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HTML

              
                <link href="https://fonts.googleapis.com/css?family=Press+Start+2P" rel="stylesheet" type="text/css">
<audio id = "greenAudio">
  <source src = "http://www.quizmasters.biz/DB/Audio/Whats%20That%20Noise/Mp3/Chewbacca_01.mp3"
          type = "audio/mp3">
</audio>

<audio id = "redAudio">
  <source src = "http://www.quizmasters.biz/DB/Audio/Whats%20That%20Noise/Mp3/Light%20Saber_Open.mp3"
          type = "audio/mp3">
  
</audio>

<audio id = "yellowAudio">
  <source src = "http://www.quizmasters.biz/DB/Audio/Whats%20That%20Noise/Mp3/Star%20Wars%20Speed%20Bike_01.mp3"
          type = "audio/mp3">
</audio>

<audio id = "blueAudio">
  <source src = "http://www.quizmasters.biz/DB/Audio/Whats%20That%20Noise/Mp3/R2D2_01.mp3"
          
          type = "audio/mp3">
</audio>

<div class = "container">

  <h2 id = "header">Star Wars Simon Game</h2>
  <p id = "fcc">FreeCodeCamp</p>
  <div id = "gameButtons">
    
<div class = "col align-self-center">
<div class = "row">
<button class = "btn" id = "green">Green</button>
<button class = "btn" id = "red">Red</button>
</div>
</div>

<div class = "col align-self-center">    
<div class = "row">
  <button class = "btn" id = "yellow">Yellow</button>
  <button class = "btn" id = "blue">Blue</blue>
</div>
    </div>  
  
  </div> <!-- ends buttons container-->
    
<div class = "row" id = levelRow>
<p id = 'level'>Level</p>
<p id = "turns">No. of turns</p>
</div>
<p id = "attempt">Let's do this!</p>
<div class = "row" id = "toggleRow">
  <p id = "strictMode">Strict Mode:</p>
<p id = "toggle">Off</p>  
</div>  

<div class = "row" id = "audioRow">
  <p id = "audioHeader">Audio:</p>
  <p id = "audio">On</p>
</div>

<button class = "btn btn-primary" id = "strict">Strict/Easy</button>
<button class ="btn btn-danger" id = "reset">Reset</button>
<button class = "btn btn-warning" id = "mute">Mute</button>
  
</div><!-- ends div container-->
              
            
!

CSS

              
                body{
  background-image: url("https://data.whicdn.com/images/268916616/original.jpg");
  background-attachment: fixed;
  color: white;
  font-family: "Press Start 2P";
  text-align: center;
}
.container{
width: 50%;}

#gameButtons{margin-left: 35%;}

.btn{height: 100px;
width: 100px;
margin: 1px;}

#green{background-color: rgb(132,178,142)}

#red{background-color: rgb(198,97,97);}

#yellow{background-color: rgb(195,198,97);}

#blue{background-color: rgb(128,161,214);}

#levelRow, #audioRow{margin-left: 40%;}
#toggleRow {margin-left: 32%;}
#attempt {margin-left:20px;}

#turns, #toggle, #audio{margin-left:5px;}

#reset, #mute{height: 50px;
width: 75px;}

#strict{height: 50px;
width: 100px;
padding: 5px;}

.row{text-align: center;}
              
            
!

JS

              
                $(document).ready(function(){

  var master = [];
  var attempt = [];
  
  var delay = 1000;
  var playersTurn = 1;
  var clicks = 0;
  var toggle = 0;
  var mute = 0;
  
function playGreen(){
  var g = document.getElementById("greenAudio");
  g.play();
};
  
  function playRed(){
  var r = document.getElementById("redAudio");
  r.play();
};
  
  function playYellow(){
  var y = document.getElementById("yellowAudio");
  y.play();
};
  
function playBlue(){
  var b = document.getElementById("blueAudio");
  b.play();
};
  
  function green (){  
  $("#green").css("background-color", "rgb(33,237,26)");
  setTimeout(function(){ $("#green").css("background-color", "rgb(132,178,142)"); },delay);
    if(mute==1){}else{playGreen();};
  };
  
  function red(){
    $("#red").css("background-color", "rgb(249,4,9)");
  setTimeout(function(){ $("#red").css("background-color", "rgb(198,97,97)"); },delay);
        if(mute==1){}else{playRed();};
  };
  
  function yellow(){
    $("#yellow").css("background-color", "rgb(241,249,4)");
  setTimeout(function(){ $("#yellow").css("background-color", "rgb(195,198,97)"); },delay);
        if(mute==1){}else{playYellow();};
  };
  
  function blue(){
    $("#blue").css("background-color", "rgb(25,4,249)");
  setTimeout(function(){ $("#blue").css("background-color", "rgb(128,161,214)"); },delay);
        if(mute==1){}else{playBlue();};
  };
  
