cssAudio - Activefile-genericCSS - ActiveGeneric - ActiveHTML - ActiveImage - ActiveJS - ActiveSVG - ActiveText - Activefile-genericVideo - ActiveLovehtmlicon-new-collectionicon-personicon-teamlog-outoctocatpop-outspinnerstartv

Pen Settings

CSS Base

Vendor Prefixing

Add External Stylesheets/Pens

Any URL's added here will be added as <link>s in order, and before the CSS in the editor. If you link to another Pen, it will include the CSS from that Pen. If the preprocessor matches, it will attempt to combine them before processing.

Quick-add: + add another resource

Add External Scripts/Pens

Any URL's added here will be added as <script>s in order, and run before the JavaScript in the editor. You can use the URL of any other Pen and it will include the JavaScript from that Pen.

Quick-add: + add another resource

Code Indentation

     

Save Automatically?

If active, Pens will autosave every 30 seconds after being saved once.

Auto-Updating Preview

If enabled, the preview panel updates automatically as you code. If disabled, use the "Run" button to update.

            
              <div id="pixiCanvas"></div>

<h1 class="title">Resize your screen</h1>
<div id="credits">
  <p> <a href="https://codepen.io/Yakudoo/"  target="blank">my other codepens</a> | <a href="https://www.epic.net" target="blank">epic.net</a></p>
</div>
            
          
!
            
              @import url('https://fonts.googleapis.com/css?family=Rakkas');

body{
  background-color:#232728;
  overflow:hidden;
  font-family:'Rakkas';
}
#pixiCanvas{
  position:absolute;
}
.title{
  position:absolute;
  left:50%;
  top:50%;
  text-align:center;
  transform:translate(-50%, -50%);
  color:white;
  font-size:5em;
}
.title{
  position:absolute;
  left:50%;
  top:50%;
  text-align:center;
  transform:translate(-50%, -50%);
  color:#DBAB4C;
  font-size:4em;
}

.paragraph{
  position:absolute;
  left:50%;
  top:70%;
  text-align:center;
  transform:translate(-50%, -50%);
  color:white;
  font-size:1em;
}


#credits{
  position:absolute;
  width:100%;
  margin: auto;
  bottom:0;
  margin-bottom:12px;
  font-family:'Rakkas', sans-serif;
  letter-spacing:0.1rem;
  color:#777;
  font-size:0.7em;
  text-transform: uppercase;
  text-align : center;
}
#credits a {
  color:#777;
  text-decoration:none;
}

#credits a:hover {
  color:#DBAB4C;
}
            
          
!
            
              var HEIGHT = window.innerHeight,
    WIDTH = window.innerWidth;
var castle, 
    frame, maskIllu, cornerTL, cornerTR, cornerBL, cornerBR, frameLineTop, frameLineBottom, frameTopMiddle, frameBottomMiddle;

var sizeL = 1200;
var sizeM = 960;
var sizeS = 720;
var sizeXS = 480;

var pixiCanvas = document.getElementById("pixiCanvas");

var framePadding = -20;
var framePaddingTarget = 40;
var parallaxCoeff = 3;
var globalScale = 1;
var brightness = 1.5;
var repulsion = .95;
var noise = .0;

var elements = [];
var mousePos = {x:window.innerWidth/2, y:window.innerHeight/2};
var myDisplayResolution = window.devicePixelRatio;

var renderer = PIXI.autoDetectRenderer(800, 600, {
    antialiasing:true,
    transparent:true,
    resolution:1
});
pixiCanvas.appendChild(renderer.view);
var container = new PIXI.Container();

//*
var noiseFilter = new PIXI.filters.NoiseFilter()
noiseFilter.noise = noise;
var colorMatrix = new PIXI.filters.ColorMatrixFilter();
colorMatrix.brightness(brightness);
container.filters = [noiseFilter, colorMatrix];
//*/

var loader = new PIXI.loaders.Loader('https://s3-us-west-2.amazonaws.com/s.cdpn.io/264161/',30);

loader.add('world', 'world.json');
loader.once('complete', onAssetsLoaded);
loader.load();

window.addEventListener('resize', onWindowResize, false);

document.addEventListener("mousemove", onMouseMove);

