === 0 && next <= 0) {
position = next;
}
// If this is the last stop and the previous is lower than 100, then this
// is 100.
else if (i === parts.length - 1 && lastPos < 100) {
position = 100;
}
// If this is the last stop and the previous was greater than 100, then
// clamp it to the previous value.
else if (i === parts.length - 1 && lastPos >= 100) {
position = lastPos;
}
else {
if (typeof lastPos === "undefined") {
position = Math.min(0, next);
} else {
position = lastPos + ((next - lastPos) / (nextIndex - i + 1));
}
}
}
stops.push({
color: stop.color,
position: position
});
lastPos = position;
}
return {angle, stops, gradientLine};
}
/**
* Parses the value of a background-image CSS property.
* Note that this only works with computed properties! Do not attempt to use with
* authored styles as it doesn't handle malformed syntax at all (may fail
* unexpectedly or create an infinite loop).
* @param {String} backgroundImage The computed background-image value.
* @return {Array} An array of background image objects: {type, value, tokens}
*/
function parseBackgroundImage(backgroundImage) {
let images = [];
let tokens = tokenizeBackgroundImage(backgroundImage);
for (let i = 0; i < tokens.length; i += 5) {
images.push({
type: tokens[i].value,
value: tokens[i].value + tokens[i+1].value + tokens[i+2].value + tokens[i+3].value,
tokens: tokens.slice(i, i+4)
});
}
return images;
}
/**
* Tokenizes the value of a background-image CSS property.
* Note that this only works with computed properties! Do not attempt to use with
* authored styles as it doesn't handle malformed syntax at all (may fail
* unexpectedly or create an infinite loop).
* @param {String} backgroundImage The computed background-image value.
* @return {Array} An array of tokens: {type, value, startIndex, endIndex}
*/
function tokenizeBackgroundImage(backgroundImage) {
// A CSS <image> may be a <uri>, a <gradient>, or a part of the page, defined by
// the element() function.
// "linear-gradient(50deg, rgba(0, 0, 0, 0.6), transparent), repeating-linear-gradient(to right, transparent 0px, transparent 100px, rgb(0, 0, 0) 100px, rgb(0, 0, 0) 200px, transparent 200px), -moz-element(#angle-range), url("https://dl.dropboxusercontent.com/u/714210/grid.png")"
let imageTypes = [
"repeating-linear-gradient", "linear-gradient",
"repeating-radial-gradient", "radial-gradient",
"url", "-moz-element"
];
// Expect one of the image types at startIndex, return the type and endIndex.
let eatType = startIndex => {
for (let type of imageTypes) {
if (backgroundImage.substring(startIndex).startsWith(type)) {
return {
endIndex: startIndex + type.length,
value: type
};
}
}
};
// Expect an <image> value at startIndex, looks for the next ) character.
let eatValue = startIndex => {
let nbOpen = 0;
let i = startIndex;
while (true) {
if (backgroundImage[i] === "(") {
nbOpen ++;
} else if (backgroundImage[i] === ")") {
nbOpen --;
if (nbOpen === -1) {
return {
endIndex: i,
value: backgroundImage.substring(startIndex, i)
}
}
}
i ++;
}
};
let tokens = [];
let lastToken = null;
let i = 0;
while (i < backgroundImage.length) {
let char = backgroundImage[i];
if (!lastToken) {
// Progress to end of function name.
let {endIndex, value} = eatType(i);
tokens.push({
type: "function",
value,
startIndex: i,
endIndex
});
i = endIndex;
lastToken = "function";
} else if (lastToken === "function" && char === "(") {
// Just saw a function, eat the (.
lastToken = "(";
tokens.push({
type: "(",
value: "(",
startIndex: i,
endIndex: i+1
});
i ++;
} else if (lastToken === "(") {
// Just opened a ( after a function, progress to end of value.
let {endIndex, value} = eatValue(i);
tokens.push({
type: "value",
value,
startIndex: i,
endIndex
});
i = endIndex;
lastToken = "value";
} else if (lastToken === "value" && char === ")") {
// Just saw a closing ). Eat it.
lastToken = ")";
tokens.push({
type: ")",
value: ")",
startIndex: i,
endIndex: i+1
});
i ++;
} else if (lastToken === ")" && char === ",") {
// Multiple background separator, go back to start.
