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script#battery(type='x-template')
svg.battery( viewBox='0 0 250 700')
defs
path#border(d="M0 50c62.5-25 187.5-25 250 0v25c-62.5-25-187.5-25-250 0")
path#subBorder(d="M0 73c62.5-25 187.5-25 250 0v6c-62.5-25-187.5-25-250 0")
linearGradient#mainGr
stop(offset="0" stop-color="#fff")
stop(offset="10%" stop-color="#000")
stop(offset="13%" stop-color="#fff")
stop(offset="20%" stop-color="#fff")
stop(offset="60%" stop-color="#000")
stop(offset="63%" stop-color="#ddd")
stop(offset="80%" stop-color="#ddd")
stop(offset="83%" stop-color="#fff")
stop(offset="90%" stop-color="#fff")
stop(offset="99%" stop-color="#000")
stop(offset="1" stop-color="#fff")
linearGradient#borderGr //#1c1c1c
stop(offset="0" stop-color="#ccc")
stop(offset="10%" stop-color="#1c1c1c")
stop(offset="12%" stop-color="#ccc")
stop(offset="40%" stop-color="#1c1c1c")
stop(offset="80%" stop-color="#1c1c1c")
stop(offset="90%" stop-color="#ccc")
stop(offset="99%" stop-color="#1c1c1c")
stop(offset="1" stop-color="#ccc")
linearGradient#borderOppositeGr(href="#borderGr" x1="100%" y1="0" x2="0" y2="0")
filter#dim
feColorMatrix(type="saturate" values=".95")
path#knob(d="M75 23q50-20 100 0v20q-50-20-100 0" fill="url(#borderGr)")
rect#bottom(x="0" y="50" width="249" height="40" rx="125" ry="18" fill="#111")
use(href="#bottom" y="550" v-show="Math.round(fromTop) == bottom")
path.battery-inner-section(:d='sectionPath', :fill="innerColor" filter="url(#dim)" v-show="Math.round(fromTop) !== bottom")
path#inner(:d='innerPath', :fill="innerColor")
path#body.battery-body(d="M0 70c62.5-25 187.5-25 250 0v550c-62.5 25-187.5 25-250 0" fill="url(#mainGr)")
use(href="#border" fill="url(#borderGr)")
use(href="#subBorder")
use(href="#border" y="550" transform="rotate(180, 125, 620)" fill="url(#borderOppositeGr)")
use(href="#subBorder" y="548" transform="rotate(180, 125, 620)")
script#time(type="x-template")
.time-box
p.label {{label}}
.input
.controls
button.plus(@click="increaseTime", :disabled="disabled") +
button.minus(@click="decreaseTime", :disabled="disabled") -
input(type="number", :min="min", :max="max", :value="value", :disabled="disabled", @keydown.e.prevent='' @change="onChange($event.target.value)")
span min.
script#play-btn(type="text/x-template")
button.play-btn(@click="onClick")
svg(viewBox="-1 -1 6 6")
polygon(ref="polygon" points="0 0 4 2 4 2 0 4")
#pomodoro.app
p.title Pomodoro Timer
.state
transition(name="fade")
div.state-text(v-show="isRunning")
transition(name="switch" mode="out-in")
p(v-if="recess" key="break") Break
p(v-else key="session") Session
time {{time}}
clock-battery(:class="{running: isRunning}", :progress="progress")
.timers
clock-time(v-model="sessionTime", :min="1", :max="59" label="Session", :disabled="isRunning")
clock-time(v-model="breakTime", :min="1", :max="59" label="Break", :disabled="isRunning")
play-btn(@click="!isRunning ? run() : stop()", :running="isRunning")
@import url('https://fonts.googleapis.com/css?family=Share+Tech+Mono');
:root {
--main-bg: rgb(156, 181, 239);
--time-box-clr: rgb(47, 43, 78);
--time-box-text-clr: rgb(194, 154, 255);
--accent: #fff551;
--shadow: 0 .1em .3em rgb(0, 0, 0);
--time-clr: rgb(240, 248, 255);
}
$play-btn-width: 2em;
$pad: .5em;
body {
background-color: var(--main-bg);
text-align: center;
min-height: 100vh;
overflow: hidden;
}
body, button, input {
font-family: 'Share Tech Mono', monospace;
}
.app {
font-size: 6vmin;
display: inline-block;
background-image: linear-gradient(
135deg,
rgb(31, 34, 72) 0,
rgb(90, 77, 142) 100%
);
border-radius: .1em;
box-shadow: var(--shadow);
padding: .3em;
&::after {
$add-size: .3;
content: '';
position: absolute;
