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HTML

              
                <div id="container" class="borderimg"></div>
              
            
!

CSS

              
                html, body, div {
  margin: 0;
  padding: 0;
  border: 0;
}
body {
  
  overflow: hidden;
  background-image: url("http://www.nkunited.de/ExternalImages/jsfiddle/wallPattern.png");
  background-repeat: repeat;
}

.borderimg {
  
  border: 55px solid transparent;
  padding: 0px;
  -webkit-border-image: url(http://www.nkunited.de/ExternalImages/jsfiddle/ImageFrame.png) 37 round;
  -o-border-image: url(http://www.nkunited.de/ExternalImages/jsfiddle/ImageFrame.png) 37 round;
  border-image: url(http://www.nkunited.de/ExternalImages/jsfiddle/ImageFrame.png) 37 round;
  box-shadow: 0 0 55px grey;
}

#container {
	width: 500px;
  height: 500px;
	background-color: #fff;
	position: absolute;
  left: 0; 
  right: 0;
  top: 0; 
  bottom: 0;
	margin: auto;
  text-align: center;
}
              
            
!

JS

              
                console.clear();
console.log( 'SVG pattern doodler' );

//---

const DEBUG = false;

const MATHPI_180 = Math.PI / 180;

const SVG_NAMESPACE_URI = 'http://www.w3.org/2000/svg';

const SPEED = 1;
const PAUSE = 3000;

const LINE_WIDTH = 1;
const LINE_COLOR = 'rgba(0, 0, 0, 1.00)';
const LINE_CAP = 'square';//square, butt or round

const SHAPE_RENDERING = 'optimizeSpeed';//auto, optimizeSpeed, crispEdges, geometricPrecision

const BG_COLOR = 'rgba(255, 250, 244, 1.00)';

let w = 500;
let h = 500;

let guiSetting = null;
let gui = null;

let interval = null;
let timeout = null;

let canvas = null;

let bg = null;

let grid = null;
let gridCounter = 0;
let gridPosition = null;

let gridSize = 35;
let gridCellWidth = w / gridSize;
let gridCellHeight = h / gridSize;
let gridCellSizeMax = 3;

let history = [];
let historyIndex = history.length - 1;

const colors = [

	[

    { r: 242, g:  99, b: 137 },
    { r:  97, g:  65, b: 166 },
    { r:  50, g: 139, b: 217 },
    { r: 242, g: 155, b:  48 },
    { r: 242, g:  71, b:  56 }
  
  ],
  [

    { r:  46, g: 123, b: 140 },
    { r:  20, g:  38, b:  38 },
    { r: 191, g: 145, b: 105 },
    { r: 140, g:  74, b:  59 },
    { r: 191, g: 167, b: 164 }
  
  ],
  [

    { r: 220, g: 220, b: 210 },
    { r:  35, g:  35, b:  30 }
  
  ],
  [

    { r: 242, g: 242, b: 242 },
    { r: 209, g: 209, b: 209 },
    { r: 169, g: 169, b: 169 },
    { r:  89, g:  89, b:  89 },
    { r:  44, g:  44, b:  44 }
  
  ],
  [

    { r:  72, g:  89, b:  34 },
    { r: 121, g: 140, b:  53 },
    { r: 180, g: 191, b:  94 },
    { r:  36, g:  38, b:  20 },
    { r: 242, g: 242, b: 242 }
  
  ],
  [

    { r: 242, g: 242, b: 242 },
    { r: 166, g: 117, b:  27 },
    { r: 242, g: 174, b:  46 },
    { r: 242, g: 199, b: 119 },
    { r:  13, g:  13, b:  13 }
  
  ],
  [

    { r:  88, g: 122, b: 166 },
    { r: 121, g: 190, b: 217 },
    { r: 187, g: 191, b:  69 },
    { r: 191, g: 169, b: 149 },
    { r:  95, g:  83, b:  77 }
  
  ],
  [

    { r: 166, g:  41, b:  64 },
    { r: 242, g: 235, b: 220 },
    { r: 214, g: 187, b: 151 },
    { r: 234, g: 141, b:  19 },
    { r: 217, g:  82, b:  82 }
  
  ]

];

let color = null;

//---

const randomInteger = function( min, max ) {

  return Math.floor( Math.random() * ( max - min + 1 ) ) + min;

};

const clamp = function( value, min, max ) {

  return Math.min( Math.max( value, min ), max );

};

const randomBetween = function( min, max ) {

  return Math.floor( Math.random() * ( max - min + 1 ) + min );
  
}

//---

function init() {

	canvas = createCanvas( w, h, 'container' );

  //---

	restart();

}

function initGUI() {

	const controlRestart = () => {

    restart();
  
  }
  
  const controlStop = () => {

    stop();
  
  }

  const setCanvasWidth = () => {

    setCanvasSize( guiSetting[ 'Canvas width' ], guiSetting[ 'Canvas height' ] );
  
  }
  
  const setCanvasHeight = () => {

    setCanvasSize( guiSetting[ 'Canvas width' ], guiSetting[ 'Canvas height' ] );
  
  }
  
  const setCanvasSize = ( width, height ) => {
  
  	stop();
    clearHistory();
    
    w = width;
    h = height;
    
    canvas.setAttribute( 'width', w );
  	canvas.setAttribute( 'height', h );
    canvas.width = w;
    canvas.height = h;
    
    const container = document.getElementById( 'container' );
    
    container.style.width = w + 'px';
    container.style.height = h + 'px';
    
    gridSize = guiSetting[ 'Grid size' ];
		gridCellWidth = w / gridSize;
		gridCellHeight = h / gridSize;
    
    restart();
  
  }
  
  const setGridSize = () => {

    stop();
    clearHistory();
    
    gridSize = guiSetting[ 'Grid size' ];
		gridCellWidth = w / gridSize;
		gridCellHeight = h / gridSize;
    
    restart();
  
  }
  
  const setCellSizeMax = () => {

    stop();
    clearHistory();
    
    gridCellSizeMax = guiSetting[ 'Cell size max' ];
    
    restart();
  
  }
  
  const controlHistoryPrevious = () => {

    stop();
    
    historyIndex--;
    
    if ( historyIndex < 0 ) {
    
    	historyIndex = 0;
    
    }

    canvas.innerHTML = '';
    canvas.innerHTML = history[ historyIndex ];
    
    guiSetting[ 'Current Image' ] = ( historyIndex + 1 ).toString();
  
  }
  
  const controlHistoryNext = () => {

    stop();
    
    historyIndex++;
    
    if ( historyIndex > history.length - 1 ) {
    
    	historyIndex = history.length - 1;
    
