<div class="page">
<div class="title">🌏クリックで経度と緯度を表示</div>
<div class="globe-wrapper">
<canvas id="globe-3d"></canvas>
<canvas id="globe-2d-overlay"></canvas>
<div id="globe-popup-overlay">
<div class="globe-popup"></div>
</div>
</div>
</div>
<script type="x-shader/x-fragment" id="fragment-shader-map">
uniform sampler2D u_map_tex;
varying float vOpacity;
varying vec2 vUv;
void main() {
vec3 color = texture2D(u_map_tex, vUv).rgb;
color -= .2 * length(gl_PointCoord.xy - vec2(.5));
float dot = 1. - smoothstep(.38, .4, length(gl_PointCoord.xy - vec2(.5)));
if (dot < 0.5) discard;
gl_FragColor = vec4(color, dot * vOpacity);
}
</script>
<script type="x-shader/x-vertex" id="vertex-shader-map">
uniform sampler2D u_map_tex;
uniform float u_dot_size;
uniform float u_time_since_click;
uniform vec3 u_pointer;
#define PI 3.14159265359
varying float vOpacity;
varying vec2 vUv;
void main() {
vUv = uv;
// mask with world map
float visibility = step(.2, texture2D(u_map_tex, uv).r);
gl_PointSize = visibility * u_dot_size;
// make back dots semi-transparent
vec4 mvPosition = modelViewMatrix * vec4(position, 1.0);
vOpacity = (1. / length(mvPosition.xyz) - .7);
vOpacity = clamp(vOpacity, .03, 1.);
// add ripple
float t = u_time_since_click - .1;
t = max(0., t);
float max_amp = .15;
float dist = 1. - .5 * length(position - u_pointer); // 0 .. 1
float damping = 1. / (1. + 20. * t); // 1 .. 0
float delta = max_amp * damping * sin(5. * t * (1. + 2. * dist) - PI);
delta *= 1. - smoothstep(.8, 1., dist);
vec3 pos = position;
pos *= (1. + delta);
gl_Position = projectionMatrix * modelViewMatrix * vec4(pos, 1.);
}
</script>
body {
background-color: #8EC298;
padding: 0;
margin: 0;
overflow: hidden;
}
.page {
width: 100%;
height: 100vh;
display: flex;
justify-content: center;
align-items: center;
}
.title {
color: white;
position: fixed;
bottom: 10%;
left: 0;
width: 100%;
text-align: center;
font-family: sans-serif;
}
#globe-3d, #globe-2d-overlay, #globe-popup-overlay, .globe-popup {
display: block;
position: absolute;
}
#globe-2d-overlay, #globe-popup-overlay {
pointer-events: none;
}
.globe-popup {
top: 0;
left: 0;
background-color: white;
opacity: 0;
color: #111;
font-family: sans-serif;
padding: 5px 10px;
font-size: 15px;
border-radius: 3px;
filter: drop-shadow(0px 0px 3px #555555);
}
import * as THREE from "https://cdn.skypack.dev/three@0.133.1/build/three.module";
import {OrbitControls} from "https://cdn.skypack.dev/three@0.133.1/examples/jsm/controls/OrbitControls";
const containerEl = document.querySelector(".globe-wrapper");
const canvas3D = containerEl.querySelector("#globe-3d");
const canvas2D = containerEl.querySelector("#globe-2d-overlay");
const popupEl = containerEl.querySelector(".globe-popup");
let renderer, scene, camera, rayCaster, controls, group;
let overlayCtx = canvas2D.getContext("2d");
let coordinates2D = [0, 0];
let pointerPos;
let clock, mouse, pointer, globe, globeMesh;
let popupVisible;
let earthTexture, mapMaterial;
let popupOpenTl, popupCloseTl;
let dragged = false;
initScene();
window.addEventListener("resize", updateSize);
function initScene() {
renderer = new THREE.WebGLRenderer({canvas: canvas3D, alpha: true});
renderer.setPixelRatio(2);
scene = new THREE.Scene();
camera = new THREE.OrthographicCamera(-1.1, 1.1, 1.1, -1.1, 0, 3);
camera.position.z = 1.1;
rayCaster = new THREE.Raycaster();
rayCaster.far = 1.15;
