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Here you can Sed posuere consectetur est at lobortis. Donec ullamcorper nulla non metus auctor fringilla. Maecenas sed diam eget risus varius blandit sit amet non magna. Donec id elit non mi porta gravida at eget metus. Praesent commodo cursus magna, vel scelerisque nisl consectetur et.


                <div id="tpCanvas"></div>
<div class="message">
  <h1>Click to add toilet paper to your cart</h1>
  <p> It should be so simple, right? But it vanishes in a puff of smoke. Was it real or did you imagine it? You're in the TP Wasteland. Stay safe CodePen community.</p>

<div id="cart"></div>
<img class="avatar" src="" alt="Craigs avatar">
<a class="twitterLink" target="_blank" href="">Follow me on Twitter</a>



                body {
  padding: 0;
  margin: 0;
  width: 100%;
  height: 100vh;
  overflow: hidden;
  background: #333;
  font-family: "proxima-nova", sans-serif;
  background: radial-gradient(
    circle at center center,
    rgb(40, 40, 70),
    rgb(10, 10, 5)
p {
  line-height: 1.3;
  margin: 8px 0;
h1 {
  color: #42a6e0;
#tpCanvas {
  width: 100%;
  height: 100%;
  position: absolute;
  top: 0;
  left: 0;
  /*   background: green; */
  z-index: 5;
.message {
  color: white;
  padding: 10px;

  /* background: black; */
  max-width: 640px;
  margin: auto;

#cart {
  width: 115px;
  height: 150px;
  position: absolute;
  bottom: 0;
  right: 20px;
  z-index: 2;
  background: url("")
    center bottom no-repeat;
  opacity: 0.8;
  background-size: contain;

.avatar {
  position: absolute;
  bottom: 0;
  left: 80px;
  display: block;
  width: 120px;
  height: auto;
  z-index: 2;

.twitterLink {
  position: absolute;
  text-decoration: none;
  font-size: 0.7rem;
  color: white;
  background: #42a6e0;
  padding: 4px 12px;
  border-radius: 4px;
  bottom: 30px;
  left: 10px;
  z-index: 20;



let iw = window.innerWidth;
let ih = window.innerHeight;
let count = 24;
let smoke;
let tpTexture;
let packageOfPaper = [];
const canvas = document.querySelector("#tpCanvas");

//create PIXI app
const app = new PIXI.Application({
  resizeTo: canvas,
  antialias: true,
  autoDensity: true,
  transparent: true

//load assets
const loader = PIXI.Loader.shared;
loader.baseUrl = "";
loader.add("boomSheet", "kaboom.json").add("tpRoll", "toiletPaper.png");

loader.load((loader, resources) => {
  smoke = resources.boomSheet.spritesheet;
  tpTexture = resources.tpRoll.texture;
  for (let i = 0; i < count; i++) {

//makes each roll and randomizes the size and color
function makeRoll() {
  let roll = new PIXI.Sprite.from(tpTexture);
  roll.tint = "random([#ffffff, #e1f7d5, #ffdfd3, #E0BBE4, #AEC6CF, #FDFD96, #AFEEEE, #dea5a4])";
  gsap.set(roll, {
    x: gsap.utils.random(0, iw),
    y: gsap.utils.random(0, ih),
    pixi: {
      anchor: 0.5,
      scale: gsap.utils.random(0.1, 0.25),
      tint: roll.tint
  roll.interactive = true;
  roll.buttonMode = true;
  roll.on("pointerdown", spareASquare);

// explode the TP, remove it from the array and then make a new roll
function spareASquare(e) {
  let boom = new PIXI.AnimatedSprite(smoke.animations["boom"]);
  boom.onComplete = () => {
  gsap.set(boom, {
    x: this.x,
    y: this.y,
    loop: false,
    animationSpeed: 0.5,
    pixi: {
      colorize: this.tint,
      scale: gsap.utils.random(0.4, 0.8),
      anchor: 0.5,
      rotation: gsap.utils.random(0, 360)

  let k = packageOfPaper.indexOf(this);
  packageOfPaper.splice(k, 1);

// TP has to wiggle because what's life without a little wiggle?
function wiggle(target) {
  let rot = gsap.utils.random(0, 360);
  let dur = gsap.utils.random(45, 80);
  let xWiggle = gsap.utils.random(30, 80);
  let yWiggle = gsap.utils.random(30, 80);
  let wigs = gsap.utils.random(10, 20);, {
    duration: dur,
    x: "+=" + xWiggle,
    repeat: -1,
    ease: CustomWiggle.create("", { type: "random", wiggles: wigs })
  });, {
    duration: dur,
    y: "+=" + yWiggle,
    repeat: -1,
    ease: CustomWiggle.create("", { type: "random", wiggles: wigs })
  });, {
    duration: dur,
    repeat: -1,
    ease: CustomWiggle.create("", { type: "random", wiggles: wigs }),
    pixi: { rotation: "+=" + rot }

// kill the wiggle tweens, destroy the rolls, empty the array and make new rolls at the new stage size
function resizeStage() {
  for (let i = 0; i < packageOfPaper.length; i++) {
    let t = packageOfPaper[i];
  packageOfPaper = [];
  iw = window.innerWidth;
  ih = window.innerHeight;
  for (let i = 0; i < count; i++) {
//throttle the resize event
let resize = gsap.delayedCall(0.25, resizeStage).pause();
window.addEventListener("resize", function() {