    }
    
    canvas.innerHTML = '';
    canvas.innerHTML = history[ historyIndex ];
		
    guiSetting[ 'Current Image' ] = ( historyIndex + 1 ).toString();
  
  }
  
  const controlDownloadSVG = () => {
  
  	stop();
  
  	canvas.setAttribute( 'xmlns', SVG_NAMESPACE_URI );
    
    const svgData = canvas.outerHTML;
    const preface = '<?xml version="1.0" standalone="no"?>\r\n';
    const svgBlob = new Blob( [ preface, svgData ], { type: 'image/svg+xml;charset=utf-8' } );
    const svgUrl = URL.createObjectURL( svgBlob );
    const downloadLink = document.createElement( 'a' );
    
    downloadLink.href = svgUrl;
    downloadLink.download = 'Doodle.svg';
    
    document.body.appendChild( downloadLink );
    downloadLink.click();
    document.body.removeChild( downloadLink );
  
  }
  
  const controlDownloadPNG = () => {
  
  	stop();
    
    const img = document.createElement( 'img' );

    img.src = 'data:image/svg+xml;charset=utf-8,' + ( new XMLSerializer ).serializeToString( canvas );
    img.onload = () => {

      const canvas = document.createElement( 'canvas' );
      
      canvas.width = w;
      canvas.height = h;

      const context = canvas.getContext( '2d' );

      context.drawImage( img, 0, 0 );

      canvas.toBlob( pngBlob => {

        const pngUrl = URL.createObjectURL( pngBlob );
        const downloadLink = document.createElement( 'a' );
        
        downloadLink.href = pngUrl;
        downloadLink.download = 'Doodle.png';

        document.body.appendChild( downloadLink );
        downloadLink.click();
        document.body.removeChild( downloadLink );

      } );

    }
    
  }
  
  const linkTo = () => {
  
    window.open( 'https://twitter.com/niklaswebdev', '_blank' ); 
  
  }

  //---
  
  guiSetting = {

  	'Restart': controlRestart,
    'Stop': controlStop,
    'Canvas width': w,
    'Canvas height': h,
    'Grid size': gridSize,
    'Cell size max': gridCellSizeMax,
    'Current Image': 0,
    'Total Images': 0,
    '&rarr; Previous image': controlHistoryPrevious,
    '&larr; Next image': controlHistoryNext,
    'Download SVG': controlDownloadSVG,
    'Download PNG': controlDownloadPNG,
    '@niklaswebdev': linkTo
    
  }

  gui = new dat.GUI();
  gui.close();
  gui.add( guiSetting, 'Restart' );
  gui.add( guiSetting, 'Stop' );
  
  const dimensions = gui.addFolder( 'Dimensions' );
  
  dimensions.add( guiSetting, 'Canvas width' ).min( 128 ).max( 2048 ).step( 1 ).onChange( setCanvasWidth );
	dimensions.add( guiSetting, 'Canvas height' ).min( 128 ).max( 2048 ).step( 1 ).onChange( setCanvasHeight );
  dimensions.add( guiSetting, 'Grid size' ).min( 4 ).max( 64 ).step( 1 ).onChange( setGridSize );
  dimensions.add( guiSetting, 'Cell size max' ).min( 1 ).max( 10 ).step( 1 ).onChange( setCellSizeMax );
  
  const imageStorage = gui.addFolder( 'Image storage' );
  
  const currentImage = imageStorage.add( guiSetting, 'Current Image' );
	currentImage.listen();
  currentImage.domElement.style.pointerEvents = 'none';
  
  const totalImages = imageStorage.add( guiSetting, 'Total Images' );
	totalImages.listen();
  totalImages.domElement.style.pointerEvents = 'none';
  
  imageStorage.add( guiSetting, '&rarr; Previous image' );
	imageStorage.add( guiSetting, '&larr; Next image' );
  imageStorage.add( guiSetting, 'Download SVG' );
  imageStorage.add( guiSetting, 'Download PNG' );

  gui.add( guiSetting, '@niklaswebdev' );

}

//---

function restart() {

	bg = createRect( 0, 0, w, h, BG_COLOR );

  canvas.appendChild( bg );
  
  //---

  gridCounter = 0;
  grid = [];
  
  for ( let y = 0, yl = gridSize; y < yl; y++ ) {
  
  	const yGrid = [];
  
  	for ( let x = 0, xl = gridSize; x < xl; x++ ) {

			yGrid.push( 0 );

    }
    
    grid.push( yGrid );
  
  }
  
  //---

  color = colors[ Math.floor( Math.random() * colors.length ) ];
  
  //---
  
  stop();
  
  //---

  interval = setInterval( () => { 

  	if ( gridCounter >= gridSize * gridSize - 1 ) {
    
    	clearInterval( interval );

      //---
      
      timeout = setTimeout( () => {
      
      	canvas.innerHTML = '';

        restart();
      
      }, PAUSE );
    
    }

    //---
    
    if ( gridCounter === 0 ) {
    
    	gridPosition = getRandomGridPos();
    
    } else {

    	gridPosition = getGridPosNearBy( gridPosition );
    
    }
    
    //---

    let gridCellSize = getCellSize( gridPosition, gridCellSizeMax );
    
    if ( gridCellSize > 1 ) {
    
    	gridCellSize = randomBetween( 2, gridCellSize );
    
    }

    //---

    if ( gridCellSize === 1 ) {
    
    	grid[ gridPosition.y ][ gridPosition.x ] = 1;
      
      gridCounter++;
    
    } else {
    
    	const xs = gridPosition.x;
      const ys = gridPosition.y;
      const xe = gridPosition.x + gridCellSize;
      const ye = gridPosition.y + gridCellSize;
    
    	for ( let y = ys; y < ye; y++ ) {

        for ( let x = xs; x < xe; x++ ) {

          if ( grid[ y ][ x ] === 0 ) {

            grid[ y ][ x ] = 1;
            
            gridCounter++;

          } 

        }

      }

    }

    //---

    addGridCell( gridCellSize, gridPosition );
    
    //---
    
    if ( gridCounter >= gridSize * gridSize ) {

      history.push( canvas.innerHTML );
      historyIndex = history.length - 1;

      guiSetting[ 'Current Image' ] = ( historyIndex + 1 ).toString();
      guiSetting[ 'Total Images' ] = history.length.toString();

    }
  
  }, SPEED );

}

function stop() {

	if ( timeout !== null ) {
  
  	clearTimeout( timeout );
    
    timeout = null;
  
  }
  
  if ( interval !== null ) {
  
  	clearInterval( interval );
    
    interval = null;

  }

}

//---

function clearHistory() {

	history = [];
  historyIndex = 0;

  guiSetting[ 'Current Image' ] = 0;
  guiSetting[ 'Total Images' ] = 0;

