JavaScript preprocessors can help make authoring JavaScript easier and more convenient. For instance, CoffeeScript can help prevent easy-to-make mistakes and offer a cleaner syntax and Babel can bring ECMAScript 6 features to browsers that only support ECMAScript 5.

Any URL's added here will be added as `<script>`

s in order, and run *before* the JavaScript in the editor. You can use the URL of any other Pen and it will include the JavaScript from that Pen.

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HTML Settings

Here you can Sed posuere consectetur est at lobortis. Donec ullamcorper nulla non metus auctor fringilla. Maecenas sed diam eget risus varius blandit sit amet non magna. Donec id elit non mi porta gravida at eget metus. Praesent commodo cursus magna, vel scelerisque nisl consectetur et.

` ````
#cc
max-width 1536px
margin 0 auto
```

` ````
var w = 1536;
var h = 864;
var canvas;
var epoch = 0;
var col = ["rgb(244, 204, 161)", "rgb(57, 123, 68)", "rgb(113, 170, 52)", "rgb(40, 204, 223)"];
var names = ["HQ (beige)", "forest (green)", "sawmill (lime)", "fishing zone (cyan)"]
var nkinds = col.length-1;
var tiles = [new Tile(0, 0, 0)];
var next;
function setup() {
canvas = createCanvas(w,h);
canvas.parent("cc");
textFont("Montserrat");
rectMode(CORNER);
noStroke();
next = Math.floor(Math.random()*nkinds)+1;
}
function draw() {
background(57, 120, 168);
let e = ends();
let mapw = e[1] - e[0] + 1;
let maph = e[3] - e[2] + 1;
for (let t in tiles) {
fill(col[tiles[t].kind]);
rect(w*(tiles[t].x-e[0]+1)/(mapw+2), h*(tiles[t].y-e[2]+1)/(maph+2), w/(mapw+2), h/(maph+2));
}
fill(0);
textSize(36);
textAlign(CENTER, CENTER);
text("Upcoming: "+names[next], w/2, h-36);
}
function mouseClicked() {
let e = ends();
let mapw = e[1] - e[0] + 1;
let maph = e[3] - e[2] + 1;
let x = Math.floor(mouseX*(mapw+2)/w)+e[0]-1;
let y = Math.floor(mouseY*(maph+2)/h)+e[2]-1;
erect(x, y, next);
}
function Tile(x, y, kind) {
this.x = x;
this.y = y;
this.kind = kind;
}
function erect(x, y, kind) {
tile = new Tile(x, y, kind);
if (find(x, y) < 0 && (find(x-1, y) > -1 || find(x+1, y) > -1 || find(x, y-1) > -1 || find(x, y+1) > -1)) {
next = Math.floor(Math.random()*nkinds)+1;
return tiles.push(tile);
}
return false;
}
function find(x, y) {
let k = -1;
for (let t in tiles) {
if (tiles[t].x == x && tiles[t].y == y) {
k = tiles[t].kind;
break;
}
}
return k;
}
function ends() {
let maxx = 0;
let minx = 0;
let maxy = 0;
let miny = 0;
for (let t in tiles) {
maxx = max(maxx, tiles[t].x);
minx = min(minx, tiles[t].x);
maxy = max(maxy, tiles[t].y);
miny = min(miny, tiles[t].y);
}
return [minx, maxx, miny, maxy];
}
```

999px

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Also see: Tab Triggers