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	<title>Color Game</title>
	<link rel="stylesheet" type="text/css" href="styles.css">

	The Great 
	<span id="colorDisplay">RGB</span> 
	Color Game

<div id="stripe"> 
	<button id="reset">New Colors</button>
	<span id="message"></span>
	<button class="mode">Easy</button>
	<button class="mode" class="selected">Hard</button>

<div id="container">
	<div class="square"></div>
	<div class="square"></div>
	<div class="square"></div>
	<div class="square"></div>
	<div class="square"></div>
	<div class="square"></div>

<script src="script.js"></script>


                body {
	background-color: #232323;
	margin: 0;
	font-family: "Montserrat", "Avenir";

.square {
	width: 30%;
	background: purple;
	padding-bottom: 30%;
	float: left;
	margin: 1.66%;
	border-radius: 15%;
	transition: background 0.6s;
	--webkit-transition: background 0.6s;
	--moz-transition: background 0.6s;

#container {
	margin: 20px auto;
	max-width: 600px;

h1 {
	color: white;
	text-align: center;
	background-color: steelblue;
	margin: 0;
	font-weight: normal;
	text-transform: uppercase;
	line-height: 1.1;
	padding: 20px 0;

#stripe {
	background-color: white;
	height: 30px;
	text-align: center;

.selected {
	color: white;
	background-color: steelblue;

#colorDisplay {
	font-size: 200%;

#message {
	display: inline-block;
	width: 20%;

button {
	border: none;
	background: none;
	text-transform: uppercase;
	height: 100%;
	font-weight: 700;
	color: steelblue;
	letter-spacing: 1px;
	font-size: inherit;
	transition: all 0.3s;
	--webkit-transition: all 0.3s;
	--moz-transition: all 0.3s;
	outline: none;

button:hover {
	color: white;
	background-color: steelblue;



                var numSquares = 6;
var colors = [];
var pickedColor;
var squares = document.querySelectorAll(".square");
var colorDisplay = document.getElementById("colorDisplay");
var messageDisplay = document.querySelector("#message");
var h1 = document.querySelector("h1");
var resetButton = document.querySelector("#reset");
var modeButtons = document.querySelectorAll(".mode");


function init(){

function setupModeButtons(){
    //mode buttons event listeners
    for (var i = 0; i < modeButtons.length; i++){
        modeButtons[i].addEventListener("click", function(){
            this.textContent === "Easy" ? numSquares = 3 : numSquares = 6;

function setupSquares(){
    for(var i = 0; i < squares.length; i++){
        //add click listeners to squares
        squares[i].addEventListener("click", function() {
            //grab color of clicked squares
            var clickedColor =;
            //compare color to pickedColor
            if(clickedColor === pickedColor) {
                messageDisplay.textContent = "Correct!";
                resetButton.textContent = "Play Again?";
       = clickedColor;
            } else {
       = "#232323";
                messageDisplay.textContent = "Try Again";

function reset(){
    colors = generateRandomColors(numSquares);
    pickedColor = pickColor();
    colorDisplay.textContent = pickedColor;
    resetButton.textContent = "New Colors";
    messageDisplay.textContent = "";
    for(var i = 0; i < squares.length; i++){
            squares[i].style.display = "block";
            squares[i].style.backgroundColor = colors[i];
        } else {
            squares[i].style.display = "none";
    } = "steelblue";

resetButton.addEventListener("click", function(){

function changeColors(color) {
	//loop through all squares
	for(var i = 0; i < squares.length; i++) {
		//change each color to match given color
		squares[i].style.backgroundColor = color;

function pickColor() {
	var random = Math.floor(Math.random() * colors.length);
	return colors[random];

function generateRandomColors(num){
    //make an array
    var arr = [];
    //repeat num times
    for(var i = 0; i < num; i++){
        //get random color and push into array
    //return array
    return arr;

function randomColor(){
    //pick a "red" from 0 - 255
    var r = Math.floor(Math.random() * 256);
    //pick a "green" from 0 - 255
    var g = Math.floor(Math.random() * 256);
    //pick a "blue" from 0 - 255
    var b = Math.floor(Math.random() * 256);
    return "rgb(" + r + ", " + g + ", " + b + ")";
If a groundhog inspects their Web Component, do they see their Shadow DOM?