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HTML

              
                <div id="root"></div>

              
            
!

CSS

              
                @import url('https://fonts.googleapis.com/css?family=Cairo');

@keyframes spin {
  to {
    transform: rotate(360deg)
  }
}

body { 
  background-color: #292929;
}

#repeatButton {
  appearance: none;  
  border: none;
  background: url(https://andyhoffman.codes/random-assets/img/slots/repeat.png) transparent 0 0 no-repeat;
  background-size: cover;
  width: 48px;
  height: 48px;
  position: absolute;
  top: 10px;
  right: 20px; 
  cursor: pointer;
  animation: 6s linear infinite spin;
}

h1 {  
  font-size: 150%;
  padding: 0.25em .5em;  
  font-family: 'Cairo', sans-serif;
}

h1 span {
  color: aliceblue;
  border: 1px solid hsla(208, 100%, 97.1%, .2);
  padding: 0.1em .2em;  
}

.icons { 
  display: inline-block;
  width: 128px;
  height: 564px;
  overflow: hidden;
  background: #fff url(https://andyhoffman.codes/random-assets/img/slots/sprite5.png) repeat-y;
  will-change: backgroundPosition;
  transition: 0.3s background-position ease-in-out;
  padding: 0 80px;
  transform: translateZ(0);
}

.icons:nth-child(2) {
  margin: 0 10px;
}

* { box-sizing: border-box; }

.spinner-container {
  overflow: hidden;
  height: 632px;  
  padding: 2em;
  transform: translate(-50%, -50%) scale(.62, .62);
  position: absolute;
  top: 50%;
  left: 50%;
  display: flex;
  transition: 0.3s transform;
}

.app-wrap.winner-false {
  animation: linear 1s spin;
}

.spinner-container::after {
  position: absolute;
  content: '';
  display: block;
  height: 180px;
  top: 50%;
  transform: translateY(-50%);
  right: 30px;
  left: 30px;
  background: rgba(255, 0, 0, .1);  
}

.gradient-fade {
  position: absolute;
  top: 32px;
  right: 32px;
  bottom: 32px;
  left: 32px;
  background: linear-gradient(
    to bottom, 
    rgba(64,64,64,1) 0%, 
    rgba(64,64,64,0) 7%, 
    rgba(64,64,64,0) 93%, 
    rgba(64,64,64,1) 100%
  );
}

@media screen and (max-width: 1000px) {
  .spinner-container {
    transform: translate(-50%, -50%) scale(.55, .55);
  }
}

@media screen and (max-width: 500px) {
  .spinner-container {
    transform: translate(-50%, -50%) scale(.4, .4);
  }
}
              
            
!

JS

              
                const rootElement = document.getElementById('root')
  
function RepeatButton(props) {
  return (
    <button 
      aria-label='Play again.' 
      id='repeatButton' 
      onClick={props.onClick}>
    </button>
  );
}

function WinningSound() {
  return (
  <audio autoplay="autoplay" className="player" preload="false">
    <source src="https://andyhoffman.codes/random-assets/img/slots/winning_slot.wav" />
  </audio>  
  );
}

class App extends React.Component {
  constructor(props) {
    super(props);
    this.state = {
      winner: null
    }
    this.finishHandler = this.finishHandler.bind(this)
    this.handleClick = this.handleClick.bind(this);
  }  

  handleClick() { 
    this.setState({ winner: null });
    this.emptyArray();
    this._child1.forceUpdateHandler();
    this._child2.forceUpdateHandler();
    this._child3.forceUpdateHandler();
  }

  static loser = [
    'Not quite', 
    'Stop gambling', 
    'Hey, you lost!', 
    'Ouch! I felt that',      
    'Don\'t beat yourself up',
    'There goes the college fund',
    'I have a cat. You have a loss',
    'You\'re awesome at losing',
    'Coding is hard',
    'Don\'t hate the coder'
  ];

  static matches = [];

  finishHandler(value) {
    App.matches.push(value);  

    if (App.matches.length === 3) {
      const { winner } = this.state;
      const first = App.matches[0];
      let results = App.matches.every(match => match === first)
      this.setState({ winner: results });
    }
  }

  emptyArray() {
    App.matches = [];
  }

  render() {
    const { winner } = this.state;
    const getLoser = () => {       
      return App.loser[Math.floor(Math.random()*App.loser.length)]
    }
    let repeatButton = null;
    let winningSound = null;

    if (winner !== null) {
      repeatButton = <RepeatButton onClick={this.handleClick} />
    }
    
    if (winner) {
      winningSound = <WinningSound />
    }

    return (
      <div>
        {winningSound}
        <h1 style={{ color: 'white'}}>
          <span>{winner === null ? 'Waiting…' : winner ? '🤑 Pure skill! 🤑' : getLoser()}</span>
        </h1>

        <div className={`spinner-container`}>
          <Spinner onFinish={this.finishHandler} ref={(child) => { this._child1 = child; }} timer="1000" />
          <Spinner onFinish={this.finishHandler} ref={(child) => { this._child2 = child; }} timer="1400" />
          <Spinner onFinish={this.finishHandler} ref={(child) => { this._child3 = child; }} timer="2200" />
          <div className="gradient-fade"></div>
        </div>
        {repeatButton}          
      </div>
    );
  }
}  
  
class Spinner extends React.Component {  
  constructor(props){
    super(props);
    this.forceUpdateHandler = this.forceUpdateHandler.bind(this);
  };

  forceUpdateHandler(){
    this.reset();
  }; 

  reset() {
    if (this.timer) { 
      clearInterval(this.timer); 
    }  

    this.start = this.setStartPosition();

    this.setState({
      position: this.start,
      timeRemaining: this.props.timer        
    });

    this.timer = setInterval(() => {
      this.tick()
    }, 100);      
  }

  state = {
    position: 0,
    lastPosition: null
  }
  static iconHeight = 188;
  multiplier = Math.floor(Math.random()*(4-1)+1);

  start = this.setStartPosition();
  speed = Spinner.iconHeight * this.multiplier;    

  setStartPosition() {
    return ((Math.floor((Math.random()*9))) * Spinner.iconHeight)*-1;
  }

  moveBackground() {
    this.setState({ 
      position: this.state.position - this.speed,
      timeRemaining: this.state.timeRemaining - 100
    })
  }

  getSymbolFromPosition() {
    let { position } = this.state;
    const totalSymbols = 9;
    const maxPosition = (Spinner.iconHeight * (totalSymbols-1)*-1);
    let moved = (this.props.timer/100) * this.multiplier
    let startPosition = this.start;
    let currentPosition = startPosition;    

    for (let i = 0; i < moved; i++) {              
      currentPosition -= Spinner.iconHeight;

      if (currentPosition < maxPosition) {
        currentPosition = 0;
      }      
    }

    this.props.onFinish(currentPosition);
  }

  tick() {      
    if (this.state.timeRemaining <= 0) {
      clearInterval(this.timer);        
      this.getSymbolFromPosition();    

    } else {
      this.moveBackground();
    }      
  }

  componentDidMount() {
    clearInterval(this.timer);

    this.setState({
      position: this.start,
      timeRemaining: this.props.timer
    });

    this.timer = setInterval(() => {
      this.tick()
    }, 100);
  }

  render() {
    let { position, current } = this.state;   

    return (            
      <div 
        style={{backgroundPosition: '0px ' + position + 'px'}}
        className={`icons`}          
      />
    )
  }
}

function runApp() {
  ReactDOM.render(
    <App />,
    rootElement
  )
}
  
runApp();
              
            
!
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