}

//---

function addGridCell( gridCellSize, gridPosition ) {

  const position = { x: gridCellWidth * gridPosition.x, y: gridCellHeight * gridPosition.y };

  const patternIndex = Math.floor( Math.random() * patterns.length );
  const pattern = patterns[ patternIndex ];
  
  let randomIndex1 = Math.floor( Math.random() * color.length );
	let randomIndex2 = Math.floor( Math.random() * color.length );
  
  while ( randomIndex1 === randomIndex2 ) {
  
  	randomIndex2 = Math.floor( Math.random() * color.length );
  
  }
  
  const color1 = color[ randomIndex1 ];
  const color2 = color[ randomIndex2 ];
  
  const colorRandomDiff = 0;//25;

  const c1 = 'rgba(' + clamp( randomInteger( color1.r - colorRandomDiff, color1.r + colorRandomDiff ), 0, 255 ) + ', ' + clamp( randomInteger( color1.g - colorRandomDiff, color1.g + colorRandomDiff ), 0, 255 ) + ', ' + clamp( randomInteger( color1.b - colorRandomDiff, color1.b + colorRandomDiff ), 0, 255 ) + ', 1.00)';
  const c2 = 'rgba(' + clamp( randomInteger( color2.r - colorRandomDiff, color2.r + colorRandomDiff ), 0, 255 ) + ', ' + clamp( randomInteger( color2.g - colorRandomDiff, color2.g + colorRandomDiff ), 0, 255 ) + ', ' + clamp( randomInteger( color2.b - colorRandomDiff, color2.b + colorRandomDiff ), 0, 255 ) + ', 1.00)';

  pattern( position.x, position.y, gridCellSize * gridCellWidth, gridCellSize * gridCellHeight, [ c1, c2 ] );

  //---

  if ( DEBUG === true ) {

    const debugText = document.createElement( 'div' );

    debugText.innerHTML = ( i + 1 ).toString();
    debugText.style.position = 'absolute';
    debugText.style.left = x + gridCellWidth / 2 - 10 + 'px';
    debugText.style.top = y + gridCellHeight / 2 - 10 + 'px';
    debugText.style.color = '#ffffff';
    debugText.style.fontSize = 'small';

    document.getElementById( 'container' ).appendChild( debugText );

  }

}

function getRandomGridPos() {

	const x = Math.floor( Math.random() * grid[ 0 ].length );
  const y = Math.floor( Math.random() * grid.length );

	return { x: x, y: y };

}

function getRandomFreeGridPos() {

  const newPositions = [];
  
  const xs = 0;
  const ys = 0;
  const xe = grid[ 0 ].length;
  const ye = grid.length;

  for ( let y = ys; y < ye; y++ ) {

    for ( let x = xs; x < xe; x++ ) {

			if ( grid[ y ][ x ] === 0 ) {
      
      	newPositions.push( { x: x, y: y } );
      
      }

    }
      
  }
  
  if ( newPositions.length === 1 ) {

    return newPositions[ 0 ];

  } else if ( newPositions.length > 1 ) {

    return newPositions[ Math.floor( Math.random() * newPositions.length ) ];

  } else {
  
  	return null;
  
  }

}

function getGridPosNearBy( position, maxRadius = 100 ) {

	for ( let radius = 1; radius < maxRadius; radius++ ) {
  
  	const newPositions = [];
  
  	const xs = position.x - radius;
    const ys = position.y - radius;
    const xe = position.x + radius;
    const ye = position.y + radius;
	
  	for ( let y = ys; y < ye; y++ ) {
    
    	for ( let x = xs; x < xe; x++ ) {

        if ( x > -1 && x < gridSize && y > -1 && y < gridSize && grid[ y ][ x ] === 0 ) {

          newPositions.push( { x: x, y: y } );

        }

      }

    }

    if ( newPositions.length === 1 ) {
   
    	return newPositions[ 0 ];
    
    } else if ( newPositions.length > 1 ) {

      return newPositions[ Math.floor( Math.random() * newPositions.length ) ];
    	
    }
  
  }

}

function getCellSize( position, maxSize = 5 ) {

	if ( maxSize === 1 ) {
  
  	return 1;
  
  }

	let size = 0;

	for ( let step = 1; step < maxSize + 1; step++ ) {
  
  	const xs = position.x;
    const ys = position.y;
    const xe = position.x + step;
    const ye = position.y + step;
    
    let successCount = 0;
    let cellCount = 0;
	
  	for ( let y = ys; y < ye; y++ ) {
    
    	for ( let x = xs; x < xe; x++ ) {
      
      	cellCount++;

        if ( x > -1 && x < gridSize && y > -1 && y < gridSize && grid[ y ][ x ] === 0 ) {

          successCount++;

        }

      }

    }
    
    if ( successCount === cellCount ) {
    
    	size = successCount / step;

    }

  }
  
  return size;

}

//---

Number.prototype.ts = Number.prototype.toString;

function drawPattern001( x, y, w, h, colors ) {

	const points0 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
  const points1 = ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createPolygon( points0, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern002( x, y, w, h, colors ) {
	
	const points0 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
  const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createPolygon( points0, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	
}

function drawPattern003( x, y, w, h, colors ) {
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createEllipse( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	
}

function drawPattern004( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern005( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts();
	const points2 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts();
  const points3 = ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  const pattern3 = createPolygon( points3, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );

}

function drawPattern006( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts();
	const points2 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts();
  const points4 = ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h / 2 ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  const pattern4 = createPolygon( points4, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern4 );

}

function drawPattern007( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts();
  const points3 = ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();
  const points4 = ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h / 2 ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern3 = createPolygon( points3, colors[ 1 ] );
  const pattern4 = createPolygon( points4, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern3 );
  canvas.appendChild( pattern4 );

}

function drawPattern008( x, y, w, h, colors ) {

	const points2 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts();
  const points3 = ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();
  const points4 = ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h / 2 ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  const pattern3 = createPolygon( points3, colors[ 1 ] );
  const pattern4 = createPolygon( points4, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
  canvas.appendChild( pattern4 );

