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Here you can Sed posuere consectetur est at lobortis. Donec ullamcorper nulla non metus auctor fringilla. Maecenas sed diam eget risus varius blandit sit amet non magna. Donec id elit non mi porta gravida at eget metus. Praesent commodo cursus magna, vel scelerisque nisl consectetur et.

            
              <canvas></canvas>

<!-- twitter / dribbble -->
<a href="https://greensock.com" target="_blank"><img class="gsap-3-logo" src="https://s3-us-west-2.amazonaws.com/s.cdpn.io/16327/gsap-3-logo.svg"></a>
<a class="dribbble" href="https://dribbble.com/shots/8206266-3D-Circle-Loader" target="_blank"><img src="https://dribbble.com/assets/logo-small-2x-9fe74d2ad7b25fba0f50168523c15fda4c35534f9ea0b1011179275383035439.png" alt=""></a>
<a class="twitter" target="_blank" href="https://twitter.com/aaroniker_me"><svg xmlns="http://www.w3.org/2000/svg" width="72" height="72" viewBox="0 0 72 72"><path d="M67.812 16.141a26.246 26.246 0 0 1-7.519 2.06 13.134 13.134 0 0 0 5.756-7.244 26.127 26.127 0 0 1-8.313 3.176A13.075 13.075 0 0 0 48.182 10c-7.229 0-13.092 5.861-13.092 13.093 0 1.026.118 2.021.338 2.981-10.885-.548-20.528-5.757-26.987-13.679a13.048 13.048 0 0 0-1.771 6.581c0 4.542 2.312 8.551 5.824 10.898a13.048 13.048 0 0 1-5.93-1.638c-.002.055-.002.11-.002.162 0 6.345 4.513 11.638 10.504 12.84a13.177 13.177 0 0 1-3.449.457c-.846 0-1.667-.078-2.465-.231 1.667 5.2 6.499 8.986 12.23 9.09a26.276 26.276 0 0 1-16.26 5.606A26.21 26.21 0 0 1 4 55.976a37.036 37.036 0 0 0 20.067 5.882c24.083 0 37.251-19.949 37.251-37.249 0-.566-.014-1.134-.039-1.694a26.597 26.597 0 0 0 6.533-6.774z"></path></svg></a>
            
          
!
            
              body {
    background: #275EFE;
}

canvas {
    position: absolute;
    left: 50%;
    top: 50%;
    transform: translate(-50%, -50%);
}

// dribbble & twitter
body {
    min-height: 100vh;
    overflow: hidden;
    .gsap-3-logo {
        width: 88px;
        position: fixed;
        bottom: 12px;
        right: 152px;
    }
    .dribbble {
        position: fixed;
        display: block;
        right: 20px;
        bottom: 20px;
        img {
            display: block;
            width: 76px;
        }
    }
    .twitter {
        position: fixed;
        display: block;
        right: 112px;
        bottom: 14px;
        svg {
            width: 24px;
            height: 24px;
            fill: white;
        }
    }
}
            
          
!
            
              const $ = (s, o = document) => o.querySelector(s);

let width = 440,
    height = 440,
    canvas = $('canvas'),
    renderer = new THREE.WebGLRenderer({
        canvas: canvas,
        context: canvas.getContext('webgl2'),
        antialias: true,
        alpha: true
    }),
    shape = (inner = 13, outer = 20, height = 6, segments = 60) => {

        let arc = new THREE.Shape(),
            hole = new THREE.Path();

        arc.moveTo(outer, 0);
        arc.absarc(0, 0, outer, 0, Math.PI * 2, false);

        hole.moveTo(inner, 0);
        hole.absarc(0, 0, inner, 0, Math.PI * 2, true);
        arc.holes.push(hole);

        let geometry = new THREE.ExtrudeGeometry(arc, {
                depth: height,
                bevelEnabled: false,
                curveSegments: segments
            }),
            material = new THREE.MeshLambertMaterial({
                color: 0xD3D4EC
            }),
            object = new THREE.Mesh(geometry, material),
            proxy = new Proxy({
                z: null,
                s: null
            }, {
                set(target, key, value) {
                    target[key] = value;
                    if(target.z !== null) {
                        object.position.z = target.z;
                    }
                    if(target.s !== null) {
                        object.scale.x = target.s;
                        object.scale.y = target.s;
                    }
                    return true;
                },
                get(target, key) {
                    return target[key];
                }
            });

        object.castShadow = true;
        object.receiveShadow = true;

        return {
            geometry: geometry,
            object: object,
            proxy: proxy
        }

    };

renderer.setSize(width, height);
renderer.setPixelRatio(2);

renderer.shadowMap.enabled = true;
renderer.shadowMap.type = THREE.PCFSoftShadowMap;

let scene = new THREE.Scene();
    camera = new THREE.PerspectiveCamera(45, width / height, .1, 1000);

camera.position.z = 100;
camera.position.y = -160;
camera.rotation.x = THREE.Math.degToRad(60);

let planeGeometry = new THREE.PlaneGeometry(200, 200),
    planeMaterial = new THREE.ShadowMaterial();

planeMaterial.opacity = .1;

let plane = new THREE.Mesh(planeGeometry, planeMaterial);
plane.position.y = 6;
plane.receiveShadow = true;

scene.add(plane);

let lightTop = new THREE.DirectionalLight(0xFFFFFF, .4);
lightTop.position.set(100, 100, 200);
lightTop.castShadow = true;

let d = 40;
lightTop.shadow.camera.left = -d;
lightTop.shadow.camera.right = d;
lightTop.shadow.camera.top = d;
lightTop.shadow.camera.bottom = -d;

lightTop.shadow.radius = 8;

scene.add(lightTop);

scene.add(new THREE.AmbientLight(0xE8EBFB));

// Setup

let first = shape(),
    second = shape(),
    third = shape();

scene.add(first.object);
scene.add(second.object);
scene.add(third.object);

first.proxy.s = .8;

second.proxy.z = 9;
second.proxy.s = .55;

third.proxy.z = 18;
third.proxy.s = .35;

// Animate

gsap.to(first.proxy, {
    repeat: -1,
    duration: 1,
    keyframes: [{
        z: 9,
        s: .95
    }, {
        z: 18,
        s: .35
    }, {
        z: 0,
        s: .3
    }, {
        z: 0,
        s: .8,
        delay: -.1
    }]
});

gsap.to(second.proxy, {
    repeat: -1,
    duration: 1,
    keyframes: [{
        z: 10,
        s: .5
    }, {
        z: 0,
        s: .5
    }, {
        z: 4,
        s: .65
    }, {
        z: 8,
        s: .55
    }]
});

gsap.to(third.proxy, {
    repeat: -1,
    duration: 1,
    keyframes: [{
        z: 0,
        s: .3
    }, {
        z: 0,
        s: .8,
        delay: -.1
    }, {
        z: 9,
        s: .95
    }, {
        z: 18,
        s: .35
    }]
});

let render = () => {

    requestAnimationFrame(render);

    renderer.render(scene, camera);

};

render();
            
          
!
999px

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