  //random number generator to put on extra step
   function addNewEntry(){
    var rand = Math.random();

     
    switch(true){
    
      case (rand<0.25):
        master.push(green);
        break;
        
      case (rand<0.5):
        master.push(red);
        break;
        
      case (rand<0.75):
        master.push(yellow);
        break;
        
      case (rand<1):
        master.push(blue);
        break;
               }
      $("#turns").html(master.length);
  };
  
  //computers go to show pattern
  function compGo(){
     var call = '';
  (function theLoop(i){
    setTimeout(function(){
      call = master[i];
      console.log(master);
      call();
      if(i++<(master.length)){
        theLoop(i);
         }},delay+500);
    })(0);
 };  //ends recall of pattern designed by comp
  
  addNewEntry();

  //code that handles what happens if you get click right
  //if clicks = end => new entry
  //else add on new click and wait for user input
  function successProcess(){
 
   if(clicks==(master.length-1)){
      if(master.length==20){
        $("#attempt").html("Winner, winner, chicken dinner!");}
      else{
       attempt = [];
       clicks = 0;       
       addNewEntry();       
       compGo();}}
  else{clicks++};
  };
  
  //reset function
  function reset(){
  
    clicks = 0;
    $("#turns").html(clicks);
    attempt = [];
    master = [];
    $("#attempt").html("Let's do this!");
    $("#attempt").css("color", "white");
    addNewEntry();
    compGo();
  };
  
  //reset button
  $("#reset").click(reset);
  
  //strict mode toggle button - used to reset on error if on.
  $("#strict").click(function(){
    if(toggle==0){
      toggle = 1;
      $("#toggle").html("On");}
    
    else{toggle = 0;
    $("#toggle").html("Off");}
    reset();
  });
  
  $("#mute").click(function(){
    if(mute==0){
      mute = 1;
      $("#audio").html("Off");
    } else {
      mute= 0;
      $("#audio").html("On");
    }
  })
  
  //Green button click
$("#green").click(function(){
      $("#attempt").html("Let's do this!");
    $("#attempt").css("color","white");
  green();
  
  //logs players attempts
  attempt.push(green);
  
  //tests against master
  if(master[clicks]==green){
  
    //feedback
    console.log("ok - green");
    successProcess();
  }else{
    console.log("error - green");
    $("#attempt").html("Error");
    $("#attempt").css("color", "red");
    if(toggle ==1){
    reset();}
    else{
      attempt = [];
    clicks = 0;
    compGo();
    }}
});  
  
    //Red button click
$("#red").click(function(){
      $("#attempt").html("Let's do this!");
    $("#attempt").css("color","white");
  red();
  attempt.push(red);
    if(master[clicks]==red){
    console.log("ok - red");
    successProcess();
  }else{
    console.log("error - red");
    $("#attempt").html("Error");
        $("#attempt").css("color", "red");
        if(toggle ==1){
    reset();}
    else{
      attempt = [];
    clicks = 0;
    compGo();
    }}   
});  
  
  //Yellow button click
$("#yellow").click(function(){
      $("#attempt").html("Let's do this!");
    $("#attempt").css("color","white");
  yellow();
  attempt.push(yellow);
    if(master[clicks]==yellow){
    console.log("ok - yellow");
      successProcess();
  }else{
    console.log("error - yellow");
    $("#attempt").html("Error");
        $("#attempt").css("color", "red");
        if(toggle ==1){
    reset();}
    else{
      attempt = [];
    clicks = 0;
    compGo();
    }}
});  
  
  //Blue button click

  $("#blue").click(function(){
     $("#attempt").html("Let's do this!");
    $("#attempt").css("color","white");
    blue();
  attempt.push(blue);
      if(master[clicks]==blue){
    console.log("ok - blue");
        successProcess();
  }else{
    console.log("error - blue");
    $("#attempt").html("Error");
        $("#attempt").css("color", "red");
        if(toggle ==1){
    reset();}
    else{
      attempt = [];
    clicks = 0;
    compGo();
    }}
});

  
  
 
  
  

  
 
  
  
  
  compGo();
  
  
  
}); //ends document ready

              
            
!
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