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HTML

              
                <div class = "dialog" id="dialog-confirm" title="Play as X's or O's?">
  
</div>
<!--div container for all-->
<div class = "container" id = "all">

<!-- div container for board -->
<div class = "container" id = "wholeBoard">
<!-- top row-->
<div class = "row">
<button class = "btn board" id = "top1"></button>
<button class = "btn board" id = "top2"></button>
<button class = "btn board" id = "top3"></button>
</div>

<!-- middle row-->
<div class = "row">
<button class = "btn board" id = "mid1"></button>
<button class = "btn board" id = "mid2"></button>
<button class = "btn board" id = "mid3"></button>
</div>

<!-- bottom row-->
<div class = "row">
<button class = "btn board" id = "btm1"></button>
<button class = "btn board" id = "btm2"></button>
<button class = "btn board" id = "btm3"></button>
</div>
  </div>  

<p id = "plTurn">Whose Turn?</p>
<button class = "btn btn-primary" id = "first">Hit it!</button>
<button class = "btn btn-danger" id = "reset">Reset</button>

 
  </div>
  
<div class = "dialog" id="dialog-winner">
  <p id = "winner"></p>
</div>
              
            
!

CSS

              
                body{background-color: rgb(39,84,158);
color: white;}

#all{width: 60%;
margin: 0em auto;
}

.btn {height: 100px;
width: 100px;
margin: 1px;}

.board {
 background-color: white;
}

.ui-dialog{
  color: black;
  background-color: rgb(232,236,242);
  border-style: solid;
border-color: black;
border-radius: 15px;
text-align: center;}
              
            
!

JS

              
                $(document).ready(function(){
  //declare squares - values = 0

  var top1 = '';
  var top2 = '';
  var top3 = '';
  var mid1 = '';
  var mid2 = '';
  var mid3 = '';
  var btm1 = '';
  var btm2 = '';
  var btm3 = '';
  
  var player1Sym = 'X';
  var compSym = "O";
  var plGo = "Player1";
  
  var plSym = player1Sym;
  var complete ="";

    //reset game function to start again
function reset() {
  top1 = '';
   top2 = '';
   top3 = '';
   mid1 = '';
   mid2 = '';
   mid3 = '';
   btm1 = '';
   btm2 = '';
   btm3 = '';
  $(".board").html("");

   player1Sym = 'X';
   compSym = "O";
   plGo = "Player1";
  
   plSym = 'X';
   complete = '';
};
 
  function newStart(){
        var rand = Math.random();
    console.log(rand);
    if(rand<0.5){
      plGo = "Player1";
      plSym = player1Sym;
      
      $("#plTurn").html(plGo);
    } else {
      plGo = "Computer";
      plSym = compSym;
      
      $("#plTurn").html(plGo);
      setTimeout(compTurn,1000);};
  };
  
$("#reset").click(function(){
   reset();
});

  //switches players status
function switchPl(){
  if(plGo=="Player1"){
     plGo = "Computer";
     plSym = compSym} 
    else{
    plGo = "Player1";
    plSym = player1Sym;
  };
  $("#plTurn").html(plGo);
};
  
  //test win:
  //if rows, or columns, or diags not equal to blank but all equal to each other - winner - + alert winner + restart, else continue

  function test(){
    if((btm1===btm2 && btm2===btm3 && btm1!=="")||
      (mid1===mid2 && mid2===mid3 && mid1!=="")||
      (top1===top2 && top2===top3 && top1!=="")||
      (btm1===mid1 && mid1===top1 && btm1!=="")||
      (btm2===mid2 && mid2===top2 && btm2!=="")||
      (btm3===mid3 && mid3===top3 && btm3!=="")||  
      (btm1===mid2 && mid2===top3 && btm1!=="")||
      (btm3===mid2 && mid2===top1 && btm3!==""))
    {
      
      console.log(plGo+" - Winner!!!");
      complete = 1;
    
   $(function() {
      $("#winner").html(plGo + " wins!!!");

    $( "#dialog-winner" ).dialog({
      resizable: false,
      height: "auto",
      width: 400,
      modal: true,
      buttons: {
        "Start Again": function() {
   reset();
   newStart();
   $(this).dialog("close");

        }
        
      }
    });
   });
    
    
    }
  else{console.log("Carry on");
      switchPl();}
  };
  //ends Test for win
  
  
  
