Pen Settings

HTML

CSS

CSS Base

Vendor Prefixing

Add External Stylesheets/Pens

Any URLs added here will be added as <link>s in order, and before the CSS in the editor. You can use the CSS from another Pen by using its URL and the proper URL extension.

+ add another resource

JavaScript

Babel includes JSX processing.

Add External Scripts/Pens

Any URL's added here will be added as <script>s in order, and run before the JavaScript in the editor. You can use the URL of any other Pen and it will include the JavaScript from that Pen.

+ add another resource

Packages

Add Packages

Search for and use JavaScript packages from npm here. By selecting a package, an import statement will be added to the top of the JavaScript editor for this package.

Behavior

Auto Save

If active, Pens will autosave every 30 seconds after being saved once.

Auto-Updating Preview

If enabled, the preview panel updates automatically as you code. If disabled, use the "Run" button to update.

Format on Save

If enabled, your code will be formatted when you actively save your Pen. Note: your code becomes un-folded during formatting.

Editor Settings

Code Indentation

Want to change your Syntax Highlighting theme, Fonts and more?

Visit your global Editor Settings.

HTML

              
                <!--   Click mouse or tap screen changes effects
    
    -- Best in Full Page View --

-->

              
            
!

CSS

              
                body {padding: 0; margin: 0; overflow :hidden; background: #000; cursor: pointer;}

.dropletsize {
  position: absolute;
  width: 90px;
  left: 200px;
  top: 6px;
  display: none;
  font-family: Arial;
  background: transparent;
  color: #888;
  font-size: 16px;
  
}
.splashsize {
  position: absolute;
  width: 90px;
  left: 200px;
  top: 45px;
  display: none;
  font-family: Arial;
  background: transparent;
  color: #888;
  font-size: 16px;
  
}
.numberofdrops {
  position: absolute;
  width: 90px;
  left: 200px;
  top: 84px;
  display: none;
  font-family: Arial;
  background: transparent;
  color: #888;
  font-size: 16px;
  
}

.myMenu { 
  position: absolute;
  top: 0;
  left: 0;
  width: 20px;
  height: 20px;
  background: rgba(128, 128, 128, .25);
  transition: all .2s;
}

.myMenu:hover {
  color: white;
  font-size: 20px;
  background: rgba(128, 128, 128, .25);
  transition: all .2s;
  cursor: pointer;
  width: 300px;
  height: 400px;
  border-radius: 0 10px 10px 10px;
}

.lines, .lines:after, .lines:before {
  border-radius: 40%;
  box-shadow: 0 0 1px 0 #000;
  position: absolute;
  width: 14px;
  height: 2px;
  background: black;
}

.lines {
    top: 4px;
    left: 3px;
}
.lines:after {
  content: '';
  top: 5px;
  left: 0px;
}
.lines:before {
  content: '';
  top: 10px;
  left: 0px;
}
  

input[type=range] {
  -webkit-appearance: none;
  width: 10%;
  margin: 13.8px 0;
}
input[type=range]:focus {
  outline: none;
}
input[type=range]::-webkit-slider-runnable-track {
  width: 10%;
  height: 2px;
  cursor: pointer;
  box-shadow: 1px 1px 1px #000000, 0px 0px 1px #0d0d0d;
  background: #333333;
  border-radius: 1.3px;
  border: 1px solid #010101;
}
input[type=range]::-webkit-slider-thumb {
  box-shadow: 1px 1px 1px #000000, 0px 0px 1px #0d0d0d;
  border: 1px solid #000000;
  height: 20px;
  width: 8px;
  border-radius: 3px;
  background: #333333;
  cursor: pointer;
  -webkit-appearance: none;
  margin-top: -10px;
}
input[type=range]:focus::-webkit-slider-runnable-track {
  background: #333333;
}
              
            
!