lastToken = null;
tokens.push({
type: ",",
value: ",",
startIndex: i,
endIndex: i+1
});
i += 2;
} else {
i ++;
}
}
return tokens;
}
function getBoxQuad(element) {
let quad;
if (element.getBoxQuads) {
return element.getBoxQuads()[0];
} else {
return {
p1: {
x: element.offsetLeft,
y: element.offsetTop
},
p2: {
x: element.offsetLeft + element.offsetWidth,
y: element.offsetTop
},
p3: {
x: element.offsetLeft + element.offsetWidth,
y: element.offsetTop + element.offsetHeight
},
p4: {
x: element.offsetLeft,
y: element.offsetTop + element.offsetHeight
},
bounds: {
x: element.offsetLeft,
y: element.offsetTop,
width: element.offsetWidth,
height: element.offsetHeight
}
};
}
}
function previewGradient(element, index) {
let backgroundImages = getComputedStyle(element).backgroundImage;
let parsedImages = parseBackgroundImage(backgroundImages);
let gradient = parsedImages[index];
let quad = getBoxQuad(element);
renderGradientLine(quad, parseGradient(gradient, quad.bounds));
}
function isNumber(string) {
return parseInt(string) + "" === string || string === "-" || string === ".";
}
function isCloseToNumber(string, index) {
return (string[index - 1] && isNumber(string[index - 1])) ||
(string[index] && isNumber(string[index]));
}
function getNumberRange(string, index) {
if (isCloseToNumber(string, index)) {
let start, end;
index --;
while (string[index]) {
if (isNumber(string[index])) {
index --;
} else {
start = index + 1;
break;
}
}
index ++;
while (string[index]) {
if (isNumber(string[index])) {
index ++;
} else {
end = index;
break;
}
}
return {start: start, end: end};
} else {
return false;
}
}
function increaseValue(input, isUp, isShift, isCtrl) {
let selectionStartBefore = input.selectionStart;
let nbRange = getNumberRange(input.value, selectionStartBefore);
if (nbRange) {
let delta = isUp === false ? -1 : 1;
if (isShift) {
delta *= 10;
} else if (isCtrl) {
delta /= 10;
}
let value = parseFloat(input.value.substring(nbRange.start, nbRange.end));
value += delta;
value = Math.round(value * 10) / 10;
input.value = input.value.slice(0, nbRange.start) + value + input.value.slice(nbRange.end);
setTimeout(function () {
input.setSelectionRange(nbRange.start, nbRange.start);
}, 0);
}
}
input.addEventListener("keydown", e => {
if (e.keyCode !== 38 && e.keyCode !== 40) {
return;
}
increaseValue(input, e.keyCode === 38, e.shiftKey, e.ctrlKey);
e.preventDefault();
testElement.style.backgroundImage = input.value;
previewGradient(testElement, 0);
});
input.addEventListener("keyup", e => {
let value = input.value;
testElement.style.backgroundImage = value;
previewGradient(testElement, 0);
});
addEventListener("resize", e => {
previewGradient(testElement, 0);
});
previewGradient(testElement, 0);
// TESTS
const TEST_DATA = [
{input: [undefined, undefined],
output: [0, 100]},
{input: [undefined, undefined, undefined],
output: [0, 50, 100]},
{input: [undefined, undefined, undefined, undefined, undefined],
output: [0, 25, 50, 75, 100]},
{input: [-10, 100],
output: [-10, 100]},
{input: [-10, -20],
output: [-10, -10]},
{input: [110, 100],
output: [110, 110]},
{input: [50, undefined, 100],
output: [50, 75, 100]},
{input: [100, 50, 75, undefined],
output: [100, 100, 100, 100]},
{input: [undefined, undefined, undefined, -20],
output: [-20, -20, -20, -20]},
{input: [10, 20, 30, -20],
output: [10, 20, 30, 30]},
{input: [10, undefined, 20],
output: [10, 15, 20]},
{input: [75, 20, 30],
output: [75, 75, 75]},
{input: [75, 20, undefined],
output: [75, 75, 100]},
{input: [60, 20, undefined, undefined],
output: [60, 60, 80, 100]},
];
for (let {input, output} of TEST_DATA) {
let inputStr = "linear-gradient(rgb(0,0,0)";
for (let i = 0; i < input.length; i ++) {
let stop = input[i];
if (stop) {
inputStr += " " + stop + "%";
}
if (i < input.length - 1) {
inputStr += ", rgb(0,0,0)";
}
}
inputStr += ")";
console.log("Testing " + inputStr);
let {stops} = parseGradient({value: inputStr}, {
x: 0,
y: 0,
width: 200,
height: 200
});
if (stops.length !== output.length) {
console.error("Unexpected number of stops. Expected " + output.length + ". Got " + stops.length);
}
for (let i = 0; i < stops.length; i ++) {
let stop = stops[i];
let expected = output[i];
if (stop.position !== expected) {
console.error("Unexpected stop " + i + " position. Expected " + expected + ". Got " + stop.position);
}
}
}
Also see: Tab Triggers