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<div class="wrapper container-fluid">
<!--<h1 class="deep-orange-text text-accent-4">SIMON</h1>-->
<div id="main">
<div id="green" class="green-normal user-click"></div>
<div id="red" class="red-normal user-click"></div>
<div id="inner">
<div id="name" class="lines">
<span>SIMON<i>®</i></span>
</div>
<div id="count" class="lines">
<span>COUNT</span>
<div id="numbers"></div>
</div>
<div id="controls" class="lines">
<div class="btns" id="row-1">
<p>
<input type="checkbox" id="start" />
<label for="start">START</label>
</p>
</div>
<div class="btns" id="row-2">
<p>
<input type="checkbox" id="strict" />
<label for="strict">STRICT</label>
</p>
</div>
</div>
</div>
<div id="blue" class="blue-normal user-click"></div>
<div id="yellow" class="yellow-normal user-click"></div>
</div>
<div class="push">
<!-- this element for implementing sticky footer-->
</div>
</div>
<!-- FOOTER -->
<footer class="footer">
<span>© 2017 Developed by Manish Giri for FreeCodeCamp</span>
</footer>
@import url('https://fonts.googleapis.com/css?family=Mirza|Ravi+Prakash|Roboto');
@import url('https://fonts.googleapis.com/css?family=Cormorant+Garamond:700');
@import url('https://fonts.googleapis.com/css?family=Kaushan+Script');
@import url('https://fonts.googleapis.com/css?family=Kumar+One|Open+Sans');
@import url('https://fonts.googleapis.com/css?family=Merriweather');
@import url('https://fonts.googleapis.com/css?family=Open+Sans');
@import url('https://fonts.googleapis.com/css?family=Lemonada');
html, body {
height: 100%;
margin: 0;
}
body {
background: darkgray url("https://dl.dropbox.com/s/aoavaqxq4o0d398/concrete_seamless.png?dl=0");
}
.wrapper {
min-height: 100%;
margin: 20px auto -50px auto;
text-align: center;
}
/* the nested circles */
#main {
display: inline-block;
background-color: #444;
width: 500px;
height: 500px;
border-radius: 50%;
border: 2px solid #333;
position: relative;
}
#inner {
display: inline-block;
background-color: #eeeeee;
width: 200px;
height: 200px;
border-radius: 50%;
border: 20px solid #444;
position: absolute;
top: 30%;
left: 30%;
z-index: 999;
}
#green {
display: inline-block;
/*background-color: lightgreen;*/
width: 220px;
height: 220px;
border-top-left-radius: 100%;
position: absolute;
left:20px;
margin-top: 15px;
margin-left: -1px;
}
/* color for #green */
.green-normal {
background-color: #1b5e20;
border: 2px solid #1b5e20;
}
#red {
display: inline-block;
/*background-color: #CD5C5C;*/
width: 220px;
height: 220px;
/*border: 2px solid #CD5C5C;*/
border-top-right-radius: 100%;
position: absolute;
right:20px;
margin-top: 15px;
margin-right: -5px;
}
/* color for #red */
.red-normal {
background-color: #b71c1c;
border: 2px solid #b71c1c ;
}
#blue {
display: inline-block;
/*background-color: lightblue;*/
width: 220px;
height: 220px;
/*border: 2px solid lightblue;*/
border-bottom-right-radius: 100%;
position: absolute;
right: 20px;
top: 50%;
margin-top: 5px;
margin-right: -5px;
}
/* color for #blue */
.blue-normal {
background-color: #0d47a1;
border: 2px solid #0d47a1;
}
#yellow {
display: inline-block;
/*background-color: lightyellow;*/
width: 220px;
height: 220px;
/*border: 2px solid lightyellow;*/
border-bottom-left-radius: 100%;
position: absolute;
left:20px;
top: 50%;
margin-top: 5px;
margin-left: -4px;
}
/* color for #yellow */
.yellow-normal {
background-color: #f9a825;
border: 2px solid #f9a825;
}
/* styles for inner controls */
.lines {
/*font-family: 'Cormorant Garamond', serif;*/
font-family: 'Merriweather', serif;
}
#name {
margin: 20px auto 0px auto;
}
#name span {
/*font-family: 'Kaushan Script', cursive;*/
font-family: 'Kumar One', cursive;
font-size: 24px;
color: #3e2723;
}
#name span i {
font-size: 18px;
font-style: normal;
position: relative;
top: -5px;
}
#count {
font-size: 17px;
}
#count span {
margin-left: -25px;
position: relative;
top: 1px;
margin-right: 10px;
}
#numbers {
display: inline-block;
width: 45px;
height: 30px;
background-color: rgb(50,5,12);
border: 2px solid black;
margin-right: -25px;
border-radius: 5px;
color: #d32f2f;
padding-top: 1px;
font-family: 'Open Sans', sans-serif;
font-weight: bold;
}
/* third row in inner circle */
#controls {
margin-top: -6px;
}
#row-2 {
margin-top: -10px;
margin-left: 5px;
}
#row-1 p label {
color: #004d40;
}
#row-2 p label {
color: #e65100;
}
#row-1 {
margin-top: 10px;
}
/* colors that will be applied to the div on button press "lighter" */
.green-lighter {
background-color: #4caf50;
border: 2px solid #4caf50;
}
.red-lighter {
background-color: #f44336;
border: 2px solid #f44336;
}
.blue-lighter {
background-color: #2196f3;
border: 2px solid #2196f3;
}
.yellow-lighter {
background-color: #ffeb3b;
border: 2px solid #ffeb3b;
}
/* sticky footer */
.footer, .push {
height: 50px;
}
/* footer */
footer {
background: linear-gradient(to right, black, #444);
padding: 10px;
text-align: center;
}
footer span{
font-family: 'Lemonada', cursive;
color: floralwhite;
font-size: 11px;
}
/**
* Created by manishgiri on 12/29/16.
