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HTML

              
                <div id="banner" class="banner">
  <div class="container">
    <div id="bg-color" class="bg-color"></div>
    <div id="stage" class="stage"></div>
  </div>
<div class="border"></div>
</div>
              
            
!

CSS

              
                img {
	max-width: auto;
	max-height: 100%;
}
#banner, body {margin: 0; padding: 0;} #banner,
img {position: absolute; left: 0; top: 0; width: 300px; height: 250px; opacity: 1;}
.img-bg {position: absolute; left: 0; top: 0; width: 300px; height: 250px; opacity: 1;}

#banner {
	background: #FFF;
	cursor: pointer;
	-webkit-transform: translate3d(0, 0, 0);
	transform: translate3d(0, 0, 0);
	-webkit-user-select: none;
	-moz-user-select: none;
	-ms-user-select: none;
	user-select: none;
}
#banner,
.border,
.container {
	width: 300px;
	height: 250px;
}
.border,
.container {
	position: absolute;
	left: 0;
	top: 0;
}
#banner,
.container {
	overflow: hidden;
}
.border {
	border: 1px solid rgba(0,0,0,0.5);
	-webkit-box-sizing: border-box;
	box-sizing: border-box;
	z-index: 9999;
  }
#bg-color {
	z-index: 10;
	position: absolute;
	left: 0;
	top: 0;
	width: 300px;
	height: 0px;
	opacity: 0;
	background-color: #000000; 
}
#stage {
	z-index: 1;
	position: absolute;
	left: 0;
	top: 0;
	width: 300px;
	height: 250px;
	opacity: 1;
	background-color: #ffffff; 
}
              
            
!

JS

              
                'use strict';
console.clear();

function _classCallCheck(t, e) {
  if (!(t instanceof e)) throw new TypeError("Cannot call a class as a function")
}

// create main timeline
var masterTl = new TimelineMax({paused:true, onComplete:onComplete});

// create a function returning first timeline
function firstTl() {
  var tl = new TimelineMax()
  	
  return tl;
}

// create a function returning second timeline
function secondTl() {
  var tl = new TimelineMax()
  	.fromTo("#bg-color", 1, {height: 0, autoAlpha: 0}, {height: 135, autoAlpha: 1}, "+=0.0")
  return tl;
}


// make this all happen on page load
function init(){
// add sub timeline to main timeline
masterTl
.add(firstTl(), "+=0.0")
.add(secondTl(), "+=5")
.play();
}

// Test play reverse

// This function will return one element
var select = document.querySelector.bind(document);

// This function will return a node-list of elements
// It's not used in this example, but I included it in case
// you were wondering how to select more than one element
var selectAll = document.querySelectorAll.bind(document);

// Select our elements
var banner = select("#banner");
var bgcolor = select("#bg-color");

// Create a paused timeline with our tweens
var tl = new TimelineLite({ paused: true })
  .to(bgcolor, 0.2, { width: 300, height: 250, autoAlpha: 1 });

TweenLite.set(banner, {visibility:"visible"})

TweenLite.from(bgcolor, .7, {
	autoAlpha: 0,


});



function onComplete() {
    // Add event handlers for mouse enter/leave
    banner.addEventListener("mouseenter", function() {tl.play();} );    
    banner.addEventListener("mouseleave", function() {tl.reverse();} );
}



window.onload = init;
              
            
!
999px

Console