function onMouseMove(event) {
  var tx = -1 + (event.clientX / WIDTH)*2;
  var ty = 1 - (event.clientY / HEIGHT)*2;
  mousePos = {x:tx, y:ty};
  globalScale = .8 + (event.clientX / WIDTH)*.4;
  repulsion = .95 + (event.clientX / WIDTH)*.05;
}

function onWindowResize() {
  HEIGHT = window.innerHeight;
  WIDTH = window.innerWidth;
  renderer.resize(WIDTH, HEIGHT);
  repositionAll();
}

function repositionAll(speed){
  
  for(var i=0, l = elements.length; i<l; i++){
    var el = elements[i];
    el.updatePosition(speed);
  }
  repositionFrame();
}

function repositionFrame(){
  
  if (frameLineTop){
    frameLineTop.sprite.width = WIDTH - framePadding*2;
    frameLineTop.sprite.y = framePadding;
    frameLineTop.sprite.x = framePadding;
    
    frameLineBottom.sprite.width = WIDTH - framePadding*2;
    frameLineBottom.sprite.y = HEIGHT - framePadding;
    frameLineBottom.sprite.x = framePadding;
    
    frameLineRight.sprite.width = HEIGHT- framePadding*2;
    frameLineRight.sprite.x = WIDTH- framePadding;
    frameLineRight.sprite.y = framePadding;
    
    frameLineLeft.sprite.width = HEIGHT - framePadding*2;
    frameLineLeft.sprite.x = framePadding;
    frameLineLeft.sprite.y = framePadding;
    
    
    frameTopMiddle.sprite.x = WIDTH/2;
    frameTopMiddle.sprite.y = framePadding+5;
    
    frameBottomMiddle.sprite.x = WIDTH/2;
    frameBottomMiddle.sprite.y = HEIGHT - framePadding-5;
    
    cornerTL.sprite.x = framePadding;
    cornerTL.sprite.y = framePadding;
    
    cornerTR.sprite.x = WIDTH - framePadding;
    cornerTR.sprite.y = framePadding;
    
    cornerBR.sprite.x = WIDTH - framePadding;
    cornerBR.sprite.y = HEIGHT - framePadding;
    
    cornerBL.sprite.x = framePadding;
    cornerBL.sprite.y = HEIGHT - framePadding;
    
    backgroundPlane.sprite.width = WIDTH*2;
    backgroundPlane.sprite.height = HEIGHT*2;
  }
  
  
  if (maskIllu){
    maskIllu.clear();
    maskIllu.beginFill(0xFFFF00);
    maskIllu.drawRect(framePadding+2, framePadding+2, WIDTH-framePadding*2, HEIGHT-framePadding*2);
  }
}

TweenMax.to(this, 4, {framePadding:framePaddingTarget, ease:Power4.easeInOut, onUpdate:repositionFrame});
    

var pic;

function onAssetsLoaded(loader,resources){
  
  backgroundPlane = new FloatingObject( "background-base.png", container, { tiling:true, depth:0, initPcX:0, initPcY:0, initDispY:0, initDispX:0, centerPivotX:false, centerPivotY:false, affectedByScale:false});
  
  illu = new PIXI.Sprite();
  container.addChild(illu);
  
  maskIllu = new PIXI.Graphics();
  container.addChild(maskIllu);
  illu.mask = maskIllu;

  cupolaLeft = new FloatingObject( "cupola-left.png", illu, { depth:-7, initPcX:.5, initPcY:0, initDispY:125, initDispX:-220, hideBelowX:sizeM });
  
  cupolaRight = new FloatingObject( "cupola-left.png", illu, { depth:-7, initPcX:.5, initPcY:0, initDispY:125, initDispX:220, initScaleX:-.5, hideBelowX:sizeM });
  
  starTopBig = new FloatingObject( "star-top-big.png", illu, { depth:-8, initPcX:.5, initPcY:.1, hideBelowX:sizeM });
  
  starTopSmall = new FloatingObject( "star-top-small.png", illu, { depth:-8, initPcX:.55, initPcY:.11, hideBelowX:sizeS });
  
  sun = new FloatingObject( "sun.png", illu, { depth:-6, initPcX:0, initPcY:0, initDispY:140, initDispX:240, hideBelowX:sizeXS });
  