}

function drawPattern009( x, y, w, h, colors ) {
	
	const pattern0 = createRect( x, y, w / 2, h, colors[ 0 ] );
	const pattern1 = createRect( x + w / 2, y, w / 2, h, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	
}

function drawPattern010( x, y, w, h, colors ) {
	
	const pattern0 = createRect( x, y, w, h / 2, colors[ 0 ] );
	const pattern1 = createRect( x, y + h / 2, w, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	
}

function drawPattern011( x, y, w, h, colors ) {

	const points1 = ( x + w / 4 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w - w / 4 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 4 ).ts();
  const points2 = ( x + w ).ts() + ',' + ( y + h / 4 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h - h / 4 ).ts() + ' ' + ( x + w - w / 4 ).ts() + ',' + ( y + h / 2 ).ts();
	const points3 = ( x + w / 4 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w - w / 4 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h - h / 4 ).ts();
  const points4 = ( x ).ts() + ',' + ( y + h / 4 ).ts() + ' ' + ( x ).ts() + ',' + ( y + h - h / 4 ).ts() + ' ' + ( x + w / 4 ).ts() + ',' + ( y + h / 2 ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  const pattern3 = createPolygon( points3, colors[ 1 ] );
  const pattern4 = createPolygon( points4, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
  canvas.appendChild( pattern4 );
	
}

function drawPattern012( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 90, 360, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern013( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 270, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern014( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 90, colors[ 1 ] );
  const pattern2 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 180, 360, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern015( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 270, 360, colors[ 1 ] );
  const pattern2 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 180, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern016( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 90, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern017( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 90, 180, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  
}

function drawPattern018( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 180, 270, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  
}

function drawPattern019( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 270, 360, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  
}

function drawPattern020( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 90, colors[ 1 ] );
  const pattern2 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 180, 270, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern021( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 90, 180, colors[ 1 ] );
  const pattern2 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 270, 360, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern022( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 180, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  
}

function drawPattern023( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 90, 270, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  
}

function drawPattern024( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 180, 360, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  
}

function drawPattern025( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 270, 90, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  
}

function drawPattern026( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w, y + h, w / 2, 270, 360, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern027( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w, y, w / 2, 180, 270, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern028( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x, y, w / 2, 90, 180, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern029( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x, y + h, w / 2, 0, 90, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern030( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x, y + h, w / 2, 0, 90, colors[ 1 ] );
  const pattern2 = createCircleAdvanced( x + w, y, w / 2, 180, 270, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	canvas.appendChild( pattern2 );
  
}

function drawPattern031( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x, y, w / 2, 90, 180, colors[ 1 ] );
  const pattern2 = createCircleAdvanced( x + w, y + h, w / 2, 270, 360, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern032( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x ).ts() + ',' + ( y + h / 2 ).ts();
  const points2 = ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();
	
  const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
	const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern033( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
  const points2 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
	const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern034( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x ).ts() + ',' + ( y + h / 2 ).ts();

  const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern035( x, y, w, h, colors ) {

  const points1 = ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();
	
  const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern036( x, y, w, h, colors ) {
	
	const points1 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  

}

function drawPattern037( x, y, w, h, colors ) {
	
  const points1 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern038( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 90, colors[ 1 ] );
  const pattern2 = createRect( x, y, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createRect( x, y + h / 2, w, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );

}

function drawPattern039( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 90, 180, colors[ 1 ] );
  const pattern2 = createRect( x, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createRect( x, y, w, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );

}

function drawPattern040( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 180, 270, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createRect( x, y, w, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );

}

function drawPattern041( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 270, 360, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createRect( x, y + w / 2, w, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );

}

function drawPattern042( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 90, colors[ 1 ] );
  const pattern2 = createRect( x, y, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern043( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 90, 180, colors[ 1 ] );
  const pattern2 = createRect( x, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern044( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 180, 270, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern045( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 270, 360, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern046( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 90, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern047( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 90, 180, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern048( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 180, 270, colors[ 1 ] );
  const pattern2 = createRect( x, y, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern049( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 270, 360, colors[ 1 ] );
  const pattern2 = createRect( x, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern050( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 90, colors[ 1 ] );
  const pattern2 = createRect( x, y, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createRect( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );

}

function drawPattern051( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 90, 180, colors[ 1 ] );
  const pattern2 = createRect( x, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createRect( x + w / 2, y, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );

}

function drawPattern052( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 180, 270, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createRect( x, y, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );

}

function drawPattern053( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 270, 360, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createRect( x, y + w / 2, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );

}

function drawPattern054( x, y, w, h, colors ) {
	
  const points4 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 90, colors[ 1 ] );
  const pattern2 = createRect( x, y, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createRect( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
	const pattern4 = createPolygon( points4, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
  canvas.appendChild( pattern4 );

}

function drawPattern055( x, y, w, h, colors ) {

	const points4 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 90, 180, colors[ 1 ] );
  const pattern2 = createRect( x, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createRect( x + w / 2, y, w / 2, h / 2, colors[ 1 ] );
  const pattern4 = createPolygon( points4, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
  canvas.appendChild( pattern4 );

}

function drawPattern056( x, y, w, h, colors ) {
	
  const points4 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 180, 270, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createRect( x, y, w / 2, h / 2, colors[ 1 ] );
  const pattern4 = createPolygon( points4, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
  canvas.appendChild( pattern4 );

}

function drawPattern057( x, y, w, h, colors ) {

	const points4 = ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 270, 360, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createRect( x, y + w / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern4 = createPolygon( points4, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
  canvas.appendChild( pattern4 );

}

function drawPattern058( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern059( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h / 2 ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern060( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern061( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern062( x, y, w, h, colors ) {

	const points1 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h / 2 ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern063( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h / 2 ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern064( x, y, w, h, colors ) {

	const points2 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts();
	
	const pattern0 = createRect( x, y, w / 2, h, colors[ 0 ] );
	const pattern1 = createRect( x + w / 2, y, w / 2, h, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
	
}

function drawPattern065( x, y, w, h, colors ) {

	const points2 = ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w / 2, h, colors[ 0 ] );
	const pattern1 = createRect( x + w / 2, y, w / 2, h, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
	
}

function drawPattern066( x, y, w, h, colors ) {

	const points2 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts();
	
	const pattern0 = createRect( x, y, w / 2, h, colors[ 1 ] );
	const pattern1 = createRect( x + w / 2, y, w / 2, h, colors[ 0 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
	
}

function drawPattern067( x, y, w, h, colors ) {

	const points2 = ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w / 2, h, colors[ 1 ] );
	const pattern1 = createRect( x + w / 2, y, w / 2, h, colors[ 0 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
	
}

function drawPattern068( x, y, w, h, colors ) {
	
  const points2 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x ).ts() + ',' + ( y + h / 2 ).ts();
  
	const pattern0 = createRect( x, y, w, h / 2, colors[ 0 ] );
	const pattern1 = createRect( x, y + h / 2, w, h / 2, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	canvas.appendChild( pattern2 );
	
}

function drawPattern069( x, y, w, h, colors ) {
	
  const points2 = ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts();
  
	const pattern0 = createRect( x, y, w, h / 2, colors[ 0 ] );
	const pattern1 = createRect( x, y + h / 2, w, h / 2, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	canvas.appendChild( pattern2 );
  