width: $play-btn-width + $add-size;
height: $play-btn-width + $add-size;
background-color: #514783;
box-shadow: var(--shadow);
transform: translate(-50%, -20%);
border-radius: 50%;
// negative values are for the shadow to be fully visible
clip-path: polygon(-10% 33%, 110% 33%, 110% 115%, -10% 115%);
}
}
.battery {
height: 9em;
transition: transform .3s;
position: absolute;
&.running {
transform: translateX(-2.2em);
}
text {
fill: var(--time-box-clr);
}
&-body {
opacity: .3;
}
}
.state {
display: flex;
justify-content: center;
min-height: 9em;
time {
color: var(--time-clr);
}
p {
color: var(--main-bg);
margin-top: 0;
}
&-text {
align-self: center;
flex-basis: 4em;
transform: translateX(2.2em);
}
}
input[type=number] {
-moz-appearance: textfield;
-webkit-appearance: textfield;
text-align: center;
font-size: 1.5em;
border: none;
background-color: var(--time-box-clr);
color: var(--time-clr);
width: 1.5em;
&::-webkit-inner-spin-button,
&::-webkit-outer-spin-button {
-webkit-appearance: none;
}
}
.time-box {
font-size: .6em;
background-color: var(--time-box-clr);
padding: $pad;
color: var(--time-box-text-clr);
box-shadow: var(--shadow);
border-radius: .1em;
&:first-child {
margin-right: .5em;
}
span {
align-self: center;
margin-left: $pad;
}
}
.title {
color: var(--main-bg);
margin: .5em 0 0;
}
.timers {
display: flex;
}
.label {
font-size: 1.2em;
margin: 0 0 $pad;
line-height: 1;
color: var(--time-box-text-clr);
}
.input {
display: flex;
}
.controls {
display: flex;
flex-direction: column;
button {
color: inherit;
border: none;
background-color: var(--time-box-clr);
font-size: 1em;
}
}
.play-btn {
position: absolute;
font-size: 1em;
left: 50%;
width: $play-btn-width;
height: $play-btn-width;
border-radius: 50%;
box-shadow: 0 .2em .2em -.1em #000;
border: none;
// translateZ(0) to move the element to a separate layer
transform: translate(-50%, -20%) translateZ(0);
background-color: var(--time-box-clr);
z-index: 2;
svg {
position: absolute;
width: 60%;
top: 50%;
left: 50%;
transform: translate(-50%,-50%);
polygon {
fill: none;
stroke: rgb(75, 226, 255);
stroke-width: .4;
}
}
}
button:not([disabled]) {
@media (hover:hover) {
&:hover {
filter: brightness(1.1);
}
}
&:active {
filter: brightness(.85);
}
&:focus {
outline: none;
}
}
input:not([disabled]) {
&:hover,
&:focus {
filter: brightness(1.1);
}
&:focus {
outline: none;
}
}
button[disabled],
input[disabled] {
color: grey;
}
/*
======================================================
Animation
======================================================
*/
.fade-enter-active,
.fade-leave-active,
.switch-enter-active,
.switch-leave-active {
transition: transform .3s, opacity .3s;
}
.fade-enter,
.fade-leave-to {
transform: translateX(0);
opacity: 0;
}
.switch-enter,
.switch-leave-to {
transform: translateX(-100%);
opacity: 0;
}
Vue.config.keyCodes.e = 69
const clockBattery = {
template: '#battery',
data () {
return {
top: 70,
bottom: 620,
yHandlerMax: 31,
halfDistance: null,
middle: null
}
},
props: ['running', 'progress'],
created () {
const top = this.top
this.middle = (this.bottom - top) / 2 + top
this.halfDistance = this.middle - top
},
computed: {
fromTop () {
const pathHeight = this.bottom - this.top
return this.top + pathHeight * this.progress
},
curveCoeff () {
const middle = this.middle
return (this.fromTop - middle) / middle
},
innerPath () {
const yHandler = this.yHandlerMax * this.curveCoeff
return `M0 ${this.fromTop}` +
`c62.5 ${yHandler} 187.5 ${yHandler} 250 0` +
'V620' +
'c-62.5 25-187.5 25-250 0'
},
innerColor () {
const getColor = (from, to, point) => {
const getChanell = (from, to) => ~~(from + (to - from) * topCoeff)
const relativeFromTop = this.fromTop - point,