*/
/**
* Created by manishgiri on 12/28/16.
*/
/**
* Created by manishgiri on 12/26/16.
*/
$(document).ready(function () {
//reference to global variables
var greenSound = '';
var redSound = '';
var blueSound = '';
var yellowSound = '';
var $numbers = $("#numbers");
//array of colors
var colors = ["green", "red", "blue", "yellow"];
var computerSequence = [];
var userSequence = [];
//-----flag variables-----
var sequenceMatch = false;
var iterCount = 1;
let isStrictChecked = false;
//test notification
//notifyUser();
//for displaying count in box
var turnCount = 0;
$numbers.html(turnCount);
//load sounds
loadSounds();
$('#start').on('change', function() {
if ($(this).is(':checked')) {
console.log('Start is checked');
computerTurn(true);
userTurn();
}
else {
reset();
}
//console.log($(this).is(":checked"));
});
//console.log("outside");
$("#strict").on('change', function () {
if($(this).is(":checked")) {
console.log(`Strict checked`);
isStrictChecked = true;
}
else {
console.log(`Strict not checked`);
isStrictChecked = false;
}
});
//------------------------------------------------------
function computerTurn(lastSeq = false) {
console.log("Inside computer turn function - line 1");
//test - play last sequence
if(lastSeq) {
//if default parameter is not true, then add new button to sequence
turnCount++;
nextButton();
}
$numbers.html(turnCount);
//call nextButton() to start the sequence
//nextButton();
console.log("Current computer sequence = ");
console.log(computerSequence);
//feature - decrease time between button presses as game progresses
let speedValue = 1000;
//when turnCount is between 1 and 5, speedValue = 1000
//when turnCount is between 5 and 10, speedValue = 700
//when turnCount is between 10 and 15, speedValue = 500
//when turnCount is between 15 and 20, speedValue = 300
if(turnCount >= 0 && turnCount < 5) {
speedValue = 1000;
}
else if(turnCount >= 5 && turnCount < 10) {
speedValue = 700;
}
else if(turnCount >= 10 && turnCount < 15) {
speedValue = 500;
}
else if(turnCount >= 15 && turnCount <= 20) {
speedValue = 300;
}
//generate through the sequence
computerSequence.forEach(function (color, index) {
(function (index) {
setTimeout(function () {
switch (color) {
case "blue": blueButtonPress();
break;
case "red": redButtonPress();
break;
case "green": greenButtonPress();
break;
case "yellow": yellowButtonPress();
break;
default: console.log("Incorrect value");
}
//console.log("Waiting");
}, speedValue * index);
})(index);
});
}
//------------------------------------------------------
function userTurn() {
console.log("Inside user turn function - line 1");
userSequence = [];
let incorrectSequence = false;
let userColorNum = 0;
//capture the button clicked
$(".user-click").click(function () {
userColorNum++;
sequenceMatch = false;
//userSequence = [];
//fetch ID of current button pressed
let currColor = this.id;
console.log(`User clicked on ${currColor}`);
userButtonPress(currColor);
incorrectSequence = false;
// //show user sequence
// console.log("Current user sequence: ");
// console.log(userSequence);
//-------------------------------------------
//add it to user sequence
userSequence.push(currColor);
//show user sequence
console.log("Current user sequence: ");
console.log(userSequence);
//test lodash
if(_.isEqual(userSequence, computerSequence)) {
if(turnCount === 20) {
notifyGameWin();
reset();
return;
}
console.log("Inside lodash");
console.log("Current computer sequence = ");
console.log(computerSequence);
console.log("Current user sequence: ");
console.log(userSequence);
userSequence = [];
sequenceMatch = true;
}
else {
if(userSequence.length <= computerSequence.length) {
console.log("Inside else");
if(userSequence[userColorNum-1] !== computerSequence[userColorNum-1]) {
console.log(`Wrong color pressed---`);
console.log(`Comp color was ${computerSequence[userColorNum]} but user color is ${userSequence[userColorNum]} `);
userSequence.pop();
incorrectSequence = true;
userColorNum = 0;
}
}
// userSequence.pop();
// incorrectSequence = true;
}
