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<div class="container">
<div class="row info-game">
<h1 id="player1-info" class="col-xs-3 col-sm-3 col-md-3">Player 1</h1>
<h1 id="player1-counter" class="col-xs-3 col-sm-3 col-md-3">0</h1>
<h1 id="player2-counter" class="col-xs-3 col-sm-3 col-md-3">0</h1>
<h1 id="player2-info" class="col-xs-3 col-sm-3 col-md-3">Player 2</h1>
</div>
<div class="row">
<div id="uno" class="quadrato quadrato-bottom quadrato-right col-xs-4 col-sm-4 col-md-4 col-lg-4">1</div>
<div id="due" class="quadrato quadrato-bottom quadrato-right col-xs-4 col-sm-4 col-md-4 col-lg-4">2</div>
<div id="tre" class="quadrato quadrato-bottom col-xs-4 col-sm-4 col-md-4 col-lg-4">3</div>
</div>
<div class="row">
<div id="quattro" class="quadrato quadrato-bottom quadrato-right col-xs-4 col-sm-4 col-md-4 col-lg-4">4</div>
<div id="cinque" class="quadrato quadrato-bottom quadrato-right col-xs-4 col-sm-4 col-md-4 col-lg-4">5</div>
<div id="sei" class="quadrato quadrato-bottom col-xs-4 col-sm-4 col-md-4 col-lg-4">6</div>
</div>
<div class="row">
<div id="sette" class="quadrato col-xs-4 quadrato-right col-sm-4 col-md-4 col-lg-4">7</div>
<div id="otto" class="quadrato col-xs-4 quadrato-right col-sm-4 col-md-4 col-lg-4">8</div>
<div id="nove" class="quadrato col-xs-4 col-sm-4 col-md-4 col-lg-4">9</div>
</div>
</div>
<div id="openModal" class="modal">
<div class="modal-content">
<div class="modal-title">
<h3 class="">Start Game</h3>
</div>
<p id="presentzione">scegli il numero di giocatori</p>
<div class="modal-buttons">
<button id="one-player">one player</button>
<button id="two-players">two players</button>
</div>
</div>
</div>
<div id="chooseModal" class="modal">
<div class="modal-content">
<div class="modal-title">
<h3>Select team</h3>
</div>
<p id="scelta-team">scegli con chi giocare</p>
<div class="modal-buttons">
<button id="back"><i class="fa fa-long-arrow-left" aria-hidden="true"></i></button>
<button id="scegli-croce">X</button>
<button id="scegli-cerchio">O</button>
</div>
</div>
</div>
<div id="myModal" class="modal">
<div class="modal-content">
<div class="modal-title">
<h3 class="">Fine Partita</h3>
</div>
<p id="winner"></p>
<div class="modal-buttons">
<button class="reset-all">reset</button>
<button class="next">next</button>
</div>
</div>
</div>
<div id="popup-click"></div>
<div id="total-reset">
<button id="total-reset-btn">reset all</button>
</div>
<div class="footer">Realizzato da <a id="firma" style="margin-left: 10px" href="https://codepen.io/Laguno/" target="_blank"> Alessandro Messori</a><br> <a href="https://it.linkedin.com/in/alessandromessori" target="_blank"><i class="fa fa-linkedin" aria-hidden="true"></i></a> <a href="https://mobile.twitter.com/ChicoFmc" target="_blank"><i class="fa fa-twitter" aria-hidden="true"></i></a></div>
</div>
@import url('https://fonts.googleapis.com/css?family=Lato:100,300');
* {
font-family: 'Lato', sans-serif;
}
h1 {
color: whitesmoke;
padding-bottom: 8%;
font-size: 30px;
}
body {
/* background-color: #E94E3D; */
padding-bottom: 5%;
background-image: linear-gradient(45deg, #06F8EC, #1AEED7 60%, #28E660);
background-image: linear-gradient(45deg, #01E1E1, #14EFAB 50%, #2BF142);
}
#player2-info,
#player2-counter {
text-align: right;
}
#player1-counter {
text-align: left;
padding-left: 50px;
}
#player2-counter {
padding-right: 50px;
}
.prova {
background: yellow;
}
.container {