mouse = new THREE.Vector2(-1, -1);
clock = new THREE.Clock();
createOrbitControls();
popupVisible = false;
new THREE.TextureLoader().load(
"https://ksenia-k.com/img/earth-map-colored.png",
(mapTex) => {
earthTexture = mapTex;
earthTexture.repeat.set(1, 1);
createGlobe();
createPointer();
createPopupTimelines();
addCanvasEvents();
updateSize();
render();
});
}
function createOrbitControls() {
controls = new OrbitControls(camera, canvas3D);
controls.enablePan = false;
controls.enableZoom = false;
controls.enableDamping = true;
controls.minPolarAngle = .4 * Math.PI;
controls.maxPolarAngle = .4 * Math.PI;
controls.autoRotate = true;
let timestamp;
controls.addEventListener("start", () => {
timestamp = Date.now();
});
controls.addEventListener("end", () => {
dragged = (Date.now() - timestamp) > 600;
});
}
function createGlobe() {
const globeGeometry = new THREE.IcosahedronGeometry(1, 22);
mapMaterial = new THREE.ShaderMaterial({
vertexShader: document.getElementById("vertex-shader-map").textContent,
fragmentShader: document.getElementById("fragment-shader-map").textContent,
uniforms: {
u_map_tex: {type: "t", value: earthTexture},
u_dot_size: {type: "f", value: 0},
u_pointer: {type: "v3", value: new THREE.Vector3(.0, .0, 1.)},
u_time_since_click: {value: 0},
},
alphaTest: false,
transparent: true
});
globe = new THREE.Points(globeGeometry, mapMaterial);
scene.add(globe);
globeMesh = new THREE.Mesh(globeGeometry, new THREE.MeshBasicMaterial({
color: 0x222222,
transparent: true,
opacity: .05
}));
scene.add(globeMesh);
}
function createPointer() {
const geometry = new THREE.SphereGeometry(.04, 16, 16);
const material = new THREE.MeshBasicMaterial({
color: 0x00000,
transparent: true,
opacity: 0
});
pointer = new THREE.Mesh(geometry, material);
scene.add(pointer);
}
function updateOverlayGraphic() {
let activePointPosition = pointer.position.clone();
activePointPosition.applyMatrix4(globe.matrixWorld);
const activePointPositionProjected = activePointPosition.clone();
activePointPositionProjected.project(camera);
coordinates2D[0] = (activePointPositionProjected.x + 1) * containerEl.offsetWidth * .5;
coordinates2D[1] = (1 - activePointPositionProjected.y) * containerEl.offsetHeight * .5;
const matrixWorldInverse = controls.object.matrixWorldInverse;
activePointPosition.applyMatrix4(matrixWorldInverse);
if (activePointPosition.z > -1) {
if (popupVisible === false) {
popupVisible = true;
showPopupAnimation(false);
}
let popupX = coordinates2D[0];
popupX -= (activePointPositionProjected.x * containerEl.offsetWidth * .3);
let popupY = coordinates2D[1];
const upDown = (activePointPositionProjected.y > .6);
popupY += (upDown ? 20 : -20);
gsap.set(popupEl, {
x: popupX,
y: popupY,
xPercent: -35,
yPercent: upDown ? 0 : -100
});
popupY += (upDown ? -5 : 5);
const curveMidX = popupX + activePointPositionProjected.x * 100;
const curveMidY = popupY + (upDown ? -.5 : .1) * coordinates2D[1];
drawPopupConnector(coordinates2D[0], coordinates2D[1], curveMidX, curveMidY, popupX, popupY);
} else {
if (popupVisible) {
popupOpenTl.pause(0);
popupCloseTl.play(0);
}
popupVisible = false;
}
}
function addCanvasEvents() {
containerEl.addEventListener("mousemove", (e) => {
updateMousePosition(e.clientX, e.clientY);
});
containerEl.addEventListener("click", (e) => {
if (!dragged) {
updateMousePosition(
e.targetTouches ? e.targetTouches[0].pageX : e.clientX,