}

function drawPattern070( x, y, w, h, colors ) {
	
  const points2 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
  
	const pattern0 = createRect( x, y, w, h / 2, colors[ 1 ] );
	const pattern1 = createRect( x, y + h / 2, w, h / 2, colors[ 0 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
	
}

function drawPattern071( x, y, w, h, colors ) {

	const points2 = ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h / 2, colors[ 1 ] );
	const pattern1 = createRect( x, y + h / 2, w, h / 2, colors[ 0 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
	
}

function drawPattern072( x, y, w, h, colors ) {
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createRect( x + w / 2, y, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	
}

function drawPattern073( x, y, w, h, colors ) {
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createRect( x, y, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	
}

function drawPattern074( x, y, w, h, colors ) {
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createRect( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	
}

function drawPattern075( x, y, w, h, colors ) {
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createRect( x, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	
}

function drawPattern076( x, y, w, h, colors ) {
	
	const points1 = ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	
}

function drawPattern077( x, y, w, h, colors ) {

	const points1 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	
}

function drawPattern078( x, y, w, h, colors ) {
	
	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	
}

function drawPattern079( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	
}

function drawPattern080( x, y, w, h, colors ) {
	
	const points1 = ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	
}

function drawPattern081( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	
}

function drawPattern082( x, y, w, h, colors ) {
	
	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	
}

function drawPattern083( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x ).ts() + ',' + ( y + h / 2 ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	
}

function drawPattern084( x, y, w, h, colors ) {
	
  const points1 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
  const points2 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern085( x, y, w, h, colors ) {
	
  const points1 = ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
  const points2 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern086( x, y, w, h, colors ) {
	
  const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts();
  const points2 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern087( x, y, w, h, colors ) {
	
  const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x ).ts() + ',' + ( y + h / 2 ).ts();
  const points2 = ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern088( x, y, w, h, colors ) {

	const points2 = ( x ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 180, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern089( x, y, w, h, colors ) {

	const points2 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 180, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern090( x, y, w, h, colors ) {

	const points2 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x ).ts() + ',' + ( y + h / 2 ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 90, 270, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern091( x, y, w, h, colors ) {

	const points2 = ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x ).ts() + ',' + ( y + h / 2 ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 90, 270, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern092( x, y, w, h, colors ) {

	const points2 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 180, 360, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern093( x, y, w, h, colors ) {

	const points2 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 180, 360, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern094( x, y, w, h, colors ) {

	const points2 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 270, 90, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern095( x, y, w, h, colors ) {

	const points2 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 270, 90, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern096( x, y, w, h, colors ) {

	const points2 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 90, 360, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern097( x, y, w, h, colors ) {

	const points2 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 270, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern098( x, y, w, h, colors ) {

	const points3 = ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 90, colors[ 1 ] );
  const pattern2 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 180, 360, colors[ 1 ] );
  const pattern3 = createPolygon( points3, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );

}

function drawPattern099( x, y, w, h, colors ) {

	const points3 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 270, 360, colors[ 1 ] );
  const pattern2 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 180, colors[ 1 ] );
  const pattern3 = createPolygon( points3, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );

}

function drawPattern100( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 180, colors[ 1 ] );
  const pattern2 = createRect( x, y, w / 2, h, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern101( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 90, 270, colors[ 1 ] );
  const pattern2 = createRect( x, y, w, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern102( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 180, 360, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y, w / 2, h, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern103( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 270, 90, colors[ 1 ] );
  const pattern2 = createRect( x, y + h / 2, w, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern104( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 45, 315, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern105( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 225, colors[ 1 ] );
  const pattern2 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 315, 360, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern106( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 135, colors[ 1 ] );
  const pattern2 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 225, 360, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern107( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 45, colors[ 1 ] );
  const pattern2 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 135, 360, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern108( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern109( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h / 2 ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern110( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern111( x, y, w, h, colors ) {

	const points1 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern112( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern113( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern114( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern115( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h / 2 ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern116( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern117( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern118( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern119( x, y, w, h, colors ) {

	const points1 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern120( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern121( x, y, w, h, colors ) {

	const points1 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
  const points2 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern122( x, y, w, h, colors ) {

	const points1 = ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
  const points2 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern123( x, y, w, h, colors ) {

	const points1 = ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
  const points2 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern124( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
  const points2 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x ).ts() + ',' + ( y + h / 2 ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern125( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
  const points2 = ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern126( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts();
  const points2 = ( x + w / 2 ).ts() + ',' + ( y + w / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern127( x, y, w, h, colors ) {
	
	const points1 = ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
  const points2 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
	
}

function drawPattern128( x, y, w, h, colors ) {

	const points1 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
  const points2 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
	
}

function drawPattern129( x, y, w, h, colors ) {
	
	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
	const points2 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
	
}

function drawPattern130( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
	const points2 = ( x ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
	
}

function drawPattern131( x, y, w, h, colors ) {
	
	const points1 = ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
	const points2 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
	
}

function drawPattern132( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
	const points2 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
	
}

function drawPattern133( x, y, w, h, colors ) {
	
	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts();
	const points2 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
	
  const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
	
}

function drawPattern134( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x ).ts() + ',' + ( y + h / 2 ).ts();
	const points2 = ( x ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
	
}

function drawPattern135( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 45, 135, colors[ 1 ] );
  const pattern2 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 225, 315, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern136( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 135, 225, colors[ 1 ] );
  const pattern2 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 315, 360, colors[ 1 ] );
  const pattern3 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 45, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
  
}

function drawPattern137( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createRect( x + w / 4, y + h / 4, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  
}

function drawPattern138( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createRect( x, y, w / 2, h / 2, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern139( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createRect( x + w / 2, y, w / 2, h / 2, colors[ 1 ] );
  const pattern2 = createRect( x, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern140( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createRect( x, y + h / 4, w, h / 2, colors[ 1 ] );

  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  
}

function drawPattern141( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createRect( x + w / 4, y, w / 2, h, colors[ 1 ] );

  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  
}

function drawPattern142( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createRect( x + w / 4, y, w / 2, h, colors[ 1 ] );
  const pattern2 = createRect( x, y + h / 4, w, h / 2, colors[ 1 ] );

  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern143( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createRect( x, y, w, h / 4, colors[ 1 ] );
  const pattern2 = createRect( x, y + h / 2 + h / 4, w, h / 4, colors[ 1 ] );

  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern144( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createRect( x, y, w / 4, h, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2 + w / 4, y, w / 4, h, colors[ 1 ] );