margin: 100px auto 0 auto;
max-width: 700px;
}
.quadrato {
color: transparent;
height: 175px;
max-height: 175px;
text-align: center;
}
.quadrato-bottom {
border-bottom: 3px solid white;
}
.quadrato-right {
border-right: 3px solid white;
}
.cerchio:before {
content: attr(data-char);
width: 80px;
height: 80px;
border-top: 3px solid white;
border-radius: 100%;
position: absolute;
top: 0;
bottom: 0;
left: 0;
right: 0;
margin: auto;
animation: gira .3s normal forwards ease-in;
}
.croce:before {
content: "x";
color: whitesmoke;
font-weight: 100;
position: absolute;
font-size: 100px;
top: 0;
bottom: 0;
left: 0;
right: 0;
animation: ics .4s normal forwards ease-in;
}
.modal {
color: whitesmoke;
display: none;
position: fixed;
z-index: 1;
left: 0;
top: 0;
width: 100%;
height: 100%;
overflow: auto;
background-color: rgb(255, 255, 255);
background-color: rgba(255, 255, 255, 0.4);
text-align: center;
}
button {
background: none;
color: whitesmoke;
border: none;
cursor: pointer;
display: block;
float: left;
width: 50%;
font-size: 20px;
font-family: 'Lato', sans-serif;
}
button:hover,
i:hover {
text-decoration: underline;
}
#total-reset-btn {
float: right;
}
#total-reset {
padding: 20px;
width: 100%;
}
#popup-click {
margin: -150px auto;
width: 20%;
color: whitesmoke;
padding: 7px;
border: 1px solid white;
border-radius: 25px;
display: none;
background: rgba(0, 0, 0, 0.2);
text-align: center;
left: 40%;
position:absolute;
}
.modal-title {
background: none;
padding: 10px;
float: left;
display: inline;
}
.modal-content {
background: linear-gradient(to bottom, rgba(191, 210, 85, 1) 0%, rgba(142, 185, 42, 1) 31%, rgba(114, 170, 0, 1) 76%, rgba(114, 170, 0, 1) 76%, rgba(158, 203, 45, 1) 100%);
background-color: #fefefe;
margin: 15% auto;
padding: 10px;
border: 1px solid #888;
width: 80%;
max-width: 500px;
}
#back{
position:absolute;
top:10px;
left: -70px;
}
@keyframes ics {
0% {
transform: scale(0) rotatey(0);
}
100% {
transform: scale(1) rotatey(180deg);
}
}
@keyframes gira {
from {
transform: rotate(0deg);
}
to {
transform: rotate(360deg);
border: 2px solid whitesmoke;
}
}
.footer {
margin-top: 4em;
background-color: transparent;
height: 60px;
text-align: center;
font-size: 15px;
padding: 5px;
color: greenyellow;
}
#firma {
color: whitesmoke;
}
.fa-twitter,
.fa-linkedin {
margin: 5px;
font-size: 20px;
color: greenyellow;
}
// COMPUTER AI still under development it is not unbeatable
var quadrato_cliccato;
var segno_computer, segno_umano;
var vs_human, vs_computer;
var player1_counter = 0,
player2_counter = 0;
var player = 1,
computer = 1;
var disponibili = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
var possible_wins = [
[1, 2, 3],
[4, 5, 6],
[7, 8, 9],
[1, 4, 7],
[2, 5, 8],
[3, 6, 9],
[1, 5, 9],
[3, 5, 7]
];
var player1_moves = [],
player2_moves = [],
computer_moves = [],
mossa_calcolata = [],
player_possible = [],
comp_possible = [];
function computerMove() {
var first_possible = [1, 3, 7, 9];
if (computer == 2) {
for (var y = 0; y <= disponibili.length; y++) {
if (disponibili.length == 1 && disponibili[0] == 0) popUpPareggio();
}
if (checkAvailability(5)) {
setTimeout(function() {
$("#cinque").addClass(segno_computer);
}, 1000);
computer_moves.push(5);
svuotaDisponibili(5);
} else if (computer_moves.length <= 1 && player1_moves.length == 1) {
var random_key = randomStart(0, first_possible.length - 1);
var first_move = first_possible[random_key];