//userColorNum++;
//if sequence is incorrect, repeat last sequence
if(incorrectSequence) {
if(isStrictChecked) {
incorrectSequence = false;
computerSequence = [];
userSequence = [];
setTimeout(() => {
//begins a new sequence, so set count to 0
//notifyIncorrectButton();
turnCount = 0;
$numbers.html(turnCount);
computerTurn(true);
}, 1000);
}
else {
incorrectSequence = false;
userSequence = [];
setTimeout(() => {
computerTurn();
}, 1000);
}
}
//if last sequence was correct, begin next sequence with a new button included
if(sequenceMatch) {
console.log("Inside sequence match if");
userSequence = [];
//turnCount++;
sequenceMatch = false;
userColorNum = 0;
//userSequence = [];
setTimeout(()=>{
iterCount++;
//update score
//$numbers.html(turnCount);
computerTurn(true);
}, 1500);
}
})
}
//-------------------------------------------------------
//--------UTILITIES--------------
//-------------------------------------------------------
function nextButton() {
//generate a random number to pick next button to be pressed
let randomNumber = Math.floor(Math.random() * colors.length);
console.log(`Random number is ${randomNumber}`);
let pickedColor = colors[randomNumber];
//console.log(`Picked color is ${pickedColor}`);
//add picked color to sequence array
computerSequence.push(pickedColor);
return pickedColor;
}
//function for computer to simulate button press without actual clicks on buttons
function userButtonPress(color) {
console.log(`User's button to be pressed - ${color}`);
switch(color) {
case "green": greenButtonPress(); break;
case "red": redButtonPress(); break;
case "blue": blueButtonPress(); break;
case "yellow": yellowButtonPress(); break;
default: console.log("Incorrect button press");
}
}
//---currently unused-----
function notifyIncorrectButton() {
swal({
title: "Uh-Oh!",
text: "<p style='color: red;'>You messed up.</p>",
html: true,
timer: 6000,
showConfirmButton: true,
type: "warning",
confirmButtonColor: '#004d40'
});
}
function notifyGameWin() {
swal("Good job!", "You won the game!", "success");
}
function reset() {
console.log("Reset called");
computerSequence = [];
console.log(`Computer sequence = `);
console.log(computerSequence);
//console.log("");
userSequence = [];
console.log(`User sequence = `);
console.log(userSequence);
turnCount = 0;
$numbers.html(turnCount);
}
//------------------------------------------------------
//function to play sound and change color for each button press
function greenButtonPress() {
$("#green").removeClass("green-normal");
$("#green").addClass("green-lighter");
greenSound.play();
setTimeout(() => {
$("#green").removeClass("green-lighter");
$("#green").addClass("green-normal");
}, 300);
}
//red button
function redButtonPress() {
$("#red").removeClass("red-normal");
$("#red").addClass("red-lighter");
redSound.play();
setTimeout(() => {
$("#red").removeClass("red-lighter");
$("#red").addClass("red-normal");
}, 300);
}
//blue button
function blueButtonPress() {
//blue button sound
$("#blue").removeClass("blue-normal");
$("#blue").addClass("blue-lighter");
blueSound.play();
setTimeout(() => {
$("#blue").removeClass("blue-lighter");
$("#blue").addClass("blue-normal");
}, 300);
}
//red button
function yellowButtonPress() {
$("#yellow").removeClass("yellow-normal");
$("#yellow").addClass("yellow-lighter");
yellowSound.play();
setTimeout(() => {
$("#yellow").removeClass("yellow-lighter");
$("#yellow").addClass("yellow-normal");
}, 300);
}
//------------------------------------------------------
//function to initalize sounds
function loadSounds() {
greenSound = new Howl({
src: ["https://crossorigin.me/https://s3.amazonaws.com/freecodecamp/simonSound1.mp3"]
});
redSound = new Howl({
src: ["https://crossorigin.me/https://s3.amazonaws.com/freecodecamp/simonSound2.mp3"]
});
blueSound = new Howl({
src: ["https://crossorigin.me/https://s3.amazonaws.com/freecodecamp/simonSound3.mp3"]
});
yellowSound = new Howl({
src: ["https://crossorigin.me/https://s3.amazonaws.com/freecodecamp/simonSound4.mp3"],
volume: 1.0,
});
}
});
Also see: Tab Triggers