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<div class='o-content o-content__intro'>
<div class="o-content__intro--container">
<div class="c-word c-word__fn c-word--big c-word--heavy c-word--brand c-word--slick">Text</div>
<div class="c-letters-group">
<div class="c-word c-word__ln c-word--big c-word--heavy c-word--brand">Animation</div>
</div>
<button href='#' tag="button" class="c-btn c-btn--bright c-btn--medium c-btn__ui-show u-ch">
Enter
</button>
</div>
</div>
<button class="c-btn c-btn--bright c-btn--medium c-btn__restart" style="position:absolute; bottom:10px; right: 10px">Restart</button>
// the CSS is defined in the settings
// The settings object (do not use any delay values... leads to unexpected & undesireable results)
let SETTINGS = {
states: {
introAnimationTextsAlreadyBuilt: false,
introActive: null
},
ui: {
btns: {
cBtnUiShow: {
el: document.querySelector(".c-btn__ui-show"),
tweenParamsTo: {
hide: {
autoAlpha: 0
},
show: {
autoAlpha: 1
}
},
status: "hidden"
}
},
container: {
cContentIntroContainer: {
el: document.querySelector(".o-content__intro--container"),
tweenParamsTo: {
hide: {
autoAlpha: 0
},
show: {
autoAlpha: 1
}
},
status: "hidden"
}
},
// This section hold the letters of the words (fn = firstname, ln = lastname) of
// intro container the to be animated (should be renamed to sth better)
intro: {
cWordFn: {
el: document.querySelector(".c-word__fn"),
letters: "",
lettersTotal: null,
parentElem: "",
tweenParamsTo: {
hide: {},
show: {}
},
txt: "",
status: "shown"
},
cWordLn: {
el: document.querySelector(".c-word__ln"),
letters: "",
lettersTotal: null,
parentElem: "",
tweenParamsTo: {
hide: {},
show: {}
},
txt: "",
status: "shown"
}
}
},
gsapGlobals: {
duration: 0.25,
ease: "easeInOut"
},
// Collections have to be defined manually at the moment.
collectedObjs: {
intro_allLogoTxtElems: {
collection: [],
delay: 0,
duration: 0.75,
staggerDelay: 0.05,
tweenParamsTo: {
hide: {
opacity: 0,
scale: 0.05
},
show: {
opacity: 1,
scale: 1
}
},
parentContainerCssClass: "o-content__intro--container"
}
},
helpers: {
activeCollectionDuringSetup: "",
totalElems: 0
}
};
/* -----------------------------------------------------------------------------
* Main animation functions
* ----------------------------------------------------------------------------*/
// Build Intro Animation.
function introAnim(reverse = false) {
let tl = new TimelineMax({
paused: true,
onComplete: cb_onComplete, // <-- this callback fires BEFORE the nested word animation(s) is/are finished - why?
onReverseComplete: cb_onReverseComplete
});
tl.add("startIntroAnim", 0);
// These 2 'set' function only make sure, that the 2 DOM elements have their correct settings in the beginning:
// container = opacity: 1; button = opacity: 0
tl.set(
SETTINGS.ui.btns.cBtnUiShow.el,
SETTINGS.ui.btns.cBtnUiShow.tweenParamsTo.hide,
"startIntroAnim"
);
tl.set(
SETTINGS.ui.container.cContentIntroContainer.el,
SETTINGS.ui.container.cContentIntroContainer.tweenParamsTo.show,
"startIntroAnim"
);
// Make the whole container visible... but: we did that in the setting above. All contained elements are set to "opacity: 0" - see
// prepareText(), where every letter is wrapped in a span with "opacity: 0" assigned.
// tl.add(toggleVisibilityOfElem(SETTINGS.ui.container.cContentIntroContainer, "show"), "startIntroAnim");
// animate the words (staggered fade-in)
tl.add(introAnimTweenWordOpening().play(), "startIntroAnim+=0.5");
// fade-in the ENTER button: when this tween is finished, this timeline's onComplete is fired - which is NOT good,
// since the nested staggered tween might still be doing their work...
tl.add(
toggleVisibilityOfElem(SETTINGS.ui.btns.cBtnUiShow, "show", 1),
"-=0.25"
); // <-- from the end of the timeline
if (!reverse) {
tl.play().timeScale(1);
} else {
tl.reverse(0).timeScale(2.5);
}
// Do I need a return statement here?
// What, if I want to cancel the aniamtion from somewhere else?
return tl;
}
// Staggered nested tweens. The problem here is, that the
// onComplete callback is fired AFTER the main timeline's one.
function introAnimTweenWordOpening() {
let tl = new TimelineMax({
paused: true,
// Here is the TimelineMax's acllback
onComplete: function() {
console.log(
">>> Finished introAnimTweenWordOpening. Should fire BEFORE the parent's onComplete callback! But does not do so! Why?"