e.targetTouches ? e.targetTouches[0].pageY : e.clientY,
);
const res = checkIntersects();
if (res.length) {
pointerPos = res[0].face.normal.clone();
pointer.position.set(res[0].face.normal.x, res[0].face.normal.y, res[0].face.normal.z);
mapMaterial.uniforms.u_pointer.value = res[0].face.normal;
popupEl.innerHTML = cartesianToLatLong();
showPopupAnimation(true);
clock.start()
}
}
});
function updateMousePosition(eX, eY) {
mouse.x = (eX - containerEl.offsetLeft) / containerEl.offsetWidth * 2 - 1;
mouse.y = -((eY - containerEl.offsetTop) / containerEl.offsetHeight) * 2 + 1;
}
}
function checkIntersects() {
rayCaster.setFromCamera(mouse, camera);
const intersects = rayCaster.intersectObject(globeMesh);
if (intersects.length) {
document.body.style.cursor = "pointer";
} else {
document.body.style.cursor = "auto";
}
return intersects;
}
function render() {
mapMaterial.uniforms.u_time_since_click.value = clock.getElapsedTime();
checkIntersects();
if (pointer) {
updateOverlayGraphic();
}
controls.update();
renderer.render(scene, camera);
requestAnimationFrame(render);
}
function updateSize() {
const minSide = .65 * Math.min(window.innerWidth, window.innerHeight);
containerEl.style.width = minSide + "px";
containerEl.style.height = minSide + "px";
renderer.setSize(minSide, minSide);
canvas2D.width = canvas2D.height = minSide;
mapMaterial.uniforms.u_dot_size.value = .04 * minSide;
}
// ---------------------------------------
// HELPERS
// popup content
function cartesianToLatLong() {
const pos = pointer.position;
const lat = 90 - Math.acos(pos.y) * 180 / Math.PI;
const lng = (270 + Math.atan2(pos.x, pos.z) * 180 / Math.PI) % 360 - 180;
return formatCoordinate(lat, 'N', 'S') + ", " + formatCoordinate(lng, 'E', 'W');
}
function formatCoordinate(coordinate, positiveDirection, negativeDirection) {
const direction = coordinate >= 0 ? positiveDirection : negativeDirection;
return `${Math.abs(coordinate).toFixed(4)}° ${direction}`;
}
// popup show / hide logic
function createPopupTimelines() {
popupOpenTl = gsap.timeline({
paused: true
})
.to(pointer.material, {
duration: .2,
opacity: 1,
}, 0)
.fromTo(canvas2D, {
opacity: 0
}, {
duration: .3,
opacity: 1
}, .15)
.fromTo(popupEl, {
opacity: 0,
scale: .9,
transformOrigin: "center bottom"
}, {
duration: .1,
opacity: 1,
scale: 1,
}, .15 + .1);
popupCloseTl = gsap.timeline({
paused: true
})
.to(pointer.material, {
duration: .3,
opacity: .2,
}, 0)
.to(canvas2D, {
duration: .3,
opacity: 0
}, 0)
.to(popupEl, {
duration: 0.3,
opacity: 0,
scale: 0.9,
transformOrigin: "center bottom"
}, 0);
}
function showPopupAnimation(lifted) {
if (lifted) {
let positionLifted = pointer.position.clone();
positionLifted.multiplyScalar(1.3);
gsap.from(pointer.position, {
duration: .25,
x: positionLifted.x,
y: positionLifted.y,
z: positionLifted.z,
ease: "power3.out"
});
}
popupCloseTl.pause(0);
popupOpenTl.play(0);
}
// overlay (line between pointer and popup)
function drawPopupConnector(startX, startY, midX, midY, endX, endY) {
overlayCtx.strokeStyle = "#000000";
overlayCtx.lineWidth = 3;
overlayCtx.lineCap = "round";
overlayCtx.clearRect(0, 0, containerEl.offsetWidth, containerEl.offsetHeight);
overlayCtx.beginPath();
overlayCtx.moveTo(startX, startY);
overlayCtx.quadraticCurveTo(midX, midY, endX, endY);
overlayCtx.stroke();
}
This Pen doesn't use any external CSS resources.