  moonTopRight = new FloatingObject( "moon-top-right.png", illu, { depth:-6, initPcX:1, initPcY:0, initDispX:-125, initDispY:125, hideBelowX:sizeXS });
  
  saturnTopRight = new FloatingObject( "saturn-top-right.png", illu, { depth:-6, initPcX:1, initPcY:0, initDispX:-185, initDispY:60, hideBelowX:sizeS });
  
  saturnCloudTopRight = new FloatingObject( "saturn-cloud-top-right.png", illu, { depth:-7, initPcX:.77, initPcY:.15, hideBelowX:sizeL });
  
  planetTopLeft = new FloatingObject( "planet-top-left.png", illu, { depth:-7, initPcX:.35, initPcY:.13, hideBelowX:sizeS });
  
  meteorite = new FloatingObject( "meteorite.png", illu, { depth:-7, initPcX:.92, initPcY:.35, hideBelowX:sizeL });
  
  planetOrbitTopRight = new FloatingObject( "planet-orbit-top-right.png", illu, { depth:-6, initPcX:1, initPcY:0, initDispX:-145, initDispY:200 });

  mountainTopRight = new FloatingObject( "mountain-top-right.png", illu, { depth:-5, initPcX:.65, initPcY:.2, hideBelowX:sizeS });
  mountainTopLeft = new FloatingObject( "mountain-top-left.png", illu, { depth:-5, initPcX:.35, initPcY:.2, hideBelowX:sizeS });
  cloudTop = new FloatingObject( "cloud-top.png", illu, { depth:-5, initPcX:.5, initPcY:.2, hideBelowX:sizeS });
  
  cloudB3 = new FloatingObject( "cloud-b.png", illu, { depth:-4, initRotation:.1, initPcX:.71, initPcY:.27, hideBelowX:sizeS });
  
  shelfLeftSmall = new FloatingObject( "shelf-left-small.png", illu, { depth:-4, initPcX:.23, initPcY:.48, hideBelowX:sizeL, floatFrequency:.02, floatAmplitude:2, floatAngle:0});
  
  cloudB = new FloatingObject( "cloud-b.png", illu, { depth:-3, initPcX:.25, initPcY:.53, hideBelowX:sizeM });
  
  shipLeftSmall = new FloatingObject( "ship-left-small.png", illu, { depth:-3, initPcX:.28, initPcY:.55, hideBelowX:sizeS,floatFrequency:.035, floatAmplitude:3, floatAngle:0 });
  
  cloudA = new FloatingObject( "cloud-a.png", illu, { depth:-2, initPcX:.25, initPcY:.6, hideBelowX:sizeS });
  
  balloonRightSmall = new FloatingObject( "balloon-right-small.png", illu, { depth:-3, initPcX:.77, initPcY:.48, hideBelowX:sizeL,floatFrequency:.02, floatAmplitude:2, floatAngle:0 });
  
  balloonsCastle = new FloatingObject( "balloons-castle.png", illu, { depth:-1, initPcX:.25, initPcY:.15, hideBelowX:sizeM });
  
  troy = new FloatingObject( "troy.png", illu, { depth:2, initPcX:.7, initPcY:.45, hideBelowX:sizeM,floatFrequency:.02, floatAmplitude:3, floatAngle:0 });
  
  cloudC = new FloatingObject( "cloud-c.png", illu, { depth:2, initPcX:.03, initPcY:.27 });
  
  bubblesCastle = new FloatingObject( "bubbles-castle.png", illu, {depth:3, initPcX:.23, initPcY:.35, hideBelowX:sizeM,floatFrequency:.01, floatAmplitude:3, floatAngle:0 });
  
  smallCastle = new FloatingObject( "small-castle.png", illu, { depth:3, initPcX:.80, initPcY:.25, hideBelowX:sizeL,floatFrequency:.025, floatAmplitude:2, floatAngle:0});
  
  balloonTopRightSmall = new FloatingObject( "balloon-top-right-small.png", illu, { depth:3, initPcX:.70, initPcY:.22, hideBelowX:sizeL,floatFrequency:.02, floatAmplitude:1, floatAngle:0 });
  
  
  mountainLeftSmall = new FloatingObject( "mountain-left-small.png", illu, { depth:7, initPcX:.05, initPcY:.4, hideBelowX:sizeS});
  
