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HTML

              
                <h1>オブジェクト指向に則ったじゃんけんプログラム in JS</h1>

<div class="field">
  <div class="con">
    <h3>プレイヤー紹介</h3>
    <table class="player-intro">
      <thead>
        <tr><th>名前</th><th>戦略</th></tr>
      </thead>
      <tbody></tbody>
    </table>
  </div>
  
  <div class="con janken-times">
    <h3>じゃんけん回数</h3>
    <p><span class="janken-times-span"></span>回</div></p>
  
  <div class="con match-history">
    <h3>戦歴</h3>
  </div>
  
  <div class="con final-result">
    <h3>最終結果</h3>
  </div>
</div>
              
            
!

CSS

              
                $base-color1: #eeeeee;
$base-color2: #393e46;
$base-color3: #222831;
$accent-color1: #00adb5;

body{
  margin: 0;
  font-family: sans-serif;
  color: $base-color3;
  background-color: $base-color2;
}

h1{
  margin: 0;
  padding: .5em 1em;
  font-size: 1.5em;
  color: $base-color1;
  font-weight: normal;
  text-align: center;
  background-color: $accent-color1;
}

.field{
  margin: 2em auto;
  width: 80%;
  
  .con{
    margin: 1em auto;
    background-color: $base-color1;
    
    h3{
      margin: 0;
      padding: 1em;
      color: $base-color1;
      font-weight: normal;
      text-align: center;
      background-color: $base-color3;
    }
  }
  
  .player-intro{
    width: 100%;
    margin: 1em auto;
    padding: 1em;
    
    th{
      padding: 1em;
      text-align: left;
      border-bottom: 2px dotted $base-color3;
    }
    td{
      padding: 1em;
    }
  }
  
  .janken-times, .final-result{
    p{
      margin: 0;
      padding: 1em;
      text-align: center;
    }
  }
  
  .match-history{
    .history{
      width: 80%;
      margin: 2em auto;
      padding: 2em 1em;
      background-color: #ddd;
      border-radius: 10px;
      .player1, .player2, .result{
        display: inline-block;
        width: 30%;
      }
      .player-name, .result{
        margin: 0 1em;
        padding: 1em 2em;
        color: $base-color1;
        text-align: center;
        background-color: $base-color2;
        border-radius: 10px;
      }
      .player-hand{
        width: 2em;
        height: 2em;
        margin: .5em auto;
        padding: 1em;
        font-size: 1.5em;
        text-align: center;
        background-color: $accent-color1;
        border-radius: 50%;
      }
      .result{
        width: 20%;
        height: 100%;
        background-color: $base-color3;
      }
    }
  }
}
              
            
!

JS

              
                // じゃんけんの手を定義
class JankenHand {
  constructor(char) {
    this.char = char;
  }

  toString() {
    return this.char;
  }

  // じゃんけんの手の文字とプログラム中の数値とをリンク
  static fromInt(index) {
    switch(index) {
      case 0: // 0=グー
        return JankenHandEnum.Rock;
        break;
      case 1: // 1=チョキ
        return JankenHandEnum.Scissors;
        break;
      case 2: // 2=パー
        return JankenHandEnum.Paper;
        break;
      default:
        throw new Error("indexが不正です。" + index);
    }
  }

  // 勝ったかどうかの判定
  winTo(hisHand) {
    switch(this) {
      case JankenHandEnum.Rock:
        return hisHand === JankenHandEnum.Scissors;
        break;
      case JankenHandEnum.Scissors:
        return hisHand === JankenHandEnum.Paper;
        break;
      case JankenHandEnum.Paper:
        return hisHand === JankenHandEnum.Rock;
        break;
      default:
        throw new Error("hisHandが不正です。" + hisHand);
    }
  }

  // 負けたかどうかの判定
  loseTo(hisHand) {
    return this !== hisHand && !this.winTo(hisHand);
  }
}

const JankenHandEnum = {};
JankenHandEnum.Rock     = new JankenHand("✊");
JankenHandEnum.Scissors = new JankenHand("✌️");
JankenHandEnum.Paper    = new JankenHand("✋");
// -----------------------------------