  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern145( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createRect( x, y, w / 4, h, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2 + w / 4, y, w / 4, h, colors[ 1 ] );
  const pattern3 = createRect( x, y, w, h / 4, colors[ 1 ] );
  const pattern4 = createRect( x, y + h / 2 + h / 4, w, h / 4, colors[ 1 ] );

  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
  canvas.appendChild( pattern4 );
  
}

function drawPattern146( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 180, colors[ 1 ] );
  const pattern2 = createRect( x, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern147( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 180, colors[ 1 ] );
  const pattern2 = createRect( x, y, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern148( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 90, 270, colors[ 1 ] );
  const pattern2 = createRect( x, y, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern149( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 90, 270, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern150( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 180, 360, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern151( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 180, 360, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern152( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 270, 90, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern153( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 270, 90, colors[ 1 ] );
  const pattern2 = createRect( x, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern154( x, y, w, h, colors ) {

	const points3 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 180, colors[ 1 ] );
  const pattern2 = createRect( x, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createPolygon( points3, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
  
}

function drawPattern155( x, y, w, h, colors ) {

	const points3 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 180, colors[ 1 ] );
  const pattern2 = createRect( x, y, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createPolygon( points3, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
  
}

function drawPattern156( x, y, w, h, colors ) {

	const points3 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 90, 270, colors[ 1 ] );
  const pattern2 = createRect( x, y, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createPolygon( points3, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
  
}

function drawPattern157( x, y, w, h, colors ) {

	const points3 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 90, 270, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createPolygon( points3, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
  
}

function drawPattern158( x, y, w, h, colors ) {
	
  const points3 = ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 180, 360, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createPolygon( points3, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
  
}

function drawPattern159( x, y, w, h, colors ) {

	const points3 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 180, 360, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createPolygon( points3, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
  
}

function drawPattern160( x, y, w, h, colors ) {

	const points3 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 270, 90, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createPolygon( points3, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
  
}

function drawPattern161( x, y, w, h, colors ) {

	const points3 = ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 270, 90, colors[ 1 ] );
  const pattern2 = createRect( x, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createPolygon( points3, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
  
}

function drawPattern162( x, y, w, h, colors ) {

	const points2 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 180, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern163( x, y, w, h, colors ) {
	
  const points2 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 90, 270, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern164( x, y, w, h, colors ) {

	const points2 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 180, 360, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern165( x, y, w, h, colors ) {
	
  const points2 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 270, 90, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  
}

function drawPattern166( x, y, w, h, colors ) {

  const points3 = ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();
  const points4 = ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h / 2 ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern3 = createPolygon( points3, colors[ 1 ] );
  const pattern4 = createPolygon( points4, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern3 );
  canvas.appendChild( pattern4 );

}

function drawPattern167( x, y, w, h, colors ) {

  const points4 = ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h / 2 ).ts();
  const points5 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern4 = createPolygon( points4, colors[ 1 ] );
  const pattern5 = createPolygon( points5, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern4 );
  canvas.appendChild( pattern5 );

}

function drawPattern168( x, y, w, h, colors ) {

	const points2 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts();
  const points5 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  const pattern5 = createPolygon( points5, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern5 );

}

function drawPattern169( x, y, w, h, colors ) {

	const points2 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts();
  const points3 = ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  const pattern3 = createPolygon( points3, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );

}

function drawPattern170( x, y, w, h, colors ) {

	const points2 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts();
  const points3 = ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();
  const points4 = ( x + w / 2 ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h / 2 ).ts();
  const points5 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  const pattern3 = createPolygon( points3, colors[ 1 ] );
  const pattern4 = createPolygon( points4, colors[ 1 ] );
  const pattern5 = createPolygon( points5, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
  canvas.appendChild( pattern4 );
  canvas.appendChild( pattern5 );

}

function drawPattern171( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 90, colors[ 1 ] );
  const pattern2 = createRect( x, y, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createRect( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern4 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 180, 270, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
  canvas.appendChild( pattern4 );

}

function drawPattern172( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 90, 180, colors[ 1 ] );
  const pattern2 = createRect( x, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createRect( x + w / 2, y, w / 2, h / 2, colors[ 1 ] );
  const pattern4 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 270, 360, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
  canvas.appendChild( pattern4 );

}

function drawPattern173( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 180, 270, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createRect( x, y, w / 2, h / 2, colors[ 1 ] );
  const pattern4 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 0, 90, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
  canvas.appendChild( pattern4 );

}

function drawPattern174( x, y, w, h, colors ) {

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 270, 360, colors[ 1 ] );
  const pattern2 = createRect( x + w / 2, y, w / 2, h / 2, colors[ 1 ] );
  const pattern3 = createRect( x, y + w / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern4 = createCircleAdvanced( x + w / 2, y + w / 2, w / 2, 90, 180, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
  canvas.appendChild( pattern4 );

}

function drawPattern175( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern176( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern177( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern178( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern179( x, y, w, h, colors ) {

	const points2 = ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createRect( x, y, w / 2, h, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	canvas.appendChild( pattern2 );
  
}

function drawPattern180( x, y, w, h, colors ) {

	const points2 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createRect( x + w / 2, y, w / 2, h, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	canvas.appendChild( pattern2 );
  
}

function drawPattern181( x, y, w, h, colors ) {

	const points2 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createRect( x, y, w, h / 2, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	canvas.appendChild( pattern2 );
  
}

function drawPattern182( x, y, w, h, colors ) {

	const points2 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts();
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createRect( x, y +  h / 2, w, h / 2, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
	canvas.appendChild( pattern2 );
  
}

function drawPattern183( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
	const points2 = ( x ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 0 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern184( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
	const points2 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 0 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern185( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h ).ts();
	const points2 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 0 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern186( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
	const points2 = ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
  
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createPolygon( points2, colors[ 0 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern187( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern188( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern189( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern190( x, y, w, h, colors ) {

	const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w / 2 ).ts() + ',' + ( y + h / 2 ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
  const pattern1 = createPolygon( points1, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );

}

function drawPattern191( x, y, w, h, colors ) {

	const points0 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
  const points1 = ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createPolygon( points0, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createRect( x, y, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern192( x, y, w, h, colors ) {

	const points0 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
  const points1 = ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();

	const pattern0 = createPolygon( points0, colors[ 1 ] );
	const pattern1 = createPolygon( points1, colors[ 0 ] );
  const pattern2 = createRect( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );

}

function drawPattern193( x, y, w, h, colors ) {
	
	const points0 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
  const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createPolygon( points0, colors[ 0 ] );
	const pattern1 = createPolygon( points1, colors[ 1 ] );
  const pattern2 = createRect( x, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
	