  //ask what icon to play
  
  $( function() {
    $( "#dialog-confirm" ).dialog({
      resizable: false,
      height: "auto",
      width: 400,
      modal: true,
      buttons: {
        "X's": function() {
          player1Sym = "X";
          newStart();
          $( this ).dialog( "close" );
        },
        "O's": function() {
          player1Sym = "O";
          newStart();
          $( this ).dialog( "close" );
        }
      }
    });
   });

  
  
  //Click buttong functionality
  //places value, switches player, tests for win
  function clickFn(button, btnVal){

  if(btnVal!==""){}else{  
  $(button).html(plSym);

  }
   };
  
  //functionality for computer to pick turn
  //based on random number generation for now
  function compTurn(){ 
    if(complete!==""){}else{
    var rand2 = Math.random();
    
  switch(true){
    case (rand2<1/9):
      if(btm1!==""){
        compTurn();
      break;}else{
     clickFn("#btm1",btm1);
     btm1 = plSym;
        test();

      break;}
      
      case (rand2<2/9):
      if(btm2!==""){
        compTurn();
      break;
      }else{
      clickFn("#btm2",btm2);
      btm2 = plSym;
        test();

      break;}
      
      case (rand2<3/9):
      if(btm3!==""){
        compTurn();
      break;
      }else{
      clickFn("#btm3",btm3);
      btm3 = plSym;
        test();

      break;}
      
      case (rand2<4/9):
      if(mid1!==""){
        compTurn();
      break;
      }else{
      clickFn("#mid1",mid1);
      mid1 = plSym;
        test();

      break;}
      
      case (rand2<5/9):
      if(mid2!==""){
        compTurn();
      break;
      }else{
      clickFn("#mid2",mid2);
      mid2 = plSym;
        test();

      break;}
      
      case (rand2<6/9):
      if(mid3!==""){
        compTurn();
      break;
      }else{
      clickFn("#mid3",mid3);
      mid3 = plSym;
        test();

      break;}
      
      case (rand2<7/9):
      if(top1!==""){
        compTurn();
      break;
      }else{
      clickFn("#top1",top1);
      top1 = plSym;
        test();

      break;}
      
      case (rand2<8/9):
      if(top2!==""){
        compTurn();
      break;
      }else{
      clickFn("#top2",top2);
      top2 = plSym;
        test();

      break;}
      
      case (rand2<9/9):
      if(top3!==""){
        compTurn();
      break;
      }else{
      clickFn("#top3",top3);
      top3 = plSym;
        test();

      break;}
 } //ends switch
    }; //ends if completed
 };  //ends compTurn
 
   //random number for who starts first
  $("#first").click(function(){
    reset();
    newStart();
  }); //ends first player button
  
  
  
  //player1 moves:
  //click button to choose
$("#btm1").click(function(){
  clickFn("#btm1",btm1);
  btm1 = plSym;
  test();

  setTimeout(compTurn,1000);
});
 
$("#btm2").click(function(){
  clickFn("#btm2",btm2);
  btm2 = plSym;
  test();

  setTimeout(compTurn,1000);
});
  
$("#btm3").click(function(){
  clickFn("#btm3",btm3);
  btm3 = plSym;
  test();

  setTimeout(compTurn,1000);
});
  
$("#mid1").click(function(){
  clickFn("#mid1",mid1);
  mid1 = plSym;
  test();

  setTimeout(compTurn,1000);
});
  
$("#mid2").click(function(){
  clickFn("#mid2",mid2);
  mid2 = plSym;
  test();

  setTimeout(compTurn,1000);
});
  
$("#mid3").click(function(){
  clickFn("#mid3",mid3);
  mid3 = plSym;
  test();

  setTimeout(compTurn,1000);
});
  
$("#top1").click(function(){
  clickFn("#top1",top1);
  top1 = plSym;
  test();

  setTimeout(compTurn,1000);
});
  
$("#top2").click(function(){
  clickFn("#top2",top2);
  top2 = plSym;
  test();

  setTimeout(compTurn,1000);
});
  
$("#top3").click(function(){
  clickFn("#top3",top3);
  top3 = plSym;
  test();

  setTimeout(compTurn,1000);
});

  
  
  
  
  
  


  
  
  
  
  
  
}); //ends document ready
              
            
!
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