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HTML

              
                <!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>R-P-S Game</title>
    <link rel="stylesheet" href="style.css">
    <script src="https://kit.fontawesome.com/e391ce7786.js" crossorigin="anonymous"></script>
    <script src="app.js" defer></script>
</head>
<body>
    <h1>Rock Paper Scissors</h1>
    <h2 id="demo">Try your luck ! </h2>
    <div class="container">
        <div class="section">
            <div class="info">
                <h3>You :</h3><span id="playerScore">0</span>
            </div>
            <div class="show">
                <i class="fas fa-hand-rock"></i>
            </div>
        </div>

        <div class="section">
            <div class="info">
                <h3>Computer :</h3><span id="computerScore">0</span>
            </div>
            <div class="show computer">
                <i class="fas fa-hand-scissors"></i>
            </div>
        </div>
    </div>
    <h2 style="color: rgb(233, 33, 19);" id="demo2">Choose One !</h2>
    <div class="selection">
        <button class="fas fa-hand-rock" id="rock"></button>
        <button class="fas fa-hand-paper" id="paper"></button>
        <button class="fas fa-hand-scissors" id="scissors"></button>
    </div>
</body>
</html>
              
            
!

CSS

              
                *{
    margin: 0;
    padding: 0;
    box-sizing: border-box;
}
body{
    min-height: 100vh;
    display: flex;
    flex-direction: column;
    align-items: center;
}
h1{
    font-family: sans-serif;
    font-weight: 800;
    margin: 15px 0;
}
.container{
    display: flex;
}
.container .section{
    width: 350px;
    margin: 20px 50px;
}
.section .info{
    background: rgb(10, 10, 10);
    display: flex;
    align-items: center;
    justify-content: center;
    height: 50px;
}
.info span , .info h3{
    font-size: 25px;
    font-weight: bold;
    margin: 0px 10px;
    font-family: sans-serif;
    color: white;
}
.show{
    display: flex;
    align-items: center;
    justify-content: center;
    background : rgb(41, 40, 40);
    height: 220px;
}
.show i{
    font-size: 100px;
    color: orange;
}
h2{
    font-family: sans-serif;
    font-weight: bold;
    padding: 5px;
}
.selection{
    display: flex;
    align-items: center;
    justify-content: center;
    width: 350px;
    height: 100px;
}
.selection button{
    margin: 0 20px;
    padding: 25px;
    border-radius: 50%;
    border: none;
    outline: none;
    cursor: pointer;
    background : rgb(41, 40, 40);
    font-size: 33px;
    color: orange;
    box-shadow: 0 4px 8px 0 rgba(0, 0, 0, 0.5), 0 6px 20px 0 rgba(0, 0, 0, 0.19);
}
              
            
!

JS

              
                // Selecting elements.
const pScore = document.getElementById('playerScore');
const cScore = document.getElementById('computerScore');
const buttons = document.querySelectorAll('.selection button');
const showIcon = document.querySelector('.show i');
const computerShowIcon = document.querySelector('.computer i');

// Storing the scores.
let computerScore = 1;
let playerScore = 1;

const rockIcon = "fas fa-hand-rock";
const paperIcon = "fas fa-hand-paper";
const scissorsIcon = "fas fa-hand-scissors";

const randomClasses = [rockIcon, paperIcon, scissorsIcon];
const text = document.getElementById('demo');
const text2 = document.getElementById('demo2');

const tie = ()=>{
    text.innerHTML = "It's a Tie ! ";
    text.style.color = 'orange';
    text2.innerHTML = text.innerHTML;
    text2.style.color = 'orange';
}

const win = ()=>{
    text.innerHTML = "It's a Win ! ";
    text.style.color = 'rgb(1, 146, 1)';
    text2.innerHTML = text.innerHTML;
    text2.style.color = 'rgb(1, 146, 1)';
}

const lose = ()=>{
    text.innerHTML = "You Lost ! ";
    text.style.color = 'red';
    text2.innerHTML = text.innerHTML;
    text2.style.color = 'red';
}

// Game Functionality.
const game = () =>{
    buttons.forEach(btn =>{
        btn.addEventListener('click',(e)=>{
        // Random rock paper scissor for the computer and clicked ones for the player
           let clickedBtn = e.target.className;
           showIcon.className = clickedBtn;
           let randomNum = Math.floor(Math.random() * randomClasses.length);
           computerShowIcon.className = randomClasses[randomNum];

           // If it's a Tie .
           if(showIcon.className === computerShowIcon.className){
               pScore.innerHTML = pScore.innerHTML;
               cScore.innerHTML = cScore.innerHTML;
               tie();
           }

           // if it's not a Tie.
           else if(showIcon.className === rockIcon && computerShowIcon.className === scissorsIcon){
               pScore.innerHTML = playerScore;
               playerScore++;
               win();
           }else if(showIcon.className === rockIcon && computerShowIcon.className === paperIcon){
               cScore.innerHTML = computerScore;
               computerScore++;
               lose();
           }else if(showIcon.className === paperIcon && computerShowIcon.className === scissorsIcon){
               cScore.innerHTML = computerScore;
               computerScore++;
               lose();
           }else if(showIcon.className === paperIcon && computerShowIcon.className === rockIcon){
               pScore.innerHTML = playerScore;
               playerScore++;
               win();
           }else if(showIcon.className === scissorsIcon && computerShowIcon.className === rockIcon){
               cScore.innerHTML = computerScore;
               computerScore++;
               lose();
           }else if(showIcon.className === scissorsIcon && computerShowIcon.className === paperIcon){
               pScore.innerHTML = playerScore;
               playerScore++;
               win();
           }
        });
    });
}

// Run the game.
game();
              
            
!
999px

Console