  mountainLeftSmall4 = new FloatingObject( "mountain-right-small2.png", illu, { depth:7.5, initPcX:.12, initPcY:.46,  hideBelowX:sizeL });
    
  var mountain= new PIXI.Sprite();
  container.addChild(mountain)
  
  cloudA2 = new FloatingObject( "cloud-a.png", illu, { depth:8, initPcX:.13, initPcY:.5, hideBelowX:sizeL });
  
  cloudBottomLeft = new FloatingObject( "cloud-top.png", illu, { depth:8, initPcX:.35, initPcY:.75, initRotation:Math.PI/6, hideBelowX:sizeL });
  
  mountainLeftBig = new FloatingObject( "mountain-left-big.png", illu, { depth:9, initPcX:.15, initPcY:.69 });
  
  mountainRightSmall3 = new FloatingObject( "mountain-right-small3.png", illu, { depth:8, initPcX:.90, initPcY:.50   });
  
  smokeBig = new FloatingObject( "smoke-big.png", mountainRightSmall3.sprite, {initScaleX:1, initScaleY:1, initDispX:90, initDispY:30, hideBelowX:sizeL});
  
  smokeSmall = new FloatingObject( "smoke-small.png", mountainRightSmall3.sprite, {initScaleX:1, initScaleY:1, initDispX:70, initDispY:-80, hideBelowX:sizeM});
  
  cloudB2  = new FloatingObject( "cloud-b.png", illu, { depth:8, initRotation:-.75, initPcX:.71, initPcY:.57, hideBelowX:sizeS });
  
  mountainRightBig = new FloatingObject( "mountain-right-big.png", illu, { depth:9, initPcX:.80, initPcY:.65 });
  
  diamond = new FloatingObject( "diamond.png", mountainRightBig.sprite, {initScaleX:1, initScaleY:1, initDispX:440, initDispY:-60, hideBelowX:sizeM,floatFrequency:.02, floatAmplitude:4, floatAngle:0});
  
   cloudC2 = new FloatingObject( "cloud-c.png", illu, { depth:11, initPcX:.6, initPcY:.7, hideBelowX:sizeM });
  
  mountainRightSmall3 = new FloatingObject( "mountain-right-small2.png", illu, { depth:12, initPcX:.77, initPcY:.65, hideBelowX:sizeS });
  
  mountainRightSmall1 = new FloatingObject( "mountain-right-small1.png", illu, { depth:12, initPcX:.70, initPcY:.70, hideBelowX:sizeS });
  
  cloudC3 = new FloatingObject( "cloud-c.png", illu, { depth:13, initPcX:.55, initPcY:.75, initRotation:-Math.PI/6, hideBelowX:sizeL });
  
  mountainRightSmall2 = new FloatingObject( "mountain-right-small2.png", illu, { depth:12, initPcX:.95, initPcY:.65, hideBelowX:sizeS });
  
   cloudC4 = new FloatingObject( "cloud-c.png", illu, { depth:13, initPcX:.85, initPcY:.7, hideBelowX:sizeL });
   
  hillsBottomLeft = new FloatingObject( "hills-bottom-left.png", illu, { depth:11, initPcX:.15, initPcY:.74, hideBelowX:sizeS });
  
  
  
  waterSurfaceA = new FloatingObject( "water-surface-a.png", illu, { depth:12, initPcX:.25, initPcY:.91, initDispY:-65, hideBelowX:sizeM });
  
  waterSurfaceB = new FloatingObject( "water-surface-b.png", illu, { depth:12, initPcX:.35, initPcY:.91, initDispY:-65 });
  
  waterSurfaceC = new FloatingObject( "water-surface-c.png", illu, { depth:12, initPcX:.45, initPcY:.91, initDispY:-65 });
  
  waterSurfaceD = new FloatingObject( "water-surface-d.png", illu, { depth:12, initPcX:.65, initPcY:.91, initDispY:-65 });
  
  waterSurfaceE = new FloatingObject( "water-surface-e.png", illu, { depth:12, initPcX:.85, initPcY:.91, initDispY:-65 });
  
  castle = new FloatingObject( "castle.png", illu, { depth:14, initPcX:.5, initPcY:.45, floatFrequency:.03, floatAmplitude:5, floatAngle:0 });
  
