<div class="box"></div>
<script>
if (CSS.paintWorklet) { CSS.paintWorklet.addModule('/t_afif/pen/zYdqbqq.js');
} else {
alert("Your browser cannot run this demo. Consider Chrome or Edge instead")
}
</script>
@property --a{
syntax: '<length>';
inherits: true;
initial-value: 0;
}
@property --b{
syntax: '<length>';
inherits: true;
initial-value: 0;
}
@property --radius{
syntax: '<length>';
inherits: true;
initial-value: 0;
}
.box {
height:50px;
margin-top:100px;
position:relative;
background:pink;
width:200px;
display:grid;
--radius:100px;
--path:0 0 0,10% 0,25% var(--a),40% 0,60% 0,75% var(--b),90% 0,100% 0 0,100% 100% 0,0 100% 0;
animation:
a 1s linear infinite,
c 7s steps(7) infinite;
}
.box:before {
content:"";
--t:0;
-webkit-mask:paint(rounded-shape);
background:#8f8f8f;
}
.box:after {
content:"";
position:absolute;
border-radius:50%;
width:20px;
height:20px;
background: radial-gradient(at 30% 30%,#0000,#000a) #514b82;
left:calc(50% - 10px);
animation:m 1s linear infinite;
}
@keyframes m{
0% ,5% {transform: rotate(-180deg) translate(50px) rotate(180deg)}
95%,100% {transform: rotate(0deg) translate(50px) rotate(0deg)}
}
@keyframes a{
0%,5% {--a:28px;--b:0}
18%,82% {--a:0 ;--b:0}
95%,100% {--a:0 ;--b:28px}
}
@keyframes c {
0% {transform:translate(-50%)}
100%{transform:translate(300%)}
}
body {
margin:0 auto;
border:1px solid #0000;
max-width:600px;
-webkit-mask:linear-gradient(90deg,#0000,#000 8% 92%,#0000);
background:linear-gradient(#8f8f8f 0 0) bottom/100% 50px no-repeat;
}
html {
background:pink;
}
registerPaint('rounded-shape', class {
static get inputProperties() {
return [
'--path',
'--radius',
'--border',
'--t',
'--dash'
]
}
paint(ctx, size, properties) {
const points = properties.get('--path').toString().split(',');
console.log(points);
var Ppoints = [];
var Cpoints = [];
var Radius = [];
const r = parseFloat(properties.get('--radius').value);
const b = parseFloat(properties.get('--border').value);
const d = properties.get('--dash').toString().split(',');
const t = parseInt(properties.get('--t'));
const w = size.width;
const h = size.height;
const cc = function(x,y) {
var fx=0,fy=0;
if (x.indexOf('calc') > -1) {
var tmp = x.replace('calc(','').replace(')','');
if (tmp.indexOf('+') > -1) {
tmp = tmp.split('+');
fx = (parseFloat(tmp[0])/100)*w + parseFloat(tmp[1]);
} else {
tmp = tmp.split('-');
fx = (parseFloat(tmp[0])/100)*w - parseFloat(tmp[1]);
}
} else if (x.indexOf('%') > -1) {
fx = (parseFloat(x)/100)*w;
} else if(x.indexOf('px') > -1) {
fx = parseFloat(x);
}
if (y.indexOf('calc') > -1) {
var tmp = y.replace('calc(','').replace(')','');
if (tmp.indexOf('+') > -1) {
tmp = tmp.split('+');
fy = (parseFloat(tmp[0])/100)*h + parseFloat(tmp[1]);
} else {
tmp = tmp.split('-');
fy = (parseFloat(tmp[0])/100)*h - parseFloat(tmp[1]);
}
} else if (y.indexOf('%') > -1) {
fy = (parseFloat(y)/100)*h;
} else if(y.indexOf('px') > -1) {
fy = parseFloat(y);
}
return [fx,fy];
}
var N = points.length;
for (var i = 0; i < N; i++) {
var j = i-1;
if(j<0) j=N-1;
var p = points[i].trim().split(/(?!\(.*)\s(?![^(]*?\))/g);
if(p[2])
Radius.push(parseInt(p[2]));
else
Radius.push(r);
p = cc(p[0],p[1]);
Ppoints.push([p[0],p[1]]);
var pj = points[j].trim().split(/(?!\(.*)\s(?![^(]*?\))/g);
pj = cc(pj[0],pj[1]);
Cpoints.push([p[0]-((p[0]-pj[0])/2),p[1]-((p[1]-pj[1])/2)]);
}
ctx.beginPath();
ctx.moveTo(Cpoints[0][0],Cpoints[0][1]);
var i;
var rr;
for (i = 0; i < (Cpoints.length - 1); i++) {
var angle = Math.atan2(Cpoints[i+1][1] - Ppoints[i][1],
Cpoints[i+1][0] - Ppoints[i][0]) -
Math.atan2(Cpoints[i][1] - Ppoints[i][1],
Cpoints[i][0] - Ppoints[i][0]);
if (angle < 0) {
angle += (2*Math.PI)
}
if (angle > Math.PI) {
angle = 2*Math.PI - angle
}
var distance = Math.min(Math.sqrt((Cpoints[i+1][1] - Ppoints[i][1]) ** 2 +
(Cpoints[i+1][0] - Ppoints[i][0]) ** 2),
Math.sqrt((Cpoints[i][1] - Ppoints[i][1]) ** 2 +
(Cpoints[i][0] - Ppoints[i][0]) ** 2));
rr = Math.min(distance * Math.tan(angle/2),Radius[i]);
ctx.arcTo(Ppoints[i][0], Ppoints[i][1], Cpoints[i+1][0],Cpoints[i+1][1], rr);
}
var angle = Math.atan2(Cpoints[0][1] - Ppoints[i][1],
Cpoints[0][0] - Ppoints[i][0]) -
Math.atan2(Cpoints[i][1] - Ppoints[i][1],
Cpoints[i][0] - Ppoints[i][0]);
if (angle < 0) {
angle += (2*Math.PI)
}
if (angle > Math.PI) {
angle = 2*Math.PI - angle
}
var distance = Math.min(Math.sqrt((Cpoints[0][1] - Ppoints[i][1]) ** 2 +
(Cpoints[0][0] - Ppoints[i][0]) ** 2),
Math.sqrt((Cpoints[i][1] - Ppoints[i][1]) ** 2 +
(Cpoints[i][0] - Ppoints[i][0]) ** 2));
rr = Math.min(distance * Math.tan(angle/2),Radius[i]);
ctx.arcTo(Ppoints[i][0], Ppoints[i][1], Cpoints[0][0],Cpoints[0][1], rr);
ctx.closePath();
if(t==0) {
ctx.fillStyle = '#000';
ctx.fill();
} else {
ctx.setLineDash(d);
ctx.lineWidth = 2*b;
ctx.strokeStyle = '#000';
ctx.stroke();
}
}
})
This Pen doesn't use any external CSS resources.
This Pen doesn't use any external JavaScript resources.