<head>
<meta charset="utf-8">
<title>360° Image Gallery</title>
<meta name="description" content="360° Image Gallery - A-Frame">
<script src="https://rawgit.com/aframevr/aframe/917c06889ee1f3f79b7b1bbd9eab9815f9512503/dist/aframe.min.js"></script>
<script src="https://npmcdn.com/aframe-animation-component@3.0.1"></script>
<script src="https://npmcdn.com/aframe-event-set-component@3.0.1"></script>
<script src="https://npmcdn.com/aframe-layout-component@3.0.1"></script>
<script src="https://npmcdn.com/aframe-template-component@3.0.1"></script>
<script src="components/set-image.js"></script>
<script src="components/update-raycaster.js"></script>
</head>
<body>
<a-scene>
<a-assets>
<img id="city" crossorigin="anonymous" src="https://cdn.aframe.io/360-image-gallery-boilerplate/img/city.jpg">
<img id="city-thumb" crossorigin="anonymous" src="https://cdn.aframe.io/360-image-gallery-boilerplate/img/thumb-city.jpg">
<img id="cubes-thumb" crossorigin="anonymous" src="https://cdn.aframe.io/360-image-gallery-boilerplate/img/thumb-cubes.jpg">
<img id="sechelt-thumb" crossorigin="anonymous" src="https://cdn.aframe.io/360-image-gallery-boilerplate/img/thumb-sechelt.jpg">
<audio id="click-sound" crossorigin="anonymous" src="https://cdn.aframe.io/360-image-gallery-boilerplate/audio/click.ogg"></audio>
<img id="cubes" crossorigin="anonymous" src="https://cdn.aframe.io/360-image-gallery-boilerplate/img/cubes.jpg">
<img id="sechelt" crossorigin="anonymous" src="https://cdn.aframe.io/360-image-gallery-boilerplate/img/sechelt.jpg">
<!-- Image link template to be reused. -->
<script id="link" type="text/nunjucks">
<a-plane class="link" height="1" width="1"
material="shader: flat; src: {{ thumb }}"
event-set__1="_event: mousedown; scale: 1 1 1"
event-set__2="_event: mouseup; scale: 1.2 1.2 1"
event-set__3="_event: mouseenter; scale: 1.2 1.2 1"
event-set__4="_event: mouseleave; scale: 1 1 1"
set-image="on: click; target: #image-360; src: {{ src }}"
sound="on: click; src: #click-sound"
update-raycaster="#cursor"></a-plane>
</script>
</a-assets>
<!-- 360-degree image. -->
<a-sky id="image-360" radius="10" src="#city"></a-sky>
<!-- Image links. -->
<a-entity id="links" layout="type: line; margin: 1.5" position="0 -1 -4">
<a-entity template="src: #link" data-src="#cubes" data-thumb="#cubes-thumb"></a-entity>
<a-entity template="src: #link" data-src="#city" data-thumb="#city-thumb"></a-entity>
<a-entity template="src: #link" data-src="#sechelt" data-thumb="#sechelt-thumb"></a-entity>
</a-entity>
<!-- Camera + cursor. -->
<a-entity camera look-controls>
<a-cursor id="cursor"
animation__click="property: scale; startEvents: click; from: 0.1 0.1 0.1; to: 1 1 1; dur: 150"
animation__fusing="property: fusing; startEvents: fusing; from: 1 1 1; to: 0.1 0.1 0.1; dur: 1500"
event-set__1="_event: mouseenter; color: springgreen"
event-set__2="_event: mouseleave; color: black"
raycaster="objects: .link"></a-cursor>
</a-entity>
</a-scene>
</body>
</html>
/* global AFRAME */
/**
* Component that listens to an event, fades out an entity, swaps the texture, and fades it
* back in.
*/
AFRAME.registerComponent('set-image', {
schema: {
on: {type: 'string'},
target: {type: 'selector'},
src: {type: 'string'},
dur: {type: 'number', default: 300}
},
init: function () {
var data = this.data;
var el = this.el;
this.setupFadeAnimation();
el.addEventListener(data.on, function () {
// Fade out image.
data.target.emit('set-image-fade');
// Wait for fade to complete.
setTimeout(function () {
// Set image.
data.target.setAttribute('material', 'src', data.src);
}, data.dur);
});
},
/**
* Setup fade-in + fade-out.
*/
setupFadeAnimation: function () {
var data = this.data;
var targetEl = this.data.target;
// Only set up once.
if (targetEl.dataset.setImageFadeSetup) { return; }
targetEl.dataset.setImageFadeSetup = true;
// Create animation.
targetEl.setAttribute('animation__fade', {
property: 'material.color',
startEvents: 'set-image-fade',
dir: 'alternate',
dur: data.dur,
from: '#FFF',
to: '#000'
});
}
});
This Pen doesn't use any external CSS resources.
This Pen doesn't use any external JavaScript resources.