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HTML

              
                <div class="wrapper">
  <div class="wrapper-inner container">
    
    <div class="progress">
      <div class="determinate" id="progress-bar"></div>
    </div> <!-- progress bar -->
    
    <div class="pomodoro">
      <div class="pomodoro__top">
        <div class="pomodoro__top_curent_state">
          <span class="pomodoro__top_current_state__title">CURRENT STATE</span> <!-- current state title -->
          <span class="pomodoro__top_current_state__text" id="current-state">WORK</span>
        </div>  <!-- pomodoro current state -->
        <div class="pomodoro__top_buttons row">
          <div class="pomodoro__top_buttons_left col s12 m6">
            <div class="pomodoro__top-buttons_left__title">
              BREAK
            </div>
            <i class="material-icons" id="sub-break">remove</i>
            <span id="break-time">5m</span>
            <i class="material-icons" id="add-break">add</i>
          </div>  <!-- pomodoro button left -->
          <div class="pomodoro__top_buttons_right col s12 m6">
            <div class="pomodoro__top-buttons_left__title">
              SESSION
            </div>
            <i class="material-icons" id="sub-session">remove</i>
            <span id="session-time">25m</span>
            <i class="material-icons" id="add-session">add</i>
          </div>  <!-- pomodoro button right -->
        </div> <!-- pomodoro top buttons  -->
      </div> <!-- pomodoro top-->
      <div class="pomodoro__middle">
        <div class="pomodoro__middle_wrapper" id="border-wrapper">
          <div class="pomodoro__middle_wrapper__inner" id="clock">
            <span>25m</span>
          </div>
        </div>
      </div> <!-- pomodoro middle-->
      <div class="pomodoro__bottom">
        <div class="pomodoro__bottom-button">
          <a class="waves-effect waves-light btn-large" id="start-stop">START</a>
        </div> <!-- pomodoro bottom button -->
      </div> <!-- pomodoro bottom row-->
    </div> <!-- pomodoro -->
    
  </div>  <!-- wrapper-inner container -->
</div> <!-- wrapper -->

        
              
            
!

CSS

              
                //variables and mixins
$primary-color: #432F74;
$secondary-color: #8778AD;
$accent-color: #B5AACF;


body{
  width: 100%;
  height: 100%;
  background: #635091;
}

.wrapper {
  height: 100%;
  &-inner{
    height: 100%;
  }
}

.progress{
  margin-top: 20px;
}

.pomodoro{
  text-align: center;
  color: white;
  
  //top
  &__top{
    //state
    &_current_state{
      //title
      &__title{
        display: block;
        font-size: 1em;
        color: $accent-color;
      }
      //text
      &__text{
        font-size: 2em;
        
      }
    }
    
    //buttons
    &_buttons{
      margin-top: 50px;
      //left and right
      &_left, &_right{
        //titles
        &__title{
          
        }
        //the icons
        i{
          cursor: pointer;
          
          &:hover{
            color: $secondary-color;
          }
          &:active{
            color: $accent-color;
          }
        }
        //the spans
        span{
          padding: 0 10px;
          font-size: 2em;
        }
      }
      
      //add margin top to the session span below 600px
      &_right{
        @media only screen and (max-width: 601px){
          margin-top: 20px;
        }
      }
      
    }
    
  }
  
  //middle
  &__middle{
    margin-top: 50px;
    //wrapper
    &_wrapper{
      display: inline-block;
      border-radius: 50%;
      border: 3px solid $primary-color;
      height: 200px;
      width: 200px;
      
      //inner flex container
      &__inner{
        display: flex;
        height: 100%;
        flex-flow: row nowrap;
        align-items: center;
        justify-content: center;
        
        //the timer spans
        span{
          padding: 0 3px;
          font-size: 2em;
        }
      }
    }
  }
  
  //bottom
  &__bottom{
    margin: 50px 0 20px 0;
  }
}
              
            
!

JS

              
                

//variables colors. Constants
const primaryColor = "#26a69a";
const secondaryColor = "#ffeb3b";
const stopColor = "#e53935";

//variables times
let sessionTime = 25;
let breakTime = 5;
let currentTime = 25;

//clock state
var clockState = "off";

//session and break functions
var runSession, runBreak;

//timer interval
var timer;

//let's begin
$(function(){  
  //first capture the buttons and spans
  //progress bar
  let pBar = $("#progress-bar");
  let pBarParent = pBar.parent();
  //current state
  let currentState = $("#current-state");
  //break
  let subBreak = $("#sub-break");
  let breakValue = $("#break-time");
  let addBreak = $("#add-break");
  //session
  let subSession = $("#sub-session");
  let sessionValue = $("#session-time");
  let addSession = $("#add-session");
  //clock
  let clock = $("#clock");
  let borderWrapper = $("#border-wrapper");
  //start/stop
  let startStop = $("#start-stop");
  