for (var i = 0; i <= first_possible.length; i++) {
if (!checkAvailability(first_move)) first_move = first_possible[i];
}
computer_moves.push(first_move);
disegnaSegno(first_move);
svuotaDisponibili(first_move);
} else if (computer_moves.length >= 1 && player1_moves.length >= 2) {
dance: for (var j = 1; j < disponibili.length; j++) {
mossa_calcolata = [];
comp_possible = [];
player_possible = [];
mossa_calcolata.push(disponibili[j]);
comp_possible = computer_moves.concat(mossa_calcolata);
player_possible = player1_moves.concat(mossa_calcolata);
for (var x = 0; x < possible_wins.length; x++) {
if (checkWin(comp_possible, possible_wins[x])) {
console.log("primo caso");
console.log(possible_wins[x]);
disegnaSegno(disponibili[j]);
svuotaDisponibili(disponibili[j]);
computer_moves.push(disponibili[j]);
setTimeout(function() {
segnalaVittoria(possible_wins[x]);
}, 1500);
setTimeout(function() {
popUpVittoria("computer");
}, 2000);
player2_counter++;
$("#player2-counter").text(player2_counter);
break dance;
} else if (checkWin(player_possible, possible_wins[x])) {
console.log("secondo caso");
console.log(possible_wins[x]);
disegnaSegno(disponibili[j]);
computer_moves.push(disponibili[j]);
svuotaDisponibili(disponibili[j]);
break dance;
}
else if (!checkWin(player_possible, possible_wins[x]) && !checkWin(comp_possible, possible_wins[x])) {
console.log("terzo caso");
var index = possible_wins[x].indexOf(computer_moves[0]);
console.log("index "+ index);
if (possible_wins[x].includes(computer_moves[0]) && index == 1 && checkAvailability(possible_wins[x][0]) && checkAvailability(possible_wins[x][2])) {
disegnaSegno(possible_wins[x][0]);
computer_moves.push(possible_wins[x][0]);
svuotaDisponibili(possible_wins[x][0]);
break dance;
}
}
}
}
}
possible_wins.forEach(function(element) {
if (checkWin(computer_moves, element) && computer_moves.length > 2) {
popUpVittoria("computer");
player2_counter++;
$("#player2-counter").text(player2_counter);
} else if (disponibili.length == 1 && disponibili[0] == 0) popUpPareggio();
});
}
computer = 1;
playerPulsate();
}
function pulsate(turn) {
var pulser = $(turn);
for (var i = 0; i <= 3; i++) {
pulser.animate({
opacity: 0.2
},
1000, 'linear')
.animate({
opacity: 1
},
1000, 'linear', pulsate);
}
}
function playerPulsate() {
if (player == 1 || computer == 1)
pulsate("#player1-info");
else if (player == 2 || computer == 2)
pulsate("#player2-info");
}
function segnalaVittoria(arr) {
arr.forEach(function(element) {
$("div.quadrato").each(function(el) {
if (element.toString() == $(this).text()) {
var d = $(this);
$(d).css("background", "blue");
setTimeout(function() {
$(d).css("background", "none");
}, 1500);
}
});
});
}
function checkWin(arr_player, arr_possible) {
return arr_possible.every(function(value) {
return (arr_player.indexOf(value) >= 0);
});
}
function svuotaDisponibili(item) {
var index = disponibili.indexOf(item);
if (index > -1) {
disponibili.splice(index, 1);
}
}
function checkAvailability(e) {
if (disponibili.includes(e)) return true;
else return false;
}
function popUpVittoria(player) {
$("#winner").text(player + " wins...");
showModal("#myModal");
}
function popUpPareggio() {
$("#winner").text("...draw...");
showModal("#myModal");
}
function showModal(id) {
$(id).css("display", "block");
}
function closeModal(id) {
$(id).css("display", "none");
}
function simpleReset() {
$("div.quadrato").each(function(element) {