  tentacleLeft = new FloatingObject( "tentacle-left.png", illu, { depth:18, initPcX:.5, initDispX:-115, initPcY:.92, initDispY:-70, hideBelowX:sizeL });
  
  tentacleRight = new FloatingObject( "tentacle-right.png", illu, { depth:18, initPcX:.5, initDispX:115, initPcY:.92, initDispY:-70, hideBelowX:sizeL });
  
  
  whale = new FloatingObject( "whale.png", illu, { depth:22, initPcX:.5, initPcY:.97, initDispY:-70, hideBelowX:sizeXS });
  
  
  beachLeft = new FloatingObject( "beach-left.png", illu, { depth:21, initPcX:.17, initPcY:.91 });
  
  beachRight = new FloatingObject( "beach-left.png", illu, { depth:21, initPcX:.9, initPcY:.91, initScaleX:-.5 });
  
  smallShipBottomRight = new FloatingObject( "small-ship-bottom-right.png", illu, { depth:21, initPcX:.82, initPcY:.8});
  
  swordTreeLeft = new FloatingObject( "sword-tree-left.png", illu, { depth:22, initPcX:.17, initPcY:.91 });
  
  treesLeft = new FloatingObject( "trees-left.png", illu, { depth:22, initPcX:.11, initPcY:.86 });
  
  columnLeft = new FloatingObject( "column-left.png", illu, { depth:25, initPcX:.05, initPcY:1, initDispY:-150 });
  
  treeBottomRight = new FloatingObject( "tree-bottom-right.png", illu, { depth:25, initPcX:.95, initPcY:1, initDispY:-150 });
  
  spartan = new FloatingObject( "spartan.png", illu, { depth:26, initPcX:.3, initPcY:1, initDispY:-110, hideBelowX:sizeS });
  
  viking = new FloatingObject( "viking.png", illu, { depth:26, initPcX:.7, initPcY:1, initDispY:-110, hideBelowX:sizeS });
  
  
  frame = new PIXI.Sprite();
  container.addChild(frame);
  
  
  frameLineTop = new FloatingObject( "frame-line.png", frame, { centerPivotX:false, initDispX:framePadding, initDispY:framePadding, affectedByScale:false});
  
  frameLineBottom = new FloatingObject( "frame-line.png", frame, { centerPivotX:false, initDispX:framePadding, initPcY:1, initDispY:-framePadding, affectedByScale:false});
  
  frameLineLeft = new FloatingObject( "frame-line.png", frame, { centerPivotX:false, initRotation:Math.PI/2, initDispX:framePadding, initDispY:framePadding, affectedByScale:false });
  
  frameLineRight = new FloatingObject( "frame-line.png", frame, { centerPivotX:false, initRotation:Math.PI/2, initPcX:1, initDispX:-framePadding, initDispY:framePadding, affectedByScale:false });
  
  frameTopMiddle = new FloatingObject( "frame-top-middle.png", frame, { initPcX:.5, initDispY:framePadding+5, affectedByScale:false });
  frameBottomMiddle = new FloatingObject( "frame-top-middle.png", frame, { initPcX:.5, initPcY:1, initDispY:-framePadding-5, initRotation:Math.PI, affectedByScale:false });
  
  cornerTL = new FloatingObject( "frame-corner.png", frame, { initDispX:framePadding, initDispY:framePadding, affectedByScale:false });
  cornerTR = new FloatingObject( "frame-corner.png", frame, { initPcX:1, initDispX:-framePadding, initDispY:framePadding, affectedByScale:false });
  cornerBL = new FloatingObject( "frame-corner.png", frame, { initDispX:framePadding, initPcY:1, initDispY:-framePadding, affectedByScale:false });
  cornerBR = new FloatingObject( "frame-corner.png", frame, { initPcX:1, initDispX:-framePadding, initPcY:1, initDispY:-framePadding, affectedByScale:false });
  