JS

              
                var drops = [];
var raindropSize = .2;
var droplets = 1300;
var maxDrops = 1000;
var thue;
var flig = 0;
var thickness = 21;
var tx;
var ty = 10;
var loc = 0;
var direct = -1;
var trail = .2;
var fade = 1;
var ms;
var distancy;
var mob = 0;
var xp = 1;
var yp = 1;
var value;


function setup() {

  //smooth();
  noStroke();
  colorMode(HSB, 360, 100, 50, 1);
  createCanvas(window.innerWidth, window.innerHeight);
  if (window.innerWidth < 800) mob = 1;
  if(mob == 1) droplets = droplets / 15;
    tx = random(-3, 3);
  
  for (var i = 0; i < droplets; i++) {
    var x = round((random(width / raindropSize)) * raindropSize);
    var y = round(random(height / raindropSize)) * raindropSize - window.innerHeight;
    var r = raindropSize;
    var h = map(x, 0, width, 0, 360); //(0, 360);
    var s = random(1, 19);
    //trail = random(0.26, .7);
    thue = h;
    
    distancey = random(1, window.innerHeight);
    tswell = ((distancey / window.innerHeight) * 25) * s / 2;
    drops[i] = new RainDrop(x, y, r, h, s, tswell, distancey);
  }
}



function draw() {

  var lig = random(0, 5);
  if (lig > 4.9) {flig = 50; thickness = round(random(1, 19)); lightening();}
   background(200, 100, flig, trail);
    flig -= 15;
  for (var i =0; i < droplets; i++) {
    drops[i].move();
    drops[i].display();
    
  }
}

function RainDrop(tempX, tempY, tempDiameter, tempHue, tempSpeed, tswell, tdistance) {
  colorMode(HSB, 360, 100, 50, 1);
  this.x = tempX;
  this.loc = tempX;
  this.y = tempY;
  this.spot = 0;
  this.diameter = tempDiameter;
  this.h = tempHue;
  this.s = tempSpeed;
  this.swell = tswell;
  this.distancey = tdistance;
  this.move = function() {
   
    //var ty = this.s;
    this.x += (tx * raindropSize);
    if (this.y < tdistance) this.y += tempSpeed;
    if (this.x > width) {this.loc = this.x; this.x = this.x - window.innerWidth;}
    if (this.x < - 20) this.x = width;    
    
   // fill(255);
   // text(this.y, 100, 100);
   // noFill();}
    if (this.y > tdistance) { this.y = tdistance - raindropSize; this.spot = 1; this.x -= (tx * raindropSize);
      
      var fd = this.swell / tswell;
      //var puddle = map(tswell, 0, tdistance, 1, 20);
      strokeWeight(raindropSize); stroke(this.h, 100, 50, fd); noFill();
                          
      ellipse(this.x + 1, tdistance, this.swell / 3, this.swell / 15);
      //console.log(this.h);                                  
      this.swell -= 5;}
      if (this.swell < 4) {this.swell = tswell; this.y = random(-window.innerHeight, 0); this.spot = 0; this.distancey = tdistance;}
     // this.f += 2;
     //this.y -= (tempSpeed);
  //if (this.f > 9) {this.y = 0; this.f = 0;  }
  //direct = direct * -1;                                           }

 //round(random(height / raindropSize)) * (raindropSize - height);
                      

  
  this.display = function() {
    if (this.spot == 0) {
    noStroke();
  fill(tempHue, 100, 50, fd);
    ellipse(this.x, this.y, raindropSize * 5, raindropSize * 5); //this.diameter);
  }}
    
    
  }}


function mouseReleased() {
  colorMode(HSB, 360, 100, 50, .8);
  raindropSize = random(.05, 0.5);
  droplets = round(random(10, 2000));
  if (mob == 1) droplets = droplets / 12;
  tx *= -1;
  for(var i = droplets; i < maxDrops; i++) { drops[i] = 0;
  i++;
}
  
  for (var i = 0; i < droplets; i++) {
       var x = random(-30, window.innerWidth);
    var y = random(-window.innerHeight, -30);// - height;
    var r = raindropSize;
    var h = map(x, 0, width, 0, 360);
    var s = random(4,30);
    trail = random(0.1, .4);
    thue = h;
    distancey = random(1, window.innerHeight);
    tswell = ((distancey / window.innerHeight) * 15) * s / 2;
   drops[i] = new RainDrop(x, y, r, h, s, tswell, distancey);
   
  }

}

function lightening() {
  var starts = 0;
  var xpos = random(0, width);
  while (thickness > 0) {
  var abolt = random(0, 100);
  var bbolt = random(-20, 20);
    strokeWeight(thickness);
    stroke(200, 100, 50, 1);
    line (xpos, starts, xpos+bbolt, starts+abolt);
    xpos += bbolt;
    starts += abolt;
  thickness--;

  }}





              
            
!
999px

Console