$(this).removeClass("croce cerchio");
});
player1_moves = [];
player2_moves = [];
computer_moves = [];
player_possible = [];
comp_possible = [];
mossa_calcolata = [];
disponibili = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
}
function resetAll() {
simpleReset();
player1_counter = 0;
player2_counter = 0;
$("#player1-counter, #player2-counter").text(player1_counter.toString());
}
function quadOccupatoPopup() {
$("#popup-click").html("Quadrato gia occupato");
$("#popup-click").slideDown(300).delay(800).slideUp(400);
}
function disegnaSegno(item) {
$("div.quadrato").each(function(element) {
if ($(this).text() == item.toString()) {
var c = $(this);
setTimeout(function() {
$(c).addClass(segno_computer);
}, 1000);
}
});
}
function randomStart(min, max) {
return Math.floor(Math.random() * (max - min + 1)) + min;
}
function casellaLibera() {
if (quadrato_cliccato.hasClass("croce") || quadrato_cliccato.hasClass("cerchio"))
return false;
else return true;
}
$(document).ready(function() {
showModal("#openModal");
//playerPulsate();
$("#one-player").click(function() {
vs_computer = true;
vs_human = false;
$("#player2-info").html("Computer");
closeModal("#openModal");
showModal("#chooseModal");
});
$("#two-players").click(function() {
vs_computer = false;
vs_human = true;
computer = 0;
closeModal("#openModal");
showModal("#chooseModal");
});
$("#scegli-croce").click(function() {
if (vs_computer) {
computer = 1;
segno_umano = "croce";
segno_computer = "cerchio";
}
player = 1;
closeModal("#chooseModal");
});
$("#scegli-cerchio").click(function() {
if (vs_computer) {
computer = 2;
segno_computer = "croce";
segno_umano = "cerchio";
computerMove();
} else {
player = 2;
}
closeModal("#chooseModal");
});
$("#back").click(function() {
closeModal("#chooseModal");
showModal("#openModal");
});
$(".quadrato").click(function() {
quadrato_cliccato = $(this);
if (!casellaLibera())
quadOccupatoPopup();
else {
if (player == 1 || computer == 1) {
if (vs_computer) quadrato_cliccato.addClass(segno_umano);
else if (vs_human) quadrato_cliccato.addClass("croce");
player1_moves.push(parseInt(quadrato_cliccato.text()));
possible_wins.forEach(function(element) {
if (checkWin(player1_moves, element) && player1_moves.length > 2) {
segnalaVittoria(element);
popUpVittoria("player 1");
player1_counter++;
$("#player1-counter").text(player1_counter);
}
});
for (var y = 0; y <= disponibili.length; y++) {
if (disponibili.length == 1 && disponibili[0] == 0) popUpPareggio();
}
player = 2;
playerPulsate();
if (vs_computer) {
svuotaDisponibili(parseInt(quadrato_cliccato.text()));
computer = 2;
playerPulsate();
computerMove();
}
if (disponibili.length == 1 && disponibili[0] == 0) popUpPareggio();
} else if (player == 2) {
quadrato_cliccato.addClass("cerchio");
player2_moves.push(parseInt(quadrato_cliccato.text()));
possible_wins.forEach(function(element) {
if (checkWin(player2_moves, element) && player2_moves.length > 2) {
segnalaVittoria(element);
popUpVittoria("player 2");
player2_counter++;
$("#player2-counter").text(player2_counter);
}
});
if (disponibili.length == 1 && disponibili[0] == 0) popUpPareggio();
player = 1;
playerPulsate();
}
}
});
$(".reset-all").click(function() {
resetAll();
closeModal("#myModal");
});
$(".next").click(function() {
simpleReset();
closeModal("#myModal");
});
$('#total-reset-btn').click(function() {
location.reload(true);
});
});
Also see: Tab Triggers