  onWindowResize();
  animate();
}

var FloatingObject = function(texName, parent, params){
  this.params = params || {};
  this.initPcX = this.params.initPcX || 0;
  this.initPcY = this.params.initPcY || 0;
  this.initDispX = this.params.initDispX || 0;
  this.initDispY = this.params.initDispY || 0;
  this.depth = this.params.depth || 0;
  this.tiling = (this.params.tiling) ? true : false;
  this.initRotation = this.params.initRotation || 0; 
  this.initScaleX = this.params.initScaleX || .5;
  this.initScaleY = this.params.initScaleY || .5;
  this.affectedByScale = (this.params.affectedByScale==false)? false : true;
  this.centerPivotX = (this.params.centerPivotX==false) ? false : true;
  this.centerPivotY = (this.params.centerPivotY==false)? false : true;
  this.hideBelowX = this.params.hideBelowX || 0;
  this.hideBelowY = this.params.hideBelowY || 0;
  this.floatFrequency = this.params.floatFrequency || 0;
  this.floatAmplitude= this.params.floatAmplitude || 0;
  this.floatAngle = this.params.floatAngle || 0;
  
  this.texName = texName;
  this.visible = true;
  
  this.parent = parent;
  if (this.tiling){
    this.sprite = PIXI.TilingSprite.fromFrame(texName);
  }else{
    this.sprite = PIXI.Sprite.fromFrame(texName);  
  }
  
  
  if (this.centerPivotX) this.sprite.pivot.x = this.sprite.width/2;
  if (this.centerPivotY) this.sprite.pivot.y = this.sprite.height/2;
    
  
  
  this.parent.addChild(this.sprite);
  elements.push(this);
  
  this.updatePosition();
}

FloatingObject.prototype.updatePosition = function(speed){
  var sp = speed || 0;
  
  var floatY = 0;
  
  if (this.floatFrequency>0){
    this.floatAngle += this.floatFrequency;
    floatY = Math.cos(this.floatAngle)*this.floatAmplitude*2;
  }
  
  var tx = (WIDTH*this.initPcX) + this.initDispX - mousePos.x * this.depth * parallaxCoeff;
  var ty = (HEIGHT*this.initPcY) + this.initDispY + floatY + mousePos.y * this.depth * parallaxCoeff;
  
  var tsx = this.initScaleX;
  var tsy = this.initScaleY;
  
  
  if (this.affectedByScale){
    var ratioS = (1 + ((this.depth-18)/100));
    var ratioT = (1 + ((this.depth-18)/50));
    
    tsx *= globalScale * ratioS;
    tsy *= globalScale * ratioS;
    
    tx = (WIDTH/2) + (tx - WIDTH/2) * globalScale * repulsion; 
    ty = (HEIGHT/2) + (ty - HEIGHT/2) * globalScale * repulsion; 
  }
  
  this.sprite.rotation = this.initRotation;  
  
  // not visible but it should be visible
  if (!this.visible && WIDTH > this.hideBelowX && HEIGHT > this.hideBelowY){
    this.visible = true;
    TweenMax.to(this.sprite.scale, 1, {x:tsx, y:tsy, ease:Power4.easeInOut});
    this.sprite.x = tx;
    this.sprite.y = ty;
    return;
  // not visible and it should stay not visible
  }else if (!this.visible){
    this.sprite.x = tx;
    this.sprite.y = ty;
    return;
    
  // visible but it should be not visible
  }else if (this.visible && (WIDTH < this.hideBelowX || HEIGHT < this.hideBelowY)){
    this.visible = false;
    TweenMax.killTweensOf(this.sprite.scale);
    TweenMax.to(this.sprite.scale, 1, {x:0, y:0, ease:Power4.easeInOut});
    
    return;
  }
  
  this.visible = true;
  
  if (this.affectedByScale){
    this.sprite.x += (tx-this.sprite.x) *.1;
    this.sprite.y += (ty-this.sprite.y) *.1;
    this.sprite.scale.x += (tsx-this.sprite.scale.x)*.1;
    this.sprite.scale.y += (tsy-this.sprite.scale.y)*.1;
    
    //TweenMax.to(this.sprite.scale, .5, {x:tsx, y:tsy, ease:Power4.easeInOut});
  
  }else{
    this.sprite.x = tx;
    this.sprite.y = ty;
    this.sprite.scale.x = tsx;
    this.sprite.scale.y = tsy;
  }

  
  //this.sprite.visible = (WIDTH > this.hideBelowX) && (HEIGHT > this.hideBelowY);
}


function animate() {
  requestAnimationFrame( animate );
  repositionAll();
  renderer.render(container);
}
            
          
!
999px
Loading ..................

Console