);
}
});
tl.staggerFromTo(
SETTINGS.collectedObjs.intro_allLogoTxtElems.collection,
SETTINGS.collectedObjs.intro_allLogoTxtElems.duration,
SETTINGS.collectedObjs.intro_allLogoTxtElems.tweenParamsTo.hide,
SETTINGS.collectedObjs.intro_allLogoTxtElems.tweenParamsTo.show,
SETTINGS.collectedObjs.intro_allLogoTxtElems.staggerDelay,
0,
cb_finishedTweeningIntroText
);
// tl.play();
return tl;
}
function toggleVisibilityOfElem(elem, visibility, delay = 0) {
let toParams;
if (visibility === "hide" || visibility === "hidden") {
toParams = elem.tweenParamsTo.hide;
} else {
toParams = elem.tweenParamsTo.show;
}
toParams.delay = delay;
// Set state of element to intro or visible/show or hidden
elem.status = visibility;
// TODO: use a global SETTINGS value instead of 0.25
return new TweenMax.to(elem.el, SETTINGS.gsapGlobals.duration, toParams);
}
/* -----------------------------------------------------------------------------
* Callback functions
* ----------------------------------------------------------------------------*/
let cb_onComplete = function() {
console.log("> CB onComplete; if intro, set 'states.introActive=true'");
};
let cb_onReverseComplete = function() {
console.log("> CB onReverseComplete");
};
let cb_finishedTweeningIntroText = function() {
console.log("> CB Finished tweening nested staggered intro text anim.");
};
/* -----------------------------------------------------------------------------
* The function that start the animation
* ----------------------------------------------------------------------------*/
function init() {
// Prepare the text, if required:
if (!SETTINGS.states.introAnimationTextsAlreadyBuilt) {
prepareIntroTexts();
}
if (SETTINGS.states.introAnimationTextsAlreadyBuilt) {
introAnim();
} else {
console.warn("\n> The text of the intro is not prepared to be animated.");
}
}
// "removeIntro" called: The intro animation should be played in reverse now and fire an event, when complete.
// But it does not. Instead, the button fades out and then, along with the letters\' aniamtion, in again. Why?
function removeIntro() {
introAnim(true); // "true means": reverse=true, does not work!
}
/* -----------------------------------------------------------------------------
* Add eventListener to buttons
* ----------------------------------------------------------------------------*/
SETTINGS.ui.btns.cBtnUiShow.el.addEventListener("click", removeIntro);
// Restart Button (only for Demo purposes, therefore not added to SETTINGS)
let restartBtn = document.querySelector(".c-btn__restart");
restartBtn.addEventListener("click", init);
/* -----------------------------------------------------------------------------
* Call the initialize function to start the animation
* ----------------------------------------------------------------------------*/
init();
/* -----------------------------------------------------------------------------
* HINT:
* Below this point are functions that are needed for functionality, but they
* are irrelevant for the problem of this pen.
* ----------------------------------------------------------------------------*/
/* -----------------------------------------------------------------------------
* Prepare text:
* Make each letter of a word animateable by wrapping it into a span.
*
* - Search for a block with a specific class
* - get innterText
* - wrap each letter in a span
* - delete the "old" innerText and assign new content (the span-wrapped word)
* and assign each letter a style of opacity=0
*
* Prepare all the intro-related texts. Don't leave any SETTINGS.ui.intro elements out -> will cause error!!!
* Last param: do NOT add a dot / hash in front of the css selector!!!
* Only build (that is: collect and save them to the settings object) the intro text, when necessary:
* ----------------------------------------------------------------------------*/
function prepareIntroTexts() {
// Get the texts of the intro container:
// First name
_getDOMContent(
SETTINGS.ui.intro.cWordFn.el,
SETTINGS.ui.intro.cWordFn,
SETTINGS.collectedObjs.intro_allLogoTxtElems.parentContainerCssClass,
"intro_allLogoTxtElems", // must be predefined in SETTINGS
"cWordFn"
);
// Last name
_getDOMContent(
SETTINGS.ui.intro.cWordLn.el,
SETTINGS.ui.intro.cWordLn,
SETTINGS.collectedObjs.intro_allLogoTxtElems.parentContainerCssClass,
"intro_allLogoTxtElems",
"cWordLn"
);
// Now delete the original text content and re-assign it using the 'thisNode' string from
// SETTINGS.ui[thisNode]. The parameter delivers the subNode of the SETTINGS
// object, whose content shall be retrieved
_swapTexts(SETTINGS.ui.intro);
// Let the settings know that the intro texts are now built
SETTINGS.states.introAnimationTextsAlreadyBuilt = true;
}
// Get Text from DOM element and wrap each letter in a span
function _getDOMContent(
node,
localSettings,
parentContainerCssClass,
collection,
settingsUiElem
) {
// console.log(' ')
// console.log('_getDOMContent:')
// console.log('node =', node);
// console.log('localSettings =>', localSettings)
// console.log('parentContainerCssClass =>', parentContainerCssClass)
// console.log('node.textContent.trim() =', node.textContent.trim());
// console.log('collection =', collection)
let letterArr = [], // save wrapped letters to this array
nodeTxt = "",
nodeLen = 0;
// Some node do not have textContent, so check here!
if (typeof node.textContent === "string" || typeof node.textContent === "") {
nodeTxt = node.textContent.trim();
nodeLen = nodeTxt.length;
}
// To setup a new collection, reset the counter
// Beware: there can be more than just one textNode from a collection!