  //functions to execute break actions
  let subtractBreak = function(){ 
    if(breakTime > 1){
      breakTime--;
      updateDisplay(breakTime, "break");
    }
    else{
      toast("Can't have a break shorter than a minute.", 3000);
    }
  };
  let addToBreak = function(){
    breakTime++;
    updateDisplay(breakTime, "break");
  };
  //subtract from break
  subBreak.click(subtractBreak);
  //add to break
  addBreak.click(addToBreak);

  
  //functions to execute session actions
  let subtractSession = function(){
    if(sessionTime > 5){
      sessionTime--;
      updateDisplay(sessionTime, "session");
    }
    else{
      toast("Less than 5 minutes, seriously? Nah.", 4000);
    }
  };
  let addToSession = function(){
    sessionTime++;
    updateDisplay(sessionTime, "session");
  };
  //subtract from session
  subSession.click(subtractSession);
  addSession.click(addToSession);
  
  //run session function
  runSession = function(){
    currentState.text("WORK");
    //change colors to break
    pBarParent.css("background-color", "#acece6");
    pBar.css("background-color", primaryColor);
    borderWrapper.css("border-color", primaryColor);
    
    
    let _sessionTime = sessionTime;
    let hours = Math.floor(_sessionTime/60);
    let minutes = (_sessionTime % 60);
    let seconds = 00;
    
    updateClock(clock, hours, minutes, seconds);
    //countdown function
    countDown(clock, hours, minutes);   
    //progressBar
    runPBar(_sessionTime*60);
  };
  //run break function
  runBreak = function(){
    currentState.text("BREAK");
    //change colors to break
    pBarParent.css("background-color", "#fffde7");
    pBar.css("background-color", secondaryColor);
    borderWrapper.css("border-color", secondaryColor);
    
    
    let _breakTime = breakTime;
    let hours = Math.floor(_breakTime/60);
    let minutes = (_breakTime % 60);
    let seconds = 00;
    
    updateClock(clock, hours, minutes, seconds);
    //countdown function
    countDown(clock, hours, minutes);
    //progressBar
    runPBar(_breakTime*60);
  }
  
  
  //the start stop functions
  startStop.click(function(){
    let button = $(this);
    if(clockState === "off"){
      //start
      button.css("background-color", stopColor);
      button.text("STOP");
      runSession();
      clockState = "session";
    }
    else{
      //stop it
      clockState = "off";
      button.css("background-color", primaryColor);
      button.text("START");
      pBar.finish();
    }
  });
  
  //progress bar function
  var runPBar = function(seconds){
    const initialSeconds = seconds*1000;
    pBar.animate({width: "100%"}, initialSeconds, "linear", function(){
      pBar.width(0);
    }); 
  }
  

});
  
//toast function
function toast(message, duration){
  var duration = duration;
  if(arguments.length === 1){
    duration = 2000;
  }
  Materialize.toast(message, duration);
}

//update break and session spans
function updateDisplay(withWhat, whichOne){
  if(whichOne === "break"){
    $("#break-time").html(withWhat + "m");
  }
  else if(whichOne === "session"){
    $("#session-time").html(withWhat + "m");
  }
}

//function to update clock
function updateClock(clock, hours, minutes, seconds){
    let html;
    if (hours > 0){
      html = `<span>${hours}h</span>
              <span>${minutes}m</span>
              <span>${seconds}s</span>`;
    }
    else if(minutes > 0){
      html = `<span>${minutes}m</span>
              <span>${seconds}s</span>`;
    }
  else{
    html = `<span>${seconds}s</span>`;
  }
    clock.html(html);
}

//function to countdown
function countDown(clock, hours, minutes){
  let seconds = 60;
  //sorting out that weird bug at 60 minutes
  if(minutes === 0 && hours > 0){
    var hours = hours - 1;
    minutes = 59;
  }
  else{
    var minutes = minutes -1;
  }
  
  var timer = setInterval(function(){
    if(clockState != "off"){
      if(hours > 0 || minutes > 0 || seconds > 0){
        if(seconds > 0){
          seconds--;
          updateClock(clock, hours, minutes, seconds);
        }
        else{
          if(minutes > 0){
            minutes--;
            updateClock(clock, hours, minutes, seconds);
            seconds = 59;
          }
          else{
            hours--;
            updateClock(clock, hours, minutes, seconds);
            minutes = 59;
          }

        }
      }
      else{
        clearInterval(timer);
        if(clockState === "session"){
          runBreak();
          clockState = "break";
        }
        else if(clockState === "break"){
          runSession();
          clockState = "session";
        }
      }
    }
    else{
      clearInterval(timer);
    }
    
  }, 1000);
}
  
              
            
!
999px

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