// じゃんけん戦略-テンプレート
class JankenStrategy {
  toString() {
  }
  
  nextHand() {
    // なにもしない
  }

  prevHands() {
    // なにもしない
  }
}

// じゃんけん戦略-ランダムに手を出す
class RandomStrategy extends JankenStrategy {
  toString(){
    return "ランダム戦略";
  }
  
  nextHand() {
    // 3パターンなので[0−2]の範囲でランダムな値を返すようにする
    const index = Math.round(Math.random() * 2);
    return JankenHand.fromInt(index);
  }
}

// じゃんけん戦略-同じ手を出す
class FixedHandStrategy extends JankenStrategy {
  toString(){
    return "固定戦略";
  }

  constructor(hand) {
    super();
    this.hand = hand;
  }

  nextHand() {
    // いつも決まった手を返すようにする
    return this.hand;
  }
}

// じゃんけん戦略-前回の試合時の手を記憶
class ChottoKashikoiStrategy extends JankenStrategy {
  toString(){
    return "試合記憶戦略";
  }

  prevHands(myHand, hisHand) {
    this.myHand = myHand;
    this.hisHand = hisHand;
  }

  nextHand() {
    // 初回は前回の手がないためランダムとする
    if(!this.myHand || !this.hisHand) {
      return new RandomStrategy().nextHand();
    }

    if(this.myHand.winTo(this.hisHand)) {
      // 自分が勝った場合は、同じ手を使う
      return this.myHand;
    } else if(this.myHand.loseTo(this.hisHand)) {
      // あいてが勝った場合は、あいての手を使う
      return this.hisHand;
    } else {
      return new RandomStrategy().nextHand();
    }
  }
}

// -----------------------------------

// プレイヤーの雛形、デフォルトでランダム戦略をとる
class Player {
  constructor(name, strategy = new RandomStrategy(), win=0) {
    this.name = name;
    this.strategy = strategy;
  }

  getName() {
    return this.name;
  }
  getStrategy() {
    return this.strategy.toString();
  }
  getWin() {
    return this.win;
  }

  nextHand() {
    return this.strategy.nextHand();
  }

  prevHands(myHand, hisHand) {
    this.strategy.prevHands(myHand, hisHand);
  }
}

// -----------------------------------

const PlayerList = {};
PlayerList.p1 = new Player("Taro");
PlayerList.p2 = new Player("Hanako", new ChottoKashikoiStrategy());

let player1Win = 0;
let player2Win = 0;

for(p in PlayerList){
  $(".player-intro tbody").append("<tr><td>"+ PlayerList[p].getName() +"</td><td>"+ PlayerList[p].getStrategy() +"</td></tr>");
}

const jankenTimes = 10;
$(".janken-times-span").append(jankenTimes);
// 10回じゃんけんをする
for(let i = 1; i <= jankenTimes; i++) {
  $(".match-history").append('<div id="history'+i+'" class="history"></div');
  const hand1 = PlayerList.p1.nextHand();
  const hand2 = PlayerList.p2.nextHand();
  $("#history"+i).append('<div class="player1"><div class="player-name">'
                         + PlayerList.p1.getName()
                         +'</div><div class="player-hand">'
                         + hand1
                         +'</div></div><div class="player2"><div class="player-name">'
                         + PlayerList.p2.getName()
                         +'</div><div class="player-hand">'
                         + hand2
                         +'</div></div>');

  const result = hand1.winTo(hand2) ? "勝ち" : hand1.loseTo(hand2) ? "負け" : "あいこ";
  
  if(hand1.winTo(hand2)) {
    player1Win++;
    $("#history"+i).append('<div class="result">'
                               + PlayerList.p1.getName()
                               +'の勝ち!</div>');
  }
  else if(hand1.loseTo(hand2)) {
    player2Win++;
    $("#history"+i).append('<div class="result">'
                               + PlayerList.p2.getName()
                               +'の勝ち!</div>');
  }else{
    $("#history"+i).append('<div class="result">'
                               +'あいこです!</div>');
  }

  // 前の手を覚えておく
  PlayerList.p1.prevHands(hand1, hand2);
  PlayerList.p2.prevHands(hand2, hand1);

  // ここで結果を出力する
}

const finalResult = player1Win > player2Win ? PlayerList.p1.getName() :
                    player1Win < player2Win ? PlayerList.p2.getName() :
"even";

// ここで最終結果を出力する
if(finalResult == "even"){
  $(".final-result").append("<p>引き分けです!</p>");
}else{
  $(".final-result").append("<p>"+ finalResult +"の勝ちです!</p>");
}
              
            
!
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