}

function drawPattern194( x, y, w, h, colors ) {
	
	const points0 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts() + ' ' + ( x ).ts() + ',' + ( y + h ).ts();
  const points1 = ( x ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y ).ts() + ' ' + ( x + w ).ts() + ',' + ( y + h ).ts();
	
	const pattern0 = createPolygon( points0, colors[ 1 ] );
	const pattern1 = createPolygon( points1, colors[ 0 ] );
  const pattern2 = createRect( x + w / 2, y, w / 2, h / 2, colors[ 1 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
	
}

function drawPattern195( x, y, w, h, colors ) {
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createEllipse( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern2 = createEllipse( x + w / 2, y + h / 2, w / 4, h / 4, colors[ 0 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
	
}

function drawPattern196( x, y, w, h, colors ) {
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createEllipse( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern2 = createEllipse( x + w / 2, y + h / 2, w / 4, h / 4, colors[ 0 ] );
  const pattern3 = createRect( x, y + h / 2, w / 2, h / 2, colors[ 0 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
	
}

function drawPattern197( x, y, w, h, colors ) {
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createEllipse( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern2 = createEllipse( x + w / 2, y + h / 2, w / 4, h / 4, colors[ 0 ] );
  const pattern3 = createRect( x, y, w / 2, h / 2, colors[ 0 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
	
}

function drawPattern198( x, y, w, h, colors ) {
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createEllipse( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern2 = createEllipse( x + w / 2, y + h / 2, w / 4, h / 4, colors[ 0 ] );
  const pattern3 = createRect( x + w / 2, y, w / 2, h / 2, colors[ 0 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
	
}

function drawPattern199( x, y, w, h, colors ) {
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createEllipse( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern2 = createEllipse( x + w / 2, y + h / 2, w / 4, h / 4, colors[ 0 ] );
  const pattern3 = createRect( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 0 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
	
}

function drawPattern200( x, y, w, h, colors ) {
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createEllipse( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern2 = createEllipse( x + w / 2, y + h / 2, w / 4, h / 4, colors[ 0 ] );
  const pattern3 = createRect( x, y + h / 4, w / 2, h / 2, colors[ 0 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
	
}

function drawPattern201( x, y, w, h, colors ) {
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createEllipse( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern2 = createEllipse( x + w / 2, y + h / 2, w / 4, h / 4, colors[ 0 ] );
  const pattern3 = createRect( x + w / 4, y, w / 2, h / 2, colors[ 0 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
	
}

function drawPattern202( x, y, w, h, colors ) {
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createEllipse( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern2 = createEllipse( x + w / 2, y + h / 2, w / 4, h / 4, colors[ 0 ] );
  const pattern3 = createRect( x + w / 2, y + h / 4, w / 2, h / 2, colors[ 0 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
	
}

function drawPattern203( x, y, w, h, colors ) {
	
	const pattern0 = createRect( x, y, w, h, colors[ 0 ] );
	const pattern1 = createEllipse( x + w / 2, y + h / 2, w / 2, h / 2, colors[ 1 ] );
  const pattern2 = createEllipse( x + w / 2, y + h / 2, w / 4, h / 4, colors[ 0 ] );
  const pattern3 = createRect( x + w / 4, y + h / 2, w / 2, h / 2, colors[ 0 ] );
  
  canvas.appendChild( pattern0 );
  canvas.appendChild( pattern1 );
  canvas.appendChild( pattern2 );
  canvas.appendChild( pattern3 );
	
}

const patterns = [

	drawPattern001, drawPattern002, drawPattern003, drawPattern004, drawPattern005, drawPattern006, drawPattern007, drawPattern008, drawPattern009, drawPattern010, 
  drawPattern011, drawPattern012, drawPattern013, drawPattern014, drawPattern015, drawPattern016, drawPattern017, drawPattern018, drawPattern019, drawPattern020,
  drawPattern021, drawPattern022, drawPattern023, drawPattern024, drawPattern025, drawPattern026, drawPattern027, drawPattern028, drawPattern029, drawPattern030,
  drawPattern031, drawPattern032, drawPattern033, drawPattern034, drawPattern035, drawPattern036, drawPattern037, drawPattern038, drawPattern039, drawPattern040,
  drawPattern041, drawPattern042, drawPattern043, drawPattern044, drawPattern045, drawPattern046, drawPattern047, drawPattern048, drawPattern049, drawPattern050,
  drawPattern051, drawPattern052, drawPattern053, drawPattern054, drawPattern055, drawPattern056, drawPattern057, drawPattern058, drawPattern059, drawPattern060,
  drawPattern061, drawPattern062, drawPattern063, drawPattern064, drawPattern065, drawPattern066, drawPattern067, drawPattern068, drawPattern069, drawPattern070,
  drawPattern071, drawPattern072, drawPattern073, drawPattern074, drawPattern075, drawPattern076, drawPattern077, drawPattern078, drawPattern079, drawPattern080,
  drawPattern081, drawPattern082, drawPattern083, drawPattern084, drawPattern085, drawPattern086, drawPattern087, drawPattern088, drawPattern089, drawPattern090,
  drawPattern091, drawPattern092, drawPattern093, drawPattern094, drawPattern095, drawPattern096, drawPattern097, drawPattern098, drawPattern099, drawPattern100,
  drawPattern101, drawPattern102, drawPattern103, drawPattern104, drawPattern105, drawPattern106, drawPattern107, drawPattern108, drawPattern109, drawPattern110, 
  drawPattern111, drawPattern112, drawPattern113, drawPattern114, drawPattern115, drawPattern116, drawPattern117, drawPattern118, drawPattern119, drawPattern120,
  drawPattern121, drawPattern122, drawPattern123, drawPattern124, drawPattern125, drawPattern126, drawPattern127, drawPattern128, drawPattern129, drawPattern130, 
  drawPattern131, drawPattern132, drawPattern133, drawPattern134, drawPattern135, drawPattern136, drawPattern137, drawPattern138, drawPattern139, drawPattern140,
  drawPattern141, drawPattern142, drawPattern143, drawPattern144, drawPattern145, drawPattern146, drawPattern147, drawPattern148, drawPattern149, drawPattern150, 
  drawPattern151, drawPattern152, drawPattern153, drawPattern154, drawPattern155, drawPattern156, drawPattern157, drawPattern158, drawPattern159, drawPattern160, 
  drawPattern161, drawPattern162, drawPattern163, drawPattern164, drawPattern165, drawPattern166, drawPattern167, drawPattern168, drawPattern169, drawPattern170,
  drawPattern171, drawPattern172, drawPattern173, drawPattern174, drawPattern175, drawPattern176, drawPattern177, drawPattern178, drawPattern179, drawPattern180, 
  drawPattern181, drawPattern182, drawPattern183, drawPattern184, drawPattern185, drawPattern186, drawPattern187, drawPattern188, drawPattern189, drawPattern190,
  drawPattern191, drawPattern192, drawPattern193, drawPattern194, drawPattern195, drawPattern196, drawPattern197, drawPattern198, drawPattern199, drawPattern200,
  drawPattern201, drawPattern202, drawPattern203