topCoeff = relativeFromTop / this.halfDistance
return Object.keys(from).map(ch => getChanell(from[ch], to[ch]))
}
// battery colors
const good = { r: 0, g: 128, b: 0 },
mid = { r: 255, g: 165, b: 0 },
low = { r: 255, g: 0, b: 0 }
const args = this.fromTop <= this.middle
? [good, mid, this.top]
: [mid, low, this.middle]
return `rgb(${getColor(...args)})`
},
sectionPath () {
const curveCoeff = this.curveCoeff,
yHandlerMax = this.yHandlerMax,
bottomYHandler = curveCoeff * yHandlerMax,
topYHandler = -curveCoeff * yHandlerMax
return `M0 ${this.fromTop}` +
`c62.5 ${topYHandler} 187.5 ${topYHandler} 250 0` +
`-62.5 ${bottomYHandler}-187.5 ${bottomYHandler}-250 0`
}
}
}
const clockTime = {
template: '#time',
props: ['min', 'max', 'value', 'label', 'disabled'],
methods: {
increaseTime () {
if (this.value < this.max) this.value++
this.$emit('input', this.value)
},
decreaseTime () {
if (this.value > this.min) this.value--
this.$emit('input', this.value)
},
onChange (value) {
value = Number(value)
if (!value || value < this.min) value = this.min
else if (value > this.max) value = this.max
this.value = value
this.$emit('input', value)
}
}
}
const playBtn = {
template: '#play-btn',
props: ['running', 'duration'],
methods: {
// Custom shape morphing
onClick () {
const triangle = '0 0 4 2 4 2 0 4',
rect = '0 0 4 0 4 4 0 4',
polygon = this.$refs.polygon,
backwards = this.running,
duration = 200,
d = {}, r = {} // diff (f - s), result
let lastTime = 0,
s = parsePoints(triangle), // start shape
f = parsePoints(rect) // final shape
if (backwards) {
const temp = s
s = f
f = temp
}
for (const point in s)
d[point] = f[point] - s[point]
const animate = time => {
if (!lastTime) lastTime = time
const progress = time - lastTime
for (const point in s)
r[point] = s[point] + d[point] * (progress / duration)
polygon.setAttribute(
'points',
Object.keys(r).reduce((str, prop, i) => (
str + (i ? ' ' : '') + r[prop]
), '')
)
if (progress < duration)
requestAnimationFrame(animate)
else
polygon.setAttribute('points', (backwards ? triangle : rect))
}
requestAnimationFrame(animate)
this.$emit('click')
}
}
}
new Vue({
el: '#pomodoro',
data: {
sessionTime: 25,
breakTime: 5,
timer: 0,
progress: 0,
time: null,
recess: false,
isRunning: false
},
components: {
clockBattery,
clockTime,
playBtn
},
methods: {
run () {
let time = this.sessionTime
let deadline = addMinutes(new Date(), time)
let initialMs = time * 60000
const countdown = () => {
let { minutes, seconds, remainingMs } = getTimeRemaining(deadline)
if (!minutes && !seconds) {
if (!this.recess) {
this.recess = true
time = this.breakTime
} else {
this.recess = false
time = this.sessionTime
}
initialMs = time * 60000
deadline = addMinutes(new Date(), time);
({ minutes, seconds, remainingMs } = getTimeRemaining(deadline))
}
this.progress = (this.recess
? remainingMs
: initialMs - remainingMs) / initialMs
if (minutes < 10) minutes = '0' + minutes
if (seconds < 10) seconds = '0' + seconds
this.time = `${minutes}:${seconds}`
this.timer = setTimeout(countdown, 100)
}
this.isRunning = true
countdown()
},
stop () {
this.recess = this.isRunning = false
this.progress = 0
clearTimeout(this.timer)
}
}
})
const addMinutes = (date, minutes) =>
new Date(date.getTime() + minutes * 60000)
function getTimeRemaining (deadline) {
const t = Date.parse(deadline) - Date.now()
const seconds = Math.floor(t / 1000 % 60)
const minutes = Math.floor(t / 1000 / 60 % 60)
return { minutes, seconds, remainingMs: t }
}
function parsePoints (str) {
let x = 1, y = 1
return str.split(' ').map(Number).reduce((o, p, i) => {
const prop = ((i + 1) % 2 === 0) ? `y${y++}` : `x${x++}`
o[prop] = p
return o
}, {})
}
Also see: Tab Triggers