// However, this is a bad solution. Better to check, if the text is already
// there or not, or if the whole object needs to be rebuild.
if (collection !== SETTINGS.helpers.activeCollectionDuringSetup) {
SETTINGS.helpers.totalElems = 0;
}
// Set the current collection (a DOM element / CSS class of which the texts are children)
// Must be pre-defined in the Settings object!
SETTINGS.helpers.activeCollectionDuringSetup = collection;
// If the node has letters...
if (nodeLen > 0) {
// ... loop over all letters and wrap them in a span element
for (let i = 0; i < nodeLen; i++) {
// Since we want to count ALL DOM elements that shall be animated in one stagger animation,
// we need a variable, that counts over ALL of the elements, not just within a group / word.
// Otherwise the CSS class numbering will be false.
let newElem = document.createElement("span");
let newTxtNode = document.createTextNode(nodeTxt[i]);
newElem.appendChild(newTxtNode);
newElem.classList.add(
"c-letter",
"c-letter-" + ++SETTINGS.helpers.totalElems,
"c-child-letter-of--" + parentContainerCssClass,
"c-child-letter-" + (i + 1)
);
// Special coloring for special character(s)
if (nodeTxt[i] === "&") {
newElem.classList.add("u-color-primary-light");
}
letterArr.push(newElem);
// Save elements to collectedObjs, except empty spaces, which don't need to be animated
// (would make the animation uneven)
if (nodeTxt[i] !== " ") {
SETTINGS.collectedObjs[collection].collection.push(newElem);
}
}
}
// Assign the wrapped letters to the SETTINGS object of the element
localSettings.letters = letterArr;
localSettings.lettersTotal = nodeLen;
localSettings.parentElem = node;
localSettings.txt = nodeTxt;
}
// Replace original text with 'spanned' version; depends on _getDOMContent
function _swapTexts(settingsSubNode) {
for (let i in settingsSubNode) {
let el = settingsSubNode[i];
// Only proceed, if a special property is given in the SETTINGS object tree (e.g. 'el';
// 'divider' for example does not have such an 'el' property, but all text nodes do)
if (el.hasOwnProperty("el")) {
// Clear out the original text in the DOM element
el.parentElem.innerText = "";
// Now append the text again, but with its new wrappings
for (i in el.letters) {
el.parentElem.appendChild(el.letters[i]);
el.letters[i].style.opacity = 0;
}
}
}
}
// ---------------------------------------------------------------------------------------------------------
//
// Here ist stuff that shold be done with "reverse", which is currently not working...
//
// Dissolve Intro Animation
// TODO: GSAP has a reverse function. Use that on the introAnim instead of creating anew function
// -> Does not work at the moment
function introAnimReverse() {
console.log(" ");
console.log("---> introAnimReverse called");
this.$store.commit("toggleUIState", true, "visible");
// this.toggleUIState(true, 'visible')
let tl = new TimelineMax({
paused: true
});
tl.add("startIntroAnimReverse", 0);
//tl.addCallback(this.toggleUIState, 0, [true, 'visible'])
tl.add(
this.toggleVisibilityOfElem(
SETTINGS.ui.container.cContentIntroContainer,
"hide"
),
"startIntroAnimReverse"
);
tl.add(this.introAnimTweenWordClosing(true), "startIntroAnimReverse+=0.15");
tl.add(this.introAnimTweenLineIn(true), "startIntroAnimReverse+=0.5");
tl.add(
this.toggleVisibilityOfElem(SETTINGS.ui.btns.cBtnUiShow, "hidden"),
"startIntroAnim=+0.75"
);
tl.play();
return tl;
}
// ...used in the introAnimReverse function...
function introAnimTweenWordClosing() {
// console.log(' ')
// console.log('---> tween word reverse called');
let tl = new TimelineMax({
paused: true
});
// Use negative stagger Delay value to make GSAP read the array from behind
tl.staggerFromTo(
SETTINGS.collectedObjs.intro_allLogoTxtElems.collection,
SETTINGS.collectedObjs.intro_allLogoTxtElems.duration,
SETTINGS.collectedObjs.intro_allLogoTxtElems.tweenParamsTo.show,
SETTINGS.collectedObjs.intro_allLogoTxtElems.tweenParamsTo.hide,
-SETTINGS.collectedObjs.intro_allLogoTxtElems.staggerDelay,
0,
this.finishedTweeningIntroTextReverse
);
tl.timeScale(2.5);
tl.play();
return tl;
}
Also see: Tab Triggers