];

//---

function polarToCartesian( cx, cy, radius, angleInDegrees ) {

  const angleInRadians = ( angleInDegrees - 90 ) * MATHPI_180;

  return {
  
    x: cx + ( radius * Math.cos( angleInRadians ) ),
    y: cy + ( radius * Math.sin( angleInRadians ) )
    
  };
  
}

//---

function createCanvas( width, height, containerId ) {

  const canvas = document.createElementNS( SVG_NAMESPACE_URI, 'svg' );
  
  canvas.setAttribute( 'width', width );
  canvas.setAttribute( 'height', height );
  canvas.setAttribute( 'shape-rendering', SHAPE_RENDERING );

  document.getElementById( containerId ).appendChild( canvas );

  return canvas;

}

function createRect( x, y, width, height, color, rx = 0, ry = 0, stroke = false, strokeColor = LINE_COLOR, strokeWidth = LINE_WIDTH, strokeLinecap = LINE_CAP ) {

  const rect = document.createElementNS( SVG_NAMESPACE_URI, 'rect' );
  
  rect.setAttributeNS( null, 'x', x );
  rect.setAttributeNS( null, 'y', y );
  rect.setAttributeNS( null, 'rx', rx );
  rect.setAttributeNS( null, 'ry', ry );
  rect.setAttributeNS( null, 'width', width );
  rect.setAttributeNS( null, 'height', height );
  rect.setAttributeNS( null, 'fill', color );
  
  if ( stroke === true ) {
  
  	rect.setAttributeNS( null, 'stroke', strokeColor );
    rect.setAttributeNS( null, 'stroke-width', strokeWidth );
    rect.setAttributeNS( null, 'stroke-linecap', strokeLinecap );
  
  }
      
  return rect;

}

function createCircle( cx, cy, radius, color, stroke = false, strokeColor = LINE_COLOR, strokeWidth = LINE_WIDTH, strokeLinecap = LINE_CAP ) {

  const circle = document.createElementNS( SVG_NAMESPACE_URI, 'circle' );
  
  circle.setAttributeNS( null, 'cx', cx );
  circle.setAttributeNS( null, 'cy', cy );
  circle.setAttributeNS( null, 'r', radius );
  circle.setAttributeNS( null, 'fill', color );
  
  if ( stroke === true ) {
  
  	circle.setAttributeNS( null, 'stroke', strokeColor );
    circle.setAttributeNS( null, 'stroke-width', strokeWidth );
    circle.setAttributeNS( null, 'stroke-linecap', strokeLinecap );
  
  }
      
  return circle;

}

//https://jsbin.com/quhujowota/1/edit?html,js,output
function createCircleAdvanced( cx, cy, radius, startAngle, endAngle, color, stroke = false, strokeColor = LINE_COLOR, strokeWidth = LINE_WIDTH, strokeLinecap = LINE_CAP ) {

	const path = createPath( color, stroke, strokeColor, strokeWidth, strokeLinecap );
  
  const start = polarToCartesian( cx, cy, radius, endAngle );
  const end = polarToCartesian( cx, cy, radius, startAngle );
  
  const largeArcFlag = endAngle - startAngle <= 180 ? '0' : '1';
  
  const d = [
    'M', cx, cy, 
    'L', start.x, start.y,
    'A', radius, radius, 0, largeArcFlag, 0, end.x, end.y,
    'L', cx, cy
  ].join( ' ' );

  path.setAttributeNS( null, 'd', d );

  return path;

}

function createEllipse ( cx, cy, radiusX, radiusY, color, stroke = false, strokeColor = LINE_COLOR, strokeWidth = LINE_WIDTH, strokeLinecap = LINE_CAP ) {

  const ellipse = document.createElementNS( SVG_NAMESPACE_URI, 'ellipse' );
  
  ellipse.setAttributeNS( null, 'cx', cx );
  ellipse.setAttributeNS( null, 'cy', cy );
  ellipse.setAttributeNS( null, 'rx', radiusX );
  ellipse.setAttributeNS( null, 'ry', radiusY );
  ellipse.setAttributeNS( null, 'fill', color );
  
  if ( stroke === true ) {
  
  	ellipse.setAttributeNS( null, 'stroke', strokeColor );
    ellipse.setAttributeNS( null, 'stroke-width', strokeWidth );
    ellipse.setAttributeNS( null, 'stroke-linecap', strokeLinecap );
  
  }
      
  return ellipse;

}

function createPolygon( points, color, stroke = false, strokeColor = LINE_COLOR, strokeWidth = LINE_WIDTH, strokeLinecap = LINE_CAP ) {

	const polygon = document.createElementNS( SVG_NAMESPACE_URI, 'polygon' );
  
	polygon.setAttributeNS( null, 'points', points );
  polygon.setAttributeNS( null, 'fill', color );
  
  if ( stroke === true ) {
  
  	polygon.setAttributeNS( null, 'stroke', strokeColor );
    polygon.setAttributeNS( null, 'stroke-width', strokeWidth );
    polygon.setAttributeNS( null, 'stroke-linecap', strokeLinecap );
  
  }
      
  return polygon;

}

function createPath( color = 'transparent', stroke = false, strokeColor = LINE_COLOR, strokeWidth = LINE_WIDTH, strokeLinecap = LINE_CAP ) {

	const path = document.createElementNS( SVG_NAMESPACE_URI, 'path' );
  
  path.setAttributeNS( null, 'd', '' );
  path.setAttributeNS( null, 'fill', color );
  
  if ( stroke === true ) {
  
    path.setAttributeNS( null, 'stroke', strokeColor );
    path.setAttributeNS( null, 'stroke-width', strokeWidth );
    path.setAttributeNS( null, 'stroke-linecap', strokeLinecap );
  
  }
      
  return path;

}

//---

function setPathAttribute( path, pathAttributes, command, position ) {

	pathAttributes += command + ' ' + position.x + ' ' + position.y + ' ';
  path.setAttribute( 'd', pathAttributes );
  
  return pathAttributes;

}

function closePath( path, pathAttributes ) {

	pathAttributes += 'Z';
  path.setAttribute( 'd', pathAttributes );
  
  return pathAttributes;
  
}

//---

init();
initGUI();

//---
              
            
!
999px

Console