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              body {
  position: absolute;
  width: 100%;
  height: 100%;
}
/* canvas {
  width: 300px;
  height: 300px;
} */
            
          
!
            
              // --------------------------
// Setup Canvas / Inital Vars
// --------------------------

// canvas
var c = $('#wall');
// get canvas context so we can draw on it later
var ctx = c[0].getContext('2d');
// image(s) we will be drawing...
var wall_image_urls = [
  'http://patterninteractive.com/heritage-wall/images/sections-1024/section_01.jpg',
  'http://patterninteractive.com/heritage-wall/images/sections-1024/section_02.jpg',
  'http://patterninteractive.com/heritage-wall/images/sections-1024/section_03.jpg',
  'http://patterninteractive.com/heritage-wall/images/sections-1024/section_04.jpg',
  'http://patterninteractive.com/heritage-wall/images/sections-1024/section_05.jpg',
  'http://patterninteractive.com/heritage-wall/images/sections-1024/section_06.jpg',
  'http://patterninteractive.com/heritage-wall/images/sections-1024/section_07.jpg',
  'http://patterninteractive.com/heritage-wall/images/sections-1024/section_08.jpg',
  'http://patterninteractive.com/heritage-wall/images/sections-1024/section_09.jpg',
  'http://patterninteractive.com/heritage-wall/images/sections-1024/section_10.jpg',
  'http://patterninteractive.com/heritage-wall/images/sections-1024/section_11.jpg',
  'http://patterninteractive.com/heritage-wall/images/sections-1024/section_12.jpg',
  'http://patterninteractive.com/heritage-wall/images/sections-1024/section_13.jpg',
  'http://patterninteractive.com/heritage-wall/images/sections-1024/section_14.jpg',
  'http://patterninteractive.com/heritage-wall/images/sections-1024/section_15.jpg',
  'http://patterninteractive.com/heritage-wall/images/sections-1024/section_16.jpg',
  'http://patterninteractive.com/heritage-wall/images/sections-1024/section_17.jpg',
  'http://patterninteractive.com/heritage-wall/images/sections-1024/section_18.jpg',
  'http://patterninteractive.com/heritage-wall/images/sections-1024/section_19.jpg',
  'http://patterninteractive.com/heritage-wall/images/sections-1024/section_20.jpg'
];
var image_ready = false;

function resize_canvas() {
  var winWidth = $('body').outerWidth();
  var winHeight = $('body').outerHeight();
  c[0].width = winWidth;
  c[0].height = winHeight;
  
  // try playing around with these values to see how it affects the canvas
  // c[0].width = 400;
  // c[0].height = 200;
  // c.css({
  //   width: 600+'px',
  //   height: 200+'px'
  // });
}
// immediately resize canvas  
resize_canvas();
 
// resize canvas again if window is resized
var debounce_resize;
$(window).on('resize orientationchange', function(){
  // The timeout acts as a debounce as well has a timeout for mobile devices as they take about 2-300 ms to complete an orientationchange
  clearTimeout(debounce_resize);
  debounce_resize = setTimeout(function(){
    resize_canvas();
    // we have to now redraw the canvas or what is on it may be stretched
    if( image_ready ) { // lets make sure the images have been loaded
      draw();
    }
  }, 300);
});

// --------------------------
// load a wall image
// --------------------------

var wall_image_data;
wall_image = new Image();
// make sure you add the onload event before the src or the image may load be fire this func is defined
wall_image.onload = function(){
  imgWidth = this.width;
  imgHeight = this.height; 
  
  // store image obj in array
  wall_image_data = {
    img: this, // image obj to be drawn by canvas
    imgWidth: imgWidth,
    imgHeight: imgHeight
  }
  
  image_ready = true;
  
  // draw the image
  draw();  
};
wall_image.src = wall_image_urls[0];

// function draw the image
function draw() {
  // get the image/canvas ratio
  var wallHeight = c.height();
 
  // draw away...
  ctx.drawImage(wall_image_data.img, 0, 0, wall_image_data.imgWidth,wall_image_data.imgHeight);
}
            
          
!
999px
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