<html>
<head>
<meta charset=utf-8>
<title>My first Three.js app</title>
<style>
body { margin: 0; }
canvas { width: 100%; height: 100% }
</style>
</head>
<body>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/95/three.js"></script>
<script>
// 建立舞臺
const scene = new THREE.Scene()
// 建立相機
const camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 1000 )
// 建立渲染器
const renderer = new THREE.WebGLRenderer()
camera.position.z = 500
camera.position.x = 150
camera.position.y = 100
// 將渲染器加入畫面
renderer.setSize( window.innerWidth, window.innerHeight )
document.body.appendChild( renderer.domElement )
// mesh 為我們後面要加入的 3D 模型
// 直接調用 scene 下的 add 方法,就可將 模型加入舞臺
const geometry = new THREE.BoxBufferGeometry( 100, 100, 100 );
const material = new THREE.MeshNormalMaterial();
const mesh = new THREE.Mesh( geometry, material );
scene.add( mesh )
// 將舞臺與相機加入渲染器
renderer.render( scene, camera )
</script>
</body>
</html>
This Pen doesn't use any external CSS resources.
This Pen doesn't use any external JavaScript resources.