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Here you can Sed posuere consectetur est at lobortis. Donec ullamcorper nulla non metus auctor fringilla. Maecenas sed diam eget risus varius blandit sit amet non magna. Donec id elit non mi porta gravida at eget metus. Praesent commodo cursus magna, vel scelerisque nisl consectetur et.

              <p>Work in Progress. Press <strong>Play</strong> first.</p>

<iframe width="100%" height="166" scrolling="no" frameborder="no" src=";color=ff5500&amp;auto_play=false&amp;hide_related=false&amp;show_comments=true&amp;show_user=true&amp;show_reposts=false"></iframe>

<div class="wavesurfer-transcript">
  <p><span class="wavesurfer-marker" data-start="0" data-end="5">Alien 2347</span></p>
    <p><span class="wavesurfer-marker" data-start="5" data-end="8">Episode numero 1</span></p>
  <p><span class="wavesurfer-marker" data-start="8" data-end="11.5">Dans le vaisseau A2347,</span> <span class="wavesurfer-marker" data-start="11.5" data-end="15.5">d'étranges extraterrestres complotent secrètement.</span></p>
              .wavesurfer-marker:hover {
  cursor: pointer;
  text-decoration: underline;

.wavesurfer-marker-current {
  background: rgba(126, 126, 126, 0.4);
              // Sample Markers on Page
var MarkersInit = function(markers) {
  var elements = document.querySelectorAll('.wavesurfer-marker');, function(el, i) {
    var time_start = el.dataset.start;
    var time_end = el.dataset.end;
    var id =;;
    if (id >= 1) {
      id = id - 1;
    } else {
      id = 0;
    marker = {};
    marker.time_start = time_start;
    marker.time_end = time_end;
    marker.dom = el;
    if (typeof(markers[id]) === 'undefined') {
      markers[id] = [];

// On Ready
document.onreadystatechange = () => {
  if (document.readyState === 'complete') {

    // Init Markers
    var markers = [];

    // Create SoundCloud Player Object ( TODO: all loop)
    var iframeElement = document.querySelector("iframe");
    var widget = SC.Widget(iframeElement);

    // Register On Click Event Handler
    var elements = document.querySelectorAll('.wavesurfer-marker');, function(el, i) {
      el.onclick = function() {
        // Get Data Attribute
        var pos = el.dataset.start * 1000;
        // Seek

    // Bind Continuous Play
    widget.bind(SC.Widget.Events.PLAY_PROGRESS, function() {
      widget.getPosition(function(current_time) {
        current_time = current_time / 1000;
        var j = 0; // NOTE: to extend for several players
        markers[j].forEach(function(marker, i) {
          if (current_time >= marker.time_start && current_time <= marker.time_end) {
          } else {

  } // Document Complete
}; // Document Ready State Change