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HTML

              
                 <div class="row r_title mb-4 w-100">
    <div class="col-12">
      <div class="title p-2 text-center">
        <h1>A Dice Game</h1>
      </div>
    </div>
  </div>
  <div class="main">

    <div class="row bar_name" style="background-color: #007780;">
      <div class="col-12">
        <h3 class="text-capitalize" id="np1"></h3>
      </div>
    </div>
    <div class="row">
      <div class="col-6 ">
        <div class="pad border right" id="divplayer1_1"></div>
      </div>
      <div class="col-6">
        <div class="pad border" id="divplayer1_2"></div>
      </div>
    </div>

    <div class="row">
      <div class="col-6">
        <div class="throw_b right">
          <button type="button" class="btn btn-sm btn-secondary throw_btn" id="buttonp1_1"
            onclick="Roll('p1_1', 'divplayer1_1', 'buttonp1_1')">ROLL!</button>
        </div>
      </div>
      <div class="col-6 ">
        <div class="throw_b">
          <button type="button" class="btn btn-sm btn-secondary throw_btn" id="buttonp1_2"
            onclick="Roll('p1_2', 'divplayer1_2', 'buttonp1_2')">ROLL!</button>
        </div>
      </div>
    </div>

    <div class="row contres" id="contres"></div>

    <div class="row mt-4 bar_name" style="background-color: #800014;">
      <div class="col-12">
        <h3 class="text-capitalize" id="np2"></h3>
      </div>
    </div>

    <div class="row">
      <div class="col-6 ">
        <div class="pad border right" id="divplayer2_1">
        </div>
      </div>
      <div class="col-6">
        <div class="pad border" id="divplayer2_2"></div>
      </div>
    </div>

    <div class="row">
      <div class="col-6">
        <div class="throw_b right">
          <button type="button" class="btn btn-sm btn-secondary throw_btn" id="buttonp2_1"
            onclick="Roll('p2_1', 'divplayer2_1', 'buttonp2_1')">ROLL!</button>

        </div>
      </div>
      <div class="col-6 ">
        <div class="throw_b">
          <button type="button" class="btn btn-sm btn-secondary throw_btn" id="buttonp2_2"
            onclick="Roll('p2_2', 'divplayer2_2', 'buttonp2_2')">ROLL!</button>
        </div>
      </div>
    </div>
  </div>
              
            
!

CSS

              
                body {
  background-color: #085b08;
  color: white;
  display: flex;
  flex-direction: column;
  min-height: 100vh;
  align-items: center;
  justify-content: center;
}

.main {
  width: 100%;
  text-align: center;
}

.row {
  margin: 0 0 0 0;
}

.r_title {
  background-color: #024505;
}

.right {
  float: right;
}

.pad{
  width: 200px;  
  height: 200px; 
  display: flex;
  justify-content: center; 
  align-items: center; 
  background-color: #024505;
  margin-top: 10px;
  margin-bottom: 10px;
}

.border {
  border: 1px solid #116b11!important;
}

img {
  width: 100%;
}

.throw_b {
   width: 200px;
}

.main > div:nth-child(1) {
  background-color: #007780;
}

.main > div:nth-child(5) {
  background-color: #800014;
}

.text-capitalize {
  padding-top: 5px;
}

.contres{
  margin:0;
  padding:0;
}

#res{
  margin:0;
  padding:30px;
  display: block;
  z-index: 99;
  width: 100%;
  position: fixed;
  background-color:rgba(0, 0, 0, 0.7);
  bottom: 50%;
  transform: translate(0, 50%) skewY(-5deg);
}

.throw_btn {
  color: #28a745;
  background-color: #f8f9fa;
  border-color: #024505;
  font-weight: bold;
}

.throw_btn:hover {
  color: #f8f9fa;
  border-color: #28a745;
  background-color: #024505;
  font-weight: bold;
}

@media screen and (max-width: 500px) {
  .pad{
    width: 130px;  height: 130px;
  }
  .throw_b{
    width: 130px;
  }

}
              
            
!

JS

              
                var np1 = prompt("Player 1, insert your name");
var np2 = prompt("Player 2, insert your name");
if (np1 == "" || np2 == "" || np1 == false || np2 == false) {
  np1 = "Player 1";
  np2 = "Player 2";
  alert("Ok then, I'll call you Player 1 and Player 2 :(");
} else {
  alert("LET'S GO, good luck!");
}

// Grab the players' name divs and show those names
var hp1 = document.getElementById("np1");
hp1.innerHTML = np1;
var hp2 = document.getElementById("np2");
hp2.innerHTML = np2;

var rounds = 0; // Setting a variable to count the rolls.

// Function called for every roll
function Roll(roller, iddiv, idbutton) {
  // Increment the rolls count
  rounds++;

  // Disable button that just rolled so it can't roll anymore
  button = document.getElementById(idbutton);
  button.onclick = null;

  // Get a random nr from 1 to 6
  n = Math.floor(Math.random() * 6) + 1;

  // Grabbing div where to make dice appear
  div = document.getElementById(iddiv);

  // Make dice appear
  div.innerHTML =
    '<img src="https://www.pgxstudio.com/dev/dice/' + n + '.png"/>';

  // Creating a variable having the roller (p1_1, p1_2, p2_1, p2_2) as name and the random 1-6 as value
  window[roller] = n;

  // If we reached 4 rolls calculate winner
  if (rounds == 4) {
    // Calculate the sum of the rolls for each player
    totp1 = p1_1 + p1_2;
    totp2 = p2_1 + p2_2;

    // Check who won
    if (totp2 > totp1) {
      winner = np2 + " <br>YOU WON";
    } else if (totp2 < totp1) {
      winner = np1 + " <br>YOU WON";
    } else {
      winner = "TIE!";
    }

    // Grab the div where the reault will be shown
    divres = document.getElementById("contres");
    // Create result html and show it
        divres.innerHTML = '<div class="col-12" id="res">' + np1 + ': ' + totp1 + ' - ' + np2 + ': ' + totp2 + '\n\
                              <h3 class="text-capitalize">'+ winner + '</h3>\n\
                              <a href="#"><button class="tn btn-sm btn-secondary">PLAY AGAIN</button></a><br />\n\
                            </div>';
  }
}

              
            
!
999px

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